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Clive

XVI

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Ability Schools

Black Magic ★★★★
Combat ★★★★★★
Heavy ★★★★★★
Knight ★★★★★★
Spellblade ★★★★★★
Support ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Rising Flames (HA1) Combat PHY Fire 3.30 90 Seven single attacks (1.10 each), cast time 3.30/2.90/2.48/2.08/1.65 scaling with [Rising Flames Uses]
Ignition (HA2) Combat PHY Fire 1.65 90 Four single attacks (1.00 each), grants [Fire Quick Cast 2] to the user

Legend Materia (2)

NameLensableEffect
Defying the Laws of the World (LM1) Increases Fire damage dealt by ?% when equipping a sword
Resolve to Live as Human (LM2) 100% chance to dualcast every third Fire ability

Soul Breaks (13)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • PHY +30% Boost (15s) (15 seconds) PHY attacks deal 30% more damage
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Physical Quick Cast (15 seconds) Cast speed x2.00 for PHY attacks
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant Cast (15 seconds) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Fire Ability +30% Boost 1 (1 turn) Fire abilities deal 30% more damage
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 3 (3 turns) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Accel Mode: Clive Fire abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, casts [Roaring Clive] after using Fire abilities, removed if the character hasn't [Accel Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Rising Flames+ Combat PHY Single enemy Fire 1.65 Seven single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Fire Ability Quick Cast 2 (2 turns) Cast speed x2.00 for Fire abilities
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +50000 (15 seconds) Increases the damage/healing cap by 50000
  • Fire Ability Quick Cast (15s) (15 seconds) Cast speed x2.00 for Fire abilities
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Clive Increases [Fire Infusion] damage bonus by 20%, Fire abilities trigger 1 additional time, Hero Abilities have zero hone cost, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Fire Ability Instant Cast 1 (1 turn) Instant cast speed for Fire attacks
  • True Damage Cap 199999 1