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Lulu

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Ability Schools

Black Magic ★★★★★★
Witch ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Fury (HA1) Witch BLK Ice, Water, Lightning Six single attacks (2.85 each)
Triple Trick (HA2) Witch BLK Ice, Water, Lightning Four single attacks (3.30 each), grants [Magical Quick Cast 2] to the user

Soul Breaks (28)

NameTierTypeElementTimeEffects
Thunder Fury Default BLK Lightning 2.50 Two single attacks (1.10 each)
Firaga Fury SB BLK Fire 3.00 Three single attacks (3.65 each)
  • Focus (25 seconds) MAG +20%, RES +50%
March of the Moogles SSB BLK Ice 3.00 Eight random attacks (2.24 each)
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Freezing Flame Black Magic BLK Single enemy Ice, Fire 1.65 Four single attacks (2.62 each)
Freezing Water Black Magic BLK Single enemy Ice, Water 1.65 Four single attacks (2.62 each)
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • MAG and RES +30% (25 seconds) MAG and RES +30%
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Instant Cast 2 (2 turns) Instant cast speed
Twin Temptations AOSB BLK Ice, Water 2.50 Three single attacks (26.50 each) capped at 99999
  • MAG and RES +30% (25 seconds) MAG and RES +30%
  • Magical Quick Cast (15 seconds) Cast speed x2.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
  • Fury Follow-Up (15 seconds) Casts Fury Follow-Up after using a Ice or Water ability
  • Attach Ice Stacking (25 seconds) Allow to stack Attach Ice, up to Attach Ice 3
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Attach Water Stacking (25 seconds) Allow to stack Attach Water, up to Attach Water 3
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Buff Ice 30% (15s) (15 seconds) Increases Ice damage dealt by 30%, cumulable
  • Buff Water 30% (15s) (15 seconds) Increases Water damage dealt by 30%, cumulable
  • Awoken Wisdom (15 seconds) Ice and Water abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Water abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ice-touched Water Follow-Up (15 seconds) Casts Ice-touched Water after using two Ice or Water abilities
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Heavy Weather Witch Witch, Black Magic BLK Single enemy Ice, Water, Lightning, NE 1.65 4/6/8 single attacks (3.05 each) scaling with activations
  • Ice, Lightning, Water Ability +30% Boost 3 (3 turns) Ice, Lightning or Water abilities deal 30% more damage
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Triple Sphere Mode III (Ice, Lightning, Water) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Lightning 2 with Stacking]/[Attach Water 2 with Stacking] after using a Ice/Lightning/Water ability
  • Third Activation Mode (15 seconds) Ice, Lightning and Water abilities trigger 1 additional time, casts Toy Break after using three Ice, Lightning or Water abilities
  • Awoken Mage's Smile (15 seconds) Ice, Water and Lightning abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Ice, Water and Lightning abilities at ability rank 1/2/3/4/5, casts Recollection Fury after using a Ice, Water or Lightning ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Triple Sphere Mode (Ice, Lightning, Water) (1 turn) Grants [Attach Ice]/[Attach Lightning]/[Attach Water] after using a Ice/Lightning/Water ability
  • Triple Voltech Mode (15 seconds) Grants [Dualcast Ice/Water/Lightning 1] after using two Ice, Water or Lightning abilities
  • MAG and RES +30% (25s) (25 seconds) MAG and RES +30%
  • Instant Cast 2 (2 turns) Instant cast speed
  • Triple Sphere Mode II (Ice, Lightning, Water) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking]/[Attach Water with Stacking] after using a Ice/Lightning/Water ability
  • Triple Sphere Mode II (Ice, Lightning, Water) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking]/[Attach Water with Stacking] after using a Ice/Lightning/Water ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Arcane Dyad Finisher
TypeElementTimeEffects
BLK Ice, Water, Lightning, NE 2.50 Twenty single attacks (3.15/3.50 each) capped at 9999/19999, followed by one single attack (34.60/38.06) capped at 99999 at Ultima Fury level 0/1, removes Arcane Dyad Empowered: Lulu from the user
  • Triple Sphere Mode (Ice, Lightning, Water) (1 turn) Grants [Attach Ice]/[Attach Lightning]/[Attach Water] after using a Ice/Lightning/Water ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Lulu Keeps track of the number of uses of Ultima Fury (0~2), removed after using Ultima Fury two times
  • Ultima Fury Damage Tracker Increases Ultima Fury level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Lulu]
  • Ultima Fury Level Keeps track of Ultima Fury level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Lulu]
Dual Shift
TypeElementTimeEffects
  • Buff Ice 30% (5s) (5 seconds) Increases Ice damage dealt by 30%, cumulable
  • Buff Lightning 30% (5s) (5 seconds) Increases Lightning damage dealt by 30%, cumulable
  • Buff Water 30% (5s) (5 seconds) Increases Water damage dealt by 30%, cumulable
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Wisdom Mode II (Lulu) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Ice, Water and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice, Water and Lightning abilities trigger 1 additional time
  • Dual Awoken Wisdom Mode I (Lulu) (15 seconds) Ice, Water and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice, Water and Lightning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Ice, Water and Lightning abilities after using 1/2/3+ Ice, Water and Lightning abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Triple Sphere Mode II (Ice, Lightning, Water) (1 turn) Grants [Attach Ice with Stacking]/[Attach Lightning with Stacking]/[Attach Water with Stacking] after using a Ice/Lightning/Water ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Wisdom Mode I (Lulu) (15 seconds) Ice, Water and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice, Water and Lightning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Ice, Water and Lightning abilities after using 1/2/3+ Ice, Water and Lightning abilities
  • Ice/Water/Lightning Resonance +5% Boost (15 seconds) Ice, Water and Lightning abilities deal 5% more damage
Tri-Energy LBO BLK Ice, Water, Lightning 2.50 Four single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant Cast 1 (1 turn) Instant cast speed
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Fury+ Witch ? Single enemy Ice, Water, Lightning ? Six single attacks (?/? each) capped at 9999/19999 after 0-2/3+ uses
  • Magical Quick Cast 2 (2 turns) Cast speed x2.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Water 2 with Stacking (25 seconds) Increase Attach Water Level by 2 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Triple Sphere Mode (Ice, Lightning, Water) (1 turn) Grants [Attach Ice]/[Attach Lightning]/[Attach Water] after using a Ice/Lightning/Water ability
  • MAG +50% MAG +50%
  • Haste ATB speed x2.00
Starry Tri-Stream MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Ice/NE or Water/NE or Lightning/NE magic attacks under En-Ice or En-Water or En-Lightning, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Ice/Water/Lightning/NE magic attack at True Cap Break Level 1, [Cap Break Level 9, Magic Damage +30% & Hero Boost +50%] for 1 turn to user, removes Master Mode
Ice Bond (Lulu) CSB+ NAT 0.01 Activates Ice Limit Chain (150) & 50% Ice Field, Imperil Ice 10/20/30% for 5 seconds to all targets with 0/2/4 En-Ice members, MAG +50% to party, Instant Cast 1 to user
Woven Bond: Lulu (Ice) LBC BLK Ice, NE 0.01 10 single-target Ice/NE magic attacks at Cap Break Level 1, activates Ice Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user Chain Force Mode: After using Ice abilities, chases with 6 single-target Ice/NE magic attacks (max 2 chases)