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Ayame

XI

Ability Schools

Combat ★★★★★★
Samurai ★★★★★★
Spellblade ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Tachi: Gekko (HA1) Samurai PHY Ice, Water Six single attacks (0.95 each), 100% additional critical chance if user has [Retaliate] or [High Retaliate], removes [Retaliate] and [High Retaliate] from the user
Hagakure Kaiden: Yukikaze (HA2) Samurai PHY Ice One single attack (7.10) capped at 99999, grants [Retaliate] to the user

Soul Breaks (24)

NameTierTypeElementTimeEffects
Tachi Enpi Default PHY - 2.50 Two single attacks (0.75 each)
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Chillfang Blade Samurai PHY Single enemy Ice, NE 0.83 Four single attacks (0.47 each)
  • Dark Bargain (20 seconds) ATK +30%, DEF -30%
  • Haste ATB speed x2.00
  • Meikyo Shisui (25 seconds) ATK and RES +30%
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Haste (25 seconds) ATB speed x2.00
  • ATK +50% (25 seconds) ATK +50%
Ancestral Blade OSB PHY Ice, NE 2.50 One single attack (11.25) capped at 99999, 12.75 multiplier if exploiting elemental weakness
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
Tachi: Ageha Cho AOSB PHY Ice 2.50 Three single attacks (8.00 each) capped at 99999
  • Attach Ice Stacking (25 seconds) Allow to stack Attach Ice, up to Attach Ice 3
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Awoken Samurai (15 seconds) Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Samurai High Quick Cast (15 seconds) Cast speed x3.00 for Samurai abilities
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Attach Ice Stacking (25 seconds) Allow to stack Attach Ice, up to Attach Ice 3
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Blade Drawn Casts Tachi: Kasha after using Tachi: Yukikaze, removed if user hasn't [Synchro Mode]
  • Critical Damage +50% 1 (1 turn) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Samurai +30% Boost 1 (1 turn) Samurai abilities deal 30% more damage
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Blade Drawn Casts Tachi: Kasha after using Tachi: Yukikaze, removed if user hasn't [Synchro Mode]
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Ice, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Skillchain level 0/1/2, removes Arcane Dyad Empowered: Ayame from the user
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Ayame Keeps track of the number of uses of Apex Skillchain (0~2), removed after using Apex Skillchain two times
  • Apex Skillchain Damage Tracker Increases Apex Skillchain level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Ayame]
  • Apex Skillchain Level Keeps track of Apex Skillchain level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Ayame]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Samurai Mode II (Ayame) (1 turn) Samurai abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Samurai abilities, grants [100% Critical (15s)] to all allies after using Samurai abilities
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Samurai Mode I (Ayame) (15 seconds) Samurai abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 2 additional times, cast speed x1.50/x2.00/x2.50/x3.00 and 5%/10%/15%/20% additional critical damage for equipped Samurai abilities after casting 1/2/3/4+ Samurai abilities
  • Samurai Resonance +5% Boost (15 seconds) Samurai abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • 100% Critical 1 (1 turn) Critical chance =100%
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • Samurai Quick Cast 1 (1 turn) Cast speed x2.00 for Samurai abilities
  • Critical Damage +50% 3 (3 turns) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Ayame (Ice) Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Ayame (Ice) Increases [Ice Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Samurai abilities trigger 1 additional time, casts Spirit Attack: Ayame (Ice) after using three Samurai abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Ayame OZSB PHY Ice 2.50 Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Ice abilities on allies/5+ Ice abilities on allies and 2+ allies with Attach Ice
Starry Ancestral Blade MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Ice/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Ice/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Tachi: Yukikaze ASB PHY Ice, NE 0.01 5 single-target Ice/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Ice Ability High Boost & chases Ice abilities with 6 single-target Ice/NE physical attacks, Ice Damage +10% for 5 seconds to user
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
War-Awoken Hagakure Pure Heart TASB NAT 0.01 Tactical Awoken Mode & +500 ATK to user Tactical Awoken Mode: Ice Ability Boost, Triplecast Ice, Unlimited Ice Hones, Cap Break Level 1 to Ice Abilities, Ice Ability Damage +30% & ATB Speed x1.1 to Ice Abilities; Ends after using 8 Ice abilities TP Max: AOE Ice/NE physical attack at True Cap Break Level 1
War-Awoken Hagakure Pure Heart (Weapon Skill) TASB PHY Ice, NE 0.01 Single-target Ice/NE piercing physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & ATB Speed x1.2 to Ice Abilities, and Weapon Skill Blue/Gold with at least 0/4 Samurai/XI members WS Blue: During Tactical Awoken Mode, Deadly Strikes +30% to user WS Gold: Deadly Strikes +20% to all allies
Soul Drive: Ayame LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode
Super Flash (Ayame) LBG+ NAT 0.01 Ultra Flash & Instant ATB 1 to user, +1 LB Gauge Ultra Flash: After using an Ice ability, grants Ice Ability Damage +30% for 3 turns to user (max 1 chase)