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Zell

VIII

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Ability Schools

Celerity ★★★★
Combat ★★★★★★
Monk ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Meteor Barret (HA1) Monk PHY Fire 1.65 90 Six single ranged attacks (1.10 each)
Final Punch (HA2) Monk PHY Fire 1.65 90 Four single attacks (1.00 each), grants [Monk Quick Cast 2] to the user

Legend Materia (6)

NameLensableEffect
Combat King Aficionado (LM1) PHY attacks deal 10% more damage when equipping a fist weapon
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • 50% Critical (25 seconds) Critical chance =50%
Prize Fighter (LMR2) 25% chance to dualcast Monk abilities
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast (15 seconds) Cast speed x2.00

Soul Breaks (26)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Haste ATB speed x2.00
  • ATK +50% (25s) (25 seconds) ATK +50%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Fast Arts Monk PHY Single enemy Physical 1.92 Fire, NE 0.01 Six single attacks (0.32 each), 100% hit rate
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • ATK and DEF +30% (25s) (25 seconds) ATK and DEF +30%
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Quick Duel Mode (15 seconds) Monk abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Monk abilities at ability rank 1/2/3/4/5, casts Fast Arts after using a Monk ability
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Meteor Barret+ Monk PHY Single enemy Fire 1.65 Six single ranged attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Monk Quick Cast 2 (2 turns) Cast speed x2.00 for Monk abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Weakness +30% Boost 3 (3 turns) Increases damage dealt by 30% when exploiting elemental weaknesses
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Zell (Fire) Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Monk abilities trigger 1 additional time, casts Spirit Attack: Zell (Fire) after using a Monk ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Dolphin Kick LBO1 PHY 40.00 Fire 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Buff Fire 10% (5s) (5 seconds) Increases Fire damage dealt by 10%, cumulable
  • Buff Fire 20% (5s) (5 seconds) Increases Fire damage dealt by 20%, cumulable
  • Buff Fire 30% (5s) (5 seconds) Increases Fire damage dealt by 30%, cumulable
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Instant Cast 1 (1 turn) Instant cast speed
Dual Shift
TypeElementTimeEffects
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Monk Mode II (Zell) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 1 additional time, critical chance =100%, instant cast speed for Monk abilities
  • Dual Awoken Monk Mode I (Zell) (15 seconds) Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Monk abilities after casting 1/2/3+ Monk abilities, casts Dual Heat Punch after casting three equipped Monk abilities (max 1)
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Dual Awoken Monk Mode I (Zell) (15 seconds) Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Monk abilities after casting 1/2/3+ Monk abilities, casts Dual Heat Punch after casting three equipped Monk abilities (max 1)
  • 100% Critical 3 (3 turns) Critical chance =100%
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Monk Mode I (Zell) (15 seconds) Monk abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Monk abilities after casting 1/2/3+ Monk abilities, casts Dual Heat Punch after casting three equipped Monk abilities (max 1)
  • Monk Resonance +5% Boost (15 seconds) Monk abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Booya (Duel Mode) Monk Fire PHY Single enemy Fire, NE 1.65 One single attack (0.90), grants 4S level +1 to the user
  • Instant Cast 1 (1 turn) Instant cast speed
  • Damage Cap +10000 1 (1 turn) Increases the damage/healing cap by 10000
  • Fire Ability +30% Boost 1 (1 turn) Fire abilities deal 30% more damage
Booya (Duel 6S Mode) Monk Fire PHY Single enemy Fire, NE 1.65 One single attack (6.00) capped at 99999
  • Instant Cast 1 (1 turn) Instant cast speed
Heel Drop Monk Fire PHY Single enemy Fire, NE 1.65 One single attack (0.60), grants 6S level +1 to the user
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant Cast 1 (1 turn) Instant cast speed
  • Duel Mode After using two of Booya (Duel Mode) or Heel Drop, grants [Duel 4S Mode] if the character has 4S level 2 and 6S level 0, [Duel 6S Mode] if the character has 4S level 0 and 6S level 2, or [Duel 9S Mode] if the character has 4S level 1 and 6S level 1, removed after triggering, removed if the character hasn't [Synchro Mode]
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Zell Keeps track of the number of uses of My Final Heaven (0~2), removed after using My Final Heaven two times
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Zell Keeps track of the number of uses of My Final Heaven (0~2), removed after using My Final Heaven two times
  • My Final Heaven Ability Tracker Increases My Final Heaven level by 1 after using 5 or 8 Fire abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Zell]
  • My Final Heaven Level Keeps track of My Final Heaven level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Zell]
  • Attach Fire Stacking (25 seconds) Allow to stack Attach Fire, up to Attach Fire 3
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Monk (15 seconds) Monk abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Monk abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 75% Critical (15s) (15 seconds) Critical chance =75%
  • Rapid Heartbeat Mode (3 turns) Instant cast speed, Monk abilities grant 25% more SB points
Academic Arts Glint1 PHY 3.12 Fire, NE 0.01 Six single attacks (0.52 each), grants [Warlord Mode 1/2/3] to the user if the user has Warlord Mode 0/1/2
King of the Ring AOSB1 PHY 24.00 Fire 2.50 Three single attacks (8.00 each) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Flame Rush Monk PHY Single enemy Fire, NE 1.65 Four single attacks (0.54 each)
  • Monk +15% Boost 3 (3 turns) Monk abilities deal 15% more damage
  • Haste ATB speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Fiery Fist Monk PHY Single enemy Physical 2.08 Fire, NE 0.01 Four single attacks (0.52 each), 100% hit rate
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Fiery Fist Follow-Up (15 seconds) Casts Fiery Fist after dealing a critical hit with an ability
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Dark Bargain (20 seconds) ATK +30%, DEF -30%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Stun (1 second) Resets ATB when set
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Combat King (25 seconds) ATK, DEF and RES +30%
Different Beat SSB1 PHY 7.92 - 2.50 Eight single attacks (0.99 each), grants [Critical Chance 25%] to the user for 25 seconds
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • ATK +30% (25 seconds) ATK +30%
Punch Rush Default PHY 1.40 - 3.00 One single attack (1.40)