| | Name | Tier | Type | Element | Time | Effects |
|
 |
Fires of War |
Default |
PHY |
- |
3.00 |
One group ranged attack (1.10) |
|
 |
Tides of Fate |
SB |
PHY |
Water |
3.00 |
One group ranged attack (3.10) |
| ▶ |
 |
Element of Treachery |
SB |
PHY |
- |
2.75 |
Ten random ranged attacks (0.51 each), grants [Physical Blink 2] to the user |
-
Physical Blink 2
Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
|
|
 |
Strahl Strafe |
SSB |
PHY |
Fire |
2.50 |
Six random ranged attacks (1.32 each), causes [Imperil Fire 20%] for 25 seconds |
| ▶ |
 |
Gatling Gun |
BSB |
PHY |
Fire |
2.50 |
Ten random ranged attacks (0.75 each), causes [Blind] (30%), grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
| ▶ |
 |
Mud Shot |
Machinist |
PHY |
Single enemy |
- |
1.65 |
Two single ranged attacks (1.15 each), 1.40 multiplier if the target has Blind, causes [Blind] (60%) |
-
Blind
(60 seconds)
ACC -50%, reduces hit rate by 75%, persists after battle, base duration is 30 seconds for characters
|
|
 |
Wyrmfire Shot |
Machinist |
PHY |
Single enemy |
Fire, NE |
1.65 |
Four single ranged attacks (0.61 each) |
-
Blind
(60 seconds)
ACC -50%, reduces hit rate by 75%, persists after battle, base duration is 30 seconds for characters
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
|
 |
S-85 Cyclotrone |
OSB |
PHY |
Fire, NE |
2.50 |
One single ranged attack (12.00) capped at 99999 |
| ▶ |
 |
Inferno |
SSB |
PHY |
Fire, NE |
2.50 |
Five group ranged attacks (1.00 each), grants [Attach Fire] to the user |
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
|
| ▶ |
 |
Spark of Change |
BSB |
PHY |
Fire, NE |
2.50 |
Eight random ranged attacks (0.96 each), causes [Imperil Fire 20%] for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Oil Bomb |
Machinist |
PHY |
Single enemy |
Fire, NE |
1.65 |
Two single ranged attacks (0.30 each), 25% chance to cause [Imperil Fire 10%] for 15 seconds |
| ▶ |
 |
Flame Ignition |
Machinist |
PHY |
Single enemy |
Fire, NE |
1.65 |
Four single ranged attacks (0.24/0.54/0.84/1.20 each) scaling with [Oil Bomb Uses] |
-
Oil Bomb Uses
(25 seconds)
Keeps track of the number of uses of Oil Bomb (0~3), removed if the character hasn't [Burst Mode], reset upon refreshing [Burst Mode]
|
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Makara |
USB |
PHY |
Fire, NE |
2.50 |
Ten single ranged attacks (0.71 each), grants [Attach Fire], [Quick Cast 1] and [Machinist Quick Cycle: Fire] to the user |
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Quick Cast 1
(1 turn)
Cast speed x2.00
-
Machinist Quick Cycle: Fire
(15 seconds)
Grants [Quick Cast 1] after using a Machinist ability
|
|
 |
Tales of the Past |
AOSB |
PHY |
Fire |
2.50 |
Three single ranged attacks (8.00 each) capped at 99999 |
| ▶ |
 |
Edge of Treachery |
USB |
PHY |
Fire, NE |
2.50 |
Ten single ranged attacks (0.71 each), causes [Imperil Fire 20%] for 25 seconds, grants [Oil Pellet Follow-Up] to the user |
-
Oil Pellet Follow-Up
(15 seconds)
Casts Oil Pellet after using two Machinist abilities
|
| ▶ |
 |
The Fleetfooted |
Glint |
NAT |
|
0.01 |
Grants [Attach Fire Stacking], [Attach Fire] and [High Quick Cast 2] |
-
Attach Fire Stacking
(25 seconds)
Allow to stack Attach Fire, up to Attach Fire 3
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
High Quick Cast 2
(2 turns)
Cast speed x3.00
|
| ▶ |
 |
Prodigal Son |
CSB |
NAT |
|
2.50 |
Activates XII Chain (max 150, field +50%), grants [Haste], [ATK and MAG +30%] for 25 seconds |
-
Haste
(25 seconds)
ATB speed x2.00
-
ATK and MAG +30%
(25 seconds)
ATK and MAG +30%
|
| ▶ |
 |
Untouchable Hellfire |
AASB |
PHY |
Fire, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [Attach Fire], [Awoken Fire], [Damage Cap +10000], [High Quick Cast] and [Scorching Shot Follow-Up] to the user |
