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Vayne

XII

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Ability Schools

Black Magic ★★★★★★
Combat ★★★★★★
Darkness ★★★★★★
Monk ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Force of Will (HA1) Darkness NAT Dark 1.65 90 Six single hybrid attacks (1.10 or 3.50 each)

Legend Materia (5)

NameLensableEffect
Unswerving Resolve (LM1) Increases Dark damage dealt by 10%
War Strider (LM2) 35% chance to dualcast abilities that deal Dark damage
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Refinement (Vayne) (LMR+1) Increases Dark damage dealt by 25%
Bravery: Vayne (Dark) (LMR++1) 100% chance to Dualcast every 3rd Dark ability & Dark Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (28)

NameTierTypeMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Dualcast Dark 3 (3 turns) Dark abilities trigger 1 additional time
  • Dualcast Dark 2 (2 turns) Dark abilities trigger 1 additional time
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Dark +70% Boost 1 (1 turn) Dark attacks deal 70% more damage
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • MAG +50% (25s) (25 seconds) MAG +50%
  • ATK +50% (25s) (25 seconds) ATK +50%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Dark Ability +10% Boost 1 (1 turn) Dark abilities deal 10% more damage
  • Dark Ability +20% Boost 1 (1 turn) Dark abilities deal 20% more damage
  • Dark Ability +30% Boost 1 (1 turn) Dark abilities deal 30% more damage
  • Dark Ability +40% Boost 1 (1 turn) Dark abilities deal 40% more damage
  • Dark Ability +50% Boost 1 (1 turn) Dark abilities deal 50% more damage
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • Imperil Dark 20% (15s) (15 seconds) Dark Resistance -20%, cumulable
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Quick Cast (15 seconds) Cast speed x2.00
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Immortal Abyss Mode (15 seconds) Casts Black Abyss after using a Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Force of Will+ Darkness NAT Single enemy Dark 1.65 Six single ranged hybrid attacks (3.80/3.95 or 1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Dark 10% (5s) (5 seconds) Increases Dark damage dealt by 10%, cumulable
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
  • MAG and DEF +50% (25s) (25 seconds) MAG and DEF +50%
  • ATK and DEF +50% (25s) (25 seconds) ATK and DEF +50%
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode: Vayne (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for Dark abilities, Dark abilities trigger 1 additional time, casts Spirit Attack: Vayne (Dark) after using two Dark abilities (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Vayne Keeps track of the number of uses of Inviolable Will (0~2), removed after using Inviolable Will two times
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Vayne Keeps track of the number of uses of Inviolable Will (0~2), removed after using Inviolable Will two times
  • Inviolable Will Damage Tracker Increases Inviolable Will level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Vayne]
  • Inviolable Will Level Keeps track of Inviolable Will level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Vayne]
Dual Shift
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Darkness Mode II (Vayne) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time, instant cast speed for Darkness abilities
  • Dual Awoken Darkness Mode I (Vayne) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities, casts Dual Dark Strategy after using two equipped Darkness abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Dual Dark Strategy Darkness NAT Single enemy Hybrid - Dark, NE 0.01 One single ranged hybrid attack (4.45 or 18.64), ignores DEF and RES
  • ATK and MND +50% (25s) (25 seconds) ATK and MND +50%
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Darkness Mode I (Vayne) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities, casts Dual Dark Strategy after using two equipped Darkness abilities
  • Darkness Resonance +5% Boost (15 seconds) Darkness abilities deal 5% more damage
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Dark 10% (15s) (15 seconds) Increases Dark damage dealt by 10%, cumulable
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Awoken Ambition (15 seconds) Dark abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Dark abilities at ability rank 1/2/3/4/5, casts Statesman's Gambit after using Dark abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Damage Cap +10000 1 (1 turn) Increases the damage/healing cap by 10000
  • Scheming Statesman Mode (15 seconds) Restores HP for 100% of the user's maximum HP when HP fall below 20%, grants [Last Stand] and casts Evil Sephira when HP fall below 20%
  • Dark Ability +30% Boost 2 (2 turns) Dark abilities deal 30% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Scheming Statesman Mode (15 seconds) Restores HP for 100% of the user's maximum HP when HP fall below 20%, grants [Last Stand] and casts Evil Sephira when HP fall below 20%
  • ATK and DEF +50% (25s) (25 seconds) ATK and DEF +50%
  • DEF and MAG +50% (25s) (25 seconds) DEF and MAG +50%
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Scheming Statesman Mode (15 seconds) Restores HP for 100% of the user's maximum HP when HP fall below 20%, grants [Last Stand] and casts Evil Sephira when HP fall below 20%
Contempt LBO1 NAT - Dark 2.50 Four single ranged hybrid attacks (1.00 or 3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, ignores RES, 100% additional critical chance
Chain of Dark CSB1 NAT - 2.50 Activates Dark Chain (max 99, field +20%)
  • Attach Dark Stacking (25 seconds) Allow to stack Attach Dark, up to Attach Dark 3
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Soaring Spirits AOSB1 NAT - Dark 2.50 Twenty single hybrid attacks (0.55 or 1.82 each), followed by one single hybrid attack (8.00 or 26.50) capped at 99999
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK and DEF +50% (25 seconds) ATK and DEF +50%
  • DEF and MAG +50% (25 seconds) DEF and MAG +50%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Brave Command: Cast Below
Condition: Darkness | School: Darkness
LevelTypeTargetElementTimeEffects
0 NAT Single enemy Dark 1.65 One single hybrid attack (1.92 or 7.92)
1 NAT Single enemy Dark 1.65 One single hybrid attack (3.25 or 12.00) capped at 99999
2 NAT Single enemy Dark 1.65 One single hybrid attack (6.50 or 20.80) capped at 99999
3 NAT Single enemy Dark 1.65 One single hybrid attack (10.15 or 35.00) capped at 99999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Brave Mode (15 seconds) Replaces the Attack command
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Sephira Darkness NAT Single enemy Hybrid - Dark, NE 0.01 Five single hybrid ranged attacks (0.40 or 1.67 each), 100% hit rate
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • DEF and MAG +30% (25 seconds) DEF and MAG +30%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Sephira Follow-Up (15 seconds) Casts Sephira after using a Dark ability
Divine Sword OSB1 NAT - Dark, Holy 2.50 One single hybrid attack (12.00 or 40.00) capped at 99999
Pummel Default PHY 1.50 - 2.50 Three single ranged attacks (0.50 each)
  • Instant Cast 1 (1 turn) Instant cast speed
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Hand of Empire Monk PHY Single enemy Dark, NE 1.65 Four single attacks (0.47 each), restores HP to the user for 25% of the user's maximum HP
Culling of Darkness Black Magic BLK Single enemy Dark, NE 1.65 Four single attacks (2.10 each), restores HP to the user for 25% of the user's maximum HP
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%