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Noctis

XV

Ability Schools

Black Magic ★★★
Celerity ★★★★★★
Combat ★★★★★★
Dragoon ★★★★★★
Heavy ★★★★★★
Machinist ★★★★
Samurai ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Shifting Flame (HA1) Celerity PHY Fire Three single attacks (1.00 each), grants [Instant Cast 1] to the user
Shift Earth (HA2) Combat PHY Earth Six single attacks (1.10 each)
Shifting Lightning (HA3) Combat PHY Lightning Six single attacks (1.10 each)
Shifting Ignition (HA4) Combat PHY Fire Six single attacks (1.10 each)

Soul Breaks (46)

NameTierTypeElementTimeEffects
Warp-strike Default PHY - 0.01 One single ranged attack (1.30)
  • Armiger Mode ATK +30%, cast speed x3.00, removed if the character doesn't have any Stoneskin
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Combat King (25 seconds) ATK, DEF and RES +30%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Royal Might EX Mode (15 seconds) ATK +30%, Non-Elemental attacks deal 10% more damage, removed if the character doesn't have any Stoneskin
  • Stoneskin: 100% Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
Critical Link AOSB PHY - 2.50 Three single attacks (8.12 each) capped at 99999, 100% additional critical chance
  • Stoneskin: 100% Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
  • Combat Rank Boost (15 seconds) Combat abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
  • Non-Elemental +50% Boost (15 seconds) Non-Elemental attacks deal 50% more damage
  • Future King EX Mode (15 seconds) ATK +30%, cast speed x2.00, casts Warp Strike after using a Combat or Celerity ability
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • 100% Critical (25 seconds) Critical chance =100%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Lucian King (15 seconds) Fire, Earth and Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire, Earth and Lightning abilities trigger 1 additional time
  • Royal Mode (15 seconds) Cast speed x3.00, casts Point-Blank Warp-Strike when removed
Rush Link AOSB PHY Fire, Earth, Lightning 2.50 Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Phantom Flame Mode Grants Phantom Flame +1 after using Tricky Flame, causes Phantom Flame -1 after using Glide Flame, removed if user hasn't [Synchro Mode]
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
Ancillary Link-Strike LBO PHY Fire, Earth, Lightning 2.50 Four single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Heavy Impact Combat Earth PHY Single enemy Earth, NE 1.65 Six single attacks (0.90 each), 20% additional critical damage
  • Heavy Charge +1 Increases Heavy Charge level by 1 when set
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Critical Link G (15 seconds) Keeps track of the number of uses of Heavy Impact or Tempest Charge (0~3), grants [Critical Link G Critical Chance and Cast Speed] after using Heavy Impact or Tempest Charge
  • True Gladiolus Link (15 seconds) Grants [Attach Earth] to the user after using three of Heavy Impact or Tempest Charge
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Fire, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Steel Pirouette level 0/1/2, removes Arcane Dyad Empowered: Noctis (Fire) from the user
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Noctis (Fire) Keeps track of the number of uses of Steel Pirouette (0~2), removed after using Steel Pirouette two times
  • Steel Pirouette Ability Tracker Increases Steel Pirouette level by 1 after using 5 or 8 Fire abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Noctis (Fire)]
  • Steel Pirouette Level Keeps track of Steel Pirouette level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Noctis (Fire)]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Graceful Charge Damage Cap +20000 1 (1 turn) Increases the damage cap by 20000 for Graceful Charge
  • 100% Critical 2 (2 turns) Critical chance =100%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant Cast 1 (1 turn) Instant cast speed
  • Lightning Ability +30% Boost (15s) (15 seconds) Lightning abilities deal 30% more damage
  • Lightning Ability +30% Boost (15s) (15 seconds) Lightning abilities deal 30% more damage
  • Tri-Element Mode II (Fire, Lightning, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Lightning with Stacking]/[Attach Earth with Stacking] after using a Fire/Lightning/Earth ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lucian King Mode II (Noctis - Fire) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, critical chance =100%, instant cast speed for Fire abilities
  • Dual Awoken Lucian King Mode I (Noctis - Fire) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Fire abilities after casting 1/2/3+ Fire abilities
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Lucian King Mode I (Noctis - Fire) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Fire abilities after casting 1/2/3+ Fire abilities
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Linked Burst Mode: XV (15 seconds) Grants [Buff Prismatic 10% (15s)] to all allies after a XV ally uses an elemental attack, triggers only once per element, removed after triggering three times
  • Instant Cast 1 (1 turn) Instant cast speed
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lucian King Mode II (Noctis - Earth) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 30000, Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Earth abilities, critical chance =100%, attacks deal 10%/20% additional critical damage after using 1/2+ Earth abilities
  • Dual Awoken Lucian King Mode I (Noctis - Earth) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, equipped Earth abilities deal 10%/20%/30% more damage after casting 1/2/3+ Earth abilities
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
  • Dual Awoken Lucian King Mode I (Noctis - Earth) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, equipped Earth abilities deal 10%/20%/30% more damage after casting 1/2/3+ Earth abilities
  • Awoken Kings of Old (15 seconds) Grants Heavy Charge +1 to the user after using Earth abilities
  • Earth Resonance +5% Boost (15 seconds) Earth abilities deal 5% more damage
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Grand Crush Follow-Up (15 seconds) Casts Grand Crush after using an Earth ability, removed after triggering three times
