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Cater

Type-0

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Ability Schools

Black Magic ★★★
Machinist ★★★★★★
Sharpshooter ★★★★★★
Support ★★★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Charged Shot (HA1) Machinist PHY Fire, Ice, Lightning 1.65 90 Three single ranged attacks (1.00 each), causes [Imperil Fire 10% (5s)], [Imperil Ice 10% (5s)] and [Imperil Lightning 10% (5s)]
Elementillery (HA2) Machinist PHY Fire, Ice, Lightning 1.65 90 Five single ranged attacks (1.10 each)

Legend Materia (4)

NameLensableEffect
Feisty Firecracker (LM1) Machinist abilities deal 15% more damage
Prodigal Talent (LM2) 35% chance to dualcast Machinist abilities
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast (15 seconds) Cast speed x2.00

Soul Breaks (27)

NameTierTypeMultiplierElementTimeEffects
Continuous Flash: Cater Glint++1 ? - ?
Burst Break: Cater (Break Arte) Buster1 ? - ?
Burst Break: Cater (Break Glint) Buster1 ? - ?
War-Awoken Minefield TASB1 ? - ?
War-Awoken Minefield (Weapon Skill) TASB1 ? - ?
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Divine Might: Cater OZSB1 PHY - Fire, Ice, Lightning 2.50 7 single-target Fire or Ice or Lightning ranged physical attacks at Conditional Cap Break & 3 single-target Fire or Ice or Lightning Overflow piercing ranged physical attacks Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Fire or Ice or Lightning Abilities in party, Level 5 with at least 5 Fire or Ice or Lightning Abilities & 2 En-Fire or En-Ice or En-Lightning members in party; Multiplier increases with each tier
  • Dualcast Machinist (15 seconds) Machinist abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK and MND +30%, DEF and RES +25% (25s) (25 seconds) ATK and MND +30%, DEF and RES +25%
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Haste ATB speed x2.00
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
  • Imperil Ice 10% (5s) (5 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
Elementillery+ Machinist PHY Single enemy Fire, Ice, Lightning 1.20 Five single ranged attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Prismatic 10% (15s) Causes [Imperil Fire 10% (15s)], [Imperil Ice 10% (15s)], [Imperil Lightning 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Water 10% (15s)], [Imperil Holy 10% (15s)], [Imperil Dark 10% (15s)] and [Imperil Poison 10% (15s)]
  • Machinist Ability Instant Cast 1 (1 turn) Cast speed x999999 for Machinist Abilities
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Cater (Fire, Ice, Lightning) Increases [Fire/Ice/Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Machinist abilities trigger 1 additional time, casts Spirit Attack: Cater (Fire, Ice, Lightning) after using a Machinist ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Imperil Fire 10% (5s) (5 seconds) Fire Resistance -10%, cumulable
  • Imperil Ice 10% (5s) (5 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Tri-Color Bullet Damage Up (1 turn) Machinist abilities deal 10/20/30/40/50% more damage if the target's Fire, Ice or Lightning weakness is 20/30/40/50/60%+
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Tri-Element Mode III (Fire, Ice, Lightning) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking] after using a Fire/Ice/Lightning ability
  • Snipe Charge Follow-Up (15 seconds) Casts Snipe Charge after using a Machinist ability
Arcane Dyad Finisher
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Arcane Dyad Empowered: Cater Keeps track of the number of uses of Apex Elementillery (0~2), removed after using Apex Elementillery two times
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (15s) (15 seconds) Lightning Resistance -10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Ice 10% (15s) (15 seconds) Increases Ice damage dealt by 10%, cumulable
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Cater Keeps track of the number of uses of Apex Elementillery (0~2), removed after using Apex Elementillery two times
  • Apex Elementillery Damage Tracker Increases Apex Elementillery level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Cater]
  • Apex Elementillery Level Keeps track of Apex Elementillery level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Cater]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Engineer Mode II (Cater) (1 turn) Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Machinist abilities, causes [Imperil Fire 20% (15s)], [Imperil Ice 20% (15s)] and [Imperil Lightning 20% (15s)] after using Machinist abilities, grants [Dualcast Machinist 1] to all allies after using Machinist abilities
  • Tri-Element Mode II (Fire, Ice, Lightning) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Fire/Ice/Lightning ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Engineer Mode I (Cater) (15 seconds) Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Machinist abilities after casting 1/2/3+ Machinist abilities
  • Machinist Resonance +5% Boost (15 seconds) Machinist abilities deal 5% more damage
  • Tri-Element Mode II (Fire, Ice, Lightning) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Fire/Ice/Lightning ability
  • Quick Cast 1 (1 turn) Cast speed x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • DEF, RES and MND -50% (8s) (8 seconds) DEF, RES and MND -50%
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Weakness +9% Boost (15s) (15 seconds) Increases damage dealt by 9% when exploiting elemental weaknesses
  • Weakness +15% Boost (15s) (15 seconds) Increases damage dealt by 15% when exploiting elemental weaknesses
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Awoken Engineer (15 seconds) Unlimited Machinist hones, Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Heavy Debuff Shot Follow-Up (15 seconds) Casts Heavy Debuff Shot after using three Machinist abilities
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Machinist +30% Boost 1 (1 turn) Machinist abilities deal 30% more damage
  • Imperil Fire 30% (5s) (5 seconds) Fire Resistance -30%, cumulable
  • Imperil Ice 30% (5s) (5 seconds) Ice Resistance -30%, cumulable
  • Imperil Lightning 30% (5s) (5 seconds) Lightning Resistance -30%, cumulable
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Tri-Element Mode III (Fire, Ice, Lightning) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking] after using a Fire/Ice/Lightning ability
  • Magicite Mine Mode (15 seconds) Grants Magicite +1 after using three Machinist abilities, removed after triggering
  • Tri-Element Transition Mode (Fire, Ice, Lightning) (1 turn or 15 seconds) Grants [Attach Fire]/[Attach Ice]/[Attach Lightning] after using a Fire/Ice/Lightning ability
  • Instant Cast 2 (2 turns) Instant cast speed
Tri-Color Mine AOSB1 PHY 24.00 Fire, Ice, Lightning 2.50 Three single ranged attacks (8.00 each) capped at 99999
  • Tri-Element Transition Mode (Fire, Ice, Lightning) (1 turn or 15 seconds) Grants [Attach Fire]/[Attach Ice]/[Attach Lightning] after using a Fire/Ice/Lightning ability
  • Awoken Engineer (15 seconds) Unlimited Machinist hones, Machinist abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Machinist abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Machinist Instant Cast (15 seconds) Instant cast speed for Machinist abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Fire Debuff Shot Machinist NAT Single enemy 0.01 Causes [Imperil Fire 10%] for 15 seconds
Ice Debuff Shot Machinist NAT Single enemy 0.01 Causes [Imperil Ice 10%] for 15 seconds
Lightning Debuff Shot Machinist NAT Single enemy 0.01 Causes [Imperil Lightning 10%] for 15 seconds
  • Machinist +30% Boost (15s) (15 seconds) Machinist abilities deal 30% more damage
  • Quick Cast (15 seconds) Cast speed x2.00
  • Debuff Shot Follow-Up (15 seconds) Casts Fire/Ice/Lightning Debuff Shot after using two Fire, Ice or Lightning Machinist abilities if the triggering ability deals Fire/Ice/Lightning damage
Trine Shot Glint1 PHY 2.94 Fire, Ice, Lightning 0.01 Six random ranged attacks (0.49 each), [ATK and MAG -40%] for 15 seconds
Charged Shot Default PHY 9.00 - 2.50 One single ranged attack (9.00), ignores DEF