| | Name | Tier | Type | Element | Time | Effects |
| ▶ |
 |
Hurt |
Default |
PHY |
- |
2.50 |
Two single attacks (0.90 each), causes [Confuse] (20%) |
-
Confuse
(30 seconds)
Forces default action (Attack for characters), affects targeting (single: 50% random enemy, 50% random ally; group: 50% all enemies, 50% all allies), resets ATB when set or removed, removed upon taking damage by PHY attacks
|
| ▶ |
 |
Sword Dance |
SSB |
PHY |
Earth, Wind |
2.50 |
Seven random attacks (1.10 each), grants [Haste] to all allies |
|
|
| ▶ |
 |
Liquid Steel |
SSB |
PHY |
Water |
2.50 |
Six single attacks (1.29 each), grants [Attach Water] to the user |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
|
| ▶ |
 |
Grand Storm |
BSB |
PHY |
Water, Earth, Wind |
2.50 |
Six group attacks (0.90~1.10 each scaling with Spellblade abilities used), removes positive effects, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Aqua Storm |
Spellblade |
PHY |
Single enemy |
Water, Wind |
1.65 |
Four single attacks (0.63 each) |
|
 |
Aqua Terra |
Spellblade |
PHY |
Single enemy |
Water, Earth |
1.65 |
Four single attacks (0.63 each) |
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Rushing Steel |
USB |
PHY |
Water, NE |
2.50 |
Ten single attacks (0.71 each), [ATK and DEF +30%] to the user for 25 seconds, grants [Attach Water] and [Spellblade Quick Cast v2] to the user |
-
ATK and DEF +30%
(25 seconds)
ATK and DEF +30%
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Spellblade Quick Cast v2
(15 seconds)
Cast speed x2.00 for Spellblade abilities
|
| ▶ |
 |
Whelmen |
BSB |
PHY |
Water, NE |
2.50 |
Eight single attacks (0.83 each), grants [Haste], [Attach Water] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Aqua Slash |
Spellblade |
PHY |
Single enemy |
Water, NE |
1.65 |
Four single attacks (0.54 each) |
| ▶ |
 |
Aqua Drive |
Spellblade |
PHY |
Single enemy |
Water, NE |
1.65 |
Three single attacks (0.56 each), grants [Spellblade +15% Boost 3] to the user |
-
Spellblade +15% Boost 3
(3 turns)
Spellblade abilities deal 15% more damage
|
-
Haste
ATB speed x2.00
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Throttle Alluvion |
USB |
PHY |
Water |
2.50 |
Ten single attacks (0.72 each), grants [Attach Water], [Spellblade High Quick Cast 2] and [Brave Mode] to the user |
Brave Command: Flowing Feint
Condition: Spellblade | School: Spellblade
| | Level | Type | Target | Element | Time | Effects |
|
|
0 |
PHY |
Single enemy |
Water |
0.83 |
One single attack (1.62) |
|
|
1 |
PHY |
Single enemy |
Water |
0.83 |
One single attack (2.73) capped at 99999 |
|
|
2 |
PHY |
Single enemy |
Water |
0.83 |
One single attack (5.46) capped at 99999 |
|
|
3 |
PHY |
Single enemy |
Water |
0.83 |
One single attack (8.53) capped at 99999 |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Spellblade High Quick Cast 2
(2 turns)
Cast speed x3.00 for Spellblade abilities
-
Brave Mode
(15 seconds)
Replaces the Attack command
|
| ▶ |
 |
YRP Combo! |
AASB |
PHY |
Water, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Water], [Awoken Water], [Damage Cap +10000], [Respect Point Mode] and [Respect Point Critical] to the user |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Awoken Water
(15 seconds)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Respect Point Mode
(15 seconds)
Cast speed x2.00
-
Respect Point Critical
Critical chance =25/50/75/100% after using 1/2/3/4+ Water attacks, removed if the character hasn't [Respect Point Mode]
|
|
 |
Strike and Strip |
AOSB |
PHY |
Water |
2.50 |
Three single attacks (8.00 each) capped at 99999 |
| ▶ |
 |
Cool Holiday |
CSB |
NAT |
|
2.50 |
Activates Water Chain (max 150, field +50%), [ATK +50%] for 25 seconds |
-
ATK +50%
(25 seconds)
ATK +50%
|
| ▶ |
 |
Gullwinged Perfection |
USB |
PHY |
Water, NE |
2.50 |
Ten single attacks (0.71 each), grants [Attach Water], [Gullwinged Perfection] and [Surfeit] to the user |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Gullwinged Perfection
(15 seconds)
Grants [Physical High Quick Cast 1] to all allies in the front row after using a Water ability
-
Surfeit
(15 seconds)
Grants [Buff Water 10% (15s)] to all allies after using three Water abilities
|
| ▶ |
 |
Bring the Pain! |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Water Stacking], [Attach Water] and [Instant Cast 1] |
-
Attach Water Stacking
(25 seconds)
Allow to stack Attach Water, up to Attach Water 3
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Instant Cast 1
(1 turn)
Instant cast speed
|
| ▶ |
 |
Liquid Steel Throttle |
SASB |
PHY |
Water, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Water 3 with Stacking], [Synchro Mode] and [Damage Cap +10000] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Hydrosaber |
Spellblade |
Water |
PHY |
Single enemy |
Water, NE |
1.65 |
Six single attacks (0.90 each), grants [Damage Cap +10000 1] to the user |
-
Damage Cap +10000 1
(1 turn)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Rising Sword |
Spellblade |
Spellblade |
NAT |
Self |
|
0.01 |
Grants [Quick Cast 2] and [Spellblade +50% Boost 2] |
-
Quick Cast 2
(2 turns)
Cast speed x2.00
-
Spellblade +50% Boost 2
(2 turns)
Spellblade abilities deal 50% more damage
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
|
| ▶ |
 |
Full Throttle Cap Break |
ADSB |
NAT |
|
0.01 |
Grants [Attach Water with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Paine], [Full Throttle Cap Break Damage Tracker] and [Full Throttle Cap Break Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Water, NE |
2.50 |
Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Full Throttle Cap Break level 0/1/2, removes Arcane Dyad Empowered: Paine from the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Paine
Keeps track of the number of uses of Full Throttle Cap Break (0~2), removed after using Full Throttle Cap Break two times
-
Full Throttle Cap Break Damage Tracker
Increases Full Throttle Cap Break level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Paine]
-
Full Throttle Cap Break Level
Keeps track of Full Throttle Cap Break level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Paine]
|
| ▶ |
 |
Water Throttle |
SASB |
PHY |
Water, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Water 3 with Stacking], [Synchro Mode], [Damage Cap +10000], [YRP Mode] and [Break Buster Follow-Up] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Liquid Steel Breech |
Spellblade |
Water |
PHY |
Single enemy |
Water, NE |
1.65 |
One single attack (6.00) capped at 99999 |
| ▶ |
 |
Luck |
Spellblade |
Water |
NAT |
Self |
|
0.01 |
Grants Luck +1 and [Quick Cast 1] |
-
Quick Cast 1
(1 turn)
Cast speed x2.00
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
YRP Mode
(15 seconds)
Grants [Water Ability +20% Boost 1]/[Water Ability +30% Boost 1]/[Water Ability +50% Boost 1]/[Water Ability +70% Boost 1], [Dualcast Water 1]/[Triplecast Water 1]/[Quadracast Water 1]/[Pentacast Water 1] and -/-/[100% Critical 1]/[100% Critical 1] after using Luck if the character has Luck level 1/2/3/4, sets the character's Luck level to 0 after using a Water abilty
-
Break Buster Follow-Up
(15 seconds)
Casts Break Buster after using Luck
|
| ▶ |
 |
Maulwings Flurry |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Water with Stacking] and [Spellblade Quick Cast] |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Spellblade Quick Cast
(15 seconds)
Cast speed x2.00 for Spellblade abilities
|
| ▶ |
 |
Awoken Liquid Steel |
DASB |
PHY |
Water, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Attach Water with Stacking], [Damage Cap +10000], [Dual Awoken Water Mode I (Paine)] and [Water Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Water Mode II (Paine)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Water Mode II (Paine)
(1 turn)
Water abilities trigger 1 additional time, cast speed x2.00 for Water abilities, casts Dual Raging Flow after using a Water ability
|
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Water Mode I (Paine)
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Water abilities after casting 1/2/3+ Water abilities
-
Water Resonance +5% Boost
(15 seconds)
Water abilities deal 5% more damage
|
| ▶ |
 |
Throttle Flurry |
AASB |
PHY |
Water, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Attach Water with Stacking], [Awoken Full Throttle Water], [Damage Cap +10000] and [Sardonic Swordfighter Mode] to the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Awoken Full Throttle Water
(15 seconds)
Water abilities don't consume uses, cast speed x2.00/x2.25/x2.50/x2.75/x3.00 for Water abilities at ability rank 1/2/3/4/5, casts Marine Sword after using two Water abilities
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Sardonic Swordfighter Mode
(15 seconds)
Grants [Soul Break Gauge +250] to the user after using four Water abilities, removed after triggering
|
|
 |
Practiced Blade |
LBO |
PHY |
Water |
2.50 |
Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance |
| ▶ |
 |
Throttle Quickflow |
AASB |
PHY |
Water, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [ATK and MND +30%, DEF and RES +25% (25s)] to all allies, grants [Attach Water with Stacking], [Awoken Water], [Damage Cap +10000] and [Beg For Your Life Mode] to the user |