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
-
Awoken Fire
(15 seconds)
Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
High Quick Cast
(15 seconds)
Cast speed x3.00
-
Scorching Shot Follow-Up
(15 seconds)
Casts Scorching Shot after using two Fire abilities
|
| ▶ |
 |
Incendiary Trap |
CSB |
NAT |
|
0.01 |
Activates Fire Chain (max 99, field +50%), grants [ATK +50%] for 25 seconds, grants [Buff Fire 20% (15s)] |
-
ATK +50%
(25 seconds)
ATK +50%
-
Buff Fire 20% (15s)
(15 seconds)
Increases Fire damage dealt by 20%, cumulable
|
| ▶ |
 |
Snatch Heart |
Glint+ |
PHY |
Fire, NE |
0.01 |
Six single ranged attacks (0.52 each), grants [Attach Fire Stacking] and [Attach Fire] to the user |
-
Attach Fire Stacking
(25 seconds)
Allow to stack Attach Fire, up to Attach Fire 3
-
Attach Fire
(25 seconds)
Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
|
| ▶ |
 |
Scarlet Sky Fluke |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Fire with Stacking] and [Soul Break Gauge +250] |
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Soul Break Gauge +250
Grants 250 SB points when set
|
| ▶ |
 |
Fierce Big Bang |
SASB |
PHY |
Fire, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [Attach Fire 3 with Stacking], [Synchro Mode], [Damage Cap +10000] and [Onslaught Chaser Follow-Up] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Saturated Fire |
Machinist |
Fire |
PHY |
Single enemy |
Fire, NE |
1.65 |
Six single ranged attacks (0.90 each), grants [Machinist +30% Boost 1] to the user |
-
Machinist +30% Boost 1
(1 turn)
Machinist abilities deal 30% more damage
|
| ▶ |
 |
Luminous Balefire |
Machinist |
Fire |
NAT |
Single enemy |
|
0.01 |
Causes [Imperil Fire 10% (5s)], grants [Quick Cast 1] to the user |
-
Imperil Fire 10% (5s)
(5 seconds)
Fire Resistance -10%, cumulable
-
Quick Cast 1
(1 turn)
Cast speed x2.00
|
-
Attach Fire 3 with Stacking
(25 seconds)
Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Onslaught Chaser Follow-Up
(15 seconds)
Casts Onslaught Chaser after using Saturated Fire or Luminous Balefire
|
| ▶ |
 |
Apex Element of Treachery |
ADSB |
NAT |
|
0.01 |
Grants [Attach Fire with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Balthier], [Apex Element of Treachery Damage Tracker] and [Apex Element of Treachery Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Fire, NE |
2.50 |
Twenty single ranged attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single ranged attack (10.00/11.00/12.00) capped at 99999 at Apex Element of Treachery level 0/1/2, removes Arcane Dyad Empowered: Balthier from the user |
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Balthier
Keeps track of the number of uses of Apex Element of Treachery (0~2), removed after using Apex Element of Treachery two times
-
Apex Element of Treachery Damage Tracker
Increases Apex Element of Treachery level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Balthier]
-
Apex Element of Treachery Level
Keeps track of Apex Element of Treachery level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Balthier]
|
| ▶ |
 |
Catastrophic Grand Cross |
AASB |
PHY |
Fire, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), grants [ATK, DEF, MAG and RES +30% (25s)] to all allies, grants [Awoken Fire] and [Damage Cap +10000] to the user, grants [Dualcast Fire 1], [Fire +30% Boost 1] and [Quick Cast 1]/[Dualcast Fire 2], [Fire +30% Boost 2] and [Quick Cast 2]/[Dualcast Fire 3], [Fire +50% Boost 3] and [Quick Cast 3] to the user if 0-1/2-3/4+ FF12 allies are alive |
-
ATK, DEF, MAG and RES +30% (25s)
(25 seconds)
ATK, DEF, MAG and RES +30%
-
Awoken Fire
(15 seconds)
Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dualcast Fire 1
