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Fran

XII

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Ability Schools

Black Magic ★★★
Celerity ★★★★★★
Machinist ★★★★★★
Sharpshooter ★★★★★★
Support ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Shatterheart (HA1) Sharpshooter PHY Ice, Lightning 1.65 90 Four single ranged attacks (1.00 each), causes [Imperil Ice 10% (5s)] and [Imperil Lightning 10% (5s)]
Feral Mist Strike (HA2) Sharpshooter PHY Ice, Lightning 3.30 90 Six single ranged attacks (1.10 each), cast time 3.30/2.90/2.475/2.075/1.65 scaling with [Feral Mist Strike Uses]

Legend Materia (8)

NameLensableEffect
Alluring Archer (LM1) PHY attacks deal 10% more damage when equipping a bow
Boundless Bond (LM2) Increases the duration of stat debuffs by 40%
  • Stun (1 second) Resets ATB when set
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
Dead Shot (LMR4) 25% chance to dualcast Sharpshooter or Machinist abilities
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00

Soul Breaks (33)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Ice 20% (5s) (5 seconds) Increases Ice damage dealt by 20%, cumulable
  • Chain Force Mode: Fran (Ice) (15 seconds) Casts Ice Guidance: Fran after using a Ice ability, removed after triggering
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Dual Awoken Femme Sky Pirate Mode II (1 turn) Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, cast speed x999999 for Ice and Lightning abilities, casts Dual Mist Flow after using Ice or Lightning ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Femme Sky Pirate Mode I (15 seconds) Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 2 additional times, cast speed x2.00 for Ice and Lightning abilities
  • (Ice/Lightning) Resonance +5% Boost (15 seconds) Ice and Lightning abilities deal 5% more damage
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Fran Ice and Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • ATK and MAG -15%, DEF -70% (25s) (25 seconds) ATK and MAG -15%, DEF -70%
  • Physical High Quick Cast 3 (3 turns) Cast speed x3.00 for PHY attacks
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Awoken Femme Sky Pirate Mode (15 seconds) Ice and Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 1 additional time
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Ice 10% (5s) (5 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
Feral Mist Strike+ Shooter PHY Single enemy Ice, Lightning 1.65 Six single ranged attacks (1.20 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • DEF and RES -50% (8s) Custom Param (8 seconds) DEF and RES -50%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Fran Increases [Ice/Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ice or Lightning abilities trigger 1 additional time, casts Spirit Attack: Fran after using a Ice or Lightning ability (max 5), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Hoarflash Bolts Sharpshooter Ice, Lightning PHY Single enemy Ice, Lightning, NE 1.65 Six single ranged attacks (0.90 each)
  • Sharpshooter +30% Boost 3 (3 turns) Sharpshooter abilities deal 30% more damage
  • Berserk (20 seconds) ATK +25%, forces default action (Attack for characters), affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies)
  • 50% Critical (25s) (25 seconds) Critical chance =50%
  • Twin Element Mode III (Ice, Lightning) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking] after using a Ice/Lightning ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Viera's Vigor (15 seconds) Grants [Viera's Vigor 60% Critical (15s)]/[Viera's Vigor 80% Critical (15s)]/[Viera's Vigor 100% Critical (15s)] to all allies after using 2/4/6+2n Sharpshooter abilities
  • Berserk (20 seconds) ATK +25%, forces default action (Attack for characters), affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies)
Arcane Dyad Finisher
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Arcane Dyad Empowered: Fran Keeps track of the number of uses of Feral Dance (0~2), removed after using Feral Dance two times
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (15s) (15 seconds) Lightning Resistance -10%, cumulable
  • Buff Ice 10% (15s) (15 seconds) Increases Ice damage dealt by 10%, cumulable
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Fran Keeps track of the number of uses of Feral Dance (0~2), removed after using Feral Dance two times
