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Alisaie

XIV

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Ability Schools

Black Magic ★★★★★★
Combat ★★★★
Spellblade ★★★★★★
Summoning ★★★★
White Magic ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Jolt (HA1) Black Magic BLK Wind, Lightning 1.65 90 Three single attacks (3.30 each), grants [Instant Cast 1] to the user
Impact (HA2) Black Magic BLK Wind, Lightning 2.60 90 Six single attacks (3.50 each)

Legend Materia (4)

NameLensableEffect
Spirited Swimmer (LM1) BLK attacks deal 10% more damage
Progeny of the Circle (LM2) 35% chance to dualcast Black Magic and White Magic abilities
Onslaught (Alisaie) (LMR+1) 50% chance to cast Scatter after using a Black Magic or White Magic ability
Bravery: Alisaie (LMR++1) 100% chance to Dualcast every 3rd Wind/Lightning ability & Wind/Lightning Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (21)

NameTierTypeMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
  • Imperil Prismatic Lowers Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, and Poison resistance.
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode: Alisaie Black Magic/White Magic abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic/White Magic abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Twin Element Mode II (Lightning, Wind) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Wind with Stacking] after using a Lightning/Wind ability
  • Instant Cast 2 (2 turns) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Wind/Lightning Ability Quick Cast 2 (2 turns) Cast time x2.00 for Wind or Lightning abilities
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Chain Force Mode: Alisaie (15 seconds) Casts Kindred Guidance: Alisaie after a XIV Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
Impact+ Black Magic BLK Single enemy Wind, Lightning 2.60 Six single attacks (3.80/3.95 each), capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Magical Quick Cast 1 (1 turn) Cast speed x2.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damages
  • Attach Wind 2 with Stacking (25 seconds) Increase Attach Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Alisaie (Wind, Lightning) Increases [Lightning/Wind Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Lightning or Wind abilities trigger 1 additional time, casts Spirit Attack: Alisaie (Lightning, Wind) after using a Lightining or Wind ability (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Scion Red Mage Mode II (Alisaie) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Black and White Magic abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic and White Magic abilities trigger 1 additional time, cast speed x2.00 for Black Magic and White Magic abilities, casts Dual Enchanted Zwerchhau after using equipped Black Magic and White Magic abilities
  • Dual Awoken Scion Red Mage Mode I (Alisaie) (15 seconds) Black Magic and White Magic abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic and White Magic abilities trigger 2 additional times, grants Dual Black Mana +1 to the user after using Black Magic and White Magic abilities, casts Dual Enchanted Riposte when removed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Dual Enchanted Riposte Black Magic BLK Single enemy Magical 21.20 Wind, Lightning, NE 0.01 Ten single attacks (0.01/2.12 each) if the user has Dual Black Mana level 0-3/4
  • DEF, RES and MND -50% (8s) (8 seconds) DEF, RES and MND -50%
  • ATK, DEF, MAG and RES +15% (8s) (8 seconds) ATK, DEF, MAG and RES +15%
  • Twin Element Mode II (Lightning, Wind) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Wind with Stacking] after using a Lightning/Wind ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Scion Red Mage Mode I (Alisaie) (15 seconds) Black Magic and White Magic abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic and White Magic abilities trigger 2 additional times, grants Dual Black Mana +1 to the user after using Black Magic and White Magic abilities, casts Dual Enchanted Riposte when removed
  • Wind/Lightning Resonance +5% Boost (15 seconds) Wind and Lightning abilities deal 5% more damage
  • Dual Black Mana Ability Counter Keeps track of the number of Black Magic or White Magic abilities used, removed if the character hasn't [Dual Awoken Scion Red Mage Mode I (Alisaie)]
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Twin Element Mode II (Lightning, Wind) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Wind with Stacking] after using a Lightning/Wind ability
Vermillion Scourge LBO1 BLK 96.00 Wind, Lightning 2.50 Four single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Alisaie Keeps track of the number of uses of Aetheric Sever (0~2), removed after using Aetheric Sever two times
  • Twin Element Mode (Lightning, Wind) v2 (1 turn) Grants [Attach Lightning]/[Attach Wind] after using a Lightning/Wind ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Alisaie Keeps track of the number of uses of Aetheric Sever (0~2), removed after using Aetheric Sever two times
  • Aetheric Sever Damage Tracker Increases Aetheric Sever level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Alisaie]
  • Aetheric Sever Level Keeps track of Aetheric Sever level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Alisaie]
  • Haste (25 seconds) ATB speed x2.00
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Sword of Defiance Black Magic BLK Single enemy Magical 22.20 Wind, Lightning, NE 0.01 Ten single attacks (2.02/2.12/2.22 each) scaling with uses
  • Twin Element Mode II (Lightning, Wind) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Wind with Stacking] after using a Lightning/Wind ability
  • Instant Cast 1 (1 turn) Instant cast speed
  • Red Mana Mode (15 seconds) Casts Sword of Defiance when removed
  • Weakness +30% Boost 1 (1 turn) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Awoken Scion Red Mage (15 seconds) Black Magic and White Magic abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic and White Magic abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode (Lightning, Wind) (1 turn) Grants [Attach Lightning/Wind] after using a Lightning/Wind ability
  • Embolden Combo (15 seconds) Grants [Weakness +30% Boost 1] to all allies after using two Black Magic or White Magic abilities
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Black Mana Burst (1 Black Mana) Black Magic Black Magic BLK Single enemy Fire, Wind, Lightning, NE 1.65 Six single attacks (3.05 each), followed by one single attack (10.00) capped at 99999, causes Black Mana -1 to the user
Black Mana Burst (0 Black Mana) Black Magic Black Magic BLK Single enemy Wind, Lightning, NE 1.65 Six single attacks (3.05 each)
  • Black Magic +30% Boost 3 (3 turns) Black Magic abilities deal 30% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Empowered Burst Black Magic BLK Single enemy Magical 16.20 Wind, Lightning, NE 0.01 Fifteen single attacks (1.05 each), grants Black Mana +1 to the user
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode III (Lightning, Wind) (1 turn) Grants [Attach Lightning 2 with Stacking]/[Attach Wind 2 with Stacking] after using a Lightning/Wind ability
  • Ver Mode (15 seconds) Casts Empowered Burst after using four of Black Mana Burst or Jolt II
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 40% Removes KO (40% HP)