Login

Register

← All Characters

Kurasame

Type-0

Party Full

Choose a character to replace:

Ability Schools

Black Magic ★★★★★★
Combat ★★★★★★
Samurai ★★★★★★
Spellblade ★★★★★★
White Magic ★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Arcane Boreal Blade (HA1) Spellblade NAT Ice, Dark 3.30 90 Six single hybrid attacks (1.10 or 3.50 each), cast time 3.30/2.75/2.20/1.65 scaling with [Arcane Boreal Blade Uses]

Legend Materia (4)

NameLensableEffect
  • MAG +15% (25s) (25 seconds) MAG +15%
  • Instant Cast 3 (3 turns) Instant cast speed
  • Haste ATB speed x2.00
  • ATK +15% (25s) (25 seconds) ATK +15%
  • Instant Cast 3 (3 turns) Instant cast speed
  • Haste ATB speed x2.00
Vermillion King (LM3) 35% chance to dualcast Ice and Dark abilities
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Instant Cast 2 (2 turns) Instant cast speed

Soul Breaks (20)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Twin Element Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Imperil Prismatic (5 seconds) Lowers Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, and Poison resistance.
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (8 seconds) Prevents elemental diffusion once
  • Hero Boost (8 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Charge ATK +200%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Twin Element Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Four Champions of Rubrum (15 seconds) Unlimited Ice and Dark abilities hones, cast speed x2.00/2.25/2.50/2.75/3.00 for Ice and Dark abilities at ability rank 1/2/3/4/5, Ice and Dark abilities trigger 1 additional time
  • Glacial Deathbringer Chase (15 seconds) Grants [Buff Ice 10% (15s)] and [Buff Dark 10% (15s)] to all allies after using two Ice or Dark abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Ice Guidance: Kurasame Spellblade NAT Single enemy Hybrid - Ice, NE 0.01 Six single hybrid attacks (0.32 or 1.32 each)
  • Chain Force Mode: Kurasame (Ice) (15 seconds) Casts Ice Guidance: Kurasame after using a Ice ability, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Kurasame Ice and Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Dark abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Arcane Boreal Blade+ Spellblade NAT Single enemy Ice, Dark 1.65 Six single hybrid attacks (1.20 or 3.80 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Ice 20% (15s) (15 seconds) Increases Ice damage dealt by 20%, cumulable
  • Buff Dark 20% (15s) (15 seconds) Increases Dark damage dealt by 20%, cumulable
  • (Ice/Dark) Ability Instant Cast 2 (2 turns) Cast speed x999999 for Ice or Dark abilities
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Dark 2 with Stacking (25 seconds) Increase Attach Dark Level by 2 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Kurasame (Ice, Dark) Increases [Ice/Dark Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks and BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Ice or Dark abilities trigger 1 additional time, casts Spirit Attack: Kurasame (Ice, Dark) after using three Ice or Dark abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • MAG +50% (25s) (25 seconds) MAG +50%
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Twin Element Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Twin Element Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • Awoken Commanding Officer (15 seconds) Ice and Dark abilities don't consume uses, Ice and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • (Ice/Dark) Ability +30% Boost (15s) (15 seconds) Ice and Dark abilities deal 30% more damage
  • Instant Cast 2 (2 turns) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Kurasame Keeps track of the number of uses of Ice Reaper (0~2), removed after using Ice Reaper two times
  • Twin Element Mode (Ice, Dark) (1 turn) Grants [Attach Ice]/[Attach Dark] after using a Ice/Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Kurasame Keeps track of the number of uses of Ice Reaper (0~2), removed after using Ice Reaper two times
  • Ice Reaper Damage Tracker Increases Ice Reaper level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Kurasame]
  • Ice Reaper Level Keeps track of Ice Reaper level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Kurasame]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Sheer Cold Spellblade Ice, Dark NAT Single enemy Ice, Dark, NE 1.65 4/6/8 single hybrid attacks (0.90 or 3.05 each) scaling with activations, grants [(Dark/Ice) Ability +30% Boost 1] to the user
  • Cold Steel Uses Keeps track of the number of uses of Cold Steel uses, removed if the character hasn't [Synchro Mode]
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • ATK and MAG +30%, DEF +25% (25s) (25 seconds) ATK and MAG +30%, DEF +25%
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode III (Ice, Dark) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Dark 2 with Stacking] after using a Ice/Dark ability
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Commanding Officer Mode II (Kurasame) (1 turn) Ice and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Ice and Dark abilities, causes [Imperil Ice 20% (15s)] and [Imperil Dark 20% (15s)] after using Ice or Dark abilities, grants [Instant ATB 1] and [Instant Cast 1] to the user after using Ice or Dark abilities
  • Critical Chance +50% (25s) (25 seconds) Critical chance +50% (additive with other critical chance sources)
  • MAG +30%, RES +25% (25s) (25 seconds) MAG +30%, RES +25%
  • Twin Element Mode II (Ice, Dark) (1 turn) Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Commanding Officer Mode I (Kurasame) (15 seconds) Ice and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Dark abilities trigger 2 additional times, cast speed x2.00 for equipped Ice and Dark abilities
  • (Ice/Dark) Resonance +5% Boost (15 seconds) Ice and Dark abilities deal 5% more damage
Icy Blade Default PHY 1.40 Ice 2.50 Two single attacks (0.70 each)