-
ATK and MND +30%, DEF and RES +25% (25s)
(25 seconds)
ATK and MND +30%, DEF and RES +25%
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Awoken Water
(15 seconds)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Beg For Your Life Mode
(15 seconds)
Casts I'll Hit You! after another ally casts a Spellblade ability, removed after triggering five times
|
| ▶ |
 |
Fated Bond: Paine |
CSB |
NAT |
|
0.01 |
Activates Spellblade Chain (max 150, field +50%), grants [ATK +50% (25s)] and [Haste] |
-
ATK +50% (25s)
(25 seconds)
ATK +50%
-
Haste
ATB speed x2.00
|
| ▶ |
 |
Approval Rating Down! |
Glint+ |
NAT |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
|
 |
Radiant Throttle Alluvion |
CASB |
PHY |
Water, NE |
2.50 |
7 single-target Water/NE physical attacks at Cap Break Level 1, En-Water, En-Water Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Water Ability Boost, Dualcast Water, Zero Hone Cost to Water Abilities & 25% DEF/RES Pierce
Crystal Force I/II: Single-target Water/NE physical attack at True Cap Break Level 1, Instant Cast, Water Damage +30% for 5 seconds to party, [Cap Break Level 1, Quick Cast & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
| ▶ |
 |
Zenith Gullwinged Perfection |
ZSB |
PHY |
Water, NE |
2.50 |
7 single-target Water/NE physical attacks at Cap Break Level 1, Instant Cast 1 to En-Water members, Lv.3 En-Water, En-Water Stack, Cap Break Level 1 & Ultimate Mode to user
Ultimate Spirit Mode: En-Water Damage +20%, Physical Casting Speed x1.1 & chases a Water ability with [Cap Break Level 1 & Water Ability Damage +0/30%] for 2 turns to user/party with at least 0/3 En-Water members (max 1 chase)
Ultimate Dexterity Mode: Dualcast Water, Higher Multiplier & Zero Hone Cost to Hero Ability; Hurt!+: 1.2s CT; Sword Dance+: Higher multiplier & Cap Break Level 1 after 3 uses
Ultimate Vitality Mode: +1500 max HP & Astra to user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Hurt!+ |
Spellblade |
? |
Single enemy |
Water |
? |
One single attack (?) capped at 99999 |
|
 |
Sword Dance+ |
Spellblade |
? |
Single enemy |
Water |
? |
Six single attacks (? each) capped at 9999/19999 after 0-2/3+ uses |
|
|
 |
Roaring Seagull Blade |
ASB |
PHY |
Water, NE |
0.01 |
5 single-target Water/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Water Ability High Boost & chases Water abilities with 6 single-target Water/NE physical attacks, Water Damage +10% to user for 5 seconds |
|
 |
Woven Bond: Paine (Water) |
LBC |
PHY |
Water, NE |
0.01 |
10 single-target Water/NE physical attacks at Cap Break Level 1, activates Water Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user
Chain Force Mode: At Chain Count 50 & 100, chases with single-target Water/NE Overflow physical attack, multiplier increases with each chase, Quick Water 2 to user |
|
 |
Starry Strike and Strip |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Water/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Water/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
Divine Might: Paine (Water) |
OZSB |
PHY |
Water |
2.50 |
7 single-target Water physical attacks at Conditional Cap Break & 3 single-target Water Overflow piercing physical attacks
Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Water Abilities in party, Level 5 with at least 5 Water Abilities & 2 En-Water members in party; Multiplier increases with each tier |
|
 |
War-Awoken Throttle Waterfall |
TASB |
NAT |
|
0.01 |
Tactical Awoken Mode & +500 ATK to user
Tactical Awoken Mode: Water Ability Boost, Triplecast Water, Unlimited Water Hones, Cap Break Level 1 to Water Abilities, Water Ability Damage +30% & 20% DEF/RES Pierce to Water Abilities; Ends after using 8 Water abilities
TP Max: AOE Water/NE physical attack at True Cap Break Level 1 |
| ▶ |
 |
War-Awoken Throttle Waterfall (Weapon Skill) |
TASB |
NAT |
Water, NE |
0.01 |
Single-target Water/NE piercing physical attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user;
During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Water Abilities, and Weapon Skill Blue/Gold if the user has Lv.0/3 Attach Water
WS Blue: [Attach Water 3 with Stacking] to the user
WS Gold: During Tactical Awoken Mode, Water Ability Damage +50%, Quick Water & 250 SB Points to the user |
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
|
|
 |
Soul Drive: Paine |
LBSD |
NAT |
|
0.01 |
Soul Drive Mode & Instant ATB 1 to user
Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode |