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Eiko

IX

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Ability Schools

Bard ★★★★
Summoning ★★★★★★
White Magic ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Prayer of the Lost (HA1) Summoning SUM Holy, Wind 1.80 90 Four single attacks (4.95 each), minimum damage 2000, restores 1500 HP to all allies
Emerald Light (HA2) White Magic WHT 1.65 100 Restores HP (20), smart ether 1 every fourth activation
Maiden's Holy (HA3) White Magic WHT Wind, Holy 1.65 90 Five single attacks (3.55 each), causes [Imperil Wind 10% (5s)]

Legend Materia (6)

NameLensableEffect
Aspiring Lady (LM1) WHT abilities restore 15% more HP
  • Eiko Trance (25 seconds) MAG and MND +30%, cast speed x2.00
Homesick Summoner (LMR1) 25% chance to dualcast White Magic abilities
Descendent of Legends (LMR2) 25% chance to dualcast Summoning abilities
Smitten Sweetheart (LMR3) 15% chance to cast an ability (WHT: group, restores HP (25)) after using a Summoning ability
Bravery: Eiko (LMR++1) 100% chance to Dualcast every 3rd Summoning/White Magic Ability & SUM/WHT Damage +10%; Once per battle, chases 3 Summoning/White Magic abilities with Quick ATB 1 to user

Soul Breaks (35)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Dualcast Wind 3 (3 turns) Wind abilities trigger 1 additional time
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Critical Chance +50% (25s) (25 seconds) Critical chance +50% (additive with other critical chance sources)
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dualcast Summoning (15 seconds) Summoning abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Flash Attack: Eiko Summoning ? Single enemy Magical ? Wind, Holy, NE ? One single attack (?) capped at 99999, restores 1000 HP to all allies
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Flash Attack: Eiko Follow-Up (15 seconds) Casts Flash Attack: Eiko after using a White Magic or Summoning ability, removed after triggering three times
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Prayer of the Lost+ II Summoning SUM Single enemy Wind, Holy 1.80 Four single attacks (5.25/5.40 each) capped at 9999/19999 after 0-2/3+ uses, minimum damage 2000, restores 1500 HP to all allies
Emerald Light+ White Magic WHT All allies 1.20 Restores HP (20) to all allies, grants smart ether 1 to all allies every fourth cast
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Spirit Attack: Eiko II Summoning SUM Single enemy Magical 14.52 Wind, Holy, NE 0.01 Single attack (14.52/16.40) capped at 99999, higher multiplier if exploiting weakness
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Eiko (Wind, Holy) Increases [Wind Infusion] damage bonus by 20%, cast speed x1.10 for White Magic or Summoning abilities, White Magic or Summoning abilities trigger 1 additional time, casts Spirit Attack: Eiko II after using a White Magic or Summoning ability (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Vision Mode II (Eiko) Instant cast speed for White Magic and Summoning abilities, restores HP (55) to all allies and grants [Instant Cast 1] to all allies
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Haste ATB speed x2.00
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Vision Mode I (Eiko) (15 seconds) Cast speed x2.00 for White Magic and Summoning abilities, grants [HP Stock (500)]/[HP Stock (1000)]/[HP Stock (1500)]/[HP Stock (2000)]/[HP Stock (3000)] to all allies after using White Magic or Summoning abilities at rank 1/2/3/4/5
  • White Magic and Summoning Healing Resonance Boost +5% (15 seconds) White Magic and Summoning abilities restore 5% more HP
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Prayer of the Lost+ Summoning SUM Single enemy Holy, Wind 1.80 Four single attacks (4.95 each), minimum damage 2000, restores 2500 HP to all allies
Emerald Light+ White Magic WHT All allies 1.20 Restores HP (20) to all allies, grants smart ether 1 to all allies every fourth cast
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Haste ATB speed x2.00
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • High Quick Cast 3 (3 turns) Cast speed x3.00
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Eiko (White Magic) Cast speed x1.10 for White Magic or Summoning abilities, White Magic or Summoning abilities trigger 1 additional time, casts Spirit Attack: Eiko (White Magic) after using two White Magic or Summoning abilities, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Quick Cast 2 (2 turns) Cast speed x2.00
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Kindred Mode II (Eiko) (1 turn) Instant cast speed for Summoning abilities, casts Dual Light Cure after using Summoning abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Kindred Mode I (Eiko) (15 seconds) Summoning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Summoning abilities trigger 1 additional time, casts Dual Terra Storm after casting Summoning abilities
  • Summoning Resonance +5% Boost (15 seconds) Summoning abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Summoning +50% Boost 1 (1 turn) Summoning abilities deal 50% more damage
  • Summoning +30% Boost 1 (1 turn) Summoning abilities deal 30% more damage
  • Summoning +15% Boost 1 (1 turn) Summoning abilities deal 15% more damage
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Emerald Gleam Summoning WHT All allies 0.01 Restores 1000 HP
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Emerald Gleam Follow-Up (15 seconds) Casts Emerald Gleam after using Toll of Ages
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Eiko Keeps track of the number of uses of Apex Terra Homing (0~2), removed after using Apex Terra Homing two times
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Haste ATB speed x2.00
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Eiko Keeps track of the number of uses of Apex Terra Homing (0~2), removed after using Apex Terra Homing two times
  • Apex Terra Homing Ability Tracker Increases Apex Terra Homing level by 1 after using 7 Summoning or White Magic abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Eiko]
  • Apex Terra Homing Level Keeps track of Apex Terra Homing level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Eiko]
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Eidolon Wind Summoning Summoning SUM Single enemy Holy, Wind, NE 1.65 Six single attacks (3.05 each)
Eiko's Innervation White Magic White Magic WHT Single ally 0.01 Restores HP (105)
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dualcast White Magic (15 seconds) White Magic abilities trigger 1 additional time
  • Eiko Trance (25 seconds) MAG and MND +30%, cast speed x2.00
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Haste ATB speed x2.00
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Awoken Vision (15 seconds) White Magic and Summoning abilities don't consume uses, cast speed x3.00 for White Magic and Summoning abilities, grants [HP Stock (500)]/[HP Stock (1000)]/[HP Stock (1500)]/[HP Stock (2000)]/[HP Stock (3000)] to all allies after using White Magic or Summoning abilities at rank 1/2/3/4/5
Homing Blast AOSB1 SUM 79.50 Holy, Wind 2.50 Three single attacks (26.50 each) capped at 99999
  • Attach Wind Stacking (25 seconds) Allow to stack Attach Wind, up to Attach Wind 3
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Summoning High Quick Cast (15 seconds) Cast speed x3.00 for Summoning abilities
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Friendship Crystal White Magic WHT All allies Magical 2.00 Holy 0.01 Restores HP (10/15/25/35/45) at rank 1/2/3/4/5 of the triggering ability, damages undead
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Awoken Kindred (15 seconds) Summoning abilities don't consume uses, Summoning abilities, casts Friendship Crystal after using a Summoning ability trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Haste ATB speed x2.00
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
Brave Command: Holy Beast's Roar
Condition: Summoning | School: Summoning
LevelTypeTargetElementTimeEffects
0 SUM Single enemy Holy, Wind 1.65 One single attack (7.92)
1 SUM Single enemy Holy, Wind 1.65 One single attack (11.80) capped at 99999
2 SUM Single enemy Holy, Wind 1.65 One single attack (20.50) capped at 99999
3 SUM Single enemy Holy, Wind 1.65 One single attack (34.60) capped at 99999, Summoning smart ether 2 to the user
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Summon's Cure White Magic WHT All allies Magical 2.00 Holy 0.01 Restores HP (25), damages undeads
  • Summon's Cure Follow-Up (15 seconds) Casts Summon's Cure after using a Summoning ability
  • Brave Mode (15 seconds) Replaces the Attack command
Brave Command: Phoenix's Blessing
Condition: White Magic | School: White Magic
LevelTypeTargetElementTimeEffects
0 WHT Single ally Holy 0.01 Restores HP (25), damages undeads
1 WHT All allies Holy 0.01 Restores HP (25), damages undeads
2 WHT All allies 0.01 Restores HP (55)
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
  • Brave Mode (15 seconds) Replaces the Attack command
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Haste ATB speed x2.00
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
Wayfarer's Hymn White Magic WHT All allies Holy 1.65 Restores HP (25), damages undeads
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Reraise: 40% Automatically removes KO (40% HP), removed after triggering
  • Haste ATB speed x2.00
Withering Winds SB1 SUM 7.17 Wind 3.00 One group attack (7.17), minimum damage 1050, [MAG -50%] for 25 seconds
  • Shell RES +100% (ignoring the buff stacking caps)