| | Name | Tier | Type | Element | Time | Effects |
| ▶ |
 |
Fancy Footwork |
Default |
NAT |
|
2.50 |
Grants [Haste] |
|
|
| ▶ |
 |
Exsanguination |
BSB |
PHY |
Dark, Ice |
2.50 |
Ten single attacks (0.74 each), [ATK and MAG +30%] to all allies for 25 seconds, grants [Haste] and [Burst Mode] to the user |
Burst Commands
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Armor Lapse |
Support |
PHY |
Single enemy |
Dark, Ice |
0.83 |
One single attack (1.80), [DEF -40%] for 15 seconds |
| ▶ |
 |
Mental Lapse |
Support |
NAT |
Single enemy |
Dark, Ice |
0.83 |
One single attack (1.80), [RES -50%] for 15 seconds |
-
RES -50%
(15 seconds)
RES -50%
|
-
ATK and MAG +30%
(25 seconds)
ATK and MAG +30%
-
Haste
ATB speed x2.00
-
Burst Mode
Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
|
|
 |
Interesting Times |
SSB |
PHY |
- |
2.50 |
Six group ranged attacks (0.98 each), [ATK, DEF, MAG, RES and MND -30%] for 25 seconds |
| ▶ |
 |
Repeated Exsanguination |
AASB |
PHY |
Dark, Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), causes [Imperil Ice 20% (25s)] and [Imperil Dark 20% (25s)], grants [Awoken Laguna Mania], [Damage Cap +10000], [Switch Draw Mode (Ice, Dark)] and [Max Pain Follow-Up] to the user |
-
Imperil Ice 20% (25s)
(25 seconds)
Ice Resistance -20%, cumulable
-
Imperil Dark 20% (25s)
(25 seconds)
Dark Resistance -20%, cumulable
-
Awoken Laguna Mania
(15 seconds)
Dark and Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 1 additional time
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Switch Draw Mode (Ice, Dark)
(1 turn)
Grants [Attach Ice]/[Attach Dark] after using a Ice/Dark ability
-
Max Pain Follow-Up
(15 seconds)
Casts Max Pain after using two Dark or Ice abilities
|
| ▶ |
 |
Katar Dance |
USB |
PHY |
Dark, Ice, NE |
0.01 |
Ten single attacks (0.62 each), grants [Quick Cast 1], [Switch Draw Mode II (Ice, Dark)] and [Katar Dance] to the user |
-
Quick Cast 1
(1 turn)
Cast speed x2.00
-
Switch Draw Mode II (Ice, Dark)
(1 turn)
Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
-
Katar Dance
(15 seconds)
Grants [Quick Cast 1] to all allies in the character's row after using a Dark or Ice ability
|
| ▶ |
 |
Exotic Impact |
SASB |
PHY |
Dark, Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [Switch Draw Mode III (Ice, Dark)], [Synchro Mode], [Damage Cap +10000] and [Blood Energy] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Hexa Impact |
Ninja |
Dark, Ice |
PHY |
Single enemy |
Dark, Ice, NE |
0.83 |
Six single attacks (0.80 each) |
| ▶ |
 |
Non-Stop Pain |
Ninja |
Dark, Ice |
PHY |
Single enemy |
Dark, Ice, NE |
0.01 |
Three single attacks (0.80 each), grants [Quick Cast 1] to all allies in the character's row |
-
Quick Cast 1
(1 turn)
Cast speed x2.00
|
-
Switch Draw Mode III (Ice, Dark)
(1 turn)
Grants [Attach Ice 2 with Stacking]/[Attach Dark 2 with Stacking] after using a Ice/Dark ability
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Blood Energy
(15 seconds)
Grants [Ice Ability +30% Boost 1]/[Dark Ability +30% Boost 1] to all allies after using two of Hexa Impact or Non-Stop Pain if the triggering ability deals Ice/Dark damage
|
|
 |
Thirst for Life |
LBO |
PHY |
Ice, Dark |
2.50 |
Four single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance |
| ▶ |
 |
Switch Reduction |
Glint+ |
NAT |
|
0.01 |
Grants [Switch Draw Mode II (Ice, Dark)] and [High Quick Cast 1] |
-
Switch Draw Mode II (Ice, Dark)
(1 turn)
Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
-
High Quick Cast 1
(1 turn)
Cast speed x3.00
|
| ▶ |
 |
Awoken Exsanguination |
DASB |
PHY |
Dark, Ice, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, causes [DEF, RES and MND -70% (8s)] if 0-3 FF8 allies are alive, grants [ATK, DEF, MAG and RES +30% (8s)] if 4+ FF8 allies are alive, grants [Switch Draw Mode II (Ice, Dark)], [Damage Cap +10000], [Dual Awoken Laguna Mania Mode I (Kiros)] and [(Dark/Ice) Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Laguna Mania Mode II (Kiros)], removes [Dual Awoken Laguna Mania Mode I (Kiros)] |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Laguna Mania Mode II (Kiros)
(3/3/2/1/0 turns (Dual Shift))
Increase the damage/healing cap by 20000, Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 1 additional time, instant cast speed for Dark and Ice abilities, critical chance =100%
-
Dual Awoken Laguna Mania Mode I (Kiros)
(15 seconds)
Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 2 additional times, cast speed x2.00 for equipped Dark and Ice abilities, grants [Critical Damage +50% 1] to all allies with any Attach Dark or Attach Ice after using two Dark or Ice abilities
|
-
DEF, RES and MND -70% (8s)
(8 seconds)
DEF, RES and MND -70%
-
ATK, DEF, MAG and RES +30% (8s)
(8 seconds)
ATK, DEF, MAG and RES +30%
-
Switch Draw Mode II (Ice, Dark)
(1 turn)
Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Laguna Mania Mode I (Kiros)
(15 seconds)
Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 2 additional times, cast speed x2.00 for equipped Dark and Ice abilities, grants [Critical Damage +50% 1] to all allies with any Attach Dark or Attach Ice after using two Dark or Ice abilities
-
(Dark/Ice) Resonance +5% Boost
(15 seconds)
Dark and Ice abilities deal 5% more damage
|
| ▶ |
 |
Apex Exsanguination |
ADSB |
NAT |
|
0.01 |
Grants [Damage Cap +10000], [Switch Draw Mode (Ice, Dark)], [Arcane Dyad Empowered: Kiros], [Apex Exsanguination Damage Tracker] and [Apex Exsanguination Level] |
Arcane Dyad Finisher
| Type | Element | Time | Effects |
|
PHY |
Dark, Ice, NE |
2.50 |
Twenty single attacks (1.00/1.10 each) capped at 9999/19999, followed by one single attack (10.00/11.00) capped at 99999 at Apex Exsanguination level 0/1, removes Arcane Dyad Empowered: Kiros from the user |
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Switch Draw Mode (Ice, Dark)
(1 turn)
Grants [Attach Ice]/[Attach Dark] after using a Ice/Dark ability
-
Arcane Dyad Empowered: Kiros
Keeps track of the number of uses of Apex Exsanguination (0~2), removed after using Apex Exsanguination two times
-
Apex Exsanguination Damage Tracker
Increases Apex Exsanguination level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Kiros]
-
Apex Exsanguination Level
Keeps track of Apex Exsanguination level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Kiros]
|
| ▶ |
 |
Blood Cyclone |
SASB |
PHY |
Dark, Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [100% Critical], [Synchro Mode], [Damage Cap +10000] and [Switch Draw Mode III (Ice, Dark)] to the user |
Synchro Abilities
| | Name | School | Condition | Type | Target | Element | Time | Effects |
|
 |
Vorpal Pain |
Ninja |
Dark, Ice |
PHY |
Single enemy |
Dark, Ice, NE |
0.83 |
5/6/7 single attacks (0.80 each) scaling with activations |
| ▶ |
 |
Blood Vision |
Ninja |
Dark, Ice |
PHY |
Single enemy |
Dark, Ice, NE |
0.01 |
Three single attacks (0.80 each), grants [(Dark/Ice) Ability +30% Boost 3] to the user |
-
(Dark/Ice) Ability +30% Boost 3
(3 turns)
Dark or Ice abilities deal 30% more damage
|
-
100% Critical
(25 seconds)
Critical chance =100%
-
Synchro Mode
(15 seconds)
Replaces the Attack and Defend commands
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Switch Draw Mode III (Ice, Dark)
(1 turn)
Grants [Attach Ice 2 with Stacking]/[Attach Dark 2 with Stacking] after using a Ice/Dark ability
|
| ▶ |
 |
For Your Entertainment |
AASB |
PHY |
Dark, Ice, NE |
2.50 |
Fifteen single attacks (0.60 each), grants [ATK, DEF, MAG and RES +30% (25s)] to all allies, grants [100% Critical 2] to the user if 0-1 of Laguna and Ward are alive, grants [100% Critical (15s)] to all allies if both Laguna and Ward are alive, grants [Awoken Laguna Aide], [Damage Cap +10000] and [Switch Draw Mode (Ice, Dark)] to the user |
-
ATK, DEF, MAG and RES +30% (25s)
(25 seconds)
ATK, DEF, MAG and RES +30%
-
100% Critical 2
(2 turns)
Critical chance =100%
-
100% Critical (15s)
(15 seconds)
Critical chance =100%
-
Awoken Laguna Aide
(15 seconds)
Ice and Dark abilities don't consume uses, Ice and Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Pain Thrust after using Dark or Ice abilities
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Switch Draw Mode (Ice, Dark)
(1 turn)
Grants [Attach Ice]/[Attach Dark] after using a Ice/Dark ability
|
| ▶ |
 |
Blood Charge |
Glint+ |
NAT |
|
0.01 |
Grants [Quick Cast 3] and [Soul Break Gauge +250] to the user |
-
Quick Cast 3
(3 turns)
Cast speed x2.00
-
Soul Break Gauge +250
Grants 250 SB points when set
|
| ▶ |
 |
Zenith Extermination |
ZSB |
PHY |
Dark, Ice, NE |
2.50 |
Seven single target attacks (0.90 each) capped at 19999, grants [Physical Blink 1] to all allies, grants [Attach Dark 2 with Stacking]/[Attach Ice 2 with Stacking] depending on element of entry damage, [Damage Cap +10000], [Zenith Mode], and [Zenith Mode: Kiros (Dark, Ice)] to the user |
Zenith SB Abilities
| | Name | School | Type | Target | Element | Time | Effects |
|
 |
Exsanguination+ |
Ninja |
PHY |
Single enemy |
Dark, Ice |
0.01 |
Five single attacks (1.10 each) |
| ▶ |
 |
Katar Dance+ |
Ninja |
PHY |
Single enemy |
Dark, Ice |
0.83 |
4/5/6 single attacks (? each) if the user has Physical Blink 0/1/2, capped at 9999/19999 after 0-2/3+ uses, grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
|
|
 |
Exsanguination+ |
Ninja |
PHY |
Single enemy |
Dark, Ice |
0.01 |
Five single attacks (1.10 each) |
| ▶ |
 |
Katar Dance+ |
Ninja |
PHY |
Single enemy |
Dark, Ice |
0.83 |
5/6/7 single attacks (? each) if the user has Physical Blink 0/1/2, grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user |
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Physical Blink Stacking 2
(15 seconds)
Allows to stack Physical Blink, up to Physical Blink 2
|
-
Physical Blink 1
Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
-
Attach Dark 2 with Stacking
(25 seconds)
Increase Attach Dark Level by 2 and increase Max Attach Element Level by 2, up to Attach Dark 3
-
Attach Ice 2 with Stacking
(25 seconds)
Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Zenith Mode
(15 seconds)
Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
-
Zenith Mode: Kiros (Dark, Ice)
Increases [Ice/Dark Infusion] damage damage bonuses by 20%, cast speed x1.10 for PHY attacks, Ice or Dark abilities trigger 1 additional time, casts Spirit Attack: Kiros (Ice, Dark) after using two Ice or Dark abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
|
|
 |
Divine Might: Kiros |
OZSB |
PHY |
Dark/Ice |
2.50 |
Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-1/2-3/4 Ninja or VIII members in party/4 Ninja or VIII members in party and 2+ allies have Attach Dark or Attach Ice |
| ▶ |
 |
Awoken Katar Dance |
DASB |
PHY |
Dark, Ice, NE |
2.50 |
Seven single attacks (0.90 each) capped at 19999, grants [Switch Draw Mode II (Ice, Dark)], [Damage Cap +10000], [Dual Awoken Laguna Mania Mode I: Kiros v2], [(Dark/Ice) Resonance +5% Boost] to the user |
Dual Shift
| Type | Element | Time | Effects |
| ▶ |
NAT |
|
0.01 |
Grants [Instant ATB 1] and [Dual Awoken Laguna Mania Mode II: Kiros v2] to the user |
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Dual Awoken Laguna Mania Mode II: Kiros v2
(1 turn)
Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Dark and Ice abilities, casts Dual Boring Life after using Dark or Ice ability
|
-
Switch Draw Mode II (Ice, Dark)
(1 turn)
Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Dual Awoken Laguna Mania Mode I: Kiros v2
(15 seconds)
Dark and Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark and Ice abilities trigger 2 additional times, casts Dual Turbulent Slash after using Dark or Ice abilities (max 3)
-
(Dark/Ice) Resonance +5% Boost
(15 seconds)
Dark and Ice abilities deal 5% more damage
|
| ▶ |
 |
Last-Ditch Limit Dance |
AASB |
PHY |
Dark, Ice, NE |
2.50 |
Fiften single attacks (? each), grants [ATK and MND +25%, DEF and RES +30%], [Awoken Laguna Mania Mode], [Damage Cap +10000], and [Fringe Power Follow-Up] to the user |
-
Damage Cap +10000
(15 seconds)
Increases the damage/healing cap by 10000
-
Fringe Power Follow-Up
Casts Fringe Power after using a Ice or Dark ability, removed after triggering three times
|
| ▶ |
 |
Fated Bond: Kiros |
CSB |
NAT |
|
0.01 |
Activates Ninja Chain (max 150, field +50%), grants [Haste] and [ATK +50% (25s)] |
-
Haste
ATB speed x2.00
-
ATK +50% (25s)
(25 seconds)
ATK +50%
|
|
 |
Radiant Exotic Pain |
CASB |
PHY |
Dark, Ice, NE |
2.50 |
7 single-target Dark/Ice/NE physical attacks at Cap Break Level 1, En-Dark Stack or En-Ice Stack, Cap Break Level 1, Physical Blink Stack & Crystal Mode to user
Crystal Mode: Ninja Ability Boost, Dualcast Ninja, Zero Hone Cost to Ninja Abilities & 25% DEF/RES Pierce
Crystal Force I/II: 6 single-target Dark/Ice/NE physical attacks at Cap Break Level 1, Instant Cast, [Cap Break Level 1, Quick Cast, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user |
|
 |
Zenith Thirst for Life |
ZSB |
PHY |
Dark, Ice, NE |
2.50 |
7 single-target Dark/Ice/NE physical attacks at Cap Break Level 1, Lv.2 En-Dark Stack or Lv.2 En-Ice Stack, Cap Break Level 1 & Ultimate Mode to user
Ultimate Spirit Mode: En-Dark/Ice Damage +20%, Physical Casting Speed x1.1 & chases Dark/Ice abilities with Quick Cast 1 to same-row members
Ultimate Dexterity Mode: Dualcast Dark/Ice, Higher Multiplier & Zero Hone Cost to Hero Ability; Katar Dance+: 5/6/7 hits; Exsanguination+: 0CT
Ultimate Vitality Mode: +1500 max HP & Astra to user |
|
 |
Woven Bond: Kiros |
LBC |
PHY |
Dark, Ice, NE |
0.01 |
10 single-target Dark/NE or Ice/NE physical attacks at Cap Break Level 1 under En-Dark or En-Ice, activates VIII Chain (150 or +25), Chain Force Mode & Instant ATB 1 to user
Chain Force Mode: After using Dark/Ice abilities, chases with 6 single-target Dark/Ice/NE physical attacks (max 2 chases) |
| ▶ |
 |
Continuous Flash: Kiros |
Glint++ |
NAT |
|
0.01 |
Grants [Switch Draw Mode II (Ice, Dark)], [Instant ATB 1], and [Instant Cast 2] |
-
Switch Draw Mode II (Ice, Dark)
(1 turn)
Grants [Attach Ice with Stacking]/[Attach Dark with Stacking] after using a Ice/Dark ability
-
Instant ATB 1
(1 turn)
Increase ATB charge speed by x9999999
-
Instant Cast 2
(2 turns)
Instant cast speed
|
|
 |
Starry Faded Blood |
MASB |
NAT |
|
0.01 |
Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user
Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1
Interval Chase: 10 single-target Dark/NE or Ice/NE attacks under En-Dark or En-Ice, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases)
Master Chase: Single-target Dark/Ice/NE med-piercing physical attack at True Cap Break Level 1, [Cap Break Level 9, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode |
|
 |
Roaring Blood Vision |
ASB |
PHY |
Dark, Ice, NE |
0.01 |
5 single-target Dark/Ice/NE physical attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user
Accel Mode: Dark/Ice Ability High Boost & chases Dark/Ice abilities with 4 single-target Dark/Ice/NE physical attacks, Dark/Ice Damage +10% for 5 seconds to party |