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Shifting Lightning+ Combat PHY Single enemy Lightning 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Noctis (Lightning, Lightning) Increases [Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Lightning abilities trigger 1 additional time, casts Spirit Attack: Noctis (Lightning) after using two Lightning abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lucian King Mode II (Noctis - Lightning) (1 turn) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Lightning abilities, grants [Instant Cast 3] to self after using Lightning abilities
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Lucian King Mode I (Noctis - Lightning) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Lightning abilities after casting 1/2/3+ Lightning abilities
  • Lightning Resonance +5% Boost (15 seconds) Lightning abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Lightning, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Shooting Star level 0/1/2, removes Arcane Dyad Empowered: Noctis (Lightning) from the user
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Noctis (Lightning) Keeps track of the number of uses of Shooting Star (0~2), removed after using Shooting Star two times
  • Shooting Star Damage Tracker Increases Shooting Star level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Noctis (Lightning)]
  • Shooting Star Level Keeps track of Shooting Star level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Noctis (Lightning)]
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
Shifting Ignition+ Combat PHY Single enemy Fire 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Noctis (Fire) Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire abilities trigger 1 additional time, casts Spirit Attack: Noctis (Fire) after using a Fire ability, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lucian King Mode II (Noctis) (1 turn) Cast speed x999999 for all abilities, Fire/Earth/Lightning abilities deal 50% more damage, attacks deal +50% critical damage
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • Dual Awoken Lucian King Mode I (Noctis) (15 seconds) Fire/Earth/Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, cast time x2.00 for Fire/Earth/Lightning abilities, triple casts Fire/Earth/Lightning abilities
  • Fire/Earth/Lightning Resonance +5% Boost (15 seconds) Fire, Earth and Lightning abilities deal 5% more damage
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Shift Earth+ Combat PHY Single enemy Earth 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Noctis (Earth) Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Noctis (Earth) after using three Earth abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Noctis (Earth) OZSB PHY Earth 2.50 Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11 each) capped at 99999. Multiplier/cap requirements: 0-1/2-3/4+ XV members/4+ XV members and Gladiolus in party
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Noctis (Fire) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Divine Might: Noctis (Fire) OZSB PHY Fire 2.50 Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Fire abilities equipped on allies/5+ Fire abilities equipped on allies and 2+ allies with Attach Fire
Radiant Prompto Link CASB PHY Lightning, NE 2.50 7 single-target Lightning/NE physical attacks at Cap Break Level 1, En-Lightning, En-Lightning Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Lightning Ability Boost, Dualcast Lightning, Zero Hone Cost to Lightning Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Lightning/NE physical attacks at Cap Break Level 1, Instant Cast, [Quick Cast & Lightning Ability Damage +30%] for 2 turns to user & Prompto, [Cap Break Level 1 & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user
Divine Might: Noctis (Lightning) OZSB PHY Lightning 2.50 Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Lightning abilities equipped on allies/5+ Lightning abilities equipped on allies and Prompto in the party
Woven Bond: Noctis (Lightning) LBC PHY Lightning, NE 0.01 10 single-target Lightning/NE physical attacks at Cap Break Level 1, activates Lightning Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user Chain Force Mode: After using Lightning abilities, chases with 6 single-target Lightning/NE physical attacks (max 2 chases)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Master Mode: Noctis Casts Star Strike: Noctis (Earth) every 2s (max 5), grants Damage Cap +10000/+20000/+30000/+40000/+50000 after 1/2/3/4/5 chases, casts North Star: Phantom Sword Crusher after 15s, removed if user hasn't Master Mode
Radiant Gladiolus Link CASB PHY Earth, NE 2.50 7 single-target Earth/NE physical attacks at Cap Break Level 1, En-Earth, En-Earth Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Earth Ability Boost, Dualcast Earth, Zero Hone Cost to Earth Abilities & 25% DEF/RES Pierce Crystal Force I/II: 4 single-target Earth/NE physical attacks at Cap Break Level 1, Instant Cast, Damage +50% for 1 turn to user & Gladiolus, [Cap Break Level 2, Dualcast Earth, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Earth, NE 2.50 20 single-target Earth/NE physical attacks & single-target Earth/NE Overflow physical attack, removes True Arcane Augment Mode
  • Tri-Element Mode II (Fire, Lightning, Earth) (1 turn) Grants [Attach Fire with Stacking]/[Attach Lightning with Stacking]/[Attach Earth with Stacking] after using a Fire/Lightning/Earth ability
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6
  • Tactical Awoken Mode: Noctis Fire, Lightning or Earth abilities deal 30% more damage, have +10000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times and don't consume ability uses, Fire, Lightning or Earth abilities ignore 20% of the target's DEF and RES, keeps track of the number of Fire, Lightning or Earth abilities used, removes [Tactical Awoken Mode] after using 8 Fire, Lightning or Earth abilities, removed if the user hasn't [Tactical Awoken Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6
  • 200% ATB 2 (2 turns) Increase ATB charge speed by x2.00
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999