Login

Register

← All Characters

Auron

X

Ability Schools

Combat ★★★★★★
Knight ★★★
Samurai ★★★★★★
Support ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Banishing Blade (HA1) Samurai PHY Fire One single attack (7.10) capped at 99999, causes [ATK, DEF, MAG and RES -50% (15s)] to the target
Dragon Fang (HA2) Samurai PHY Fire Six single attacks (1.10 each)

Soul Breaks (31)

NameTierTypeElementTimeEffects
  • Stop (6 seconds) Arrests ATB charge rate, prevents from acting
Dragon Fang SB PHY - 2.50 One group attack (3.20), ATK -50% for 25 seconds
  • Paralyze (15 seconds) Prevents from acting
Banishing Blade SSB PHY - 2.50 Five single ranged attacks (1.56 each), [ATK and DEF -50%] for 25 seconds
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Guardian's Resolve Samurai PHY Single enemy - 1.65 One single attack (2.40), heals the user for 20% of the damage dealt
  • Retaliate (15 seconds) Evades PHY attacks, counters PHY attacks with Attack
  • Bushido (30 seconds) ATK +30%, RES +25%, Critical chance =50%
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Incandesce Samurai PHY Single enemy Fire, NE 1.65 Four single attacks (0.54 each)
  • Dark Bargain (20 seconds) ATK +30%, DEF -30%
  • Haste ATB speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Sentinel (25 seconds) DEF +200%, taunts single-target PHY and BLK attacks
  • Magical Blink 1 Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Lingering Flame Finisher (15 seconds) Casts Lingering Flame when removed
  • Friend's Promise 0 (15 seconds) Grants [Friend's Promise 1] after using a Samurai ability, removed if the character hasn't [Lingering Flame Finisher]
Unwavering Resolve OSB PHY Fire, NE 2.50 One single attack (10.50~14.50 scaling with Samurai abilities used) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Fangcrush Blade Samurai PHY Single enemy Fire, NE 1.65 Two single attacks (1.10 each), [ATK -40%] for 15 seconds
Spellbreak Blade Samurai PHY Single enemy Fire, NE 1.65 Two single attacks (1.10 each), [MAG -50%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Ash and Dust AOSB PHY Fire 2.50 Three single attacks (8.00 each) capped at 99999
  • Attach Fire Stacking (25 seconds) Allow to stack Attach Fire, up to Attach Fire 3
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Samurai (15 seconds) Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Broken Commandment Follow-Up (15 seconds) Casts Broken Commandment after using three Samurai abilities
Scorching Shank Glint PHY Fire, NE 0.01 Six single attacks (0.52 each), causes [Imperil Fire 10%] and [DEF -50%] for 15 seconds
  • ATK +50% (25 seconds) ATK +50%
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Redstar Samurai Samurai PHY Single enemy Fire, NE 1.65 Six single attacks (0.90 each), followed by one single attack (4.71) that ignores DEF if user has Firelight Shadows level 1
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Pentabreak Damage Boost (15s) (15 seconds) Increases damage dealt by 5/10/15/20/30% if target has 1/2/3/4/5 of ATK, DEF, MAG, RES or MND reduced
  • Crimson Steel Mode Grants Firelight Shadows +1/-1 after using Mottled Chroma if user has Firelight Shadows 0/1, removed if the character hasn't [Synchro Mode]
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Instant Cast 1 (1 turn) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Fire, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Tornado level 0/1/2, removes Arcane Dyad Empowered: Auron from the user
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Auron Keeps track of the number of uses of Apex Tornado (0~2), removed after using Apex Tornado two times
  • Apex Tornado Damage Tracker Increases Apex Tornado level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Auron]
  • Apex Tornado Level Keeps track of Apex Tornado level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Auron]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Cinder Strike Samurai Samurai PHY Single enemy Fire, NE 1.65 One single attack (6.00) capped at 99999
  • 100% Critical 3 (3 turns) Critical chance =100%
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Bushido Edge Mode Samurai abilities deal 30% more damage, instant cast speed for Samurai abilities, casts Crushing Blaze after using three Samurai abilities, removed if the character hasn't [Synchro Mode]
Secret Dragon Fang LBO PHY Fire 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Awoken Guiding Guardian (15 seconds) Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Blade of Allegiance after using a Samurai ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Readied Blade Mode (15 seconds) Cast speed x2.00, Samurai abilities deal 10/20/30% more damage after using 0/1/2+ Samurai abilities
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Samurai Mode II (Auron) (1 turn) Samurai abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Samurai abilities, grants [Dualcast Samurai 1] and [Samurai +30% Boost 1] to all allies after using Samurai abilities, grants [100% Critical 1] and [Critical Damage +50% 1] to the user after using Samurai abilities
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Samurai Mode I (Auron) (15 seconds) Samurai abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Samurai abilities after casting 1/2/3 Samurai abilities
  • Samurai Resonance +5% Boost (15 seconds) Samurai abilities deal 5% more damage
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Break Gauge +500 Grants 500 SB points when set
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Auron Samurai abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Samurai abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • ATK, DEF, MAG and RES -50% (15s) (15 seconds) ATK, DEF, MAG and RES -50%
Dragon Fang+ Samurai PHY Single enemy Fire 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Buff Fire 20% (15s) (15 seconds) Increases Fire damage dealt by 20%, cumulable
  • ATK and MND +30%, DEF and RES +25% (8s) (8 seconds) ATK and MND +30%, DEF and RES +25%
  • Samurai Quick Cast 1 (1 turn) Cast speed x2.00 for Samurai abilities
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Auron Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Samurai abilities trigger 1 additional time, casts Spirit Attack: Auron after using three Samurai abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Auron OZSB PHY Fire 2.50 Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Fire abilities equipped on allies/5+ Fire abilities equipped on allies and 2+ allies with Attach Fire
Starry Unwavering Resolve MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Fire/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Fire/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Soul Drive: Auron LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode
Roaring Blade for a Friend ASB PHY Fire, NE 0.01 5 single-target Fire/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Fire Ability High Boost & chases Fire abilities with 8 single-target Fire/NE physical attacks