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Basch

XII

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Ability Schools

Combat ★★★★★★
Knight ★★★★★★
Samurai ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Ruin Impendent (HA1) Knight PHY Holy, Fire 1.65 90 Four single attacks (1.00 each), grants [HP Stock (2000)] to the user
Clash of Light and Flame (HA2) Knight PHY Holy, Fire 1.65 90 Five single attacks (1.10 each)
Bladeflash Purge (HA3) Samurai PHY Holy, Fire 3.30 90 Six single attacks (1.10 each)

Legend Materia (6)

NameLensableEffect
Captain's Honor (LM1) Knight abilities deal 15% more damage
Sworn to Protect (LM2) 40% chance to cover PHY attacks that target allies, reducing damage taken by 50%
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
Captain's Might (LMR2) 25% chance to dualcast Knight or Samurai abilities
Onslaught (Basch) (LMR+1) 35% chance to cast Inferno Strike after dealing damage with a Holy or Fire ability
Bravery: Basch (LMR++1) 100% chance to Dualcast every 3rd Holy/Fire ability & Holy/Fire Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (33)

NameTierTypeMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Twin Element Mode II (Fire, Holy) (1 turn) Grants [Attach Fire with Stacking]/[Attach Holy with Stacking] after using a Fire/Holy ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Awoken Dalmascan Captain (15 seconds) Holy and Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy and Fire abilities trigger 1 additional time
  • 100% Critical (15s) (15 seconds) Critical chance =100%
  • Awoken Dalmascan Captain (15 seconds) Holy and Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy and Fire abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Physical Quick Cast (15 seconds) Cast speed x2.00 for PHY attacks
  • Buff Holy 20% (15s) (15 seconds) Increases Holy damage dealt by 20%, cumulable
  • Buff Fire 20% (15s) (15 seconds) Increases Fire damage dealt by 20%, cumulable
  • Awoken Dalmascan Captain (15 seconds) Holy and Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy and Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode II (Fire, Holy) (1 turn) Grants [Attach Fire with Stacking]/[Attach Holy with Stacking] after using a Fire/Holy ability
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Dalmascan Captain Mode II (Basch) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Holy and Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy and Fire abilities trigger 1 additional time, critical chance =100%, grants [Deadly Strikes +10% 1] to all allies with any Attach Holy or Attach Fire after using Holy or Fire abilities
  • Dual Awoken Dalmascan Captain Mode I (Basch) (15 seconds) Holy and Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy and Fire abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 after using 1/2/3+ Holy or Fire abilities
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Twin Element Mode II (Fire, Holy) (1 turn) Grants [Attach Fire with Stacking]/[Attach Holy with Stacking] after using a Fire/Holy ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Dalmascan Captain Mode I (Basch) (15 seconds) Holy and Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy and Fire abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 after using 1/2/3+ Holy or Fire abilities
  • Holy/Fire Resonance +5% Boost (15 seconds) Holy and Fire abilities deal 5% more damage
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
Clash of Light and Flame+ Knight PHY Single enemy Holy, Fire 1.65 Five single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • 100% Critical 3 (3 turns) Critical chance =100%
  • Attach Holy 2 with Stacking (25 seconds) Increase Attach Holy Level by 2 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Basch (Holy) Increases [Fire/Holy Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire or Holy abilities trigger 1 additional time, casts Spirit Attack: Basch (Holy) after using a Fire or Holy ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Darklight Shockwave Knight Holy, Fire PHY Single enemy Holy, Fire, Dark, NE 1.65 Six single attacks (0.90 each)
  • Instant Cast 1 (1 turn) Instant cast speed
  • 50% Critical (25s) (25 seconds) Critical chance =50%
  • Twin Element Mode III (Fire, Holy) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Holy 2 with Stacking] after using a Fire/Holy ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Chivalrous Ambition (15 seconds) Grants [Chivalrous Ambition Critical 60%]/[Chivalrous Ambition Critical 80%]/[Chivalrous Ambition Critical 100%] to all allies after using 2/4/6+2n Fire or Holy abilities
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Basch Keeps track of the number of uses of Apex Flame Purge (0~2), removed after using Apex Flame Purge two times
  • Twin Element Mode (Fire, Holy) (1 turn) Grants [Attach Fire]/[Attach Holy] after using a Fire/Holy ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Basch Keeps track of the number of uses of Apex Flame Purge (0~2), removed after using Apex Flame Purge two times
  • Apex Flame Purge Damage Tracker Increases Apex Flame Purge level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Basch]
  • Apex Flame Purge Level Keeps track of Apex Flame Purge level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Basch]
Captain's Oathblade LBO1 PHY 32.00 Holy, Fire 2.50 Four single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Fire, Holy Ability +30% Boost 1 (1 turn) Fire or Holy abilities deal 30% more damage
  • ATK and MAG -50% (8s) (8 seconds) ATK and MAG -50%
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Twin Element Mode III (Fire, Holy) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Holy 2 with Stacking] after using a Fire/Holy ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Holy Bladefire Follow-Up (15 seconds) Casts Holy Bladefire after using three Fire or Holy abilities
  • Soul Break Gauge +500 Grants 500 SB points when set
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Twin Element Mode II (Fire, Holy) (1 turn) Grants [Attach Fire with Stacking]/[Attach Holy with Stacking] after using a Fire/Holy ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • ATK +50% (25 seconds) ATK +50%
  • Buff Holy 20% (15s) (15 seconds) Increases Holy damage dealt by 20%, cumulable
  • ATK, DEF, MAG, RES and MND -50% (8s) (8 seconds) ATK, DEF, MAG, RES and MND -50%
  • Twin Element Mode (Fire, Holy) (1 turn) Grants [Attach Fire]/[Attach Holy] after using a Fire/Holy ability
  • Quick Cast (15 seconds) Cast speed x2.00
Starfire Purge AOSB1 PHY 24.00 Holy, Fire, Dark 2.50 Three single attacks (8.00 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • 40% Damage Reduction Barrier 1 Reduces damage taken by 40% for the next attack
  • Awoken Dalmascan Captain (15 seconds) Holy and Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy and Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode (Fire, Holy) (1 turn) Grants [Attach Fire]/[Attach Holy] after using a Fire/Holy ability
  • Breaker Knight Follow-Up (15 seconds) Casts Destructive Slash after using two Fire or Holy abilities
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • DEF +100% (25 seconds) DEF +100%
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Knight Rank Boost (15 seconds) Knight abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
Righteous Steel OSB1 PHY 11.20 Holy, Dark 2.50 One single attack (11.20~14.50 scaling with Holy attacks used) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Blade of Doom Knight PHY Single enemy Holy 1.65 Four single attacks (0.52 each), five attacks if exploiting elemental weakness
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • Haste ATB speed x2.00
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • DEF and RES +20% (20 seconds) DEF and RES +20%