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Curilla

XI

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Ability Schools

Combat ★★★★
Knight ★★★★★★
Support ★★★★
White Magic ★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Swift Blade (HA1) Knight PHY Holy 1.65 90 Four single attacks (1.00 each), grants [10% Damage Reduction Barrier 1] to all allies
Circle Blade (HA2) Knight PHY Holy 1.65 90 Six single attacks (1.10 each)

Legend Materia (5)

NameLensableEffect
Tempered Steel (LM1) PHY attacks deal 10% more damage
  • Magical Blink 1 Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
Templar's Charge (LMR1) 30% chance to cover PHY attacks that target allies, reducing damage taken by 20%
  • Quick Cast 3 (3 turns) Cast speed x2.00
Re-action (Curilla) (LMR+1) 100% chance to dualcast every third Knight ability

Soul Breaks (21)

NameTierTypeMultiplierElementTimeEffects
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Imperil Prismatic (5 seconds) Lowers Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, and Poison resistance.
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • 10% Damage Reduction Barrier 1 Reduces damage taken by 10% for the next attack
Circle Blade+ Knight PHY Single enemy Holy 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Damage Cap +10000 2 (2 turns) Increases the damage/healing cap by 10000
  • Prismatic +30% Boost 2 (2 turns) Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark or Poison attacks deal 30% more damage
  • Instant Cast 1 (1 turn) Instant cast speed
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Curilla Increases [Holy Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Holy abilities trigger 1 additional time, casts Spirit Attack: Curilla after using a Knight ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Curilla Knight abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Weakness +9% Boost (15s) (15 seconds) Increases damage dealt by 9% when exploiting elemental weaknesses
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Quick Cast (15 seconds) Cast speed x2.00
  • Awoken Knight (15 seconds) Knight abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Atonement LBO1 PHY 40.00 Holy 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Curilla Keeps track of the number of uses of Apex Seraph Blade (0~2), removed after using Apex Seraph Blade two times
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Curilla Keeps track of the number of uses of Apex Seraph Blade (0~2), removed after using Apex Seraph Blade two times
  • Apex Seraph Blade Damage Tracker Increases Apex Seraph Blade level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Curilla]
  • Apex Seraph Blade Level Keeps track of Apex Seraph Blade level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Curilla]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Knight Mode II (Curilla) (1 turn) Knight abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Knight abilities, grants [Buff Holy 30% (15s)]/[ATK, DEF, MAG and RES +15% (8s)] to all allies if 0-3/4+ FF11 allies are alive, causes [Imperil Prismatic 20% (15s)] if 4+ FF11 allies are alive
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Knight Mode I (Curilla) (15 seconds) Knight abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight abilities trigger 2 additional times, grants [Quick Cast 1] to all allies in the character's row after using Knight abilities
  • XI Resonance +3% Boost (15 seconds) Increases damage dealt by 3% if the character's Realm is XI
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Holy Ability +30% Boost 1 (1 turn) Holy abilities deal 30% more damage
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • ATK, DEF and RES +50% (8s) (8 seconds) ATK, DEF and RES +50%
  • Imperil Prismatic 10% (15s) Causes [Imperil Fire 10% (15s)], [Imperil Ice 10% (15s)], [Imperil Lightning 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Water 10% (15s)], [Imperil Holy 10% (15s)], [Imperil Dark 10% (15s)] and [Imperil Poison 10% (15s)]
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • One-Eyed Swordmaster Mode Increases Temple Knight level by 1 (max 2) after using Savage Blade or Angel's Wings three times, removed after triggering, removed if the character hasn't [Synchro Mode]
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Holy Stacking (25 seconds) Allow to stack Attach Holy, up to Attach Holy 3
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Stoneskin: 100% Reduces damage taken to 0, up to an amount equal to 100% of the character's maximum HP, removed when that amount is reached
  • Attach Holy Stacking (25 seconds) Allow to stack Attach Holy, up to Attach Holy 3
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Knight Quick Cast (15 seconds) Cast speed x2.00 for Knight abilities
Circle Blade AOSB1 PHY 24.00 Holy 2.50 Three single attacks (8.00 each) capped at 99999
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Awoken Knight (15 seconds) Knight abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Knight abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Vorpal Blade (15 seconds) Grants [40% Damage Reduction Barrier 1] to all allies after using a Knight ability
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Extreme Guard (15 seconds) Restores 1500 HP to all allies in the front row after using a Knight ability
  • ATK, DEF and MAG +30% (25 seconds) ATK, DEF and MAG +30%
  • Radiant Shield: 100% (30 seconds) Returns 100% of the damage taken to the attacker
Seraph Blade Default PHY 1.40 Holy 2.50 Two single attacks (0.70 each)
Swift Blade SSB1 PHY 7.50 Holy, NE 2.50 Six single attacks (1.25 each), restores HP to all allies for 40% of their maximum HP, removes negative effects to all allies
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
  • Intervention (25 seconds) ATK +30%, DEF +50%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%