| | Name | Tier | Type | Multiplier | Element | Time | Effects |
|
 |
Continuous Flash: Rain |
Glint++1 |
NAT |
- |
|
0.01 |
Twin Element Mode II, 250 SB Points & Quick ATB 1 to user
Twin Element Mode II: En-Fire Stack or En-Earth Stack |
| ▶ |
 |
War-Awoken Blazing Nova (Weapon Skill) |
TASB1 |
PHY |
- |
Fire, Earth, NE |
0.01 |
Single-target Fire/Earth/NE piercing physical attack at True Cap Break Level 1, [Instant ATB 1] & [Instant Cast 1] to user;
During [Tactical Awoken Mode], Cap Break Level 2 & ATB Speed x1.2 to Fire/Earth Abilities, and Weapon Skill Blue/Gold with at least Lv.0/3 En-Fire/Earth
WS Blue: Lv.3 En-Fire/Earth Stack to user
WS Gold: Instant Physical to all allies |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Tactical Awoken Mode
(25 seconds)
Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
|
| ▶ |
 |
War-Awoken Blazing Nova |
TASB1 |
NAT |
- |
|
0.01 |
[Tactical Awoken Mode] & +500 ATK to user, Quick ATB 3 to user if Fina/Lasswell is in party
[Tactical Awoken Mode]: Fire/Earth Ability Boost, Triplecast Fire/Earth, Unlimited Fire/Earth Hones, Cap Break Level 1 to Fire/Earth Abilities, Fire/Earth Ability Damage +30% & ATB Speed x1.1 to Fire/Earth Abilities; Ends after using 8 Fire/Earth abilities
TP Max: AOE Fire/NE or Earth/NE physical attack at True Cap Break Level 1 under En-Fire or En-Earth |
-
Tactical Awoken Mode
(25 seconds)
Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
|
| ▶ |
 |
Soul Drive: Rain |
LBSD1 |
NAT |
- |
|
0.01 |
[Soul Drive Mode] & [Instant ATB 1] to user
[Soul Drive Mode]: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants [Instant ATB 1] to user after casting SB, removes [Soul Drive Mode] |
-
Soul Drive Mode
(15 seconds)
After the duration expires, the status is removed only after the character takes an action
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Roaring Hellfire Slash |
ASB1 |
PHY |
- |
Fire, Earth, NE |
0.01 |
5 single attacks, Cap Break Level 1, [Accel Mode] & [Instant ATB 1] to user
[Accel Mode]: Fire/Earth Ability High Boost & chases Fire/Earth abilities with 2 single-target Fire/Earth/NE physical attacks + minor [Prismatic Imperil] for 5 seconds |
-
Accel Mode
(15 seconds)
Grants Accel Mode
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Imperil Prismatic
(5 seconds)
Lowers Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, and Poison resistance.
|
| ▶ |
 |
Starry Crimson Mirror |
MASB1 |
NAT |
- |
|
0.01 |
[Master Mode], [Instant ATB 1] & [Diffusion Barrier 1] to user
[Master Mode]: Cap Break Level 2, [Hero Boost] +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Fire/NE or Earth/NE physical attacks under En-Fire or En-Earth, [Hero Boost] +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Fire/Earth/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes [Master Mode] |
-
Master Mode
(16 seconds)
Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Diffusion Barrier 1
Prevents elemental diffusion once
-
Hero Boost
Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
|
|
 |
Divine Might: Rain |
OZSB1 |
PHY |
- |
Fire, Earth |
2.50 |
7 single-target Fire or Earth physical attacks at Conditional Cap Break & 3 single-target Fire or Earth Overflow piercing ranged physical attacks
Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Fire or Earth Abilities in party, Level 5 with at least 5 Fire or Earth Abilities & 2 En-Fire or En-Earth members in party; Multiplier increases with each tier |
| ▶ |
 |
Blood Linkage |
AASB2 |
PHY |
- |
