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Sazh

XIII

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Ability Schools

Black Magic ★★★
Combat ★★
Machinist ★★★★★★
Sharpshooter ★★★★★★
Support ★★★★★★
White Magic ★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Chocolina Blues (HA1) Support NAT 1.65 100 Grants [10% Damage Reduction Barrier 1], grants [Exertion ATK and MAG +5%/10%/20%/30%], grants [Exertion 1/2/3/3] to the user if the user has [Exertion 0/1/2/3]
Godsend Shot (HA2) Machinist PHY Fire, Ice, Lightning 1.65 90 Three single attacks (1.00 each), grants [Buff Fire 10% (15s)], [Buff Ice 10% (15s)] and [Buff Lightning 10% (15s)] to all allies every third activation

Legend Materia (6)

NameLensableEffect
Happy Pappy (LM1) Support abilities deal 15% more damage
Fatherly Love (LM2) Increases the duration of stat buffs by 40%
  • Haste ATB speed x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
First-Class Pilot (LMR2) 25% chance to dualcast Machinist abilities
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • 10% Damage Reduction Barrier 1 Reduces damage taken by 10% for the next attack

Soul Breaks (25)

NameTierTypeMultiplierElementTimeEffects
  • Accel Mode (15 seconds) Grants Accel Mode
  • Quick Cast (15 seconds) Cast speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Continuous Flash: Sazh Glint++1 NAT - 0.01 Weakness Damage +30% for 2 turns to party, Quick ATB 1 to user
Radiant I've Been Waiting for This! CASB1 PHY - Fire, Ice, Lightning, NE 2.50 7 single ranged attacks at Cap Break Level 1 + ATK, DEF, MAG, RES and MND -50%, Casting Speed x1.3 to party & Crystal Mode to user Crystal Mode: Quick Machinist/Support & Zero Hone Cost to Machinist/Support Abilities Crystal Force I/II: [Cap Break Level 1 & 50% DEF/RES Pierce] for 1 turn to party, Quick ATB 1 to user
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Haste ATB speed x2.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Buff Fire 10% (5s) (5 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Ice 10% (5s) (5 seconds) Increases Ice damage dealt by 10%, cumulable
  • Buff Lightning 10% (5s) (5 seconds) Increases Lightning damage dealt by 10%, cumulable
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK and MND +30%, DEF and RES +25% (8s) (8 seconds) ATK and MND +30%, DEF and RES +25%
  • Machinist Quick Cast 3 (3 turns) Cast speed x2.00 for Machinist abilities
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • 10% Damage Reduction Barrier 1 Reduces damage taken by 10% for the next attack
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Ice 10% (15s) (15 seconds) Increases Ice damage dealt by 10%, cumulable
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Deadly Strikes +10% 1 (1 turn) Critical hits deal 10% more damage (additive with the base critical coefficient and other Critical Damage statuses)
  • Deadly Strikes +30% 1 (1 turn) Critical hits deal 30% more damage (additive with the base critical coefficient and other Critical Damage statuses)
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Sazh (Machinist) Cast speed x1.10 for PHY attacks, Machinist abilities trigger 1 additional time, casts Spirit Attack: Sazh (Machinist) after using two Machinist abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Chain Force Mode: Sazh (15 seconds) Casts Kindred Guidance: Sazh after using a Support or Machinist ability, removed after triggering
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant Cast 1 (1 turn) Instant cast speed
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Father Mode II (Sazh) (3/3/2/1/0 turns (Dual Shift)) Machinst and Support abilities trigger 1 additional time, instant cast speed for Machinst and Support abilities, causes [Imperil Prismatic 10% (15s)] after using Machinst or Support abilities, grants [Buff Prismatic 10% (15s)] and [Quick Cast 1] to all allies if 4+ FF13 allies are alive after using Machinist or Support abilities
  • Dual Awoken Father Mode I (Sazh) (15 seconds) Machinst and Support abilities trigger 1 additional time, cast speed x2.00 for Machinst and Support abilities, grants [Dual Crimson Bravery 60% Critical]/[Dual Crimson Bravery 80% Critical]/[Dual Crimson Bravery 100% Critical] after using 1/2/3+ Machinst or Support abilities, grants [Deadly Strikes +20% 1] and [Quick Cast 1] to allies with any Attach Fire after using Machinist or Support abilities
  • 50% Critical (25s) (25 seconds) Critical chance =50%
