| | Name | Tier | Type | Multiplier | Element | Time | Effects |
|
 |
|
Buster1 |
? |
- |
|
? |
|
|
 |
|
Buster1 |
? |
- |
|
? |
|
|
 |
|
CASB2 |
? |
- |
|
? |
|
|
 |
|
TASB1 |
? |
- |
|
? |
|
|
 |
|
TASB1 |
? |
- |
|
? |
|
| ▶ |
 |
Soul Drive: Cinque |
LBSD1 |
NAT |
- |
|
0.01 |
[Soul Drive Mode] & [Instant ATB 1] to user
[Soul Drive Mode]: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants [Instant ATB 1] to user after casting SB, removes [Soul Drive Mode] |
-
Soul Drive Mode
(15 seconds)
After the duration expires, the status is removed only after the character takes an action
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Starry One-Hit Homerun Swing |
MASB1 |
NAT |
- |
|
0.01 |
[Master Mode], [Instant ATB 1] & [Diffusion Barrier 1] to user
[Master Mode]: Cap Break Level 2, [Hero Boost] +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Earth/NE physical attacks, [Hero Boost] +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Earth/NE physical attack at True Cap Break Level 1, [+2 Heavy Charge, True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes [Master Mode] |
-
Master Mode
(16 seconds)
Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Diffusion Barrier 1
Prevents elemental diffusion once
-
Hero Boost
Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
|
| ▶ |
 |
Fated Bond: Cinque |
CSB1 |
NAT |
- |
|
0.01 |
Activates Warrior II Limit Chain (150) & 50% Warrior II Field, ATK +50% & [Haste] to party |
|
|
| ▶ |
 |
Awoken Full-Power Homerun |
DASB2 |
PHY |
- |
Earth, NE |
2.50 |
7 single-target Earth/NE physical attacks, En-Earth, En-Earth Stack, Cap Break Level 1, Dual Awoken Heavy Mode I & Earth Ability Damage +5% to user
Dual Awoken Heavy Mode I: Heavy Ability Boost, Triplecast Heavy & chases Heavy abilities with [Quick Cast 1] to same-row members |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
[Instant ATB 1] & Dual Awoken Heavy Mode II to user
Dual Awoken Heavy Mode II: Heavy Ability Boost, Instant Heavy & chases a Heavy ability with single-target [Prismatic Imperil], ATK, DEF, MAG and RES +15% or ATK, DEF, RES and MND +15% for 8 seconds to party with at least 0/4 Fate Synergy members |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Imperil Prismatic
(8 seconds)
Lowers Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, and Poison resistance.
|
-
Quick Cast 1
(1 turn)
Cast speed x2.00
|
| ▶ |
 |
Roaring Gaia Swing |
ASB1 |
PHY |
- |
Earth, NE |
0.01 |
5 single-target Earth/NE physical attacks, Cap Break Level 1, [Accel Mode] & [Instant ATB 1] to user
[Accel Mode]: Earth Ability High Boost & chases Earth abilities with 2 single-target Earth/NE physical attacks + minor [Prismatic Imperil] for 5 seconds |
-
Accel Mode
(15 seconds)
Grants Accel Mode
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Imperil Prismatic
(5 seconds)
Lowers Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, and Poison resistance.
