| | Name | Tier | Type | Element | Time | Effects |
|
 |
Seed Cannon |
Default |
PHY |
- |
3.00 |
One single ranged attack (1.50) |
| ▶ |
 |
Mighty Guard (X) |
SB |
NAT |
|
2.50 |
Grants [Magical Blink 1] |
-
Magical Blink 1
Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
|
| ▶ |
 |
Ronso Jump |
SB |
PHY |
- |
3.00 |
Four single ranged jump attacks (1.29 each), grants [High Regen] to the user, [ATK and DEF +35%] to the user for 25 seconds |
-
High Regen
(35 seconds)
Heals for 5% maximum HP every 2.50 seconds
-
ATK and DEF +35%
(25 seconds)
ATK and DEF +35%
|
| ▶ |
 |
Fang of Gagazet |
SSB |
PHY |
- |
2.50 |
Five single attacks (1.56 each), grants [Magical Blink 1] to all allies |
-
Magical Blink 1
Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
|
| ▶ |
 |
Aqua Breath (X) |
BSB |
PHY |
Water, NE |
2.50 |
Six group ranged attacks (0.96 each), causes [Imperil Water 20%] for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Liquid Drain |
Combat |
PHY |
Single enemy |
Water, NE |
1.65 |
Four single ranged attacks (0.47 each), restores HP to the lowest HP% ally for 25% of their maximum HP |
|
 |
Liquid Osmose |
Combat |
PHY |
Single enemy |
Water, NE |
1.65 |
Two single ranged attacks (0.80 each), smart ether 1 to the user |
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
| ▶ |
 |
Undimmed Spirit |
USB |
NAT |
|
2.50 |
[ATK, MAG and RES +30%] for 25 seconds, grants [Water Radiant Shield: 75%] |
-
ATK, MAG and RES +30%
(25 seconds)
ATK, MAG and RES +30%
-
Water Radiant Shield: 75%
(30 seconds)
Returns 75% of the damage taken to the attacker as Water damage capped at 9999
|
| ▶ |
 |
Dragonfang Current |
AASB |
PHY |
Water, NE |
2.50 |
Fifteen single jump attacks (0.60 each), grants [Attach Water], [Awoken Water], [Damage Cap +10000] and [No Air Time] to the user |
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
Awoken Water
(15 seconds)
Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
No Air Time
(15 seconds)
Changes air time to 0.01 seconds
|
| ▶ |
 |
Azure Lance |
AOSB |
PHY |
Water, Fire |
0.01 |
Three single jump attacks (8.00 each) capped at 99999, causes [KO] (100%) to the user |
-
KO
Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
|
| ▶ |
 |
Aqua Landing |
Glint+ |
NAT |
|
0.01 |
Grants [Attach Water Stacking], [Attach Water] and [No Air Time 3] to the user |
-
Attach Water Stacking
(25 seconds)
Allow to stack Attach Water, up to Attach Water 3
-
Attach Water
(25 seconds)
Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
-
No Air Time 3
(3 turns)
Changes air time to 0.01 seconds
|
| ▶ |
 |
Inherited Resolve |
SASB |
PHY |
Water, NE |
2.50 |
Fifteen single ranged jump attacks (0.60 each), grants [Attach Water 3 with Stacking], [Synchro Mode], [Damage Cap +10000] and [Ronso Resolve] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
| ▶ |
 |
Flowing Tide |
Dragoon |
Water |
PHY |
Single enemy |
Water, NE |
1.65 |
Six single ranged jump attacks (0.90 each), grants [Dragoon +30% Boost 1] to the user |
-
Dragoon +30% Boost 1
(1 turn)
Dragoon abilities deal 30% more damage
|
| ▶ |
 |
Azure Will |
Dragoon |
Water |
PHY |
Single enemy |
Water, NE |
1.65 |
One single ranged jump attack (6.00) capped at 99999, grants [Dragoon +30% Boost 1] to the user |
-
Dragoon +30% Boost 1
(1 turn)
Dragoon abilities deal 30% more damage
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Ronso Resolve
(15 seconds)
Grants [Dualcast Dragoon 1], [Damage Cap +10000 1] and [Buff Water 40% (8s)] after using three of Flowing Tide or Azure Will, removed after triggering
|
| ▶ |
 |
Ronso Breath |
USB |
PHY |
Water, NE |
2.50 |
Ten single ranged jump attacks (0.71 each), grants [Attach Water with Stacking], [Jump Instant Cast] and [Blue Spear Follow-Up] to the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Jump Instant Cast
(15 seconds)
Instant cast speed for Jump attacks
-
Blue Spear Follow-Up
(15 seconds)
Casts Blue Spear after using a Dragoon ability
|
| ▶ |
 |
Awoken Fang of Gagazet |
DASB |
PHY |
Water, NE |
2.50 |
Seven single ranged jump attacks (0.90 each) capped at 19999, causes [Imperil Water 20% (25s)], grants [Attach Water with Stacking], [Damage Cap +10000], [Dual Awoken Water Mode I (Kimahri)] and [Water Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Water Mode II (Kimahri)], removes [Dual Awoken Water Mode I (Kimahri)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Water Mode II (Kimahri)
(3/3/2/1/0 turns (Dual Shift))
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time, instant cast speed for Water abilities, grants [Damage Cap +10000 3] to all other allies who have any Attach Water after using a Water ability (only triggers one time)
-
Dual Awoken Water Mode I (Kimahri)
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x1.50/2.00/x2.50/x3.00 and critical chance =25%/50%/75%/100% for equipped Water abilities after casting 1/2/3/4+ Water abilities
|
-
Imperil Water 20% (25s)
(25 seconds)
Water Resistance -20%, cumulable
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Water Mode I (Kimahri)
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x1.50/2.00/x2.50/x3.00 and critical chance =25%/50%/75%/100% for equipped Water abilities after casting 1/2/3/4+ Water abilities
-
Water Resonance +5% Boost
(15 seconds)
Water abilities deal 5% more damage
|
| ▶ |
 |
Nova |
ADSB |
NAT |
|
0.01 |
Grants [Attach Water with Stacking], [Damage Cap +10000], [Arcane Dyad Empowered: Kimahri], [Nova Damage Tracker] and [Nova Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Water, NE |
2.50 |
Twenty single ranged jump attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single ranged jump attack (10.00/11.00/12.00) capped at 99999 at Nova level 0/1/2, removes Arcane Dyad Empowered: Kimahri from the user |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Arcane Dyad Empowered: Kimahri
Keeps track of the number of uses of Nova (0~2), removed after using Nova two times
-
Nova Damage Tracker
Increases Nova level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Kimahri]
-
Nova Level
Keeps track of Nova level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Kimahri]
|
| ▶ |
 |
Ocean Breath |
AASB |
PHY |
Water, NE |
2.50 |
Fifteen single ranged jump attacks (0.60 each), grants [Critical Damage +50%] to all allies, grants [Attach Water with Stacking], [Awoken Azure Guardian], [Damage Cap +10000] and [Hydro Shock Follow-Up] to the user |
-
Critical Damage +50%
(25 seconds)
Critical hits deal 50% more damage (additive with the base critical coefficient)
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Awoken Azure Guardian
(15 seconds)
Water abilities don't consume uses, Water abilities trigger 1 additional time, cast speed x2.00/2.25/2.50/2.75/3.00 for Water abilities at ability rank 1/2/3/4/5
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Hydro Shock Follow-Up
(15 seconds)
Casts Hydro Shock after using three Water abilities, removed after triggering
|
| ▶ |
 |
Ronso Spirit |
Glint+ |
NAT |
|
0.01 |
Grants [Damage Cap +10000] and [Weakness +30% Boost 2] |
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Weakness +30% Boost 2
(2 turns)
Increases damage dealt by 30% when exploiting elemental weaknesses
|
| ▶ |
 |
Zenith Dragonfang Current |
ZSB |
PHY |
Water, NE |
2.50 |
Seven single ranged jump attacks (0.90 each) capped at 19999, grants [Attach Water 3 with Stacking], [Damage Cap +10000], [Zenith Mode] and [Zenith Mode: Kimahri] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Ronso Jump+ |
Dragoon |
PHY |
Single enemy |
Water |
1.65 |
