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Fran

XII

Ability Schools

Black Magic ★★★
Celerity ★★★★★★
Machinist ★★★★★★
Sharpshooter ★★★★★★
Support ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Shatterheart (HA1) Sharpshooter PHY Ice, Lightning Four single ranged attacks (1.00 each), causes [Imperil Ice 10% (5s)] and [Imperil Lightning 10% (5s)]
Feral Mist Strike (HA2) Sharpshooter PHY Ice, Lightning Six single ranged attacks (1.10 each), cast time 3.30/2.90/2.475/2.075/1.65 scaling with [Feral Mist Strike Uses]

Soul Breaks (33)

NameTierTypeElementTimeEffects
Feral Strike Default PHY - 3.00 One single ranged attack (1.50)
Whip Kick SB PHY - 3.00 One single ranged attack (3.80), [DEF and RES -50%] for 10 seconds
Shatterheart SB PHY - 3.00 Three group ranged attacks (1.34 each), [ATK and MAG -40%] for 25 seconds
Mist Overload SSB PHY - 3.00 Seven single ranged attacks (1.13 each), [ATK, DEF, MAG and RES -40%] for 25 seconds
Pinpoint SSB PHY Lightning, NE 2.50 Eight random ranged attacks (0.96 each), causes [Imperil Lightning 20%] for 25 seconds
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Gleaming Wyrmfang Support PHY Single enemy - 1.65 Two single ranged attacks (1.20 each), [ATK -40%] for 15 seconds
  • RES -50% (15 seconds) RES -50%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Icebolt Steelbane Support PHY Single enemy Ice, Lightning 1.65 Two single ranged attacks (1.10 each), [ATK -40%] for 15 seconds
Icebolt Runebane Support PHY Single enemy Ice, Lightning 1.65 Two single ranged attacks (1.10 each), [MAG -50%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Chain of Blizzard CSB NAT 2.50 Activates Ice Chain (max 99, field +20%)
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Awoken Ice (15 seconds) Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Viera Shot Follow-Up (15 seconds) Casts Viera Shot after using two Ice abilities
  • ATK +50% (25 seconds) ATK +50%
  • Buff Ice 20% (15s) (15 seconds) Increases Ice damage dealt by 20%, cumulable
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Awoken Viera Warrior (15 seconds) Ice and Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Eruyt Feat after using Ice or Lightning abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Flowing Mist Follow-Up (15 seconds) Casts Flowing Mist (Ice/Lightning) after using three Ice or Lightning abilities if the triggering ability deals Ice/Lightning damage
  • Soul Break Gauge +500 Grants 500 SB points when set
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Blink Arrow Sharpshooter Ice, Lightning PHY Single enemy Ice, Lightning, NE 1.65 4/6/8 single ranged attacks (0.90 each) scaling with activations
  • Instant Cast 2 (2 turns) Instant cast speed
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode III (Ice, Lightning) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking] after using a Ice/Lightning ability
  • Raid Arc Follow-Up (15 seconds) Casts Raid Arc after using two Ice or Lightning abilities
Dual Mist LBO PHY Ice, Lightning 2.50 Four single ranged attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Dual Shift
TypeElementTimeEffects
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Ice Mode II (Fran) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 1 additional time, instant cast speed for Ice and Lightning abilities, casts Dual Arrow of Decline after using Ice or Lightning abilities
  • Dual Awoken Ice Mode I (Fran) (15 seconds) Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 2 additional times, casts Dual Offensive Arrow after casting two Ice or Lightning abilities
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Ice Mode I (Fran) (15 seconds) Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 2 additional times, casts Dual Offensive Arrow after casting two Ice or Lightning abilities
  • (Ice/Lightning) Resonance +5% Boost (15 seconds) Ice and Lightning abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (15s) (15 seconds) Lightning Resistance -10%, cumulable
  • Buff Ice 10% (15s) (15 seconds) Increases Ice damage dealt by 10%, cumulable
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Fran Keeps track of the number of uses of Feral Dance (0~2), removed after using Feral Dance two times
  • Feral Dance Damage Tracker Increases Feral Dance level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Fran]
  • Feral Dance Level Keeps track of Feral Dance level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Fran]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Hoarflash Bolts Sharpshooter Ice, Lightning PHY Single enemy Ice, Lightning, NE 1.65 Six single ranged attacks (0.90 each)
