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Ayame

XI

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Ability Schools

Combat ★★★★★★
Samurai ★★★★★★
Spellblade ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Tachi: Gekko (HA1) Samurai PHY Ice, Water 1.65 90 Six single attacks (0.95 each), 100% additional critical chance if user has [Retaliate] or [High Retaliate], removes [Retaliate] and [High Retaliate] from the user
Hagakure Kaiden: Yukikaze (HA2) Samurai PHY Ice 1.65 90 One single attack (7.10) capped at 99999, grants [Retaliate] to the user

Legend Materia (6)

NameLensableEffect
Cool Hands (LM1) Increases Ice damage dealt by 10%
Master of the Path (LM2) 35% chance to dualcast Samurai abilities
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
Onslaught (Ayame) (LMR+1) 50% chance to cast Zanshin (XI) after dealing damage with a Samurai ability
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Brave Crystal's Might (Ayame) (15 seconds) ATK and DEF +30%, casts Power of Bravery (Ayame) after using a Samurai ability

Soul Breaks (24)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Deadly Strikes +20% 1 (1 turn) Critical hits deal 20% more damage (additive with the base critical coefficient and other Critical Damage statuses)
  • Damage Cap +10000 1 (1 turn) Increases the damage/healing cap by 10000
  • Samurai +50% Boost 1 (1 turn) Samurai abilities deal 50% more damage
  • Samurai Ability Instant Cast 1 (1 turn) Cast speed x999999 for Samurai abilities
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Ayame (Ice) Increases [Ice Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Samurai abilities trigger 1 additional time, casts Spirit Attack: Ayame (Ice) after using three Samurai abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Ayame (Ice) Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • 100% Critical 1 (1 turn) Critical chance =100%
  • Imperil Ice 10% (15s) (15 seconds) Ice Resistance -10%, cumulable
  • Samurai Quick Cast 1 (1 turn) Cast speed x2.00 for Samurai abilities
  • Critical Damage +50% 3 (3 turns) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Samurai Mode II (Ayame) (1 turn) Samurai abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Samurai abilities, grants [100% Critical (15s)] to all allies after using Samurai abilities
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Samurai Mode I (Ayame) (15 seconds) Samurai abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 2 additional times, cast speed x1.50/x2.00/x2.50/x3.00 and 5%/10%/15%/20% additional critical damage for equipped Samurai abilities after casting 1/2/3/4+ Samurai abilities
  • Samurai Resonance +5% Boost (15 seconds) Samurai abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Ayame Keeps track of the number of uses of Apex Skillchain (0~2), removed after using Apex Skillchain two times
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Ayame Keeps track of the number of uses of Apex Skillchain (0~2), removed after using Apex Skillchain two times
  • Apex Skillchain Damage Tracker Increases Apex Skillchain level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Ayame]
  • Apex Skillchain Level Keeps track of Apex Skillchain level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Ayame]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • Blade Drawn Casts Tachi: Kasha after using Tachi: Yukikaze, removed if user hasn't [Synchro Mode]
  • Critical Damage +50% 1 (1 turn) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Samurai +30% Boost 1 (1 turn) Samurai abilities deal 30% more damage
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Blade Drawn Casts Tachi: Kasha after using Tachi: Yukikaze, removed if user hasn't [Synchro Mode]
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Ice Stacking (25 seconds) Allow to stack Attach Ice, up to Attach Ice 3
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Attack Combat PHY Single Physical 1.20 - 1.50 One single attack (1.20)
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Awoken Samurai (15 seconds) Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Samurai High Quick Cast (15 seconds) Cast speed x3.00 for Samurai abilities
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Attach Ice Stacking (25 seconds) Allow to stack Attach Ice, up to Attach Ice 3
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Tachi: Ageha Cho AOSB1 PHY 24.00 Ice 2.50 Three single attacks (8.00 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Attack Combat PHY Single Physical 1.20 - 1.50 One single attack (1.20)
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • High Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with an ability (PHY: single, 1.20 physical)
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
Ancestral Blade OSB1 PHY 11.25 Ice, NE 2.50 One single attack (11.25) capped at 99999, 12.75 multiplier if exploiting elemental weakness
Tachi Enpi Default PHY 1.50 - 2.50 Two single attacks (0.75 each)
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Chillfang Blade Samurai PHY Single enemy Ice, NE 0.83 Four single attacks (0.47 each)
  • Dark Bargain (20 seconds) ATK +30%, DEF -30%
  • Haste ATB speed x2.00
  • Meikyo Shisui (25 seconds) ATK and RES +30%
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Haste (25 seconds) ATB speed x2.00
  • ATK +50% (25 seconds) ATK +50%