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Seymour

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Ability Schools

Black Magic ★★★★★★
Darkness ★★★★★★
Summoning ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Anima's Pain (HA1) Summoning SUM Dark 1.80 90 Five group attacks (4.95 each), minimum damage 2000
Cursed Requiem (HA2) Black Magic BLK Dark 1.65 90 Five single attacks (3.50 each), grants [Buff Dark 10% (5s)] to all allies every second activation

Legend Materia (6)

NameLensableEffect
Treacherous Ambition (LM1) Increases Dark damage dealt by 10%
Stealer of Light (LM2) 40% chance of restoring HP to the user for 40% of the damage dealt with single-target Dark attacks
Apocalyptic Savior (LMR1) 25% chance to dualcast abilities that deal Dark damage
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Quick Cast 3 (3 turns) Cast speed x2.00
Bravery: Seymour (LMR++1) Dark Damage +25% with Rod equipped; Quick ATB 1 at the start of battle

Soul Breaks (31)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Instant Cast 1 (1 turn) Instant cast speed
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Imperil Prismatic (5 seconds) Lowers Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, and Poison resistance.
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Dualcast Dark 1 (1 turn) Dark abilities trigger 1 additional time
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Imperil Dark 30% (15s) (15 seconds) Dark Resistance -30%, cumulable
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
  • Chain Force Mode: Seymour (Dark) (15 seconds) Casts Dark Guidance: Seymour after another ally uses a Dark ability, removed after triggering two times
Divine Might: Seymour OZSB1 SUM - Dark 2.50 Seven single attacks (?/?/?/? each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (? each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Dark abilities equipped on allies/5+ Dark abilities equipped on allies and 2+ allies with Attack Dark
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Anima's Pain+ Summoning SUM All enemies Dark 1.80 Five group attacks (? each) capped at 9999/19999 after 0-2/3+ uses, minimum damage 2000
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Dark 30% (5s) (5 seconds) Dark Resistance -30%, cumulable
  • Dualcast Dark 1 (1 turn) Dark abilities trigger 1 additional time
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Seymour Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Dark abilities trigger 1 additional time, casts Spirit Attack: Seymour after using three Dark abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Imperil Dark 20% (15s) (15 seconds) Dark Resistance -20%, cumulable
  • Buff Dark 20% (15s) (15 seconds) Increases Dark damage dealt by 20%, cumulable
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Seymour Keeps track of the number of uses of Dark Deliverance (0~2), removed after using Dark Deliverance two times
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Seymour Keeps track of the number of uses of Dark Deliverance (0~2), removed after using Dark Deliverance two times
  • Dark Deliverance Damage Tracker Increases Dark Deliverance level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Seymour]
  • Dark Deliverance Level Keeps track of Dark Deliverance level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Seymour]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Dark Mode II (Seymour) (1 turn) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Dark abilities, causes [DEF, RES and MND -70% (8s)] and [Imperil Dark 20% (15s)] after using Dark abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Dual Evil Spear Summoning SUM Single enemy Magical 11.28 Dark, NE 0.01 One single attack (11.28) capped at 39999/99999 if the target's Dark resistance has been lowered by 0-10%/20%+
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Dark Mode I (Seymour) (15 seconds) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 2 additional times, casts Dual Evil Spear after using Dark abilities (max 3)
  • Dark Resonance +5% Boost (15 seconds) Dark abilities deal 5% more damage
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Imperil Dark 20% (25s) (25 seconds) Dark Resistance -20%, cumulable
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant Cast 3 (3 turns) Instant cast speed
  • Dualcast Dark 3 (3 turns) Dark abilities trigger 1 additional time
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Dark Ability +30% Boost 1 (1 turn) Dark abilities deal 30% more damage
Twisted Prayer Summoning Dark SUM Single enemy Dark, NE 1.65 One single attack (16.40) capped at 99999, smart ether 1 to the user
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • HP Stock (1500) Automatically restores HP, up to 1500 HP, removed when that amount is reached
  • 20% Damage Reduction Barrier 1 Reduces damage taken by 20% for the next attack
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Maester Mode (15 seconds) Casts Dangerous Thoughts when any Damage Reduction Barrier is removed, removed after triggering six times, removed if the character hasn't [Synchro Mode]
  • 20% Damage Reduction Barrier 1 Reduces damage taken by 20% for the next attack
  • Attach Dark Stacking (25 seconds) Allow to stack Attach Dark, up to Attach Dark 3
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 50% Damage Reduction Barrier 4 Reduces damage taken by 50% for the next 4 attacks
  • Forbidden Incantation Follow-Up (15 seconds) Casts Forbidden Incantation after using three Dark abilities
Lance of Atrophy AOSB1 BLK 79.50 Dark 2.50 Three single attacks (26.50 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Savage Follow-Up Black Magic BLK Single enemy Magical 8.52 Dark, NE 0.01 2/3/4/5/6 single attacks (1.42 each) at rank 1/2/3/4/5 of the triggering ability
  • MAG and RES +30% (25 seconds) MAG and RES +30%
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Savage Follow-Up (15 seconds) Casts Savage Follow-Up after using a Dark ability
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Thirst for Destruction Black Magic BLK Single enemy Dark, NE 1.65 Six single attacks (2.20 each), damages the user for 35% max HP
  • Phantom Regen (15 seconds) Heals for 15% maximum HP every 3.50 seconds
  • Magic Bargain (20 seconds) MAG +30%, DEF -30%
  • Haste ATB speed x2.00
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Sleep (30 seconds) Arrests ATB charge rate, prevents from acting, removed upon taking damage by PHY attacks
  • Petrify Arrests ATB charge rate, prevents from acting, resets ATB when set, counts towards Game Over, persists after battle
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Instant KO Causes [KO] when set
  • Slow (20 seconds) ATB speed x0.50
  • Instant KO Causes [KO] when set
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%