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Lunafreya

XV

Ability Schools

Black Magic ★★★★
Summoning ★★★★★★
Support ★★★★
White Magic ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Hydraean Protection (HA1) Summoning SUM Water, Holy Five single attacks (4.95 each), minimum damage 2000, restores 1000 HP to all allies

Soul Breaks (19)

NameTierTypeElementTimeEffects
Healing Power Default WHT 2.50 Restores HP (37)
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Glimmer of Purity White Magic White Magic WHT Single ally 0.01 Restores HP (105), smart ether 1 to the user
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Raise: 100% Removes KO (100% HP)
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Haste ATB speed x2.00
  • Awoken Water God (15 seconds) Water abilities don't consume uses, Water abilities, casts Oracle's Prayer after using two Water abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
Hydraean Oath AOSB SUM Water, Holy 2.50 Twenty single attacks (1.82 each), followed by one single attack (26.50) capped at 99999
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • Hydraean Protection (15 seconds) Grants [Quick Cast 1] to all allies in the character's row after using a Summoning ability
  • Tsunami (XV) Follow-Up (15 seconds) Casts Tsunami (XV) after using two Summoning abilities
  • Attach Water Stacking (25 seconds) Allow to stack Attach Water, up to Attach Water 3
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Hydraean's Mercy Summoning Summoning SUM Single enemy Water, Holy, NE 1.65 Six single attacks (3.05 each), smart ether 1 to the user
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Divine Communion Mode (15 seconds) Grants [Oracle's Decree Summoning +15% Boost]/[Oracle's Decree Summoning +30% Boost]/[Oracle's Decree Summoning +50% Boost] after using 1/2/3+ of Hydraean's Mercy or Oath of Covenant, grants [Damage Cap +10000 3] and causes God Conversation -1 if the character has God Conversation level 1 after using three of Hydraean's Mercy or Ceremonial Pledge
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Water God Mode II (Lunafreya) (1 turn) Instant cast speed for Water abilities, casts Dual Healing Shrine Maiden after casting Water abilities
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Water God Mode I (Lunafreya) (15 seconds) Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time, casts Dual Water God's Wrath after using Water abilities
  • Water Resonance +5% Boost (15 seconds) Water abilities deal 5% more damage
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • Awoken Kindred (15 seconds) Summoning abilities don't consume uses, Summoning abilities, casts Friendship Crystal after using a Summoning ability trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Hydraean Protection+ Summoning SUM Single enemy Water, Holy 1.20 Five single attacks (5.25 each) capped at 9999/19999 after 0-2/3+ uses, minimum damage 2000, restores 1000 HP to all allies
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Lunafreya Increases [Water Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Summoning or White Magic abilities trigger 1 additional time, casts Spirit Attack: Lunafreya after using two Water or Holy abilities (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
Arcane Dyad Finisher
TypeElementTimeEffects
SUM Water, Holy, NE 2.50 20 single-target Water/Holy/NE summon magic attacks & single-target Water/Holy/NE Overflow summon magic attack, removes True Arcane Augment Mode
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Radiant Power of the Kaminagi CASB SUM Water, Holy, NE 2.50 7 single-target Water/Holy/NE summon magic attacks at Cap Break Level 1, En-Water, En-Water Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Summoning/White Magic Ability Boost, Dualcast Summoning/White Magic, Zero Hone Cost to Summoning/White Magic Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Water/Holy/NE summon magic attacks at Cap Break Level 1, Instant Cast, Water Ability Damage +30% for 1 turn to party, [Cap Break Level 1, Instant Cast, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user
Water Bond (Lunafreya) CSB+ NAT 0.01 Activates Water Limit Chain (150) & 50% Water Field, Imperil Water 10/20/30% for 5 seconds to all targets with 0/2/4 En-Water members, MAG +50% to party, Instant Cast 1 to user
Starry Power to the True King MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Water/NE summon magic attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Water/Holy/NE summon magic attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Endless Torrent ASB SUM Water, NE 0.01 5 single-target Water/NE summon magic attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Water Ability High Boost & chases Water abilities with 4 single-target Water/NE summon magic attacks, Water Damage +10% for 5 seconds to party
Dual Shift
TypeElementTimeEffects
NAT 0.01 Instant ATB 1 & Dual Awoken Water God Mode II to user Dual Awoken Water God Mode II: Water Ability Boost, Instant Water & chases a Water ability with Dualcast Water 1 to party and Quick ATB 1 to user