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Prishe

XI

Ability Schools

Celerity ★★★★★★
Combat ★★★★★★
Monk ★★★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementEffects
Nullifying Dropkick (HA1) Monk PHY Lightning, Ice, NE Five single attacks (1.10 each)

Soul Breaks (19)

NameTierTypeElementTimeEffects
  • Stun (1 second) Resets ATB when set
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Spin Combo Monk PHY Single enemy - 1.65 3/4/5/6 single attacks (0.80 each) at 1/2/3 different Monk abilities used, reset
  • Dark Bargain ATK +30%, DEF -30%
  • Haste ATB speed x2.00
  • Monk Quick Cast 5 (5 turns) Cast speed x2.00 for Monk abilities
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • Monk Rank Boost (15 seconds) Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Monk Quick Cycle: Non-Elemental (15 seconds) Grants [Quick Cast 1] after using a Monk ability
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Monk Double (15 seconds) Monk abilities trigger 1 additional time consuming an extra ability use if able
  • Haste (25 seconds) ATB speed x2.00
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Weakness +15% Boost (15s) (15 seconds) Increases damage dealt by 15% when exploiting elemental weaknesses
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Awoken Talent (15 seconds) Lightning and Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning and Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Raging Flurry (15 seconds) Grants [Attach Ice]/[Attach Lightning] after using three Ice or Lightning abilities if the triggering ability deals Ice/Lightning damage
One Inch Punch AOSB PHY Lightning, Ice 2.50 Three single attacks (8.00 each) capped at 99999
  • Twin Element Mode II (Ice, Lightning) v2 (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Lightning, Ice, NE 2.50 Twenty single attacks (1.00/1.10 each) capped at 9999/19999, followed by one single attack (10.00/11.00) capped at 99999 at Knuckle Sandwich level 0/1, removes Arcane Dyad Empowered: Prishe from the user
  • Twin Element Mode (Ice, Lightning) v2 (1 turn) Grants [Attach Ice]/[Attach Lightning] after using a Ice/Lightning ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Prishe Keeps track of the number of uses of Knuckle Sandwich (0~2), removed after using Knuckle Sandwich two times
  • Knuckle Sandwich Damage Tracker Increases Knuckle Sandwich level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Prishe]
  • Knuckle Sandwich Level Keeps track of Knuckle Sandwich level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Prishe]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Martial Arts Monk Monk PHY Single enemy Lightning, Ice, NE 1.65 Six single attacks (0.90 each)
  • 100% Critical 2 (2 turns) Critical chance =100%
  • Twin Element Mode III (Ice, Lightning) v2 (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking] after using a Ice/Lightning ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Unexpected Assault Mode (15 seconds) Casts Mantra after another XI ally uses an ability, removed after triggering six times
  • Instant Cast 1 (1 turn) Instant cast speed
  • 100% Critical 3 (3 turns) Critical chance =100%
  • Critical Damage +50% 3 (3 turns) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Instant Cast 1 (1 turn) Instant cast speed
Chi Blast LBO PHY Lightning, Ice 2.50 Four single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Talent Mode II (Prishe) (1 turn) Lightning and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Lightning and Ice abilities, grants [Critical Damage +50% 3] to the user after using Lightning or Ice abilities if 0-3 FF11 allies are alive, grants [Critical Damage +50% (15s)] to all allies after using Lightning or Ice abilities if 4+ FF11 allies are alive, grants [Quick Cast 3] to the user after using Lightning or Ice abilities if 4+ FF11 allies are alive
  • Twin Element Mode II (Ice, Lightning) v2 (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Talent Mode I (Prishe) (15 seconds) Lightning and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning and Ice abilities trigger 2 additional times, critical chance =50%/75%/100% for equipped Lightning and Ice abilities after using 1/2/3+ Lightning or Ice abilities
  • (Ice/Lightning) Resonance +5% Boost (15 seconds) Ice and Lightning abilities deal 5% more damage
  • Chain Force Mode: Prishe (15 seconds) Casts Kindred Guidance: Prishe after a XI Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Starry One Inch Punch MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Lightning/NE or Ice/NE physical attacks under En-Lightning or En-Ice, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Lightning/Ice/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Radiant Raging Flurry CASB PHY Lightning, Ice, NE 2.50 7 single-target Lightning/Ice/NE physical attacks at Cap Break Level 1, En-Lightning Stack or En-Ice Stack, Cap Break Level 1, Radiant Raging Flurry & Crystal Mode to user Crystal Mode: Lightning/Ice Ability Boost, Dualcast Lightning/Ice, Zero Hone Cost to Lightning/Ice Abilities & 25% DEF/RES Pierce Crystal Force I/II: Single-target Lightning/Ice/NE physical attack at True Cap Break Level 1, Instant Cast, [Cap Break Level 1, Lightning/Ice Ability Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user Radiant Raging Flurry: Critical Damage +50% for 3 turns/15 seconds to user/party with at least 0/4 XI members
Zenith Asuran Fists ZSB PHY Lightning, Ice, NE 2.50 7 single-target Lightning/Ice/NE physical attacks at Cap Break Level 1, Lv.3 En-Lightning Stack or Lv.3 En-Ice Stack, Cap Break Level 1 & Ultimate Mode to user Ultimate Spirit Mode: En-Lightning/Ice Damage +20%, Physical Casting Speed x1.1 & chases 2 Lightning/Ice abilities with single-target Lightning/Ice/NE Overflow physical attack, [Quick Cast 3 to user] or [Weakness Damage +30% for 3 turns to party] with at least 0/4 XI members (max 1 chase) Ultimate Dexterity Mode: Dualcast Lightning/Ice, Higher Multiplier & Zero Hone Cost to Hero Ability; Nullifying Dropkick+: Higher multiplier & Cap Break Level 1 after 3 uses Ultimate Vitality Mode: +1500 max HP & Astra to user
Roaring Martial Arts (XI) ASB PHY Lightning, Ice, NE 0.01 5 single-target Lightning/Ice/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Lightning/Ice Ability High Boost & chases Lightning/Ice abilities with 4 single-target Lightning/Ice/NE physical attacks, Lightning/Ice Damage +10% for 5 seconds to party
  • Twin Element Mode II (Ice, Lightning) v2 (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking] after using a Ice/Lightning ability
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00