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Orlandeau

FFT

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Ability Schools

Celerity ★★★★★★
Combat ★★★★★★
Darkness ★★★★★★
Knight ★★★★★★
Samurai ★★★★★★
Spellblade ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Sword Saint's Art (HA1) Knight PHY Holy, Dark, Earth 1.65 90 Five single attacks (1.10 each)

Legend Materia (4)

NameLensableEffect
Invincible Knight (LM1) PHY attacks deal 10% more damage
  • Infinite Haste ATB speed x2.00
  • Instant Cast 3 (3 turns) Instant cast speed
Supreme Swordsman (LMR1) 25% chance to dualcast Knight or Darkness abilities
Southern Sky General (LMR2) PHY attacks deal 20% more damage when equipping a sword

Soul Breaks (21)

NameTierTypeMultiplierElementTimeEffects
  • Tri-Element Mode (Earth, Holy, Dark) (1 turn) Grants [Attach Earth]/[Attach Holy]/[Attach Dark] after using a Earth/Holy/Dark ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Thunder God Mode II (Orlandeau) Instant cast, grants [D Sword Saint Mode] when removed
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Thunder God's Might (25 seconds) Cast speed x3.00
  • Dual Awoken Thunder God Mode I (Orlandeau) (15 seconds) Knight and Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight and Darkness abilities trigger 2 additional times, Deadly Strikes 5/10/15/20% to the user after using 1/2/3/4+ Knight or Darkness abilities
  • Knight/Darkness Resonance +5% Boost
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Sword Saint's Art+ Knight ? Single enemy Holy, Dark, Earth ? Five single attacks (?/? each) capped at 9999/19999 after 0-2/3+ uses
  • Dualcast Knight (15 seconds) Knight abilities trigger 1 additional time
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
  • Dualcast Knight (15 seconds) Knight abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
  • Twin Element Mode II (Earth, Dark) (1 turn) Grants [Attach Earth with Stacking]/[Attach Dark with Stacking] after using a Earth/Dark ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Dark Path Swordplay Knight Dark, Earth PHY Single enemy Dark, Earth, NE 1.65 Six single attacks (0.90 each)
  • 100% Critical 2 (2 turns) Critical chance =100%
  • Twin Element Mode III (Earth, Dark) (1 turn) Grants [Attach Earth 2 with Stacking]/[Attach Dark 2 with Stacking] after using a Earth/Dark ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Thunder God's Might (25 seconds) Cast speed x3.00
  • Thunder God's Vigor (15 seconds) Grants [Earth, Dark Ability +30% Boost 2]/[Earth, Dark Ability +30% Boost 2]/[Earth, Dark Ability +50% Boost 2] and -/[Damage Cap +10000 2]/[Damage Cap +20000 2] after using 2/4/6+2n Earth or Dark abilities
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Orlandeau (Holy) Keeps track of the number of uses of Holy Swordplay (0~2), removed after using Holy Swordplay two times
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Orlandeau (Holy) Keeps track of the number of uses of Holy Swordplay (0~2), removed after using Holy Swordplay two times
  • Holy Swordplay Damage Tracker Increases Holy Swordplay level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Orlandeau (Holy)]
  • Holy Swordplay Level Keeps track of Holy Swordplay level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Orlandeau (Holy)]
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Sword Saint Shutdown Mode (Earth, Holy, Dark) (1 turn) Grants [Attach Earth]/[Attach Holy]/[Attach Dark] after using a Earth/Holy/Dark ability
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Saintly Swordplay Knight Holy PHY Single enemy Holy, NE 1.65 Six single attacks (0.86/0.89/0.92/0.95 each) scaling with activations, 25/50/75/100% additional critical chance scaling with activations
  • Thunder God's Might (25 seconds) Cast speed x3.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Thunder God's Might (25 seconds) Cast speed x3.00
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Thunder God's Might (25 seconds) Cast speed x3.00
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Saintly Judgment Blade Follow-Up (15 seconds) Casts Saintly Judgment Blade after using Saintly Swordplay two times
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Instant Cast 1 (1 turn) Instant cast speed
Swordplay Extraordinaire AOSB1 PHY 19.00 Holy, Dark 2.50 Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999
  • 100% Critical (25 seconds) Critical chance =100%
  • Awoken Thunder God Mode (15 seconds) Knight or Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight or Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Thunder God's Might (25 seconds) Cast speed x3.00
  • 100% Critical (25 seconds) Critical chance =100%
  • EX: Sword Saint (15 seconds) ATK +50%, Knight and Darkness abilities trigger 1 additional time consuming an extra ability use if able
  • Instant Cast 2 (2 turns) Instant cast speed
For the Homeland Default PHY 1.10 - 2.50 One group attack (1.10)
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Steely Swordplay Knight PHY Single enemy Holy, NE 3.30 Four single attacks (1.00 each), [ATK and DEF -20%] for 15 seconds
Dark Swordplay Knight PHY Single enemy Dark, NE 3.30 Two single attacks (1.90 each), heals the user for 20% of the damage dealt
  • Instant KO (25 seconds) Causes [KO] when set
  • Intervention (25 seconds) ATK +30%, DEF +50%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Thunder God's Might (25 seconds) Cast speed x3.00