Fire, Earth, NE |
2.50 |
15 single-target Fire/Earth/NE physical attacks, Fire/Earth Ability Damage +30% for 1 turn to party, [Awoken Knight] of Grandshelt Mode, Cap Break Level 1, Twin Element Mode II & Blood Linkage to user
[Awoken Knight] of Grandshelt Mode: Unlimited Fire/Earth Hones, Fire/Earth Rank [Quick Cast] & chases Fire/Earth abilities with 6 single-target Fire/Earth/NE physical attacks
Twin Element Mode II: En-Fire Stack or En-Earth Stack
Blood Linkage: After using 2 Fire/Earth abilities, grants Fire/Earth Ability Damage +30% for 1 turn to party |
-
Awoken Knight
(15 seconds)
Knight abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight abilities trigger 1 additional time
-
Quick Cast
(15 seconds)
Cast speed x2.00
|
| ▶ |
 |
Radiant Lava Floor |
CASB1 |
PHY |
- |
Fire, Earth, NE |
2.50 |
7 single-target Fire/Earth/NE physical attacks at Cap Break Level 1, En-Fire Stack or En-Earth Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Spellblade Ability Boost, [Dualcast Spellblade], Zero Hone Cost to Spellblade Abilities & 25% DEF/RES Pierce
Crystal Force I/II: Single-target Fire/Earth/NE physical attack at True Cap Break Level 1, [Instant Cast], [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
-
Dualcast Spellblade
(15 seconds)
Spellblade abilities trigger 1 additional time
-
Instant Cast
(15 seconds)
Instant cast speed
|
| ▶ |
 |
Father's Blood |
Glint+2 |
NAT |
- |
|
0.01 |
Grants [Soul Break Gauge +250] and [Quick Cast 3] to the user |
-
Soul Break Gauge +250
Grants 250 SB points when set
-
Quick Cast 3
(3 turns)
Cast speed x2.00
|
| ▶ |
 |
Apex Glowing Ray |
ADSB1 |
NAT |
- |
|
0.01 |
Grants [Damage Cap +10000], [Twin Element Mode (Fire, Earth)], [Arcane Dyad Empowered: Rain], [Apex Glowing Ray Damage Tracker], [Apex Glowing Ray Level] to the user |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
| ▶ |
PHY |
|
2.50 |
Twenty single attacks (1.00/1.10 each) capped at 9999/19999, followed by one single attack (10.00/11.00) capped at 99999 at [Apex Glowing Ray Level] 0/1, removes [Arcane Dyad Empowered: Rain] from the user |
-
Apex Glowing Ray Level
Keeps track of Apex Glowing Ray level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Rain]
-
Arcane Dyad Empowered: Rain
Keeps track of the number of uses of Apex Glowiny Ray (0~2), removed after using Apex Glowing Ray two times
|
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Twin Element Mode (Fire, Earth)
(1 turn)
Grants [Attach Fire]/ [Attach Earth] after using a Fire/Earth ability
-
Arcane Dyad Empowered: Rain
Keeps track of the number of uses of Apex Glowiny Ray (0~2), removed after using Apex Glowing Ray two times
-
Apex Glowing Ray Damage Tracker
Increases Apex Glowing Ray level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Rain]
-
Apex Glowing Ray Level
Keeps track of Apex Glowing Ray level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Rain]
|
| ▶ |
 |
Awoken Soul Prominence |
DASB1 |
PHY |
6.30 |
Fire, Earth, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Damage Cap +10000], [Twin Element Mode II (Fire, Earth)], [Dual Awoken Spellblade Mode I (Rain)], [Spellblade Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Dual Awoken Spellblade Mode II (Rain)] and [Instant ATB 1] to the user |
-
Dual Awoken Spellblade Mode II (Rain)
(1 turn)
Spellblade abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, cast speed x999999 for Spellblade abilities, casts Dual Leadership after using a Spellblade ability