|
| ▶ |
 |
Zenith Mace Impact |
ZSB2 |
PHY |
- |
Earth, NE |
2.50 |
7 single-target Earth/NE physical attacks at Cap Break Level 1, Lv.3 En-Earth, En-Earth Stack, Cap Break Level 1 & Ultimate Mode to user
Ultimate Spirit Mode: En-Earth Damage +20%, Physical Casting Speed x1.1 & chases an Earth ability with Weakness Damage +30% for 3 turns to user/party with at least 0/3 Warrior II members; Weakness Damage +30% for 15 seconds to party with at least 4 Warrior II members under Fate Synergy (max 1 chase)
Ultimate Dexterity Mode: Dualcast Earth, Higher Multiplier & Zero Hone Cost to Hero Ability; Full Swing+: 1.6s CT; Gaia Pulse+: Higher multiplier & Cap Break Level 1 after 3 uses
Ultimate Vitality Mode: +1500 max HP & [Astra] to user |
-
Astra
(25 seconds)
Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
|
| ▶ |
 |
Mace Impact |
AASB3 |
PHY |
9.00 |
Earth, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth with Stacking], [Instant Cast 3], [Dualcast Earth 3], [Damage Cap +10000] and [Awoken Earth] to the user |
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Instant Cast 3
(3 turns)
Instant cast speed
-
Dualcast Earth 3
(3 turns)
Earth abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Awoken Earth
(15 seconds)
Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
|
| ▶ |
 |
Continuous Flash: Cinque |
Glint++1 |
NAT |
- |
|
0.01 |
Grants [Earth Ability Quick Cast (15s)] and [Instant ATB 1] to the user |
-
Earth Ability Quick Cast (15s)
(15 seconds)
Cast speed x2.00 for Earth abilities
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Woven Bond: Cinque |
LBC1 |
PHY |
8.00 |
Earth, NE |
0.01 |
Ten single attacks (0.80 each) capped at 19999, activates Type-0 Chain (max 150, field +0%) or adds 25 to the current Type-0 Chain maximum limit, grants [Chain Force Mode: Cinque] and [Instant ATB 1] to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Kindred Guidance: Cinque |
Special |
NAT |
All allies |
|
|
|
0.01 |
Grants [Instant Cast 1] to all allies |
-
Instant Cast 1
(1 turn)
Instant cast speed
|
-
Chain Force Mode: Cinque
(15 seconds)
Casts Kindred Guidance: Cinque after using a Earth ability, removed after triggering
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
|
 |
Divine Might: Cinque |
OZSB1 |
PHY |
51.20 |
Earth |
2.50 |
Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.00 each) capped at 99999. Multiplier/cap requirements: 0-1/2-3/4/5 T-0 allies in the party |
| ▶ |
 |
Radiant Whirling Mace |
CASB1 |
PHY |
6.30 |
Earth, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Earth with Stacking], [Damage Cap +10000], [Crystal Force Mode] and [Crystal Force Mode: Cinque (Earth)] to the user |
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Crystal Force Mode
(15 seconds)
Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
-
Crystal Force Mode: Cinque (Earth)
Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
|
| ▶ |
 |
Windup Boost |
Glint+2 |
NAT |
- |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
| ▶ |
 |
Apex Homerun Swing |
ADSB1 |
NAT |
- |
|
0.01 |
Grants [Attach Earth with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Cinque], [Apex Homerun Swing Damage Tracker] and [Apex Homerun Swing Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
| ▶ |
PHY |
Earth, NE |
2.50 |
Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Homerun Swing level 0/1/2, removes [Arcane Dyad Empowered: Cinque] from the user |
-
Arcane Dyad Empowered: Cinque
Keeps track of the number of uses of Apex Homerun Swing (0~2), removed after using Apex Homerun Swing two times
|
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Cinque
Keeps track of the number of uses of Apex Homerun Swing (0~2), removed after using Apex Homerun Swing two times
-
Apex Homerun Swing Damage Tracker
Increases Apex Homerun Swing level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Cinque]
-
Apex Homerun Swing Level
