35% chance to dualcast abilities that deal Fire damage
▶
Organization's Finest (LMR1)
✘
Grants [Attach Fire] at the beginning of the battle
Attach Fire(25 seconds)Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Soul Breaks (5)
Name
Tier
Type
Multiplier
Element
Time
Effects
One-handed Throw
Default
PHY
1.50
2.50
One single ranged attack (1.50)
▶
Fire Wall
Glint1
NAT
-
Fire, Wind, NE
0.01
Six single ranged hybrid attacks (0.52 or 1.24 each), grants [Attach Fire Stacking] and [Attach Fire] to the user
Attach Fire Stacking(25 seconds)Allow to stack Attach Fire, up to Attach Fire 3
Attach Fire(25 seconds)Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
▶
Wild Dance
USB1
NAT
-
Fire, Wind, NE
2.50
Ten single ranged hybrid attacks (0.70 or 1.68 each), grants [Attach Fire], [Quick Cast 1], [Fire Quick Cycle] and [Firetooth Follow-Up] to the user
Trigger Abilities
Name
School
Type
Target
Formula
Multiplier
Element
Time
Effects
Firetooth
Special
NAT
Single enemy
Hybrid
-
Fire, Wind, NE
0.01
Four single ranged hybrid attacks (0.42 or 1.85 each)
Attach Fire(25 seconds)Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Quick Cast 1(1 turn)Cast speed x2.00
Fire Quick Cycle(15 seconds)Grants [Quick Cast 1] after using a Fire ability
Firetooth Follow-Up(15 seconds)Casts Firetooth after using a Fire ability
Inferno Burst
AOSB1
NAT
-
Fire, Wind
2.50
Three single ranged hybrid attacks (8.00 or 26.50 each) capped at 99999
▶
Explosion
AASB1
NAT
-
Fire, Wind, NE
2.50
Fifteen single ranged hybrid attacks (0.60 or 1.50 each), grants [Attach Fire], [Awoken Fire], [Damage Cap +10000] and [Fiery Tornado Follow-Up] to the user
Trigger Abilities
Name
School
Type
Target
Formula
Multiplier
Element
Time
Effects
Fiery Tornado
Special
NAT
Single enemy
Hybrid
-
Fire, Wind, NE
0.01
One single ranged hybrid attack (4.24 or 15.35) capped at 99999
Attach Fire(25 seconds)Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Awoken Fire(15 seconds)Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
Damage Cap +10000(15 seconds)Increases the damage/healing cap by 10000
Fiery Tornado Follow-Up(15 seconds)Casts Fiery Tornado after using three Fire abilities