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Vayne

XII

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Ability Schools

Black Magic ★★★★★★
Combat ★★★★★★
Darkness ★★★★★★
Monk ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Force of Will (HA1) Darkness NAT Dark 1.65 90 Six single hybrid attacks (1.10 or 3.50 each)

Legend Materia (5)

NameLensableEffect
Unswerving Resolve (LM1) ✘ Increases Dark damage dealt by 10%
War Strider (LM2) ✘ 35% chance to dualcast abilities that deal Dark damage
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Refinement (Vayne) (LMR+1) ✘ Increases Dark damage dealt by 25%
Bravery: Vayne (Dark) (LMR++1) ✘ 100% chance to Dualcast every 3rd Dark ability & Dark Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (28)

NameTierTypeMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Soul Drive Mode: Vayne (Dark) Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, grants [200% ATB 1] after using a Soul Break, grants [Attach Dark] to all allies without any Infusion or with [Dark Infusion] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Dualcast Dark 3 (3 turns) Dark abilities trigger 1 additional time
  • Dualcast Dark 2 (2 turns) Dark abilities trigger 1 additional time
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Dark +70% Boost 1 (1 turn) Dark attacks deal 70% more damage
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • MAG +50% (25s) (25 seconds) MAG +50%
  • ATK +50% (25s) (25 seconds) ATK +50%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Dark Ability +10% Boost 1 (1 turn) Dark abilities deal 10% more damage
  • Dark Ability +20% Boost 1 (1 turn) Dark abilities deal 20% more damage
  • Dark Ability +30% Boost 1 (1 turn) Dark abilities deal 30% more damage
  • Dark Ability +40% Boost 1 (1 turn) Dark abilities deal 40% more damage
  • Dark Ability +50% Boost 1 (1 turn) Dark abilities deal 50% more damage
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • Imperil Dark 20% (15s) (15 seconds) Dark Resistance -20%, cumulable
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Quick Cast (15 seconds) Cast speed x2.00
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Immortal Abyss Mode (15 seconds) Casts Black Abyss after using a Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Force of Will+ Darkness NAT Single enemy Dark 1.65 Six single ranged hybrid attacks (3.80/3.95 or 1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Dark 10% (5s) (5 seconds) Increases Dark damage dealt by 10%, cumulable
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
  • MAG and DEF +50% (25s) (25 seconds) MAG and DEF +50%
  • ATK and DEF +50% (25s) (25 seconds) ATK and DEF +50%
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode: Vayne (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for Dark abilities, Dark abilities trigger 1 additional time, casts Spirit Attack: Vayne (Dark) after using two Dark abilities (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Vayne Keeps track of the number of uses of Inviolable Will (0~2), removed after using Inviolable Will two times
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Vayne Keeps track of the number of uses of Inviolable Will (0~2), removed after using Inviolable Will two times
  • Inviolable Will Damage Tracker Increases Inviolable Will level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Vayne]
  • Inviolable Will Level Keeps track of Inviolable Will level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Vayne]
Dual Shift
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Darkness Mode II (Vayne) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time, instant cast speed for Darkness abilities
  • Dual Awoken Darkness Mode I (Vayne) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities, casts Dual Dark Strategy after using two equipped Darkness abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Dual Dark Strategy Darkness NAT Single enemy Hybrid - Dark, NE 0.01 One single ranged hybrid attack (4.45 or 18.64), ignores DEF and RES
  • ATK and MND +50% (25s) (25 seconds) ATK and MND +50%
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Darkness Mode I (Vayne) (15 seconds) Darkness abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Darkness abilities after casting 1/2/3+ Darkness abilities, casts Dual Dark Strategy after using two equipped Darkness abilities
  • Darkness Resonance +5% Boost (15 seconds) Darkness abilities deal 5% more damage
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Dark 10% (15s) (15 seconds) Increases Dark damage dealt by 10%, cumulable
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Awoken Ambition (15 seconds) Dark abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Dark abilities at ability rank 1/2/3/4/5, casts Statesman's Gambit after using Dark abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Damage Cap +10000 1 (1 turn) Increases the damage/healing cap by 10000
  • Scheming Statesman Mode (15 seconds) Restores HP for 100% of the user's maximum HP when HP fall below 20%, grants [Last Stand] and casts Evil Sephira when HP fall below 20%
  • Dark Ability +30% Boost 2 (2 turns) Dark abilities deal 30% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Scheming Statesman Mode (15 seconds) Restores HP for 100% of the user's maximum HP when HP fall below 20%, grants [Last Stand] and casts Evil Sephira when HP fall below 20%
  • ATK and DEF +50% (25s) (25 seconds) ATK and DEF +50%
  • DEF and MAG +50% (25s) (25 seconds) DEF and MAG +50%
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Scheming Statesman Mode (15 seconds) Restores HP for 100% of the user's maximum HP when HP fall below 20%, grants [Last Stand] and casts Evil Sephira when HP fall below 20%
Contempt LBO1 NAT - Dark 2.50 Four single ranged hybrid attacks (1.00 or 3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, ignores RES, 100% additional critical chance
Chain of Dark CSB1 NAT - 2.50 Activates Dark Chain (max 99, field +20%)
  • Attach Dark Stacking (25 seconds) Allow to stack Attach Dark, up to Attach Dark 3
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Soaring Spirits AOSB1 NAT - Dark 2.50 Twenty single hybrid attacks (0.55 or 1.82 each), followed by one single hybrid attack (8.00 or 26.50) capped at 99999
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK and DEF +50% (25 seconds) ATK and DEF +50%
  • DEF and MAG +50% (25 seconds) DEF and MAG +50%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Darkness (15 seconds) Darkness abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Darkness abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Brave Command: Cast Below
Condition: Darkness | School: Darkness
LevelTypeTargetElementTimeEffects
0 NAT Single enemy Dark 1.65 One single hybrid attack (1.92 or 7.92)
1 NAT Single enemy Dark 1.65 One single hybrid attack (3.25 or 12.00) capped at 99999
2 NAT Single enemy Dark 1.65 One single hybrid attack (6.50 or 20.80) capped at 99999
3 NAT Single enemy Dark 1.65 One single hybrid attack (10.15 or 35.00) capped at 99999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Brave Mode (15 seconds) Replaces the Attack command
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Sephira Darkness NAT Single enemy Hybrid - Dark, NE 0.01 Five single hybrid ranged attacks (0.40 or 1.67 each), 100% hit rate
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • DEF and MAG +30% (25 seconds) DEF and MAG +30%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Sephira Follow-Up (15 seconds) Casts Sephira after using a Dark ability
Divine Sword OSB1 NAT - Dark, Holy 2.50 One single hybrid attack (12.00 or 40.00) capped at 99999
Pummel Default PHY 1.50 - 2.50 Three single ranged attacks (0.50 each)
  • Instant Cast 1 (1 turn) Instant cast speed
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Hand of Empire Monk PHY Single enemy Dark, NE 1.65 Four single attacks (0.47 each), restores HP to the user for 25% of the user's maximum HP
Culling of Darkness Black Magic BLK Single enemy Dark, NE 1.65 Four single attacks (2.10 each), restores HP to the user for 25% of the user's maximum HP
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%