| | Name | Tier | Type | Multiplier | Element | Time | Effects |
| ▶ |
 |
Roaring Apex Strike |
ASB1 |
PHY |
- |
Ice, NE |
0.01 |
5 single-target Ice/NE physical attacks, Cap Break Level 1, [Accel Mode] & [Instant ATB 1] to user
[Accel Mode]: Ice Ability High Boost & chases Ice abilities with 4 single-target Ice/NE physical attacks, Ice Damage +10% for 5 seconds to party |
-
Accel Mode
(15 seconds)
Grants Accel Mode
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Starry Ice Render Finisher |
MASB1 |
NAT |
- |
|
0.01 |
[Master Mode], [Instant ATB 1] & [Diffusion Barrier 1] to user
[Master Mode]: Cap Break Level 2, [Hero Boost] +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Ice/NE physical attacks, [Hero Boost] +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Ice/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes [Master Mode] |
-
Master Mode
(16 seconds)
Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Diffusion Barrier 1
Prevents elemental diffusion once
-
Hero Boost
Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
|
| ▶ |
 |
Continuous Flash: Eight (Ice) |
Glint++1 |
NAT |
- |
|
0.01 |
Grants [Attach Ice with Stacking], [Soul Break Gauge +250], and [200% ATB 1] to the user |
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Soul Break Gauge +250
Grants 250 SB points when set
-
200% ATB 1
(1 turn)
Increase ATB charge speed by x2.00
|
| ▶ |
 |
Divine Might: Eight |
OZSB1 |
PHY |
51.20 |
Ice, NE |
2.50 |
Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Ice abilities on allies/5+ Ice abilities on allies and 2+ allies with [Attach Ice] |
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
|
| ▶ |
 |
Radiant Glacial Phantasm |
CASB1 |
PHY |
6.30 |
Ice, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Ice with Stacking], [Damage Cap +10000], [Crystal Force Mode] and [Crystal Force Mode: Eight] to the user |
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
-
Crystal Force Mode: Eight
Monk abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
|
| ▶ |
 |
Icebound Flash |
AASB3 |
PHY |
9.00 |
Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Instant Cast 1] to all allies, grants [Damage Cap +10000], [Awoken Calm Might Mode], [Silent Fury Mode] to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Ice Speed Fist |
Monk |
PHY |
Single enemy |
Physical |
4.56 |
Ice, NE |
0.01 |
Six single attacks (0.24/0.37/0.45/0.63/0.76 each) at rank 1/2/3/4/5 of the triggering ability, 100% hit rate, grants [Quick Cast 1] to all allies in same row |
-
Quick Cast 1
(1 turn)
Cast speed x2.00
|
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Awoken Calm Might Mode
(15 seconds)
Monk abilities don't consume uses, Monk abilities trigger 1 additional time, chases Monk abilities with Ice Speed Fist
-
Silent Fury Mode
(15 seconds)
Ice abilities deal 10/20/30% more damage after using 0/1/2+ Ice abilities
|
| ▶ |
 |
Zenith Explosive Fist |
ZSB1 |
PHY |
6.30 |
Ice, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Ice 3 with Stacking], [Damage Cap +10000], [Zenith Mode], [Zenith Mode: Eight (Ice)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Explosive Fist+ |
Monk |
PHY |
Single enemy |
Ice |
1.65 |
Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses |
| ▶ |
 |
Iceburst Stance+ |
Monk |
PHY |
Single enemy |
Ice |
1.20 |
Four single attacks (1.10 each), grants [Monk Quick Cast 2] to the user |
-
Monk Quick Cast 2
(2 turns)
Cast speed x2.00 for Monk abilities
|
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Spirit Attack: Eight (Ice) |
Special |
NAT |
Self |
|
|
|
0.01 |
Grants [Deadly Strikes +20% 3], [100% Critical 3 (v2)] to the user |
-
Deadly Strikes +20% 3
(3 turns)
Critical hits deal 20% more damage (additive with the base critical coefficient and other Critical Damage statuses)
-
100% Critical 3 (v2)
(3 turns)
Critical chance =100%
|
-
Attach Ice 3 with Stacking
