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Gladiolus

XV

Ability Schools

Combat ★★★★★★
Heavy ★★★★★★
Knight ★★★★★★
Samurai ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Royal Guard (HA1) Knight PHY Earth Six single attacks (1.10 each), grants [20% Damage Reduction Barrier 1] to the user, cast time 3.30/2.475/1.650 scaling with [Royal Guard Uses]
Cyclone (HA2) Heavy ? Earth Four single attacks (? each), followed by one single attack (?) that ignores DEF

Soul Breaks (22)

NameTierTypeElementTimeEffects
Survival Spirit Default NAT 2.50 Restores HP for 25% of the target's maximum HP
Dawnhammer OSB PHY Earth, NE 2.50 One single attack (11.44~12.93 scaling with hits taken) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Shield Slam Knight PHY Single enemy Earth, NE 1.65 1/2/3/4/5 single attacks (0.48 each) at 327/654/1700/2490 DEF
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
  • Haste ATB speed x2.00
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • ATK +50% (25 seconds) ATK +50%
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Heavy Charge Booster (15 seconds) Increases Heavy Charge level by 1 when the Heavy Charge level is increased
  • Shield of the King Finisher (15 seconds) Casts Shield of the King when removed
  • Heavy Rank Boost (15 seconds) Heavy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
  • Heavy Charge +2 Increases Heavy Charge level by 2 when set
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Awoken Earth (15 seconds) Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
  • PHY +30% Boost (15s) (15 seconds) PHY attacks deal 30% more damage
  • Break Arts Mode (15 seconds) Casts Heavy Strike/Heavy Strike+/Heavy Strike++ and Orbital Edge after using three Earth abilities if the character dealt 0/72001/240001 damage during the status, removed after triggering
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Impulse AOSB PHY Earth 2.50 Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Orbital Strike Knight Earth PHY Single enemy Earth, NE 1.65 Six single attacks (0.90 each)
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Precise Guard Mode (15 seconds) Casts Timely Counter when any Damage Reduction Barrier is removed, Earth attacks deal 15/30/50/70% more damage after casting Timely Counter 0/1/2/3+ times
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • ATK +50% (25 seconds) ATK +50%
  • Buff Earth 20% (15s) (15 seconds) Increases Earth damage dealt by 20%, cumulable
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Earth, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Dual Master level 0/1/2, removes Arcane Dyad Empowered: Gladiolus from the user
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Gladiolus Keeps track of the number of uses of Dual Master (0~2), removed after using Dual Master two times
  • Dual Master Damage Tracker Increases Dual Master level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Gladiolus]
  • Dual Master Level Keeps track of Dual Master level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Gladiolus]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Earth Mode II (Gladiolus) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, critical chance =100%, instant cast speed for Earth abilities
  • Dual Awoken Earth Mode I (Gladiolus) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Earth abilities after casting 1/2/3+ Earth abilities
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Earth Mode I (Gladiolus) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Earth abilities after casting 1/2/3+ Earth abilities
  • Earth Resonance +5% Boost (15 seconds) Earth abilities deal 5% more damage
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • 20% Damage Reduction Barrier 1 Reduces damage taken by 20% for the next attack
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Gladiolus (Earth) Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Gladiolus (Earth) after using a Earth ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Radiant Dawnhammer CASB PHY Earth, NE 2.50 7 single-target physical attacks (0.90 each) capped at 19999, En-Earth, En-Earth Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Earth Ability Boost, Dualcast Earth, Zero Hone Cost to Earth Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Earth/NE physical attacks (10.00 each) capped at 19999, Instant Cast, grants [Cap Break Level 1, Instant Earth, Earth Ability Damage +30%, Dualcast Earth, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user
Roaring Orbital Edge ASB PHY Earth, NE 0.01 5 single-target physical attacks (0.80 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Earth Ability High Boost & Quick Earth
Divine Might: Gladiolus OZSB PHY Earth 2.50 7 single-target physical attacks (2.60/2.80/2.90/3.00 each) at Conditional Cap Break & 3 single-target piercing physical attacks (11.00 each) capped at 99999 Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Earth Abilities in party, Level 5 with at least 5 Earth Abilities & 2 En-Earth members in party; Multiplier increases with each tier
Starry Glorious Breaker MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Earth/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Earth/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Soul Drive: Gladiolus LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode
Super Flash (Gladiolus) LBG+ NAT 0.01 Ultra Flash & Instant ATB 1 to user, +1 LB Gauge Ultra Flash: After using an Earth ability, grants Earth Ability Damage +30% for 3 turns to user (max 1 chase)