  • Feral Dance Damage Tracker Increases Feral Dance level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Fran]
  • Feral Dance Level Keeps track of Feral Dance level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Fran]
Dual Shift
TypeElementTimeEffects
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Ice Mode II (Fran) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 1 additional time, instant cast speed for Ice and Lightning abilities, casts Dual Arrow of Decline after using Ice or Lightning abilities
  • Dual Awoken Ice Mode I (Fran) (15 seconds) Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 2 additional times, casts Dual Offensive Arrow after casting two Ice or Lightning abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • ATK, DEF, MAG and RES -50% (8s) (8 seconds) ATK, DEF, MAG and RES -50%
  • 100% Critical 1 (1 turn) Critical chance =100%
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Ice Mode I (Fran) (15 seconds) Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 2 additional times, casts Dual Offensive Arrow after casting two Ice or Lightning abilities
  • (Ice/Lightning) Resonance +5% Boost (15 seconds) Ice and Lightning abilities deal 5% more damage
Dual Mist LBO1 PHY 32.00 Ice, Lightning 2.50 Four single ranged attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Blink Arrow Sharpshooter Ice, Lightning PHY Single enemy Ice, Lightning, NE 1.65 4/6/8 single ranged attacks (0.90 each) scaling with activations
  • Instant Cast 2 (2 turns) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode III (Ice, Lightning) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking] after using a Ice/Lightning ability
  • Raid Arc Follow-Up (15 seconds) Casts Raid Arc after using two Ice or Lightning abilities
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Soul Break Gauge +500 Grants 500 SB points when set
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Eruyt Feat Sharpshooter PHY Single enemy Physical 4.26 Ice, Lightning, NE 0.01 Six single ranged attacks (0.71 each)
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Buff Ice 10% (15s) (15 seconds) Increases Ice damage dealt by 10%, cumulable
  • Imperil Lightning 10% (15s) (15 seconds) Lightning Resistance -10%, cumulable
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Awoken Viera Warrior (15 seconds) Ice and Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Eruyt Feat after using Ice or Lightning abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Flowing Mist Follow-Up (15 seconds) Casts Flowing Mist (Ice/Lightning) after using three Ice or Lightning abilities if the triggering ability deals Ice/Lightning damage
  • ATK +50% (25 seconds) ATK +50%
  • Buff Ice 20% (15s) (15 seconds) Increases Ice damage dealt by 20%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Viera Shot Sharpshooter PHY Single enemy Physical 2.00 Ice, Lightning, NE 0.01 Four single ranged attacks (0.50 each), causes [DEF, RES and MND -70%] for 8 seconds, removes positive effects
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Awoken Ice (15 seconds) Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Viera Shot Follow-Up (15 seconds) Casts Viera Shot after using two Ice abilities
Chain of Blizzard CSB1 NAT - 2.50 Activates Ice Chain (max 99, field +20%)
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Icebolt Steelbane Support PHY Single enemy Ice, Lightning 1.65 Two single ranged attacks (1.10 each), [ATK -40%] for 15 seconds
Icebolt Runebane Support PHY Single enemy Ice, Lightning 1.65 Two single ranged attacks (1.10 each), [MAG -50%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Quick Cast 2 (2 turns) Cast speed x2.00
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Gleaming Wyrmfang Support PHY Single enemy - 1.65 Two single ranged attacks (1.20 each), [ATK -40%] for 15 seconds
  • RES -50% (15 seconds) RES -50%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Pinpoint SSB2 PHY 7.68 Lightning, NE 2.50 Eight random ranged attacks (0.96 each), causes [Imperil Lightning 20%] for 25 seconds
Mist Overload SSB1 PHY 7.91 - 3.00 Seven single ranged attacks (1.13 each), [ATK, DEF, MAG and RES -40%] for 25 seconds
Shatterheart SB2 PHY 4.02 - 3.00 Three group ranged attacks (1.34 each), [ATK and MAG -40%] for 25 seconds
Whip Kick SB1 PHY 3.80 - 3.00 One single ranged attack (3.80), [DEF and RES -50%] for 10 seconds
Feral Strike Default PHY 1.50 - 3.00 One single ranged attack (1.50)