Seven single ranged jump attacks (1.05/1.10 each) capped at 9999/19999 after 0-2/3+ uses |
| ▶ |
 |
Azure Lance+ |
Dragoon |
PHY |
Single enemy |
Water |
1.20 |
Three single ranged jump attacks (1.10 each), grants [Instant Cast 1] to the user |
-
Instant Cast 1
(1 turn)
Instant cast speed
|
-
Attach Water 3 with Stacking
(25 seconds)
Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Kimahri
Increases [Water Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Water abilities trigger 1 additional time, casts Spirit Attack: Kimahri after using a Water ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
|
 |
Divine Might: Kimahri |
OZSB |
PHY |
Water |
2.50 |
Seven single ranged jump attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single piercing ranged jump attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-1/2-3/4+ Dragoon or X members/4+ Dragoon or X members and 2+ allies with Attach Water |
| ▶ |
 |
Awoken Ocean Breath |
DASB |
PHY |
Water, NE |
2.50 |
Seven single ranged jump attacks (0.90 each) capped at 19999, grants [ATK and MAG +30%, DEF and RES +25% (25s)]/[ATK and MND +30%, DEF and RES +25% (25s)] to all allies with 0-3/4+ dragoons in party, grants [Attach Water with Stacking], [Damage Cap +10000] and [Dual Awoken Water Mode I (Kimahri v2)], grants [Dragoon Resonance +3% Boost] to all Dragoon allies |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Water Mode II (Kimahri v2)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Water Mode II (Kimahri v2)
(1 turn)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Water abilities, casts Dual Suicide Bomb after using Water ability
|
-
ATK and MAG +30%, DEF and RES +25% (25s)
(25 seconds)
ATK and MAG +30%, DEF and RES +25%
-
ATK and MND +30%, DEF and RES +25% (25s)
(25 seconds)
ATK and MND +30%, DEF and RES +25%
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Water Mode I (Kimahri v2)
(15 seconds)
Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, cast speed x2.00 for equipped Water abilities
-
Dragoon Resonance +3% Boost
(15 seconds)
Dragoon abilities deal 3% more damage
|
| ▶ |
 |
Ronso's Resolve |
Glint+ |
NAT |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
|
 |
Radiant Ronso Jump |
CASB |
PHY |
Water, NE |
2.50 |
7 single-target Water/NE jump attacks at Cap Break Level 1, En-Water, En-Water Stack, Cap Break Level 1 & Crystal Mode to user
Crystal Mode: Water Ability Boost, Dualcast Water, Zero Hone Cost to Water Abilities & 25% DEF/RES Pierce
Crystal Force I/II: Single-target Water/NE jump attack at True Cap Break Level 1, Instant Cast, Damage +30% for 1 turn to Dragoon/X members, [Cap Break Level 1, Instant Cast, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user |
|
 |
Roaring Ronso Spear |
ASB |
PHY |
Water, NE |
0.01 |
5 single-target Water/NE jump attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Water Ability High Boost & Instant Jump |
| ▶ |
 |
Continuous Flash: Kimahri (Water) |
Glint++ |
NAT |
|
0.01 |
Grants [Attach Water with Stacking], [Instant ATB 1], and [Instant Cast 1] |
-
Attach Water with Stacking
(25 seconds)
Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Instant Cast 1
(1 turn)
Instant cast speed
|
|
 |
Starry Azure Lance |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Water/NE jump attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Water/NE jump attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
Woven Bond: Kimahri (Water) |
LBC |
PHY |
Water, NE |
0.01 |
10 single-target Water/NE jump attacks at Cap Break Level 1, activates Water Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user
Chain Force Mode: At Chain Count 50 & 100, chases with single-target Water/NE Overflow jump attack, multiplier increases with each chase, Quick Water 2 to user |