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Alphinaud

XIV

Ability Schools

Black Magic ★★★★★★
Summoning ★★★★★★
White Magic ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Aerial Slice (HA1) Summoning SUM Wind Five single attacks (4.95 each), minimum damage 2000, restores 1000 HP to all allies

Soul Breaks (29)

NameTierTypeElementTimeEffects
Energy Drain Default BLK - 2.50 One single attack (1.90), heals the user for 25% of the damage dealt
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
Aetherflow Summoning SUM Single enemy Wind, NE 1.65 Two single attacks (4.28 each), smart ether 1 to the user
  • Haste ATB speed x2.00
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Radiant Shield: 100% (30 seconds) Returns 100% of the damage taken to the attacker
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Dreadwyrm Trance EX Mode (15 seconds) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Deathflare when removed
  • MAG +50% (25 seconds) MAG +50%
Brave Command: Fester
Condition: Wind | School: Summoning
LevelTypeTargetElementTimeEffects
0 SUM Single enemy Wind 1.65 One single attack (7.92)
1 SUM Single enemy Wind 1.65 Three single attacks (3.88 each)
2 SUM Single enemy Wind 1.65 Six single attacks (3.22 each), Summoning smart ether 1 to the user
3 SUM Single enemy Wind 1.65 Twelve single attacks (2.47 each), Summoning smart ether 1 to the user
  • Wind Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Wind damage capped at 9999
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Brave Mode (15 seconds) Replaces the Attack command
  • Attach Wind Stacking (25 seconds) Allow to stack Attach Wind, up to Attach Wind 3
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Awoken Summoning (15 seconds) Summoning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Cometeor Follow-Up (15 seconds) Casts Cometeor after using three Wind abilities
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • 75% Damage Reduction Barrier 1 Reduces damage taken by 75% for the next attack
Relief Tactics (1/2 Aetherflow) White Magic Wind WHT Single ally 0.01 Restores HP (105), grants smart ether 1 to the user, causes Aetherflow -1 to the user
Relief Tactics (0 Aetherflow) White Magic Wind WHT Self 0.01 Grants Aetherflow +1 and smart ether 1
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dreadwyrm Trance AOSB SUM Wind 2.50 Twenty single attacks (1.82 each), followed by one single attack (26.50) capped at 99999
  • Attach Wind Stacking (25 seconds) Allow to stack Attach Wind, up to Attach Wind 3
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • 75% Damage Reduction Barrier 1 Reduces damage taken by 75% for the next attack
  • MAG and MND +30% (25s) (25 seconds) MAG and MND +30%
  • 10% Damage Reduction Barrier 1 Reduces damage taken by 10% for the next attack
Thaliak's Wisdom (0 Moonstone Boon) White Magic White Magic, Summoning WHT All allies 1.65 Restores HP (25)
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • HP Stock (3000) Automatically restores HP, up to 3000 HP, removed when that amount is reached
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Arcane Dyad Finisher
TypeElementTimeEffects
SUM Wind, NE 2.50 Twenty single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single attack (34.60/38.06/41.52) capped at 99999 at Last Disaster level 0/1/2, removes Arcane Dyad Empowered: Alphinaud from the user
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Alphinaud Keeps track of the number of uses of Last Disaster (0~2), removed after using Last Disaster two times
  • Last Disaster Damage Tracker Increases Last Disaster level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Alphinaud]
  • Last Disaster Level Keeps track of Last Disaster level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Alphinaud]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Wind Ability +30% Boost 1 (1 turn) Wind abilities deal 30% more damage
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 40% Damage Reduction Barrier 1 Reduces damage taken by 40% for the next attack
  • Scion's Calling Mode (15 seconds) Grants [Instant ATB 1], [40% Damage Reduction Barrier 1], smart ether 1 and Aetherflow II +1 when any Damage Reduction Barrier is removed, removed after triggering five times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Summoning Mode II (Alphinaud) (1 turn) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time, instant cast speed for Summoning abilities, grants [HP Stock (3000)] and [50% Damage Reduction Barrier 1] to all allies after using Summoning abilities, grants [Damage Cap +10000 3] to the user after using Summoning abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Summoning Mode I (Alphinaud) (15 seconds) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time, cast speed x2.00
  • Summoning Resonance +5% Boost (15 seconds) Summoning abilities deal 5% more damage
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Aerial Slice+ Summoning SUM Single enemy Wind 1.80 Five single attacks (5.25/5.40 each) capped at 9999/19999 after 0-2/3+ uses, minimum damage 2000, restores 1000 HP to all allies
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Alphinaud Increases [Wind Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Wind abilities trigger 1 additional time, casts Spirit Attack: Alphinaud after using three Wind abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Alphinaud OZSB SUM Wind 2.50 Seven single attacks (8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single ranged piercing attacks (31.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Wind abilities equipped on allies/5+ Wind abilities equipped on allies and Alisaie is alive
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Alphinaud (Wind) Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Summoning Mode II (Alphinaud v2) Cast speed x999999 for Summoning abilities, Summoning abilities deal 30% more damage, Casts D Ether Flow after using Summoning abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Summoning Mode I (Alphinaud v2) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 2 additional times, cast speed x2.00 for Summoning abilities, casts D Miasma Burst after using 2 Summoning abilities (max 1)
  • Summoning Resonance +5% Boost (15 seconds) Summoning abilities deal 5% more damage
Starry Dreadwyrm Trance MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Wind/NE summon magic attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Wind/NE summon magic attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Painflare ASB SUM Wind, NE 0.01 5 single-target Wind/NE summon magic attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Wind Ability High Boost & Quick Wind
War-Awoken Exodus TASB NAT 0.01 Grants Tactical Awoken Mode & +500 MAG to user Tactical Awoken Mode: Wind Ability Boost, Triplecast Wind, Unlimited Wind Hones, Cap Break Level 1 to Wind Abilities, Wind Ability Damage +30% & 20% DEF/RES Pierce to Wind Abilities; Ends after using 8 Wind abilities TP Max: AOE Wind/NE summon magic attack at True Cap Break Level 1
War-Awoken Exodus (Weapon Skill) TASB SUM Wind, NE 0.01 One single piercing attack at True Cap Break Level 1, grants Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Wind Abilities, and Weapon Skill Blue/Gold if the user has at least Lv.0/2 En-Wind; WS Blue: Grants [Lv.2 En-Wind Stack] to user WS Gold: Grants [During Tactical Awoken Mode, Cap Break Level 3 & Instant Cast to Wind Abilities] to user
Soul Drive: Alphinaud LBSD NAT 0.01 Grants Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode
Bond (Alphinaud) CSB+ NAT 0.01 Activates XIV Chain (150) & 50% XIV Field, grants ATK/MAG/MND +30%, Instant Cast 1, & 30% Stoneskin to party, grants Link Assist Mode & Instant Cast 1 to user Link Assist Mode: After a XIV member uses [Element] ability, chases with minor Prismatic Imperil to all targets (max 3 chases, 1 per element)