  • Sharpshooter +30% Boost 3 (3 turns) Sharpshooter abilities deal 30% more damage
  • 50% Critical (25s) (25 seconds) Critical chance =50%
  • Twin Element Mode III (Ice, Lightning) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking] after using a Ice/Lightning ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Viera's Vigor (15 seconds) Grants [Viera's Vigor 60% Critical (15s)]/[Viera's Vigor 80% Critical (15s)]/[Viera's Vigor 100% Critical (15s)] to all allies after using 2/4/6+2n Sharpshooter abilities
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Ice 10% (5s) (5 seconds) Ice Resistance -10%, cumulable
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
Feral Mist Strike+ Shooter PHY Single enemy Ice, Lightning 1.65 Six single ranged attacks (1.20 each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Fran Increases [Ice/Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ice or Lightning abilities trigger 1 additional time, casts Spirit Attack: Fran after using a Ice or Lightning ability (max 5), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • ATK and MAG -15%, DEF -70% (25s) (25 seconds) ATK and MAG -15%, DEF -70%
  • Physical High Quick Cast 3 (3 turns) Cast speed x3.00 for PHY attacks
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Awoken Femme Sky Pirate Mode (15 seconds) Ice and Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 1 additional time
Divine Might: Fran OZSB PHY Ice/Lightning 2.50 Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Ice or Lightning abilities equipped on allies/5+ Ice or Lightning abilities equipped on allies and 2+ allies with Attach Ice or Attach Lightning
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Fran Ice and Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Dual Awoken Femme Sky Pirate Mode II (1 turn) Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, cast speed x999999 for Ice and Lightning abilities, casts Dual Mist Flow after using Ice or Lightning ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Femme Sky Pirate Mode I (15 seconds) Ice and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Lightning abilities trigger 2 additional times, cast speed x2.00 for Ice and Lightning abilities
  • (Ice/Lightning) Resonance +5% Boost (15 seconds) Ice and Lightning abilities deal 5% more damage
  • Chain Force Mode: Fran (Ice) (15 seconds) Casts Ice Guidance: Fran after using a Ice ability, removed after triggering
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Starry Unison Mist MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Ice/NE or Lightning/NE ranged physical attacks under En-Ice or En-Lightning + minor DeProtect for 5 seconds, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Ice/Lightning/NE ranged physical attack at True Cap Break Level 1 + DeProtect 30% for 5 seconds, Instant Cast 1 to user, removes Master Mode
Roaring Icebolt Barrage ASB PHY Ice, Lightning, NE 0.01 5 single-target Ice/Lightning/NE ranged physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Ice/Lightning Ability High Boost & chases Ice/Lightning abilities with 4 single-target Ice/Lightning/NE ranged physical attacks + minor Imperil Ice/Lightning for 5 seconds
  • Twin Element Mode II (Ice, Lightning) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
War-Awoken Mist Flash TASB NAT 0.01 Tactical Awoken Mode & +500 ATK to user Tactical Awoken Mode: Ice/Lightning Ability Boost, Triplecast Ice/Lightning, Unlimited Ice/Lightning Hones, Cap Break Level 1 to Ice/Lightning Abilities, Ice/Lightning Ability Damage +30% & ATB Speed x1.1 to Ice/Lightning Abilities; Ends after using 8 Ice/Lightning abilities TP Max: AOE Ice/NE or Lightning/NE ranged physical attack at True Cap Break Level 1 under En-Ice or En-Lightning
War-Awoken Mist Flash (Weapon Skill) TASB PHY Ice, Lightning, NE 0.01 Single-target Ice/Lightning/NE piercing ranged physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Ice/Lightning Abilities, and Weapon Skill Blue/Gold if target has at least 0/40% Imperil Ice/Lightning WS Blue: Imperil Ice/Lightning 30% to all enemies WS Gold: DeProtect 20% to all enemies
Soul Drive: Fran LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode
Super Flash (Fran) LBG+ NAT 0.01 Ultra Flash & Instant ATB 1 to user, +1 LB Gauge Ultra Flash: After using an Ice/Lightning ability, grants Quick Cast 1 & Ice/Lightning Ability Damage +30% for 1 turn to party (max 1 chase)