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King

Type-0

Ability Schools

Black Magic ★★★
Combat ★★★★
Machinist ★★★★★★
Sharpshooter ★★★★★★
Support ★★★★
White Magic ★★★

Hero Abilities

NameSchoolTypeElementEffects
Trigger Finger (HA1) Machinist PHY Lightning Six single ranged attacks (1.10 each)
Plasma King (HA2) Machinist PHY Lightning Four single ranged attacks (? each), grants [Buff Lightning 10% (15s)] to all allies every third activation

Soul Breaks (22)

NameTierTypeElementTimeEffects
  • DEF +50% (25 seconds) DEF +50%
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Machinist Double (15 seconds) Machinist abilities trigger 1 additional time consuming an extra ability use if able
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Multitask Machinist PHY Single enemy Lightning, Fire 1.65 Four single ranged attacks (0.51 each), five attacks if exploiting elemental weakness
  • Machinist Instant Cast 2 (2 turns) Instant cast speed for Machinist abilities
  • Haste ATB speed x2.00
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Trigger Finger SSB PHY Lightning, NE 0.01 Six group ranged attacks (0.87 each), causes [Imperil Lightning 20%] for 25 seconds
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Awoken Lightning (15 seconds) Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • PHY +30% Boost (15s) (15 seconds) PHY attacks deal 30% more damage
  • Greased Trigger Mode (15 seconds) Casts Critical Enfilade after using three Lightning abilities
Point-Blank Shot AOSB PHY Lightning 2.50 Twenty single ranged attacks (0.55 each), followed by one single ranged attack (8.00) capped at 99999
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Royal Munitions Machinist Lightning PHY Single enemy Lightning, NE 1.65 2/4/6 single ranged attacks (0.90 each) scaling with activations
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Lightning Ability +30% Boost 2 (2 turns) Lightning abilities deal 30% more damage
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Plasma Snipe Mode (15 seconds) Lightning abilities trigger 2 additional times, casts Infinite Waltz after using two Lightning abilities, removed after triggering
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Quick Cast (15 seconds) Cast speed x2.00
  • Dual Handgun Mode (15 seconds) Keeps track of the number of Machinist abilities used (0~4), grants [Dual Handgun Critical Chance] to the user after using a Machinist ability, casts Sparked Munitions when removed
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lightning Mode II (King) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time, critical chance =100%
  • Dual Awoken Lightning Mode I (King) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, causes [DEF, RES and MND -50% (8s)] after using two Lightning attacks
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Lightning Mode I (King) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, causes [DEF, RES and MND -50% (8s)] after using two Lightning attacks
  • PHY +30% Boost (15s) (15 seconds) PHY attacks deal 30% more damage
  • Lightning Resonance +5% Boost (15 seconds) Lightning abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Lightning, NE 2.50 Twenty single ranged attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single ranged attack (10.00/11.00/12.00) capped at 99999 at Apex Point-Blank Shot level 0/1/2, removes Arcane Dyad Empowered: King from the user
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: King Keeps track of the number of uses of Apex Point-Blank Shot (0~2), removed after using Apex Point-Blank Shot two times
  • Apex Point-Blank Shot Damage Tracker Increases Apex Point-Blank Shot level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: King]
  • Apex Point-Blank Shot Level Keeps track of Apex Point-Blank Shot level (0~2), removed if the character hasn't [Arcane Dyad Empowered: King]
  • Soul Break Gauge +250 Grants 250 SB points when set
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Trigger Finger+ Machinist PHY Single enemy Lightning 1.65 Six single ranged attacks (? each) capped at 9999/19999 after 0-2/3+ uses
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: King Increases [Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Lightning abilities trigger 1 additional time, casts Spirit Attack: King after using two Lightning abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode],
Divine Might: King OZSB PHY Lightning 2.50 Seven single ranged attacks (?/?/?/? each) capped at 19999/29999/49999/59999, followed by three single ranged piercing attacks (? each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Lightning abilities on allies/5+ Lightning abilities on allies and 2+ allies with Attach Lightning
  • Instant Cast 1 (1 turn) Instant cast speed
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Determination Mode Lightning abilities do not consume uses, Lightning abilities trigger 1 additional time, cast speed x2.00/2.25/2.50/2.75/3.00 for Lightning abilities at ability rank 1/2/3/4/5
  • Physical Quick Cast 3 (3 turns) Cast speed x2.00 for PHY attacks
Radiant Plasma King CASB PHY Lightning, NE 2.50 7 single-target Lightning/NE ranged physical attacks at Cap Break Level 1, En-Lightning, En-Lightning Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Lightning Ability Boost, Dualcast Lightning, Zero Hone Cost to Lightning Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Lightning/NE ranged physical attacks at Cap Break Level 1, Instant Cast, [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Killsight Shot Lightning ? ?
Quick Bullet Lightning ? ?
Continuous Flash: King (Lightning) Glint++ NAT 0.01 Quick Lightning & Instant ATB 1 to user
Starry Blast King MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Lightning/NE ranged physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Lightning/NE ranged physical attack at True Cap Break Level 1, [Cap Break Level 9, Dualcast Machinist & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Twin Spark ASB PHY Lightning, NE 0.01 5 single ranged attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Lightning Ability High Boost & chases Lightning abilities with [6 > 12] single-target Lightning/NE ranged physical attacks
Soul Drive: King LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode