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Ultimecia

VIII

Ability Schools

Black Magic ★★★★★★
Darkness ★★★★★★
Summoning ★★★★★★
White Magic ★★★★★★
Witch ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Final Sentence (HA1) Black Magic BLK Wind, Dark Five single attacks (3.50 each)
Merciless Blades (HA2) Witch BLK Wind, Dark Seven single attacks (2.85 each), causes [MND -30% (8s)] to the user

Soul Breaks (37)

NameTierTypeElementTimeEffects
Tornado (VIII) Default BLK Wind 2.50 One group attack (2.00)
Sorceress Call OSB BLK Wind, Dark 2.50 One single attack (37.20) capped at 99999, 42.80 multiplier if exploiting elemental weakness
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Winds of Ruin Black Magic BLK Single enemy Wind, Dark 1.65 Two single attacks (2.20 each)
  • Winds of Ruin Uses Keeps track of the number of uses of Winds of Ruin (0~3), removed if the character hasn't [Burst Mode], reset upon refreshing [Burst Mode]
  • Haste ATB speed x2.00
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • MAG and RES +30% (25 seconds) MAG and RES +30%
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Black Magic Double (15 seconds) Black Magic abilities trigger 1 additional time consuming an extra ability use if able
Brave Command: Buffeting Spear
Condition: Wind, Dark | School: Black Magic
LevelTypeTargetElementTimeEffects
0 BLK Single enemy Wind, Dark 1.65 One single attack (7.92)
1 BLK Single enemy Wind, Dark 1.65 One single attack (11.80) capped at 99999
2 BLK Single enemy Wind, Dark 1.65 One single attack (20.50) capped at 99999
3 BLK Single enemy Wind, Dark 1.65 One single attack (34.60) capped at 99999, removes positive effects
  • Quick Cast (15 seconds) Cast speed x2.00
  • Brave Mode (15 seconds) Replaces the Attack command
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Awoken Spellstrike (15 seconds) Wind and Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind and Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Switch Draw Mode (Wind, Dark) (1 turn or 15 seconds) Grants [Attach Wind]/[Attach Dark] after using a Wind/Dark ability
  • Cruel Blow Follow-up (15 seconds) Casts Cruel Blow after using three Wind or Dark abilities
Blades of Time AOSB BLK Wind, Dark 2.50 Twenty single attacks (1.82 each), followed by one single attack (26.50) capped at 99999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Winds of Armageddon Black Magic Wind BLK Single enemy Wind, NE 1.65 Six single attacks (3.05 each)
  • Wind Ability +30% Boost 3 (3 turns) Wind abilities deal 30% more damage
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Wind High Quick Cycle (15 seconds) Grants [High Quick Cast 1] after using a Wind ability
  • Attach Wind Stacking (25 seconds) Allow to stack Attach Wind, up to Attach Wind 3
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
BLK Dark, NE 2.50 Twenty single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single attack (34.60/38.06/41.52) capped at 99999 at Apex Maelstrom level 0/1/2, removes Arcane Dyad Empowered: Ultimecia (Dark) from the user
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Ultimecia (Dark) Keeps track of the number of uses of Apex Maelstrom (0~2), removed after using Apex Maelstrom two times
  • Apex Maelstrom Damage Tracker Increases Apex Maelstrom level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Ultimecia (Dark)]
  • Apex Maelstrom Level Keeps track of Apex Maelstrom level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Ultimecia (Dark)]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Arcing Axes Black Magic Dark BLK Single enemy Dark, NE 1.65 Six single attacks (3.05 each)
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Time Compression Mode Dark abilities trigger 2 additional times, instant cast speed for Dark abilities, casts Relentless Blades after using two Dark abilities, removed after triggering, removed if the character hasn't [Synchro Mode]
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Unerring Pikes Follow-Up (15 seconds) Casts Unerring Pikes after using a Dark ability
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Spellstrike Mode II (Ultimecia) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Wind and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind and Dark abilities trigger 1 additional time, instant cast speed for Wind and Dark abilities
  • Dual Awoken Spellstrike Mode I (Ultimecia) (15 seconds) Wind and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind and Dark abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Wind and Dark abilities after using 1/2/3+ Wind and Dark abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Switch Draw Mode II (Wind, Dark) (1 turn) Grants [Attach Wind with Stacking]/[Attach Dark with Stacking] after using a Wind/Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Spellstrike Mode I (Ultimecia) (15 seconds) Wind and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind and Dark abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Wind and Dark abilities after using 1/2/3+ Wind and Dark abilities
  • (Wind/Dark) Resonance +5% Boost (15 seconds) Wind and Dark abilities deal 5% more damage
  • Switch Draw Mode II (Wind, Dark) (1 turn) Grants [Attach Wind with Stacking]/[Attach Dark with Stacking] after using a Wind/Dark ability
  • Awoken Spellstrike (15 seconds) Wind and Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind and Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Wind, Dark Ability +30% Boost (15s) (15 seconds) Wind or Dark abilities deal 30% more damage
  • (Wind/Dark) Ability Instant Cast 2 (2 turns) Instant cast speed for Wind and Dark abilities
  • Buff Wind 10% (5s) (5 seconds) Increases Wind damage dealt by 10%, cumulable
  • Buff Wind 20% (5s) (5 seconds) Increases Wind damage dealt by 20%, cumulable
  • Buff Wind 30% (5s) (5 seconds) Increases Wind damage dealt by 30%, cumulable
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • MAG +50% (25s) (25 seconds) MAG +50%
  • Instant Cast 1 (1 turn) Instant cast speed
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Spellstrike Mode II (Ultimecia) 2 (1 turn) Wind and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Wind and Dark abilities, causes [DEF, RES and MND -70% (8s)], [Imperil Wind 20% (15s)] and [Imperil Dark 20% (15s)] after using Wind and Dark abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Switch Draw Mode II (Wind, Dark) (1 turn) Grants [Attach Wind with Stacking]/[Attach Dark with Stacking] after using a Wind/Dark ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Spellstrike Mode I (Ultimecia) 2 (15 seconds) Wind and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind and Dark abilities trigger 2 additional times, cast speed x2.00 for equipped Wind and Dark abilities
  • (Wind/Dark) Resonance +5% Boost (15 seconds) Wind and Dark abilities deal 5% more damage
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Arcane Dyad Finisher
TypeElementTimeEffects
BLK Wind, NE 2.50 Twenty single attacks (3.15/3.50/3.85 each) capped at 9999/19999/29999, followed by one single attack (34.60/38.06/41.52) capped at 99999 at Apex Hell's Judgment level 0/1/2, removes Arcane Dyad Empowered: Ultimecia (Wind) from the user
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Ultimecia (Wind) Keeps track of the number of uses of Apex Hell's Judgment (0~2), removed after using Apex Hell's Judgment two times
  • Apex Hell's Judgment Damage Tracker Increases Apex Hell's Judgment level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Ultimecia (Wind)]
  • Apex Hell's Judgment Level Keeps track of Apex Hell's Judgment level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Ultimecia (Wind)]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • (Wind/Dark) Ability +30% Boost 1 (1 turn) Wind or Dark abilities deal 30% more damage
  • Imperil Wind 10% (5s) (5 seconds) Wind Resistance -10%, cumulable
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Final Sentence+ Black Magic BLK Single Wind, Dark 1.65 Five single attacks (3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses
Merciless Blades+ Witch ? Single Wind, Dark ? Seven single attacks (? each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Wind 2 with Stacking (25 seconds) Increase Attach Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Attach Dark 2 with Stacking (25 seconds) Increase Attach Dark Level by 2 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Ultimecia (Wind, Dark) Increases [Wind/Dark Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Wind or Dark abilities trigger 1 additional time, casts Spirit Attack: Ultimecia after using a Wind or Dark ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Ultimecia OZSB BLK Wind/Dark 2.50 Seven single ranged attacks (8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single ranged piercing attacks (31.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Wind or Dark abilities on allies/5+ Wind or Dark abilities on allies and 2+ allies have Attach Wind or Attach Dark
Radiant Shockwave Pulsar CASB BLK Wind, Dark, NE 2.50 7 single-target Wind/Dark/NE magic attacks (3.05 each) at Cap Break Level 1, En-Wind Stack or En-Dark Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Wind/Dark Ability Boost, Dualcast Wind/Dark, Zero Hone Cost to Wind/Dark Abilities & 25% DEF/RES Pierce Crystal Force I/II: 4 single-target Wind/Dark/NE magic attacks (6.60 each) at Cap Break Level 1, Instant Cast, [Cap Break Level 2, Wind/Dark Ability Damage +50%, Dualcast Wind/Dark, Quick ATB & 50% DEF/RES Pierce] for 1 turn to user
Roaring Buffeting Spear ASB BLK Wind, Dark, NE 0.01 5 single-target Wind/Dark/NE magic attacks (2.60 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Wind/Dark Ability High Boost & chases Wind/Dark abilities with 6 single-target Wind/Dark/NE magic attacks (1.50 each), Wind/Dark Damage +10% for 5 seconds to user
  • Switch Draw Mode II (Wind, Dark) (1 turn) Grants [Attach Wind with Stacking]/[Attach Dark with Stacking] after using a Wind/Dark ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
Starry Witch Swirl MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Wind/NE magic attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Wind/NE magic attack at True Cap Break Level 1, [Cap Break Level 9, Dualcast Wind & Hero Boost +50%] for 1 turn to user, removes Master Mode
Soul Drive: Ultimecia LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode
Starry Witch Nemesis MASB NAT Dark, NE 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Dark/NE magic attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Dark/NE magic attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Radiant Fellblades Rain CASB BLK Dark, NE 2.50 7 single-target Dark/NE magic attacks at Cap Break Level 1, En-Dark, En-Dark Stack, Cap Break Level 1 & Crystal Mode to user Crystal Mode: Dark Ability Boost, Dualcast Dark, Zero Hone Cost to Dark Abilities & 25% DEF/RES Pierce Crystal Force I/II: 6 single-target Dark/NE magic attacks at Cap Break Level 1, Instant Cast, Dark Damage +30% to party for 5 seconds, [Cap Break Level 1, Quick Cast & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user
Super Flash (Ultimecia) LBG+ NAT 0.01 Ultra Flash & Instant ATB 1 to user, +1 LB Gauge Ultra Flash: After using a Wind or Dark ability, grants Wind or Dark Ability Damage +30% for 3 turns to user (max 1 chase)
War-Awoken Hellstorm Spear TASB NAT 0.01 Grants Tactical Awoken Mode & +500 MAG to user Tactical Awoken Mode: Wind Ability Boost, Triplecast Wind, Unlimited Wind Hones, Cap Break Level 1 to Wind Abilities, Wind Ability Damage +30% & 20% DEF/RES Pierce to Wind Abilities; Ends after using 8 Wind abilities TP Max: AOE Wind/NE magic attack at True Cap Break Level 1
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999