(1 turn)
Fire abilities trigger 1 additional time
-
Fire +30% Boost 1
(1 turn)
Fire attacks deal 30% more damage
-
Quick Cast 1
(1 turn)
Cast speed x2.00
-
Dualcast Fire 2
(2 turns)
Fire abilities trigger 1 additional time
-
Fire +30% Boost 2
(2 turns)
Fire attacks deal 30% more damage
-
Quick Cast 2
(2 turns)
Cast speed x2.00
-
Dualcast Fire 3
(3 turns)
Fire abilities trigger 1 additional time
-
Fire +50% Boost 3
(3 turns)
Fire attacks deal 50% more damage
-
Quick Cast 3
(3 turns)
Cast speed x2.00
|
| ▶ |
 |
Rise and Fall |
Glint+ |
NAT |
|
0.01 |
Causes [Imperil Fire 20% (15s)], grants [Buff Fire 20% (15s)] to the user |
-
Imperil Fire 20% (15s)
(15 seconds)
Fire Resistance -20%, cumulable
-
Buff Fire 20% (15s)
(15 seconds)
Increases Fire damage dealt by 20%, cumulable
|
|
 |
True Fires of War |
LBO |
PHY |
Fire |
2.50 |
Five single ranged attacks (0.60 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance |
| ▶ |
 |
Awoken Element of Treachery |
DASB |
PHY |
Fire, NE |
2.50 |
Seven single ranged attacks (0.90 each) capped at 19999, grants [Attach Fire with Stacking], [Damage Cap +10000], [Dual Awoken Fire Mode I (Balthier)] and [Fire Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Fire Mode II (Balthier)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Fire Mode II (Balthier)
(1 turn)
Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, instant cast speed for Fire abilities, grants [Dualcast Fire 1], [100% Critical 1], [Critical Damage +50% 1] and [Fire Ability +30% Boost 1] to the user after using Fire abilities
|
-
Attach Fire with Stacking
(25 seconds)
Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Fire Mode I (Balthier)
(15 seconds)
Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Fire abilities after casting 1/2/3+ Fire abilities
-
Fire Resonance +5% Boost
(15 seconds)
Fire abilities deal 5% more damage
|
| ▶ |
 |
Woven Bond: Balthier (Fire) |
LBC |
PHY |
Fire, NE |
0.01 |
Ten single ranged attacks (0.80 each) capped at 19999, activates Fire Chain (max 150, field +0%) or adds 25 to the current Fire Chain maximum limit, grants [Chain Force Mode: Balthier] and [Instant ATB 1] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
| ▶ |
 |
Flames of Disaster |
SASB |
PHY |
Fire, NE |
2.50 |
Fifteen single ranged attacks (0.60 each), causes [DEF, RES and MND -70% (8s)], grants [Attach Fire 3 with Stacking], [Synchro Mode], [Damage Cap +10000] [Intrinsic Pirate Mode] and [Need for Speed Follow-Up] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Arc of Change |
Machinist |
Fire |
PHY |
Single enemy |
Fire, NE |
1.65 |
Six single ranged attacks (0.90 each) |
|
 |
Liberating Heat |
Machinist |
Fire |
NAT |
Self |
|
0.01 |
Grants Reward +1 |
-
DEF, RES and MND -70% (8s)
(8 seconds)
DEF, RES and MND -70%
-
Attach Fire 3 with Stacking
(25 seconds)
Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Intrinsic Pirate Mode
(15 seconds)
Grants [Dualcast Fire 1]/[Triplecast Fire 1]/[Quadracast Fire 1]/[Pentacast Fire 1], [Fire Ability +10% Boost 1]/[Fire Ability +15% Boost 1]/[Fire Ability +20% Boost 1]/[Fire Ability +30% Boost 1] and -/-/[100% Critical 1]/[100% Critical 1] to the character after using Liberating Heat if the character has Reward level 1/2/3/4, sets Reward level to 0 after using a Fire abilty
-
Need for Speed Follow-Up
(15 seconds)
Casts Need for Speed after using Liberating Heat
|
| ▶ |
 |
Zenith Gatling Gun |
ZSB |
PHY |
Fire, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Fire 3 with Stacking], [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: Balthier (Fire)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Fires of War+ |
Machinist |
PHY |
Single enemy |
Fire |
1.65 |
