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Orlandeau

FFT

Ability Schools

Celerity ★★★★★★
Combat ★★★★★★
Darkness ★★★★★★
Knight ★★★★★★
Samurai ★★★★★★
Spellblade ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Sword Saint's Art (HA1) Knight PHY Holy, Dark, Earth Five single attacks (1.10 each)

Soul Breaks (21)

NameTierTypeElementTimeEffects
For the Homeland Default PHY - 2.50 One group attack (1.10)
  • Thunder God's Might (25 seconds) Cast speed x3.00
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Steely Swordplay Knight PHY Single enemy Holy, NE 3.30 Four single attacks (1.00 each), [ATK and DEF -20%] for 15 seconds
Dark Swordplay Knight PHY Single enemy Dark, NE 3.30 Two single attacks (1.90 each), heals the user for 20% of the damage dealt
  • Instant KO (25 seconds) Causes [KO] when set
  • Intervention (25 seconds) ATK +30%, DEF +50%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Instant Cast 2 (2 turns) Instant cast speed
  • 100% Critical (25 seconds) Critical chance =100%
  • EX: Sword Saint (15 seconds) ATK +50%, Knight and Darkness abilities trigger 1 additional time consuming an extra ability use if able
  • 100% Critical (25 seconds) Critical chance =100%
  • Awoken Thunder God Mode (15 seconds) Knight or Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight or Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Thunder God's Might (25 seconds) Cast speed x3.00
Swordplay Extraordinaire AOSB PHY Holy, Dark 2.50 Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Saintly Swordplay Knight Holy PHY Single enemy Holy, NE 1.65 Six single attacks (0.86/0.89/0.92/0.95 each) scaling with activations, 25/50/75/100% additional critical chance scaling with activations
  • Thunder God's Might (25 seconds) Cast speed x3.00
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Thunder God's Might (25 seconds) Cast speed x3.00
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Saintly Judgment Blade Follow-Up (15 seconds) Casts Saintly Judgment Blade after using Saintly Swordplay two times
  • Sword Saint Shutdown Mode (Earth, Holy, Dark) (1 turn) Grants [Attach Earth]/[Attach Holy]/[Attach Dark] after using a Earth/Holy/Dark ability
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Holy, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Holy Swordplay level 0/1/2, removes Arcane Dyad Empowered: Orlandeau (Holy) from the user
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Orlandeau (Holy) Keeps track of the number of uses of Holy Swordplay (0~2), removed after using Holy Swordplay two times
  • Holy Swordplay Damage Tracker Increases Holy Swordplay level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Orlandeau (Holy)]
  • Holy Swordplay Level Keeps track of Holy Swordplay level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Orlandeau (Holy)]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Dark Path Swordplay Knight Dark, Earth PHY Single enemy Dark, Earth, NE 1.65 Six single attacks (0.90 each)
  • 100% Critical 2 (2 turns) Critical chance =100%
  • Twin Element Mode III (Earth, Dark) (1 turn) Grants [Attach Earth 2 with Stacking]/[Attach Dark 2 with Stacking] after using a Earth/Dark ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Thunder God's Might (25 seconds) Cast speed x3.00
  • Thunder God's Vigor (15 seconds) Grants [Earth, Dark Ability +30% Boost 2]/[Earth, Dark Ability +30% Boost 2]/[Earth, Dark Ability +50% Boost 2] and -/[Damage Cap +10000 2]/[Damage Cap +20000 2] after using 2/4/6+2n Earth or Dark abilities
  • Twin Element Mode II (Earth, Dark) (1 turn) Grants [Attach Earth with Stacking]/[Attach Dark with Stacking] after using a Earth/Dark ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Radiant Thunder God CASB PHY Holy, Dark, NE 2.50 7 single-target Holy/Dark/NE physical attacks at Cap Break Level 1, En-Holy, En-Holy Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Knight/Darkness Ability Boost, Dualcast Knight/Darkness, Zero Hone Cost to Knight/Darkness Abilities & 25% DEF/RES Pierce Crystal Force I/II: Single-target Holy/Dark/NE physical attack at True Cap Break Level 1, Instant Cast, [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Sword Saint's Art+ Knight ? Single enemy Holy, Dark, Earth ? Five single attacks (?/? each) capped at 9999/19999 after 0-2/3+ uses
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Thunder God Mode II (Orlandeau) Instant cast, grants [D Sword Saint Mode] when removed
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Thunder God's Might (25 seconds) Cast speed x3.00
  • Dual Awoken Thunder God Mode I (Orlandeau) (15 seconds) Knight and Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight and Darkness abilities trigger 2 additional times, Deadly Strikes 5/10/15/20% to the user after using 1/2/3/4+ Knight or Darkness abilities
  • Knight/Darkness Resonance +5% Boost
Starry Cloudshredder Thrust MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Holy/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Holy/Dark/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Thunder God's Greatsword ASB PHY Holy, NE 0.01 5 single-target Holy/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Holy Ability High Boost & chases Holy abilities with 6 single-target Holy/NE physical attacks, Holy Damage +10% for 5 seconds to user
Woven Bond: Orlandeau LBC PHY Holy, Dark, Earth, NE 0.01 10 single-target Holy/NE, Dark/NE or Earth/NE physical attacks at Cap Break Level 1 under En-Holy, En-Dark or En-Earth, activates T Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user Chain Force Mode: At Chain Count 50 & 100, grants Holy, Dark or Earth Ability Damage +30% for 1 turn to user
  • Tri-Element Mode (Earth, Holy, Dark) (1 turn) Grants [Attach Earth]/[Attach Holy]/[Attach Dark] after using a Earth/Holy/Dark ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed