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Machina

Type-0

Ability Schools

Black Magic ★★★
Combat ★★★★★★
Spellblade ★★★★★★
White Magic ★★★

Hero Abilities

NameSchoolTypeElementEffects
Cyclone Drive (HA1) Spellblade PHY Earth, Dark 4/5/6/7 single attacks (1.00 each) if the user used 0/3/5/7 damaging actions

Soul Breaks (26)

NameTierTypeElementTimeEffects
Dual Wield Default PHY - 2.50 Two single attacks (0.75 each)
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Assault Mode Cast speed x2.00, casts Rush Blade after using a Spellblade ability, removed upon taking damage
  • Dual Blink 2 Evades the next 2 attacks that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Spellblade +15% Boost 3 (3 turns) Spellblade abilities deal 15% more damage
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • RES +100% (25 seconds) RES +100%
  • Haste ATB speed x2.00
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
Stunning Slash OSB PHY Earth, Dark 2.50 One single attack (10.50~14.50 scaling with Spellblade abilities used) capped at 99999
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Awoken Earth (15 seconds) Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Pulverizing Blow Follow-Up (15 seconds) Casts Pulverizing Blow after using four Earth abilities
  • Fear Mode (15 seconds) Grants [Overflow Earth Radiant Shield: 125%]/[Overflow Earth Radiant Shield: 200%]/[Overflow Earth Radiant Shield: 300%] after using 1/2/3+ Earth abilities
  • Overflow Earth Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Earth damage capped at 99999
Grand Cascade AOSB PHY Earth, Dark 2.50 Three single attacks (8.00 each) capped at 99999
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • ATK +50% (25 seconds) ATK +50%
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Earth Ability +30% Boost 1 (1 turn) Earth abilities deal 30% more damage
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Lance Flurry Follow-Up (15 seconds) Casts Lance Flurry after using Impact Drill or Drill Lance
  • Soul Break Gauge +500 Grants 500 SB points when set
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant Cast 1 (1 turn) Instant cast speed
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Earth Mode II (Machina) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, instant cast speed, casts Dual Assault Rapier after using Earth attacks
  • Dual Awoken Earth Mode I (Machina) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, cast speed x2.00, critical chance =50%/75%/100% for equipped Earth abilities after casting 1/2/3+ Earth abilities
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Earth Mode I (Machina) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, cast speed x2.00, critical chance =50%/75%/100% for equipped Earth abilities after casting 1/2/3+ Earth abilities
  • Earth Resonance +5% Boost (15 seconds) Earth abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Earth, Dark, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Guardian Blades level 0/1/2, removes Arcane Dyad Empowered: Machina from the user
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Machina Keeps track of the number of uses of Apex Guardian Blades (0~2), removed after using Apex Guardian Blades two times
  • Apex Guardian Blades Damage Tracker Increases Apex Guardian Blades level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Machina]
  • Apex Guardian Blades Level Keeps track of Apex Guardian Blades level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Machina]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Thirst for Power Mode Increases the damage/healing cap by 10000, forces a random available action excluding Defend, Spellblade abilities deal 30% more damage, casts an ability (PHY: group, deals 500 damage, ignores Physical Blink) targeting all allies after using a Spellblade ability, removed after triggering four times, cast speed x2.00, removed if the character hasn't [Synchro Mode]
  • Thirst for Power Mode Increases the damage/healing cap by 10000, forces a random available action excluding Defend, Spellblade abilities deal 30% more damage, casts an ability (PHY: group, deals 500 damage, ignores Physical Blink) targeting all allies after using a Spellblade ability, removed after triggering four times, cast speed x2.00, removed if the character hasn't [Synchro Mode]
  • Lightning Stoneskin: 50% Reduces Lightning damage taken to 0, up to an amount equal to 50% of the character's maximum HP, removed when that amount is reached
  • 50% Critical (25 seconds) Critical chance =50%
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Siphon Sword Follow-Up 1 (15 seconds) Grants [Quick Cast 1] to all allies in the character's row after using a Spellblade ability
  • Siphon Sword Follow-Up 2 (15 seconds) Grants [Siphon Sword 60% Critical]/[Siphon Sword 70% Critical]/[Siphon Sword 80% Critical]/[Siphon Sword 90% Critical]/[Siphon Sword 100% Critical] to all allies after using 1/2/3/4/5+ Spellblade abilities
Dual Shift
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Earth Mode II (Machina - 2) (1 turn) Increases the damage/healing cap by 10000, Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Dual Rush Blade when removed
  • 50% Critical (25s) (25 seconds) Critical chance =50%
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Earth Mode I (Machina - 2) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, cast speed x2.00 for Earth abilities, casts Dual Rush Blade after using two Earth abilities
  • Earth Resonance +5% Boost (15 seconds) Earth abilities deal 5% more damage
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Awoken Earth (15 seconds) Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • I'll Protect You Mode (15 seconds) Cast speed x2.00, keeps track of the number of Earth abilities used (0~4), grants [I'll Protect You Critical] after using a Earth ability
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Cyclone Drive+ Spellblade PHY Single enemy Earth 1.65 Seven single attacks (1.10/1.15 each) after 0-2/3+ uses
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Machina Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Machina after using a Earth ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Machina OZSB PHY Earth 2.50 Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Earth abilities equipped on allies/5+ Earth abilities equipped on allies and 2+ allies with Attach Earth
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
Radiant Siphon Sword CASB PHY Earth, Dark, NE 2.50 7 single-target Earth/Dark/NE physical attacks at Cap Break Level 1, En-Earth, En-Earth Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Earth Ability Boost, Dualcast Earth, Zero Hone Cost to Earth Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Earth/Dark/NE physical attacks at Cap Break Level 1, Instant Cast, PHY Damage +15% for 1 turn to party, [Cap Break Level 1, Instant Cast, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user
Starry Final Assault MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast; If user receives ATK/MAG/DEF/RES debuff, chases with ATK/MAG/DEF/RES +15% for 8 seconds to party (max 1 chase) Interval Chase: 10 single-target Earth/NE physical attacks, 50 SB Charge, Hero Boost +30/35/40/45/50% after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Earth/Dark/NE piercing physical attack at True Cap Break Level 1, removes Master Mode
Roaring Assault Rapier ASB PHY Earth, NE 0.01 5 single-target Earth/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Earth Ability High Boost & chases Earth abilities with 4 single-target Earth/NE physical attacks, Earth Damage +10% for 5 seconds to party
Starry Impaling Blade MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Earth/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Earth/Dark/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Soul Drive: Machina LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode