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King

Type-0

Party Full

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Ability Schools

Black Magic ★★★
Combat ★★★★
Machinist ★★★★★★
Sharpshooter ★★★★★★
Support ★★★★
White Magic ★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Trigger Finger (HA1) Machinist PHY Lightning 1.65 90 Six single ranged attacks (1.10 each)
Plasma King (HA2) Machinist PHY Lightning 1.65 90 Four single ranged attacks (1.00 each), grants [Buff Lightning 10% (15s)] to all allies every third activation

Legend Materia (6)

NameLensableEffect
Crimson Firearms (LM1) PHY attacks deal 10% more damage when equipping a gun
  • Haste ATB speed x2.00
  • Instant Cast 3 (3 turns) Instant cast speed
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
Trusted Leader (LMR2) 25% chance to dualcast abilities that deal Lightning damage
Onslaught (King) (LMR+1) 35% chance to cast Quadruple Shot after dealing damage with a Lightning attack
Bravery: King (LMR++1) 100% chance to Dualcast every 3rd Lightning ability & Lightning Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (27)

NameTierTypeMultiplierElementTimeEffects
Ultra Flash (King) LBG+1 ? - ?
Burst Break: King (Break Arte) Buster1 ? - ?
Burst Break: King (Break Glint) Buster1 ? - ?
War-Awoken Electrocannon TASB1 ? - ?
War-Awoken Electrocannon (Weapon Skill) TASB1 ? - ?
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Killsight Shot Lightning ? ?
Quick Bullet Lightning ? ?
  • Defend (5 seconds) Reduces all damage taken by 50%, removed upon taking any action
  • Instant Cast (15 seconds) Instant cast speed
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Determination Mode Lightning abilities do not consume uses, Lightning abilities trigger 1 additional time, cast speed x2.00/2.25/2.50/2.75/3.00 for Lightning abilities at ability rank 1/2/3/4/5
  • Physical Quick Cast 3 (3 turns) Cast speed x2.00 for PHY attacks
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Trigger Finger+ Machinist PHY Single enemy Lightning 1.65 Six single ranged attacks (? each) capped at 9999/19999 after 0-2/3+ uses
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Deadly Strikes +10% 1 (1 turn) Critical hits deal 10% more damage (additive with the base critical coefficient and other Critical Damage statuses)
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: King Increases [Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Lightning abilities trigger 1 additional time, casts Spirit Attack: King after using two Lightning abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode],
  • Soul Break Gauge +250 Grants 250 SB points when set
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: King Keeps track of the number of uses of Apex Point-Blank Shot (0~2), removed after using Apex Point-Blank Shot two times
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: King Keeps track of the number of uses of Apex Point-Blank Shot (0~2), removed after using Apex Point-Blank Shot two times
  • Apex Point-Blank Shot Damage Tracker Increases Apex Point-Blank Shot level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: King]
  • Apex Point-Blank Shot Level Keeps track of Apex Point-Blank Shot level (0~2), removed if the character hasn't [Arcane Dyad Empowered: King]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lightning Mode II (King) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time, critical chance =100%
  • Dual Awoken Lightning Mode I (King) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, causes [DEF, RES and MND -50% (8s)] after using two Lightning attacks
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Lightning Mode I (King) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, causes [DEF, RES and MND -50% (8s)] after using two Lightning attacks
  • PHY +30% Boost (15s) (15 seconds) PHY attacks deal 30% more damage
  • Lightning Resonance +5% Boost (15 seconds) Lightning abilities deal 5% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Sparked Munitions Machinist PHY Single enemy Physical 9.36 Lightning, NE 0.01 Twelve single ranged attacks (0.78 each), 100% hit rate
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Quick Cast (15 seconds) Cast speed x2.00
  • Dual Handgun Mode (15 seconds) Keeps track of the number of Machinist abilities used (0~4), grants [Dual Handgun Critical Chance] to the user after using a Machinist ability, casts Sparked Munitions when removed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Royal Munitions Machinist Lightning PHY Single enemy Lightning, NE 1.65 2/4/6 single ranged attacks (0.90 each) scaling with activations
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Lightning Ability +30% Boost 2 (2 turns) Lightning abilities deal 30% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Plasma Snipe Mode (15 seconds) Lightning abilities trigger 2 additional times, casts Infinite Waltz after using two Lightning abilities, removed after triggering
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Plasma Snipe Mode (15 seconds) Lightning abilities trigger 2 additional times, casts Infinite Waltz after using two Lightning abilities, removed after triggering
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Instant Cast 1 (1 turn) Instant cast speed
Point-Blank Shot AOSB1 PHY 19.00 Lightning 2.50 Twenty single ranged attacks (0.55 each), followed by one single ranged attack (8.00) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Greased Trigger Mode (15 seconds) Casts Critical Enfilade after using three Lightning abilities
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Awoken Lightning (15 seconds) Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • PHY +30% Boost (15s) (15 seconds) PHY attacks deal 30% more damage
  • Greased Trigger Mode (15 seconds) Casts Critical Enfilade after using three Lightning abilities
  • DEF +50% (25 seconds) DEF +50%
Trigger Finger SSB1 PHY 5.22 Lightning, NE 0.01 Six group ranged attacks (0.87 each), causes [Imperil Lightning 20%] for 25 seconds
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Multitask Machinist PHY Single enemy Lightning, Fire 1.65 Four single ranged attacks (0.51 each), five attacks if exploiting elemental weakness
  • Machinist Instant Cast 2 (2 turns) Instant cast speed for Machinist abilities
  • Haste ATB speed x2.00
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Machinist Double (15 seconds) Machinist abilities trigger 1 additional time consuming an extra ability use if able