Seven single ranged attacks (0.95/1.00 each) capped at 9999/19999 after 0-2/3+ uses |
| ▶ |
 |
Makara+ |
Machinist |
PHY |
Single enemy |
Fire |
1.20 |
Five single ranged attacks (1.10 each), causes [Imperil Fire 10% (5s)] |
-
Imperil Fire 10% (5s)
(5 seconds)
Fire Resistance -10%, cumulable
|
-
Attach Fire 3 with Stacking
(25 seconds)
Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Balthier (Fire)
Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire abilities trigger 1 additional time, casts Spirit Attack: Balthier after using a Fire ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
|
 |
Divine Might: Balthier |
OZSB |
PHY |
Fire |
2.50 |
Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Fire abilities equipped on allies/5+ Fire abilities equipped on allies and 2+ allies with Attach Fire |
|
 |
Radiant Tales of the Past |
CASB |
PHY |
Fire, NE |
2.50 |
7 single-target ranged physical attacks (0.90 each) capped at 19999, En-Fire, En-Fire Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Fire Ability Boost, Dualcast Fire, Zero Hone Cost to Fire Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Fire/NE ranged physical attacks (2.00 each) capped at 19999, Instant Cast, [Instant Fire, Dualcast Fire & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
|
 |
Roaring Parting Gift |
ASB |
PHY |
Fire, NE |
0.01 |
5 single-target ranged physical attacks (0.80 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Fire Ability High Boost & chases Fire abilities with 6/10 single-target Fire/NE ranged physical attacks (0.60 each) if target has at least Imperil Fire 0/50% |
| ▶ |
 |
Continuous Flash: Balthier (Fire) |
Glint++ |
NAT |
|
0.01 |
Grants [Fire Ability Quick Cast (15s)] and [Instant ATB 1] to the user |
-
Fire Ability Quick Cast (15s)
(15 seconds)
Cast speed x2.00 for Fire abilities
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
|
|
 |
Starry S-85 Cyclotrone |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Fire/NE ranged physical attacks + minor DeProtect for 5 seconds, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Fire/NE ranged physical attack at True Cap Break Level 1 + DeProtect 30% for 5 seconds, Instant Cast 1 to user, removes Master Mode |
|
 |
Soul Drive: Balthier |
LBSD |
NAT |
|
0.01 |
Soul Drive Mode & Instant ATB 1 to user
Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode |
|
 |
Super Flash (Balthier) |
LBG+ |
NAT |
|
0.01 |
Ultra Flash & Instant ATB 1 to user, +1 LB Gauge
Ultra Flash: After using a Fire ability, grants Fire Ability Damage +30% for 3 turns to user (max 1 chase) |
| ▶ |
 |
War-Awoken Searing Prominence |
TASB |
NAT |
|
0.01 |
Grants [Tactical Awoken Mode], ATK +500 to user
Tactical Awoken Mode: Fire Ability Boost, Triplecast Fire, Unlimited Fire Hones, Cap Break Level 1 to Fire Abilities, Fire Ability Damage +30% & ATB Speed x1.1 to Fire Abilities; Ends after using 8 Fire abilities
TP Max: AOE Fire/NE ranged physical attack at True Cap Break Level 1 |
-
Tactical Awoken Mode
(25 seconds)
Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6
|
| ▶ |
 |
War-Awoken Searing Prominence (Weapon Skill) |
TASB |
PHY |
Fire, NE |
0.01 |
One single piercing ranged attack at True Cap Break Level 1, grants [Instant ATB 1], [Instant Cast 1] to user;
During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Fire Abilities to user, and Weapon Skill Blue/Gold if the user has at least Lv. 0/2 Attach Fire
WS Blue: Grants [Attach Fire 2 with Stacking] to user
WS Gold: During Tactical Awoken Mode, Fire Ability Damage +40% & Instant Fire to user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Instant Cast 1
(1 turn)
Instant cast speed
-
Attach Fire 2 with Stacking
(25 seconds)
Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
|