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Father Mode I (Sazh) (15 seconds) Machinst and Support abilities trigger 1 additional time, cast speed x2.00 for Machinst and Support abilities, grants [Dual Crimson Bravery 60% Critical]/[Dual Crimson Bravery 80% Critical]/[Dual Crimson Bravery 100% Critical] after using 1/2/3+ Machinst or Support abilities, grants [Deadly Strikes +20% 1] and [Quick Cast 1] to allies with any Attach Fire after using Machinist or Support abilities
  • Machinst/Support Resonance +5% Boost (15 seconds) Machinist and Support abilities deal 5% more damage
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Physical Quick Cast (15 seconds) Cast speed x2.00 for PHY attacks
  • Weakness +9% Boost (15s) (15 seconds) Increases damage dealt by 9% when exploiting elemental weaknesses
  • Weakness +15% Boost (15s) (15 seconds) Increases damage dealt by 15% when exploiting elemental weaknesses
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Awoken Father (15 seconds) Machinist and Support abilities don't consume uses, cast speed x3.00 for Machinist and Support abilities, grants [40% Damage Reduction Barrier 1] to all allies after using a Machinist or Support ability
Father's Gift LBO1 PHY 32.00 Fire, Ice, Lightning 2.50 Four single ranged attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • PHY +30% Boost 1 (1 turn) PHY attacks deal 30% more damage
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • ATK, DEF, MAG and RES +15% (8s) (8 seconds) ATK, DEF, MAG and RES +15%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Debilitating Shot Machinist PHY Single enemy Physical 0.84 Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, Poison, NE 0.01 Two single ranged attacks (0.42 each), 100% hit rate, causes Imperil X 10% (5s) where the imperil element matches that of the elemental damage dealt by the triggering ability
  • Imperil Prismatic 10% (15s) Causes [Imperil Fire 10% (15s)], [Imperil Ice 10% (15s)], [Imperil Lightning 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Water 10% (15s)], [Imperil Holy 10% (15s)], [Imperil Dark 10% (15s)] and [Imperil Poison 10% (15s)]
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Chirpy Pilot Mode (15 seconds) Casts Debilitating Shot after another ally casts an elemental ability, removed after triggering six times
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Sazh Keeps track of the number of uses of Apex Cold Blood (0~2), removed after using Apex Cold Blood two times
  • Instant Cast 1 (1 turn) Instant cast speed
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • Arcane Dyad Empowered: Sazh Keeps track of the number of uses of Apex Cold Blood (0~2), removed after using Apex Cold Blood two times
  • Apex Cold Blood Ability Tracker Increases Apex Cold Blood level by 1 after using 7 Machinist or Support abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Sazh]
  • Apex Cold Blood Level Keeps track of Apex Cold Blood level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Sazh]
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Physical High Quick Cast 1 (1 turn) Cast speed x3.00 for PHY attacks
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Bye Bye! Follow-Up (15 seconds) Casts Bye Bye! after using a Machinist ability
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Exertion Mode (15 seconds) Machinist abilities trigger 1 additional time, casts Tether's End after using three Machinist or Support abilities
  • PHY +30% Boost (15s) (15 seconds) PHY attacks deal 30% more damage
  • High Quick Cast 3 (3 turns) Cast speed x3.00
  • Awoken Father (15 seconds) Machinist and Support abilities don't consume uses, cast speed x3.00 for Machinist and Support abilities, grants [40% Damage Reduction Barrier 1] to all allies after using a Machinist or Support ability
  • Exertion Mode (15 seconds) Machinist abilities trigger 1 additional time, casts Tether's End after using three Machinist or Support abilities
  • DEF, MAG and RES +30% (25 seconds) DEF, MAG and RES +30%
  • Haste ATB speed x2.00
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Protect Puncture Support PHY Single enemy - 1.65 One single ranged attack (2.10), [ATK and DEF -20%] for 15 seconds
Shell Shatter Support PHY Single enemy - 1.65 One single ranged attack (2.10), [MAG and RES -20%] for 15 seconds
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Haste ATB speed x2.00
  • Instant Cast 2 (2 turns) Instant cast speed
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • ATK +50% (25 seconds) ATK +50%
  • Magical Blink 1 Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
  • Protect (25 seconds) DEF +100% (ignoring the buff stacking caps)
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • MAG +20% (25 seconds) MAG +20%
  • ATK +30% (25 seconds) ATK +30%
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • ATK +30% (25 seconds) ATK +30%