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Arciela

XI

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Ability Schools

Black Magic ★★★★★★
Knight ★★★★
Monk ★★★★
Spellblade ★★★★★★
Support ★★★★
White Magic ★★★★
Witch ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Harmonic Displacement (HA1) Black Magic BLK Ice, Lightning, Water, Wind 1.65 90 Five single attacks (3.50 each)
Dignified Awe (HA2) Witch BLK Ice, Lightning, Water, Wind 3.30 90 Six single attacks (3.50 each), cast time 3.30/2.92/2.55/2.17/1.65 scaling with [Dignified Awe Uses]

Legend Materia (3)

NameLensableEffect
  • Quick Cast 3 (3 turns) Cast speed x2.00
Descendent of the First King (LM2) 35% chance to dualcast Black Magic and Witch abilities
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00

Soul Breaks (17)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Instant ATB 2 (2 turns) Increase ATB charge speed by x9999999
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Arciela Ice/Lightning/Water/Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice, Lightning, Water and Wind abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Instant Cast 1 (1 turn) Instant cast speed
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Harmonic Displacement+ Black Magic BLK Single enemy Ice, Lightning, Water, Wind 1.65 Five single attacks (3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Ice/Lightning/Water/Wind Ability +10% Boost 3 (3 turns) Ice, Lightning, Water or Wind abilities deal 10% more damage
  • Prismatic Ability +30% Boost 3 (3 turns) Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark and Poison abilities deal 30% more damage
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Attach Water 2 with Stacking (25 seconds) Increase Attach Water Level by 2 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Attach Wind 2 with Stacking (25 seconds) Increase Attach Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Arciela Increases [Ice/Lightning/Wind/Water Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Ice, Lightning, Wind or Water abilities trigger 1 additional time, casts Spirit Attack: Arciela after using two Ice, Lightning, Wind or Water abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Ice/Lightning/Water/Wind Ability +30% Boost 1 (1 turn) Ice, Lightning, Water and Wind abilities deal 30% more damage
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Awoken Magic Princess (15 seconds) Ice, Lightning, Water and Wind abilities don't consume uses, Ice, Lightning, Water and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice, Lightning, Water and Wind abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quad Element Mode (Ice, Lightning, Wind, Water) (1 turn) Grants [Attach Ice]/[Attach Lightning]/[Attach Wind]/[Attach Water] after using a Ice/Lightning/Wind/Water ability
  • Forest Protector Mode (15 seconds) Casts Guiding Break after another ally casts a Ice, Lightning, Wind or Water ability, removed after triggering three times, grants [Instant Cast 2] and [Ice/Lightning/Water/Wind Ability +30% Boost 2] when removed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Harmonic Dread Black Magic Ice, Lightning, Water, Wind BLK Single enemy Ice, Lightning, Water, Wind, NE 1.65 Six single attacks (3.05 each), followed by one single attack (16.40) capped at 99999 if the user has Amity level 1, causes Amity -1 to the user
  • Ice/Lightning/Water/Wind Ability +30% Boost 3 (3 turns) Ice, Lightning, Water and Wind abilities deal 30% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Quick Cast Black Magic BLK Single enemy Magical 15.68 Ice, Lightning, Water, Wind, NE 0.01 One single attack (15.68) capped at 99999
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quad Element Mode III (Ice, Lightning, Wind, Water) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking]/[Attach Wind 2 with Stacking]/[Attach Water 2 with Stacking] after using a Ice/Lightning/Wind/Water ability
  • Sweet Tooth Mode (15 seconds) Witch abilities trigger 1 additional time, instant cast speed for Witch abilities, casts Quick Cast after using Witch abilities, removed after triggering, grants [200% ATB 1], [Instant Cast 1] and Amity +1 to the user when removed
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Arciela Keeps track of the number of uses of Naakual's Vengeance (0~2), removed after using Naakual's Vengeance two times
  • Quad Element Mode (Ice, Lightning, Wind, Water) (1 turn) Grants [Attach Ice]/[Attach Lightning]/[Attach Wind]/[Attach Water] after using a Ice/Lightning/Wind/Water ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Arciela Keeps track of the number of uses of Naakual's Vengeance (0~2), removed after using Naakual's Vengeance two times
  • Naakual's Vengeance Damage Tracker Increases Naakual's Vengeance level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Arciela]
  • Naakual's Vengeance Level Keeps track of Naakual's Vengeance level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Arciela]
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Quad Element Mode (Ice, Lightning, Wind, Water) (1 turn) Grants [Attach Ice]/[Attach Lightning]/[Attach Wind]/[Attach Water] after using a Ice/Lightning/Wind/Water ability
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Buff Ice 60% (15s) (15 seconds) Increases Ice damage dealt by 60%, cumulable
  • Buff Lightning 60% (15s) (15 seconds) Increases Lightning damage dealt by 60%, cumulable
  • Buff Water 60% (15s) (15 seconds) Increases Water damage dealt by 60%, cumulable
  • Buff Wind 60% (15s) (15 seconds) Increases Wind damage dealt by 60%, cumulable
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Magic Princess Mode II (Arciela) (1 turn) Ice, Lightning, Water and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, causes [Imperil Ice 20% (15s)], [Imperil Lightning 20% (15s)], [Imperil Water 20% (15s)] and [Imperil Wind 20% (15s)] after using Ice, Lightning, Water and Wind abilities, grants [Buff Ice 20% (15s)], [Buff Lightning 20% (15s)], [Buff Water 20% (15s)] and [Buff Wind 20% (15s)] to all allies after using Ice, Lightning, Water and Wind abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quad Element Mode II (Ice, Lightning, Wind, Water) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking]/[Attach Wind with Stacking]/[Attach Water with Stacking] after using a Ice/Lightning/Wind/Water ability
  • Dual Awoken Magic Princess Mode I (Arciela) (15 seconds) Ice, Lightning, Water and Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice, Lightning, Water and Wind abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Ice, Lightning, Water and Wind abilities after casting 1/2/3+ Ice, Lightning, Water or Wind abilities
  • Ice/Lightning/Water/Wind Resonance +5% Boost (15 seconds) Ice, Lightning, Water and Wind abilities deal 5% more damage
Ascension Thunder Default BLK 2.20 Lightning 2.50 Two single attacks (1.10 each)