Login

Register

← All Characters

Rain

Beyond

Ability Schools

Combat ★★★★★★
Knight ★★★★★★
Spellblade ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Soul Prominence (HA1) Spellblade PHY Fire, Earth Six single attacks (1.10 each), cast time 3.30/2.75/2.20/1.65 scaling with [Soul Prominence Uses]

Soul Breaks (19)

NameTierTypeElementTimeEffects
  • ATK +35% (25 seconds) ATK +35%
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Crimson Charge Spellblade Spellblade PHY Single enemy Fire, Earth, NE 1.65 One single attack (5.91) capped at 99999, grants Vagrant Knight Alpha +1 to the user
Crimson Break Spellblade Spellblade PHY Single enemy Fire, Earth, NE 1.65 One single attack (5.91) capped at 99999, grants Vagrant Knight Beta +1 to the user
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
  • Twin Element Mode III (Fire, Earth) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Earth 2 with Stacking] after using a Fire/Earth ability
  • Vagrant Knight Mode (15 seconds) After using two of Crimson Charge or Crimson Break, casts Crimson Gamma 1/2 if the character has Vagrant Knight Alpha 0~1/2~3 and Vagrant Knight Beta 0~1/2~3, Crimson Alpha 1/2 if the character has Vagrant Knight Alpha 2/3 and Vagrant Knight Beta 0~1, Crimson Beta 1/2 if the character has Vagrant Knight Alpha 0~1 and Vagrant Knight Beta 2/3
  • Imperil Fire 20% (25s) (25 seconds) Fire Resistance -20%, cumulable
  • Imperil Earth 20% (25s) (25 seconds) Earth Resistance -20%, cumulable
  • Awoken Spellblade (15 seconds) Spellblade abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Spellblade abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode (Fire, Earth) (1 turn) Grants [Attach Fire]/ [Attach Earth] after using a Fire/Earth ability
  • Lava Flow Follow-Up (15 seconds) Casts Lava Flow after using three Spellblade abilities
Glowing Ray AOSB PHY Fire, Earth 2.50 Three single attacks (8.00 each) capped at 99999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Twin Element Mode II (Fire, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
  • Perdition's Charge EX Mode (15 seconds) ATK +50%, casts Perdition's Blade when removed
  • Twin Element Mode II (Fire, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Earth 2 with Stacking (25 seconds) Increase Attach Earth Level by 2 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Rain Increases [Fire/Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire or Earth abilities trigger 1 additional time, casts Spirit Attack: Rain after using three Fire or Earth abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Dual Shift
TypeElementTimeEffects
  • Dual Awoken Spellblade Mode II (Rain) (1 turn) Spellblade abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, cast speed x999999 for Spellblade abilities, casts Dual Leadership after using a Spellblade ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode II (Fire, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Earth with Stacking] after using a Fire/Earth ability
  • Dual Awoken Spellblade Mode I (Rain) (15 seconds) Spellblade abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Spellblade abilities trigger 2 additional times, cast speed x2.00 for Spellblade abilities
  • Spellblade Resonance +5% Boost (15 seconds) Spellblade abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
PHY 2.50 Twenty single attacks (1.00/1.10 each) capped at 9999/19999, followed by one single attack (10.00/11.00) capped at 99999 at Apex Glowing Ray Level 0/1, removes Arcane Dyad Empowered: Rain from the user
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode (Fire, Earth) (1 turn) Grants [Attach Fire]/ [Attach Earth] after using a Fire/Earth ability
  • Arcane Dyad Empowered: Rain Keeps track of the number of uses of Apex Glowiny Ray (0~2), removed after using Apex Glowing Ray two times
  • Apex Glowing Ray Damage Tracker Increases Apex Glowing Ray level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Rain]
  • Apex Glowing Ray Level Keeps track of Apex Glowing Ray level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Rain]
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Quick Cast 3 (3 turns) Cast speed x2.00
Radiant Lava Floor CASB PHY Fire, Earth, NE 2.50 7 single-target Fire/Earth/NE physical attacks at Cap Break Level 1, En-Fire Stack or En-Earth Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Spellblade Ability Boost, Dualcast Spellblade, Zero Hone Cost to Spellblade Abilities & 25% DEF/RES Pierce Crystal Force I/II: Single-target Fire/Earth/NE physical attack at True Cap Break Level 1, Instant Cast, [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user
Blood Linkage AASB PHY Fire, Earth, NE 2.50 15 single-target Fire/Earth/NE physical attacks, Fire/Earth Ability Damage +30% for 1 turn to party, Awoken Knight of Grandshelt Mode, Cap Break Level 1, Twin Element Mode II & Blood Linkage to user Awoken Knight of Grandshelt Mode: Unlimited Fire/Earth Hones, Fire/Earth Rank Quick Cast & chases Fire/Earth abilities with 6 single-target Fire/Earth/NE physical attacks Twin Element Mode II: En-Fire Stack or En-Earth Stack Blood Linkage: After using 2 Fire/Earth abilities, grants Fire/Earth Ability Damage +30% for 1 turn to party
Divine Might: Rain OZSB PHY Fire, Earth 2.50 7 single-target Fire or Earth physical attacks at Conditional Cap Break & 3 single-target Fire or Earth Overflow piercing ranged physical attacks Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Fire or Earth Abilities in party, Level 5 with at least 5 Fire or Earth Abilities & 2 En-Fire or En-Earth members in party; Multiplier increases with each tier
Starry Crimson Mirror MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Fire/NE or Earth/NE physical attacks under En-Fire or En-Earth, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Fire/Earth/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Hellfire Slash ASB PHY Fire, Earth, NE 0.01 5 single attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Fire/Earth Ability High Boost & chases Fire/Earth abilities with 2 single-target Fire/Earth/NE physical attacks + minor Prismatic Imperil for 5 seconds
Soul Drive: Rain LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode
War-Awoken Blazing Nova TASB NAT 0.01 Tactical Awoken Mode & +500 ATK to user, Quick ATB 3 to user if Fina/Lasswell is in party Tactical Awoken Mode: Fire/Earth Ability Boost, Triplecast Fire/Earth, Unlimited Fire/Earth Hones, Cap Break Level 1 to Fire/Earth Abilities, Fire/Earth Ability Damage +30% & ATB Speed x1.1 to Fire/Earth Abilities; Ends after using 8 Fire/Earth abilities TP Max: AOE Fire/NE or Earth/NE physical attack at True Cap Break Level 1 under En-Fire or En-Earth
War-Awoken Blazing Nova (Weapon Skill) TASB PHY Fire, Earth, NE 0.01 Single-target Fire/Earth/NE piercing physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Fire/Earth Abilities, and Weapon Skill Blue/Gold with at least Lv.0/3 En-Fire/Earth WS Blue: Lv.3 En-Fire/Earth Stack to user WS Gold: Instant Physical to all allies
Continuous Flash: Rain Glint++ NAT 0.01 Twin Element Mode II, 250 SB Points & Quick ATB 1 to user Twin Element Mode II: En-Fire Stack or En-Earth Stack