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Y'shtola

XIV

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Ability Schools

Black Magic ★★★★★★
Support ★★★★
White Magic ★★★★★★
Witch ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Ethereal Force (HA1) Witch BLK Fire, Ice, Lightning, Dark 2.60 90 Six single attacks (2.85 each)
Medica II (HA2) White Magic WHT 1.65 100 Restores HP (20), smart ether 1 every fourth activation

Legend Materia (6)

NameLensableEffect
Imperfect Art (LM1) WHT abilities restore 15% more HP
Stunning Scion (LM2) 35% chance to dualcast White Magic abilities
Master of Mending (LMR1) 30% chance to remove negative effects to the target after using a single-target White Magic ability that restores HP on an ally
Price of Power (LMR2) 25% chance to cast an ability (WHT: group, restores HP (25)) after using a White Magic ability
Master Matoya (LMR3) 25% chance to dualcast Black Magic and Witch abilities
  • Instant Cast 1 (1 turn) Instant cast speed

Soul Breaks (34)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Instant Cast (15 seconds) Instant cast speed
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • ATK, MAG and MND +30% (25 seconds) ATK, MAG and MND +30%
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Instant Cast (15 seconds) Instant cast speed
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Ethereal Force+ Black Magic BLK Single enemy Fire, Ice, Lightning, Dark 0.82 Six single attacks (3.80 each)
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • HP Stock (3000) Automatically restores HP, up to 3000 HP, removed when that amount is reached
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Attach Dark 2 with Stacking (25 seconds) Increase Attach Dark Level by 2 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Y'shtola II Increases [Fire/Ice/Lightning/Dark Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Black Magic or Witch abilities trigger 1 additional time, casts Spirit Attack: Y'shtola II after using a Black Magic or Witch ability (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Y'shtola
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Guardian Mode II (Y'shtola) (1 turn) Instant cast speed for White Magic and Support abilities, casts Dual Divine Benizon after using White Magic or Support abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Dual Asylum White Magic NAT All allies 0.01 Grants [HP Stock (500/1000/1500/2000/3000)] at rank 1/2/3/4/5 of the triggering ability
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Haste ATB speed x2.00
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Guardian Mode I (Y'shtola) (15 seconds) Cast speed x2.00 for White Magic and Support abilities, casts Dual Asylum after using White Magic or Support abilities
  • White Magic Healing Resonance Boost +5% (15 seconds) White Magic abilities restore 5% more HP
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Medica II+ White Magic WHT All allies 1.20 Restores HP (20), restores 1 consumed ability use every fourth activation
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Haste ATB speed x2.00
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • High Quick Cast 3 (3 turns) Cast speed x3.00
  • Natural Cure: Y'shtola (15 seconds) Grants [HP Stock (3000)] and [Quick Cast 1] when HP fall below 20%, removed after triggering
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Y'shtola WHT actions restore 20% more HP, cast speed x1.10 for White Magic or Support abilities, White Magic abilities trigger 1 additional time, casts Spirit Attack: Y'shtola after using two White Magic or Support abilities, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Quick Cast 2 (2 turns) Cast speed x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
  • MAG and RES +50% (25s) (25 seconds) MAG and RES +50%
  • Awoken Scion Sorceress (15 seconds) Black Magic and Witch abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic and Witch abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
  • Quad Element Mode II (Fire, Ice, Lightning, Dark) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Lightning with Stacking]/[Attach Dark with Stacking] after using a Fire/Ice/Lightning/Dark ability
  • Pulse of Life Follow-Up (15 seconds) Casts Pulse of Life after using two Black Magic or Witch abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Kindred Guidance: Y'shtola Uses Keeps track of the number of uses of Kindred Guidance: Y'shtola (0~2), removed after reaching 2
  • (Fire/Ice/Lightning/Dark) Ability Quick Cast 2 (2 turns) Cast speed x2.00 for Fire, Ice, Lightning and Dark abilities
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Chain Force Mode: Y'shtola (15 seconds) Casts Kindred Guidance: Y'shtola after a XIV Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Scion Sorceress Mode II (Y'shtola) (1 turn) Instant cast speed for Black Magic and Witch abilities, grants [Buff Fire 30% (15s)], [Buff Ice 30% (15s)], [Buff Lightning 30% (15s)], [Buff Dark 30% (15s)] and [Instant Cast 3] to the user after using Black Magic or Witch abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quad Element Mode II (Fire, Ice, Lightning, Dark) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Lightning with Stacking]/[Attach Dark with Stacking] after using a Fire/Ice/Lightning/Dark ability