Keeps track of Apex Homerun Swing level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Cinque]
|
| ▶ |
 |
Awoken Gaia Pulse |
DASB1 |
PHY |
6.30 |
Earth, Wind, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Earth with Stacking], [Damage Cap +10000], [Dual Awoken Heavy Mode I (Cinque)] and [Heavy Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Heavy Mode II (Cinque)] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Heavy Mode II (Cinque)
(1 turn)
Equipped Heavy abilities deal 30% more damage, cast speed x999999 for equipped Heavy abilities, casts D Spirit after using equipped Heavy abilities
|
-
Attach Earth with Stacking
(25 seconds)
Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Heavy Mode I (Cinque)
(15 seconds)
Heavy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Heavy abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Heavy abilities after casting 1/2/3+ Heavy abilities
-
Heavy Resonance +5% Boost
(15 seconds)
Heavy abilities deal 5% more damage
|
| ▶ |
 |
Zenith Spirited Swing |
ZSB1 |
PHY |
6.30 |
Earth, Wind, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Earth 3 with Stacking], [Zenith Mode], [Zenith Mode: Cinque (Earth, Wind)] and [Damage Cap +10000] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Full Swing+ |
Heavy |
PHY |
Single enemy |
Earth |
1.65 |
Six single attacks (1.20 each), grants [Heavy Charge +1] to the user |
-
Heavy Charge +1
Increases Heavy Charge level by 1 when set
|
| ▶ |
 |
Gaia Pulse+ |
Heavy |
PHY |
Single enemy |
Earth |
1.20 |
Five single attacks (1.15/1.20/1.25 each)/(1.20/1.25/1.30 each) at Heavy [Charge] 0/1/2 capped at 9999/19999 after 0-2/3+ uses |
|
|
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Spirit Attack: Cinque (Earth, Wind) |
Heavy |
NAT |
Self |
|
|
|
0.01 |
Grants [100% Critical 3], [Quick Cast 3] to the user/[100% Critical 3], [Quick Cast 3] and [PHY +30% Boost 3] to all allies if 0-3/4+ Type-0 allies are alive |
-
100% Critical 3
(3 turns)
Critical chance =100%
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
PHY +30% Boost 3
(3 turns)
PHY attacks deal 30% more damage
|
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Cinque (Earth, Wind)
Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Cinque (Earth, Wind) after using two Earth abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Payback Mace |
AASB2 |
PHY |
9.00 |
Earth, Wind, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth], [Awoken Grand Mace], [Damage Cap +10000] [100% Critical (25s) Custom Param] and [Sheer Determination Mode] to the user |
Trigger Abilities
| | Name | School | Type | Target | Formula | Multiplier | Element | Time | Effects |
| ▶ |
 |
Gaia Charge |
Heavy |
PHY |
Single enemy |
Physical |
4.26 |
Earth, Wind, NE |
0.01 |
Six single attacks (0.71 each), 100% hit rate, grants [Heavy Charge +1] to the user |
-
Heavy Charge +1
Increases Heavy Charge level by 1 when set
|
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Awoken Grand Mace
(15 seconds)
Heavy abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Heavy abilities at ability rank 1/2/3/4/5, casts Gaia Charge after using Heavy abilities
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
100% Critical (25s) Custom Param
(25 seconds)
Critical chance =100%
-
Sheer Determination Mode
(15 seconds)
Grants [Instant Cast 1] and [Critical Damage +50% 1] after using three Heavy abilities, removed after triggering
|
|
 |
Max Charged Mace |
LBO1 |
PHY |
40.00 |
Earth, Wind |
2.50 |
Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance |
| ▶ |
 |
Rock Cyclone |
SASB2 |
PHY |
9.00 |
Earth, Wind, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth 3 with Stacking], [Synchro Mode], [Damage Cap +10000], [Heavy Charge +2] and [Impact Charge] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Full Gaia Swing |
Heavy |
Earth |
PHY |
Single enemy |
Earth, Wind, NE |
1.65 |
Three single attacks (1.80 each), grants [Earth Ability +30% Boost 1] to the user |
-
Earth Ability +30% Boost 1
(1 turn)
Earth abilities deal 30% more damage
|
| ▶ |
 |
Mace Vortex |
Heavy |
Earth |
PHY |
Single enemy |
Earth, Wind, NE |
0.01 |
One single attack (0.80), grants [Instant Cast 2] to the user |
-
Instant Cast 2
(2 turns)
Instant cast speed
|
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Heavy Charge +2
Increases Heavy Charge level by 2 when set
-
Impact Charge
(15 seconds)
Grants [Damage Cap +10000 2]/[Damage Cap +20000 2] and [Heavy Charge +1] after using 2/4+2n Heavy abilities
|
| ▶ |
 |
Earth Raiment (Cinque) |
LBG1 |
NAT |
- |
|
0.01 |
Grants [Attach Earth] |
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
|
| ▶ |
 |
Meteor Cyclone |
SASB1 |
PHY |
9.00 |
Earth, Wind, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Earth 3 with Stacking], [Synchro Mode], [Damage Cap +10000], and [Heavy Charge +2] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Earth Destroyer |
Heavy |
Earth |
PHY |
Single enemy |
Earth, Wind, NE |
1.65 |
Six single attacks (0.90 each), causes [ATK and MAG -50%] for 8 seconds at Heavy [Charge] 2 |
|
|
| ▶ |
 |
Earth Ravager |
Heavy |
Earth |
PHY |
Single enemy |
Earth, Wind, NE |
1.65 |
Three single attacks (0.90 each), grants [Heavy Charge +1] and [Earth Ability +50% Boost 1] to the user |
-
Heavy Charge +1
Increases Heavy Charge level by 1 when set
-
Earth Ability +50% Boost 1
(1 turn)
Earth abilities deal 50% more damage
|
-
Attach Earth 3 with Stacking
(25 seconds)
Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Heavy Charge +2
Increases Heavy Charge level by 2 when set
|
| ▶ |
 |
Grand Slam Swing |
Glint+1 |
PHY |
5.70 |
Earth |
0.01 |
One single attack (2.50/3.25/5.70) capped at 99999 at Heavy [Charge] 0/1/2, grants [Attach Earth Stacking] and [Attach Earth] |
-
Charge
ATK +200%
-
Attach Earth Stacking
(25 seconds)
Allow to stack Attach Earth, up to Attach Earth 3
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
|
|
 |
Twenty-One Swings |
AOSB1 |
PHY |
19.00 |
Earth |
2.50 |
Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999 |
| ▶ |
 |
Mace Cyclone |
AASB1 |
PHY |
9.00 |
Earth, Wind, NE |
2.50 |
Fifteen single attacks (0.60 each), causes [DEF, RES and MND -50%] for 25 seconds, grants [Attach Earth], [Awoken Heavy Physical] and [Damage Cap +20000] to the user |
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Awoken Heavy Physical
(15 seconds)
Heavy abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, grants [Heavy Charge +1] after using a Heavy ability
-
Damage Cap +20000
(15 seconds)
Increases the damage/healing cap by 20000
|
| ▶ |
 |
Cheerleader |
Default |
NAT |
- |
|
2.50 |
[ATK +35%] for 25 seconds |
-
ATK +35%
(25 seconds)
ATK +35%
|
|
 |
Earthquake (Type-0) |
SSB1 |
PHY |
6.66 |
Earth, Wind |
2.50 |
Six group attacks (1.11 each), [ATK, DEF, MAG, RES and MND -30%] for 25 seconds |
| ▶ |
 |
Gaia Pulse |
BSB1 |
PHY |
5.76 |
Earth, NE |
2.50 |
Six group ranged attacks (0.96 each), grants [Haste], [Attach Earth] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Gaia Swing |
Heavy |
PHY |
Single enemy |
Earth, NE |
1.65 |
Three single attacks (0.56 each), grants [Heavy +15% Boost 3] to the user |
-
Heavy +15% Boost 3
(3 turns)
Heavy abilities deal 15% more damage
|
|
 |
Gaia Break |
Heavy |
PHY |
Single enemy |
Earth, NE |
1.65 |
One single attack (1.79), [DEF -40%] for 15 seconds |
-
Haste
ATB speed x2.00
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Whirling Mace |
USB1 |
PHY |
7.10 |
Earth, Wind |
2.50 |
Ten single attacks (0.71 each), grants [Attach Earth], [Heavy Rank Boost] and [Heavy Charge Booster] to the user |
-
Attach Earth
(25 seconds)
Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
-
Heavy Rank Boost
(15 seconds)
Heavy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
-
Heavy Charge Booster
(15 seconds)
Increases Heavy Charge level by 1 when the Heavy Charge level is increased
|