(25 seconds)
Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Eight (Ice)
Increases [Ice Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ice abilities trigger 1 additional time, casts Spirit Attack: Eight (Ice) after using three Ice abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
| ▶ |
 |
Woven Bond: Eight (Ice) |
LBC1 |
PHY |
8.00 |
Ice, NE |
0.01 |
Ten single attacks (0.80 each) capped at 19999, activates Ice Chain (max 150, field +0%) or adds 25 to the current Ice Chain maximum limit, grants [Chain Force Mode: Eight] and [Instant ATB 1] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Awoken Icebound Billow |
DASB1 |
PHY |
6.30 |
Ice, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Ice with Stacking], [Damage Cap +10000], [Dual Awoken Monk Mode I (Eight)] and [Monk Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Monk Mode II (Eight)] to the user, removes [Dual Awoken Monk Mode I (Eight)] from the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Monk Mode II (Eight)
(3/3/2/1/0 turns (Dual Shift))
Increases the damage/healing cap by 20000, Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 1 additional time, instant cast speed for Monk abilities, grants [Ice +50% Boost 1] and [Instant Cast 1] to the user when removed
-
Dual Awoken Monk Mode I (Eight)
(15 seconds)
Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Monk abilities after casting 1/2/3+ Monk abilities
|
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Monk Mode I (Eight)
(15 seconds)
Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Monk abilities after casting 1/2/3+ Monk abilities
-
Monk Resonance +5% Boost
(15 seconds)
Monk abilities deal 5% more damage
|
| ▶ |
 |
Lightspeed Jab |
AASB2 |
PHY |
9.00 |
Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [ATK, DEF, MAG and RES +30% (25s)] to all allies, grants [Attach Ice with Stacking], [Awoken Monk], [Damage Cap +10000] and [Quick Cast] to the user, grants [Quick Cast] to Cater if she is alive, grants [100% Critical 1] and [Critical Damage +50% 1]/[100% Critical 2] and [Critical Damage +50% 2]/[100% Critical 3] and [Critical Damage +50% 3] to the user if 0-1/2-3/4+ Type-0 allies are alive |
-
ATK, DEF, MAG and RES +30% (25s)
(25 seconds)
ATK, DEF, MAG and RES +30%
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Awoken Monk
(15 seconds)
Monk abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Quick Cast
(15 seconds)
Cast speed x2.00
-
100% Critical 1
(1 turn)
Critical chance =100%
-
Critical Damage +50% 1
(1 turn)
Critical hits deal 50% more damage (additive with the base critical coefficient)
-
100% Critical 2
(2 turns)
Critical chance =100%
-
Critical Damage +50% 2
(2 turns)
Critical hits deal 50% more damage (additive with the base critical coefficient)
-
100% Critical 3
(3 turns)
Critical chance =100%
-
Critical Damage +50% 3
(3 turns)
Critical hits deal 50% more damage (additive with the base critical coefficient)
|
|
 |
Frost Assault |
LBO1 |
PHY |
40.00 |
Ice |
2.50 |
Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance |
| ▶ |
 |
Ice Burst Fist |
SASB1 |
PHY |
9.00 |
Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Ice 3 with Stacking], [Synchro Mode], [Damage Cap +10000], [Revived Discipline Mode] and Ice Frenzy +1 to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Ice Explosion |
Monk |
Ice |
PHY |
Single enemy |
Ice, NE |
1.65 |
Six single attacks (0.86/0.89/0.92/0.95 each) scaling with activations, 25%/50%/75%/100% additional critical chance scaling with activations |
| ▶ |
 |
Sleet Supremacy |
Monk |
Ice |
PHY |
Single enemy |
Ice, NE |
1.65 |
One single attack (6.00) capped at 99999, sets the user's HP to 1 if the user has Ice Frenzy level 1, grants [Instant Cast 1] if the user has Ice Frenzy level 1, causes Ice Frenzy -1 to the user |
-
Instant Cast 1
(1 turn)
Instant cast speed
|
-
Attach Ice 3 with Stacking
(25 seconds)
Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Revived Discipline Mode
(15 seconds)
Restores HP for 100% of the user's maximum HP and grants [Instant ATB 3] and [Instant Cast 3] when HP fall below 20%, removed after triggering
|
| ▶ |
 |
Sacrificial Slug (Type-0) |
ADSB1 |
NAT |
- |
|
0.01 |
Grants [Attach Ice with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Eight], [Sacrificial Slug (Type-0) Damage Tracker] and [Sacrificial Slug (Type-0) Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
| ▶ |
PHY |
Ice, NE |
2.50 |
Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Sacrificial Slug (Type-0) level 0/1/2, removes [Arcane Dyad Empowered: Eight] from the user |
-
Arcane Dyad Empowered: Eight
Keeps track of the number of uses of Sacrificial Slug (Type-0) (0~2), removed after using Sacrificial Slug (Type-0) two times
|
-
Attach Ice with Stacking
(25 seconds)
Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Eight
Keeps track of the number of uses of Sacrificial Slug (Type-0) (0~2), removed after using Sacrificial Slug (Type-0) two times
-
Sacrificial Slug (Type-0) Damage Tracker
Increases Sacrificial Slug (Type-0) level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Eight]
-
Sacrificial Slug (Type-0) Level
Keeps track of Sacrificial Slug (Type-0) level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Eight]
|
| ▶ |
 |
Ice Phalanx |
Glint1 |
NAT |
- |
|
0.01 |
Grants [Attach Ice Stacking], [Attach Ice] and [Instant Cast 1] |
-
Attach Ice Stacking
(25 seconds)
Allow to stack Attach Ice, up to Attach Ice 3
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
|
 |
Ice Render Combo |
AOSB1 |
PHY |
24.00 |
Ice |
2.50 |
Three single attacks (8.00 each) capped at 99999 |
| ▶ |
 |
Icebound Billow |
AASB1 |
PHY |
9.00 |
Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Ice], [Awoken Monk], [Damage Cap +10000], [Physical Blink 3] and [Righteous Fist Mode] to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Ice Cluster |
Monk |
PHY |
Single enemy |
Physical |
6.12 |
Ice, NE |
0.01 |
Six single attacks (1.02 each), 100% hit rate, grants [Physical Blink 3] |
-
Physical Blink 3
Evades the next 3 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
|
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Awoken Monk
(15 seconds)
Monk abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Physical Blink 3
Evades the next 3 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
-
Righteous Fist Mode
(15 seconds)
Critical chance =100%, cast speed x2.00, casts Ice Cluster after using three Monk abilities, removed if user hasn't any Physical Blink
|
| ▶ |
 |
Icebound Stance |
USB1 |
PHY |
6.30 |
Ice, NE |
0.01 |
Ten single attacks (0.63 each), grants [Last Stand] to all allies, grants [Attach Ice] and [Shard Smasher Follow-Up] to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
|
 |
Shard Smasher |
Monk |
PHY |
Single enemy |
Physical |
1.80 |
Ice, NE |
0.01 |
Four single attacks (0.45 each), 100% hit rate |
-
Last Stand
If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
-
Attach Ice
(25 seconds)
Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
-
Shard Smasher Follow-Up
(15 seconds)
Casts Shard Smasher after using a Monk ability
|
| ▶ |
 |
Glacial Phantasm |
BSB1 |
PHY |
5.20 |
Ice, NE |
0.01 |
Eight single attacks (0.65 each), causes [Imperil Ice 20%] for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Apex Strike |
Monk |
PHY |
Single enemy |
Ice, NE |
1.65 |
Four single attacks (0.54 each), 100% additional critical chance if the user has any Physical [Blink] |
|
|
| ▶ |
 |
Umbral Frost |
Monk |
PHY |
Single enemy |
Ice, NE |
0.83 |
Two single attacks (0.75 each), grants [Physical Blink 1] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
|
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
|
 |
Backfist Blow |
Default |
PHY |
9.00 |
- |
2.50 |
One single attack (9.00), ignores DEF |