  • Dual Awoken Scion Sorceress Mode I (Y'shtola) (15 seconds) Black Magic and Witch abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic and Witch abilities trigger 2 additional times, cast speed x2.00 for equipped Black Magic and Witch abilities
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Linked Burst Mode: XIV (15 seconds) Grants [Buff Prismatic 10% (15s)] to all allies after a XIV ally uses an elemental attack, triggers only once per element, removed after triggering three times
  • Instant Cast 1 (1 turn) Instant cast speed
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • White Magic Heals +20% Boost 1 (1 turn) White Magic abilities restore 20% more HP
  • Stoneskin: 10% Reduces damage taken to 0, up to an amount equal to 10% of the character's maximum HP, removed when that amount is reached
  • Dual Blink 1 Evades the next attack that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • Instant Cast 1 (1 turn) Instant cast speed
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Y'shtola Keeps track of the number of uses of Spiritual Ray (0~2), removed after using Spiritual Ray two times
  • Quad Element Mode (Fire, Ice, Lightning, Dark) (1 turn) Grants [Attach Fire]/[Attach Ice]/[Attach Lightning]/[Attach Dark] after using a Fire/Ice/Lightning/Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Y'shtola Keeps track of the number of uses of Spiritual Ray (0~2), removed after using Spiritual Ray two times
  • Spiritual Ray Damage Tracker Increases Spiritual Ray level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Y'shtola]
  • Spiritual Ray Level Keeps track of Spiritual Ray level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Y'shtola]
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Quad Element Mode II (Fire, Ice, Lightning, Dark) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking]/[Attach Lightning with Stacking]/[Attach Dark with Stacking] after using a Fire/Ice/Lightning/Dark ability
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • Buff Ice 10% (15s) (15 seconds) Increases Ice damage dealt by 10%, cumulable
  • Imperil Lightning 10% (15s) (15 seconds) Lightning Resistance -10%, cumulable
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • Buff Dark 10% (15s) (15 seconds) Increases Dark damage dealt by 10%, cumulable
  • Awoken Scion Sorceress (15 seconds) Black Magic and Witch abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Black Magic and Witch abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quad Element Mode (Fire, Ice, Lightning, Dark) (1 turn) Grants [Attach Fire]/[Attach Ice]/[Attach Lightning]/[Attach Dark] after using a Fire/Ice/Lightning/Dark ability
  • Night's Prayer Follow-Up (15 seconds) Casts Night's Prayer (Fire/Ice/Lightning/Dark) after using two Fire, Ice, Lightning or Dark abilities if the triggering ability deals Fire/Ice/Lightning/Dark damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Scion's Element Witch Witch, Black Magic BLK Single enemy Fire, Ice, Lightning, Dark, NE 1.65 Six single attacks (3.05 each)
  • Magical Instant Cast 3 (3 turns) Instant cast speed for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
  • Magical +50% Boost 3 (3 turns) Magical attacks deal 50% more damage
Scion's Despair (0 Enochian) Black Magic Witch, Black Magic BLK Single enemy Fire, Ice, Lightning, Dark, NE 1.65 Six single attacks (3.05 each)
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quad Element Mode III (Fire, Ice, Lightning, Dark) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking]/[Attach Dark 2 with Stacking] after using a Fire/Ice/Lightning/Dark ability
Scion's Meteor LBO1 BLK 96.00 Fire, Ice, Lightning, Dark 2.50 Four single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES
  • DEF and RES +200% (25 seconds) DEF and RES +200%
  • Last Stand (15 seconds) If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Stoneskin: 30% (15 seconds) Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Awoken Guardian (15 seconds) White Magic abilities don't consume uses and single target heals grant [Stoneskin: 30/40/50/60/70%] to target at ability rank 1/2/3/4/5, White Magic abilities trigger 1 additional time
  • High Quick Cast (15 seconds) Cast speed x3.00
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
Brave Command: Plenary Indulgence
Condition: White Magic | School: White Magic
LevelTypeTargetElementTimeEffects
0 WHT Single ally Holy 0.01 Restores HP (25), damages undeads
1 WHT All allies Holy 0.01 Restores HP (25), damages undeads
2 WHT All allies 0.01 Restores HP (55)
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Magical High Quick Cast 3 (3 turns) Cast speed x3.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
  • Brave Mode (15 seconds) Replaces the Attack command
  • Dual Blink 1 Evades the next attack that could be evaded with [Physical Blink] or [Magical Blink], lower priority than [Physical Blink] and [Magical Blink]
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • Instant Cast 1 (1 turn) Instant cast speed
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Tetragrammaton White Magic WHT Single ally Holy 0.01 Restores HP (105), damages undeads
Medica White Magic WHT All allies Holy 1.65 Restores HP (25), damages undeads
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
Medica II SB2 WHT - 2.50 Restores HP (50), removes negative effects
  • DEF and RES +200% (25 seconds) DEF and RES +200%
Fluid Aura Default BLK 4.90 Water 2.50 One single attack (4.90)