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Twin Element Mode II (Fire, Earth)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
-
Dual Awoken Spellblade Mode I (Rain)
(15 seconds)
Spellblade abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Spellblade abilities trigger 2 additional times, cast speed x2.00 for Spellblade abilities
-
Spellblade Resonance +5% Boost
(15 seconds)
Spellblade abilities deal 5% more damage
|
| ▶ |
 |
Zenith Crimson Explosion |
ZSB1 |
PHY |
6.30 |
Fire, Earth, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Fire 2 with Stacking]/[Attach Earth 2 with Stacking] if entry damage was Fire/Earth, [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: Rain] |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Spirit Attack: Rain |
Special |
NAT |
All allies |
|
|
|
0.01 |
Grants [Buff Fire 30% (15s)] and [Buff Earth 30% (15s)] to all allies |
-
Buff Fire 30% (15s)
(15 seconds)
Increases Fire damage dealt by 30%, cumulable
-
Buff Earth 30% (15s)
(15 seconds)
Increases Earth damage dealt by 30%, cumulable
|
-
Attach Fire 2 with Stacking
(25 seconds)
Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Attach Earth 2 with Stacking
(25 seconds)
Increase Attach Earth Level by 2 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Rain
Increases [Fire/Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire or Earth abilities trigger 1 additional time, casts Spirit Attack: Rain after using three Fire or Earth abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
| ▶ |
 |
Leadership |
Default |
NAT |
- |
|
2.50 |
[ATK +35%] for 25 seconds |
-
ATK +35%
(25 seconds)
ATK +35%
|
| ▶ |
 |
Rising Mantle |
Glint+1 |
PHY |
3.31 |
Fire, Earth |
0.01 |
One single attack (3.31) capped at 99999, grants [Twin Element Mode II (Fire, Earth)] to the user |
-
Twin Element Mode II (Fire, Earth)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
|
| ▶ |
 |
Soul Prominence |
USB1 |
PHY |
7.00 |
Fire, Earth, NE |
2.50 |
Ten single attacks (0.70 each), grants [Instant Cast 1], [Twin Element Mode II (Fire, Earth)] and [Perdition's Charge EX Mode] to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
|
 |
Perdition's Blade |
Spellblade |
PHY |
Single enemy |
Physical |
6.30 |
Fire, Earth, NE |
0.01 |
One single attack (6.30) capped at 99999 |
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Twin Element Mode II (Fire, Earth)
(1 turn)
Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
-
Perdition's Charge EX Mode
(15 seconds)
ATK +50%, casts Perdition's Blade when removed
|
|
 |
Glowing Ray |
AOSB1 |
PHY |
24.00 |
Fire, Earth |
2.50 |
Three single attacks (8.00 each) capped at 99999 |
| ▶ |
 |
Lava Floor |
AASB1 |
PHY |
9.00 |
Fire, Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), causes [Imperil Fire 20% (25s)] and [Imperil Earth 20% (25s)], grants [Awoken Spellblade], [Damage Cap +10000], [Twin Element Mode (Fire, Earth)] and [Lava Flow Follow-Up] to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
|
 |
Lava Flow |
Spellblade |
PHY |
Single enemy |
Physical |
5.20 |
Fire, Earth, NE |
0.01 |
One single attack (5.20) capped at 99999, 100% hit rate |
-
Imperil Fire 20% (25s)
(25 seconds)
Fire Resistance -20%, cumulable
-
Imperil Earth 20% (25s)
(25 seconds)
Earth Resistance -20%, cumulable
-
Awoken Spellblade
(15 seconds)
Spellblade abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Spellblade abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Twin Element Mode (Fire, Earth)
(1 turn)
Grants [Attach Fire]/ [Attach Earth] after using a Fire/Earth ability
-
Lava Flow Follow-Up
(15 seconds)
Casts Lava Flow after using three Spellblade abilities
|
| ▶ |
 |
Crimson Nova |
SASB1 |
PHY |
9.00 |
Fire, Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Synchro Mode], [Damage Cap +10000], [Quick Cast], [Twin Element Mode III (Fire, Earth)] and [Vagrant Knight Mode] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Crimson Charge |
Spellblade |
Spellblade |
PHY |
Single enemy |
Fire, Earth, NE |
1.65 |
One single attack (5.91) capped at 99999, grants Vagrant Knight Alpha +1 to the user |
|
 |
Crimson Break |
Spellblade |
Spellblade |
PHY |
Single enemy |
Fire, Earth, NE |
1.65 |
One single attack (5.91) capped at 99999, grants Vagrant Knight Beta +1 to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Crimson Alpha 1 |
Spellblade |
PHY |
Single enemy |
Physical |
3.40 |
Fire, Earth, NE |
0.01 |
One single attack (3.40) capped at 99999, grants [Buff Fire 10% (15s)] and [Buff Earth 10% (15s)] to the user, 100% hit rate |
-
Buff Fire 10% (15s)
(15 seconds)
Increases Fire damage dealt by 10%, cumulable
-
Buff Earth 10% (15s)
(15 seconds)
Increases Earth damage dealt by 10%, cumulable
|
| ▶ |
 |
Crimson Alpha 2 |
Spellblade |
PHY |
Single enemy |
Physical |
3.40 |
Fire, Earth, NE |
0.01 |
One single attack (3.40) capped at 99999, grants [Buff Fire 30% (15s)] and [Buff Earth 30% (15s)] to the user, 100% hit rate |
-
Buff Fire 30% (15s)
(15 seconds)
Increases Fire damage dealt by 30%, cumulable
-
Buff Earth 30% (15s)
(15 seconds)
Increases Earth damage dealt by 30%, cumulable
|
|
 |
Crimson Beta 1 |
Spellblade |
PHY |
Single enemy |
Physical |
3.40 |
Fire, Earth, NE |
0.01 |
One single attack (3.40) capped at 99999, 100% hit rate |
| ▶ |
 |
Crimson Beta 2 |
Spellblade |
PHY |
Single enemy |
Physical |
3.40 |
Fire, Earth, NE |
0.01 |
One single attack (3.40) capped at 99999, causes [Imperil Fire 20% (15s)] and [Imperil Earth 20% (15s)], 100% hit rate |
-
Imperil Fire 20% (15s)
(15 seconds)
Fire Resistance -20%, cumulable
-
Imperil Earth 20% (15s)
(15 seconds)
Earth Resistance -20%, cumulable
|
|
 |
Crimson Gamma 1 |
Spellblade |
PHY |
Single enemy |
Physical |
3.40 |
Fire, Earth, NE |
0.01 |
One single attack (3.40) capped at 99999, 100% hit rate |
| ▶ |
 |
Crimson Gamma 2 |
Spellblade |
PHY |
Single enemy |
Physical |
6.80 |
Fire, Earth, NE |
0.01 |
Two single attacks (3.40 each) capped at 99999, causes [Imperil Fire 10% (15s)] and [Imperil Earth 10% (15s)], grants [Buff Fire 10% (15s)] and [Buff Earth 10% (15s)] to the user, 100% hit rate |
-
Imperil Fire 10% (15s)
(15 seconds)
Fire Resistance -10%, cumulable
-
Imperil Earth 10% (15s)
(15 seconds)
Earth Resistance -10%, cumulable
-
Buff Fire 10% (15s)
(15 seconds)
Increases Fire damage dealt by 10%, cumulable
-
Buff Earth 10% (15s)
(15 seconds)
Increases Earth damage dealt by 10%, cumulable
|
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quick Cast
(15 seconds)
Cast speed x2.00
-
Twin Element Mode III (Fire, Earth)
(1 turn)
Grants [Attach Fire 2 with Stacking]/[Attach Earth 2 with Stacking] after using a Fire/Earth ability
-
Vagrant Knight Mode
(15 seconds)
After using two of Crimson Charge or Crimson Break, casts Crimson Gamma 1/2 if the character has Vagrant Knight Alpha 0~1/2~3 and Vagrant Knight Beta 0~1/2~3, Crimson Alpha 1/2 if the character has Vagrant Knight Alpha 2/3 and Vagrant Knight Beta 0~1, Crimson Beta 1/2 if the character has Vagrant Knight Alpha 0~1 and Vagrant Knight Beta 2/3
|