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Machina

Type-0

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Ability Schools

Black Magic ★★★
Combat ★★★★★★
Spellblade ★★★★★★
White Magic ★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Cyclone Drive (HA1) Spellblade PHY Earth, Dark 1.65 90 4/5/6/7 single attacks (1.00 each) if the user used 0/3/5/7 damaging actions

Legend Materia (6)

NameLensableEffect
Still Blade (LM1) Spellblade abilities deal 15% more damage
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Chichiri's Godfather (LMR2) 25% chance to dualcast Spellblade abilities
  • Quick Cast (15 seconds) Cast speed x2.00
  • Focal Sword Follow-Up (15 seconds) Casts Focal Sword after using a Spellblade ability
Bravery: Machina (Earth) (LMR++1) 100% chance to Dualcast every 3rd Earth ability & Earth Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (26)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (8 seconds) Prevents elemental diffusion once
  • Hero Boost (8 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Charge ATK +200%
  • Instant Cast (15 seconds) Instant cast speed
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Cyclone Drive+ Spellblade PHY Single enemy Earth 1.65 Seven single attacks (1.10/1.15 each) after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • 100% Critical 3 (3 turns) Critical chance =100%
  • Deadly Strikes +10% 3 (3 turns) Critical hits deal 10% more damage (additive with the base critical coefficient and other Critical Damage statuses)
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Machina Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Machina after using a Earth ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Awoken Earth (15 seconds) Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • I'll Protect You Mode (15 seconds) Cast speed x2.00, keeps track of the number of Earth abilities used (0~4), grants [I'll Protect You Critical] after using a Earth ability
Dual Shift
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Earth Mode II (Machina - 2) (1 turn) Increases the damage/healing cap by 10000, Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Dual Rush Blade when removed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • 60% Critical (15s) (15 seconds) Critical chance =60%
  • 80% Critical (15s) (15 seconds) Critical chance =80%
  • 100% Critical (15s) (15 seconds) Critical chance =100%
  • 50% Critical (25s) (25 seconds) Critical chance =50%
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Earth Mode I (Machina - 2) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, cast speed x2.00 for Earth abilities, casts Dual Rush Blade after using two Earth abilities
  • Earth Resonance +5% Boost (15 seconds) Earth abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Thirst for Power Mode Increases the damage/healing cap by 10000, forces a random available action excluding Defend, Spellblade abilities deal 30% more damage, casts an ability (PHY: group, deals 500 damage, ignores Physical Blink) targeting all allies after using a Spellblade ability, removed after triggering four times, cast speed x2.00, removed if the character hasn't [Synchro Mode]
  • Thirst for Power Mode Increases the damage/healing cap by 10000, forces a random available action excluding Defend, Spellblade abilities deal 30% more damage, casts an ability (PHY: group, deals 500 damage, ignores Physical Blink) targeting all allies after using a Spellblade ability, removed after triggering four times, cast speed x2.00, removed if the character hasn't [Synchro Mode]
  • Lightning Stoneskin: 50% Reduces Lightning damage taken to 0, up to an amount equal to 50% of the character's maximum HP, removed when that amount is reached
  • 50% Critical (25 seconds) Critical chance =50%
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Siphon Sword Follow-Up 1 (15 seconds) Grants [Quick Cast 1] to all allies in the character's row after using a Spellblade ability
  • Siphon Sword Follow-Up 2 (15 seconds) Grants [Siphon Sword 60% Critical]/[Siphon Sword 70% Critical]/[Siphon Sword 80% Critical]/[Siphon Sword 90% Critical]/[Siphon Sword 100% Critical] to all allies after using 1/2/3/4/5+ Spellblade abilities
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Machina Keeps track of the number of uses of Apex Guardian Blades (0~2), removed after using Apex Guardian Blades two times
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Machina Keeps track of the number of uses of Apex Guardian Blades (0~2), removed after using Apex Guardian Blades two times
  • Apex Guardian Blades Damage Tracker Increases Apex Guardian Blades level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Machina]
  • Apex Guardian Blades Level Keeps track of Apex Guardian Blades level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Machina]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Earth Mode II (Machina) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, instant cast speed, casts Dual Assault Rapier after using Earth attacks
  • Dual Awoken Earth Mode I (Machina) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, cast speed x2.00, critical chance =50%/75%/100% for equipped Earth abilities after casting 1/2/3+ Earth abilities
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Earth Mode I (Machina) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, cast speed x2.00, critical chance =50%/75%/100% for equipped Earth abilities after casting 1/2/3+ Earth abilities
  • Earth Resonance +5% Boost (15 seconds) Earth abilities deal 5% more damage
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Soul Break Gauge +500 Grants 500 SB points when set
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Earth Ability +30% Boost 1 (1 turn) Earth abilities deal 30% more damage
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Lance Flurry Spellblade PHY Single enemy Physical 2.40 Earth, Dark, NE 0.01 Randomly deals 4/5/6 (30/40/30%) single attacks (0.40 each), 100% hit rate
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Lance Flurry Follow-Up (15 seconds) Casts Lance Flurry after using Impact Drill or Drill Lance
  • ATK +50% (25 seconds) ATK +50%
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Grand Cascade AOSB1 PHY 24.00 Earth, Dark 2.50 Three single attacks (8.00 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Awoken Earth (15 seconds) Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Pulverizing Blow Follow-Up (15 seconds) Casts Pulverizing Blow after using four Earth abilities
  • Fear Mode (15 seconds) Grants [Overflow Earth Radiant Shield: 125%]/[Overflow Earth Radiant Shield: 200%]/[Overflow Earth Radiant Shield: 300%] after using 1/2/3+ Earth abilities
  • Overflow Earth Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Earth damage capped at 99999
Stunning Slash OSB1 PHY 10.50 Earth, Dark 2.50 One single attack (10.50~14.50 scaling with Spellblade abilities used) capped at 99999
Dual Wield Default PHY 1.50 - 2.50 Two single attacks (0.75 each)
  • RES +100% (25 seconds) RES +100%
  • Haste ATB speed x2.00
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Spellblade +15% Boost 3 (3 turns) Spellblade abilities deal 15% more damage
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Rush Blade Spellblade PHY Single enemy Physical - Earth, Dark, NE 0.01 Randomly deals four (30%), five (40%) or six (30%) single attacks (0.40 each), 100% hit rate
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Assault Mode Cast speed x2.00, casts Rush Blade after using a Spellblade ability, removed upon taking damage
  • Dual Blink 2 Evades the next 2 attacks that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]