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Zeid

XI

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Ability Schools

Black Magic ★★★
Combat ★★★★★★
Darkness ★★★★★★
Heavy ★★★★★★
Spellblade ★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Abyssal Strike (HA1) Darkness PHY Dark 1.65 90 Six single attacks (1.10 each)

Legend Materia (5)

NameLensableEffect
Kindred Hunter (LM1) Increases Dark damage dealt by 10%
Galkan Secrets (LM2) 40% chance of restoring HP to the user for 40% of the damage dealt with single-target Dark attacks
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Wandering Dark Knight (LMR2) 25% chance to dualcast Dark abilities
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast (15 seconds) Cast speed x2.00

Soul Breaks (22)

NameTierTypeMultiplierElementTimeEffects
Continuous Flash: Zeid (Dark) Glint++2 NAT - 0.01 En-Dark, En-Dark Stack, 250 SB Points & Quick ATB 1 to user
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Zeid (Dark) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • 100% Critical 3 (v2) (3 turns) Critical chance =100%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Abyssal Strike+ Darkness PHY Single enemy Dark 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Damage Cap +10000 2 (2 turns) Increases the damage/healing cap by 10000
  • Dark Ability +30% Boost 2 (2 turns) Dark abilities deal 30% more damage
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Zeid (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Dark abilities trigger 1 additional time, casts Spirit Attack: Zeid after using three Dark abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Dark Mode II (Zeid) (1 turn) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Dark abilities, grants [Deadly Strikes +20% 1] and [Quick Cast 1] to the user if the user has less than 750 SB points, grants [Buff Dark 30% (5s)] and [Deadly Strikes +20% 3] to the user if the user has 750+ SB points, causes [Soul Break Gauge -250] to the user if the user has 750+ SB points
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Dark Mode I (Zeid) (15 seconds) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 2 additional times, critical chance =50%/100% after casting 1/2+ Dark abilities
  • Dark Resonance +5% Boost (15 seconds) Dark abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Zeid Keeps track of the number of uses of Torcleaver (0~2), removed after using Torcleaver two times
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Zeid Keeps track of the number of uses of Torcleaver (0~2), removed after using Torcleaver two times
  • Torcleaver Damage Tracker Increases Torcleaver level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Zeid]
  • Torcleaver Level Keeps track of Torcleaver level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Zeid]
Ground Strike LBO1 PHY 40.00 Dark 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Dark Ability +30% Boost 1 (1 turn) Dark abilities deal 30% more damage
Dark Blood Darkness Dark PHY Single enemy Dark, NE 1.65 One single attack (6.00) capped at 99999, heals the user for 20% of the damage dealt if the user has Blood Weapon level 1, causes Blood Weapon -1 to the user
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Last Resort Mode (15 seconds) ATK +25%, DEF -25%, grants [125% ATB (Synchro)]/[200% ATB (Synchro)] and [Quick Cast (Synchro)]/[High Quick Cast (Synchro)] after using 1/2+ Dark abilities
  • Attach Dark Stacking (25 seconds) Allow to stack Attach Dark, up to Attach Dark 3
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Heartless Angel (25 seconds) ATK +50%, DEF and RES -15%
Shockwave (XI) AOSB1 PHY 24.00 Dark 2.50 Three single attack (8.00 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Abyssal Sword Darkness PHY Single enemy Physical 4.60 Dark, NE 0.01 One single attack (4.60) capped at 99999, multiplier increased by 0.0016 for every SB point, 100% hit rate
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dark +30% Boost (15s) (15 seconds) Dark abilities deal 30% more damage
  • Absorb Mode (15 seconds) Grants 250 SB points after using three Dark attacks, casts Abyssal Sword when removed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Abyssal Bite Darkness PHY Single enemy Physical 2.24 Dark, NE 0.01 Seven single attacks (0.32 each), damages the user for 15% max HP
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Abyssal Bite Follow-Up (15 seconds) Casts Abyssal Bite after using a Darkness ability
Souleater Default PHY 1.70 Dark 2.50 Two single attacks (0.85 each), damages the user for 10% max HP
Freezebite SSB1 PHY 6.64 Dark, Ice 2.50 Eight single attacks (0.83~1.34 each scaling with HP%), restores HP to the user for 40% of their maximum HP
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Nether Void Darkness PHY Single enemy Dark, NE 1.65 Four single attacks (0.49 each), five attacks if exploiting elemental weakness
  • Dark Bargain (20 seconds) ATK +30%, DEF -30%
  • Stun (1 second) Resets ATB when set
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%