Login

Register

← All Characters

Vayne

XII

Ability Schools

Black Magic ★★★★★★
Combat ★★★★★★
Darkness ★★★★★★
Monk ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Force of Will (HA1) Darkness NAT Dark Six single hybrid attacks (1.10 or 3.50 each)

Soul Breaks (28)

NameTierTypeElementTimeEffects
Pummel Default PHY - 2.50 Three single ranged attacks (0.50 each)
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Hand of Empire Monk PHY Single enemy Dark, NE 1.65 Four single attacks (0.47 each), restores HP to the user for 25% of the user's maximum HP
Culling of Darkness Black Magic BLK Single enemy Dark, NE 1.65 Four single attacks (2.10 each), restores HP to the user for 25% of the user's maximum HP
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Instant Cast 1 (1 turn) Instant cast speed
Divine Sword OSB NAT Dark, Holy 2.50 One single hybrid attack (12.00 or 40.00) capped at 99999
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • DEF and MAG +30% (25 seconds) DEF and MAG +30%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Sephira Follow-Up (15 seconds) Casts Sephira after using a Dark ability
Brave Command: Cast Below
Condition: Darkness | School: Darkness
LevelTypeTargetElementTimeEffects
0 NAT Single enemy Dark 1.65 One single hybrid attack (1.92 or 7.92)
1 NAT Single enemy Dark 1.65 One single hybrid attack (3.25 or 12.00) capped at 99999
2 NAT Single enemy Dark 1.65 One single hybrid attack (6.50 or 20.80) capped at 99999
3 NAT Single enemy Dark 1.65 One single hybrid attack (10.15 or 35.00) capped at 99999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Brave Mode (15 seconds) Replaces the Attack command
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK and DEF +50% (25 seconds) ATK and DEF +50%
  • DEF and MAG +50% (25 seconds) DEF and MAG +50%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Soaring Spirits AOSB NAT Dark 2.50 Twenty single hybrid attacks (0.55 or 1.82 each), followed by one single hybrid attack (8.00 or 26.50) capped at 99999
  • Attach Dark Stacking (25 seconds) Allow to stack Attach Dark, up to Attach Dark 3
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Chain of Dark CSB NAT 2.50 Activates Dark Chain (max 99, field +20%)
Contempt LBO NAT Dark 2.50 Four single ranged hybrid attacks (1.00 or 3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, ignores RES, 100% additional critical chance
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Damage Cap +10000 1 (1 turn) Increases the damage/healing cap by 10000
  • Scheming Statesman Mode (15 seconds) Restores HP for 100% of the user's maximum HP when HP fall below 20%, grants [Last Stand] and casts Evil Sephira when HP fall below 20%
  • Dark Ability +30% Boost 2 (2 turns) Dark abilities deal 30% more damage
  • Scheming Statesman Mode (15 seconds) Restores HP for 100% of the user's maximum HP when HP fall below 20%, grants [Last Stand] and casts Evil Sephira when HP fall below 20%
  • ATK and DEF +50% (25s) (25 seconds) ATK and DEF +50%
  • DEF and MAG +50% (25s) (25 seconds) DEF and MAG +50%
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Scheming Statesman Mode (15 seconds) Restores HP for 100% of the user's maximum HP when HP fall below 20%, grants [Last Stand] and casts Evil Sephira when HP fall below 20%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Awoken Ambition (15 seconds) Dark abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Dark abilities at ability rank 1/2/3/4/5, casts Statesman's Gambit after using Dark abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
Dual Shift
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Darkness Mode II (Vayne) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time, instant cast speed for Darkness abilities
  • Dual Awoken Darkness Mode I (Vayne) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities, casts Dual Dark Strategy after using two equipped Darkness abilities
  • ATK and MND +50% (25s) (25 seconds) ATK and MND +50%
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Darkness Mode I (Vayne) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities, casts Dual Dark Strategy after using two equipped Darkness abilities
  • Darkness Resonance +5% Boost (15 seconds) Darkness abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
NAT Dark, NE 2.50 Twenty single hybrid ranged attacks (1.00/1.10/1.20 or 3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00 or 34.60/38.06/41.52) capped at 99999 at Inviolable Will level 0/1/2, removes Arcane Dyad Empowered: Vayne from the user
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Vayne Keeps track of the number of uses of Inviolable Will (0~2), removed after using Inviolable Will two times
  • Inviolable Will Damage Tracker Increases Inviolable Will level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Vayne]
  • Inviolable Will Level Keeps track of Inviolable Will level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Vayne]
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Force of Will+ Darkness NAT Single enemy Dark 1.65 Six single ranged hybrid attacks (3.80/3.95 or 1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • MAG and DEF +50% (25s) (25 seconds) MAG and DEF +50%
  • ATK and DEF +50% (25s) (25 seconds) ATK and DEF +50%
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode: Vayne (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for Dark abilities, Dark abilities trigger 1 additional time, casts Spirit Attack: Vayne (Dark) after using two Dark abilities (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • Imperil Dark 20% (15s) (15 seconds) Dark Resistance -20%, cumulable
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Quick Cast (15 seconds) Cast speed x2.00
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Immortal Abyss Mode (15 seconds) Casts Black Abyss after using a Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • MAG +50% (25s) (25 seconds) MAG +50%
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Starry Soaring Spirits MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Dark/NE ranged hybrid attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Dark/NE ranged hybrid attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Radiant Tree of Sephira CASB NAT Dark, NE 2.50 7 single-target Dark/NE ranged hybrid attacks at Cap Break Level 1, En-Dark, En-Dark Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Dark Ability Boost, Dualcast Dark, Zero Hone Cost to Dark Abilities & 25% DEF/RES Pierce Crystal Force I/II: 4 single-target Dark/NE ranged hybrid attacks at Cap Break Level 1, Instant Cast, Dark Damage +30% for 5 seconds to party, [Cap Break Level 1, Quick Cast & 50% DEF/RES Pierce] for 2 turns and Quick ATB 1 to user
Roaring Political Maneuver ASB NAT Dark, NE 0.01 5 single-target Dark/NE ranged hybrid attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Dark Ability High Boost & chases 1/2/3+ Dark abilities with Dark Ability Damage +10/20/30% to user
  • Dark +70% Boost 1
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast 1 (1 turn) Cast speed x2.00
War-Awoken Hellish Kick TASB NAT 0.01 Tactical Awoken Mode, +500 ATK & +500 MAG to user Tactical Awoken Mode: Dark Ability Boost, Triplecast Dark, Unlimited Dark Hones, Cap Break Level 1 to Dark Abilities, Dark Ability Damage +30% & ATB Speed x1.1 to Dark Abilities; Ends after using 8 Dark abilities TP Max: AOE Dark/NE ranged hybrid attack at True Cap Break Level 1
War-Awoken Hellish Kick (Weapon Skill) TASB NAT Dark, NE 0.01 Single-target Dark/NE piercing ranged hybrid attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Dark Abilities, and Weapon Skill Blue/Gold with at least 0/2 En-Dark members WS Gold: Dualcast Dark 3, Instant Dark 3 & Weakness Damage +30% for 3 turns to user WS Blue: Dualcast Dark 2, Instant Dark 2 & Weakness Damage +30% for 2 turns to all allies
Soul Drive: Vayne (Dark) LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants En-Dark to members with/without En-Dark & Quick ATB 1 to user after casting SB, removes Soul Drive Mode
Super Flash (Vayne) LBG+ NAT 0.01 Quick Cast 1 to party, Deadly Strikes or Sorcery Damage +15% to En-Dark members, Instant ATB 1 to user