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Quistis

VIII

Ability Schools

Black Magic ★★★★★★
Support ★★★★
White Magic ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Hail to the Queen (HA1) Black Magic BLK Water, Poison Five single attacks (3.50 each)
Lesson Time (HA2) Summoning SUM Water, Poison Five single attacks (4.95 each), Grants [MAG +30%, DEF and RES -15% (8s)] to the user

Soul Breaks (40)

NameTierTypeElementTimeEffects
Electrocute Default NAT Lightning 3.00 One group attack (1.40)
Maser Eye SB NAT - 3.00 One group attack (7.40)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • Haste ATB speed x2.00
  • Magical Quick Cast 3 (3 turns) Cast speed x2.00 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Poison Damages for 1/64 maximum HP every 5.00 seconds, persists after battle
  • Blind (60 seconds) ACC -50%, reduces hit rate by 75%, persists after battle, base duration is 30 seconds for characters
  • Silence (20 seconds) Disables BLK, WHT, BLU and SUM actions, persists after battle
  • Confuse (30 seconds) Forces default action (Attack for characters), affects targeting (single: 50% random enemy, 50% random ally; group: 50% all enemies, 50% all allies), resets ATB when set or removed, removed upon taking damage by PHY attacks
  • Magic Bargain (20 seconds) MAG +30%, DEF -30%
  • Haste ATB speed x2.00
  • Attach Poison (25 seconds) Replaces Attack command, increases Poison damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Poison resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Poison Damages for 1/64 maximum HP every 5.00 seconds, persists after battle
  • Blind (60 seconds) ACC -50%, reduces hit rate by 75%, persists after battle, base duration is 30 seconds for characters
  • Silence (20 seconds) Disables BLK, WHT, BLU and SUM actions, persists after battle
  • Confuse (30 seconds) Forces default action (Attack for characters), affects targeting (single: 50% random enemy, 50% random ally; group: 50% all enemies, 50% all allies), resets ATB when set or removed, removed upon taking damage by PHY attacks
  • ATK, MAG and RES +30% (25 seconds) ATK, MAG and RES +30%
  • Haste ATB speed x2.00
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Stoneskin: 30% Reduces damage taken to 0, up to an amount equal to 30% of the character's maximum HP, removed when that amount is reached
  • Awoken Instructor (15 seconds) Water and Poison abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water and Poison abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Switch Draw Mode (Water, Poison) (1 turn or 15 seconds) Grants [Attach Water]/[Attach Poison] after using a Water/Poison ability
  • Lesson Time (15 seconds) Grants [40% Damage Reduction Barrier 1] to all allies after using a Water or Poison ability
Triple Triad King AOSB BLK Water, Poison 2.50 Three single attacks (26.50 each) capped at 99999
Brave Command: Venomwash Breath
Condition: Water, Poison | School: Black Magic
LevelTypeTargetElementTimeEffects
0 BLK Single enemy Water, Poison, NE 0.01 One single attack (6.08)
  • RES -30% (15 seconds) RES -30%
  • RES -50% (15 seconds) RES -50%
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Imperil Water 20% (25s) (25 seconds) Water Resistance -20%, cumulable
  • Imperil Poison 20% (25s) (25 seconds) Poison Resistance -20%, cumulable
  • Switch Draw Mode (Water, Poison) (1 turn or 15 seconds) Grants [Attach Water]/[Attach Poison] after using a Water/Poison ability
  • Brave Mode (15 seconds) Replaces the Attack command
  • Attach Water Stacking (25 seconds) Allow to stack Attach Water, up to Attach Water 3
  • Attach Water (25 seconds) Replaces Attack command, increases Water damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Water resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK, DEF, MAG and RES +30% (25 seconds) ATK, DEF, MAG and RES +30%
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Water Ability +30% Boost 3 (3 turns) Water abilities deal 30% more damage
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Attach Water 3 with Stacking (25 seconds) Increase Attach Water Level by 3 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Draw Libra Follow-Up (15 seconds) Casts Draw Libra after using two of Bio Breath or Occult Fan
  • ATK, DEF and MAG +30% (25s) (25 seconds) ATK, DEF and MAG +30%
  • Awoken Instructor (15 seconds) Water and Poison abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water and Poison abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • High Quick Cast 1 (1 turn) Cast speed x3.00
  • Switch Draw Mode (Water, Poison) (1 turn or 15 seconds) Grants [Attach Water]/[Attach Poison] after using a Water/Poison ability
  • Elem-Atk-J (15 seconds) Grants [Water Ability +30% Boost 1]/[Poison Ability +30% Boost 1] to all allies after using two Water or Poison abilities if the triggering ability deals Water/Poison damage
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Attach Poison 3 with Stacking (25 seconds) Increase Attach Poison Level by 3 and increase Max Attach Element Level by 2, up to Attach Poison 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
Arcane Dyad Finisher
TypeElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • ATK, DEF, MAG, RES and MND -50% (25s) (25 seconds) ATK, DEF, MAG, RES and MND -50%
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
  • Arcane Dyad Empowered: Quistis Keeps track of the number of uses of Apex Shockwave Pulsar (0~2), removed after using Apex Shockwave Pulsar two times
  • Apex Shockwave Pulsar Damage Tracker Increases Apex Shockwave Pulsar level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Quistis]
  • Apex Shockwave Pulsar Level Keeps track of Apex Shockwave Pulsar level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Quistis]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Damage Cap +10000 1 (1 turn) Increases the damage/healing cap by 10000
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Poison Ability +50% Boost 3 (3 turns) Poison abilities deal 50% more damage
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Attach Poison 3 with Stacking (25 seconds) Increase Attach Poison Level by 3 and increase Max Attach Element Level by 2, up to Attach Poison 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Soul Break Gauge +500 Grants 500 SB points when set
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Instructor Mode II (Quistis - Poison) (1 turn) Poison abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Poison abilities trigger 1 additional time, grants [Instant Cast 2] after using a Poison ability
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Poison with Stacking (25 seconds) Increase Attach Poison Level by 1 and increase Max Attach Element Level by 2, up to Attach Poison 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Instructor Mode I (Quistis - Poison) (15 seconds) Poison abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Poison abilities trigger 2 additional times, casts Dual Bio Fragrance after using equipped Poison abilities
  • Poison Resonance +5% Boost (15 seconds) Poison abilities deal 5% more damage
Dual Shift
TypeElementTimeEffects
  • ATK, DEF, MAG and RES +30% (8s) (8 seconds) ATK, DEF, MAG and RES +30%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Instructor Mode II (Quistis - Water) (3/3/2/1/0 turns (Dual Shift)) Increase the damage/healing cap by 10000, Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 1 additional time, causes [Imperil Prismatic 20% (15s)] after using a Water ability (max 1 chase)
  • Dual Awoken Instructor Mode I (Quistis - Water) (15 seconds) Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, grants [Quick Cast 1] to all allies in the character's row after using Water abilities
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Instructor Mode I (Quistis - Water) (15 seconds) Water abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Water abilities trigger 2 additional times, grants [Quick Cast 1] to all allies in the character's row after using Water abilities
  • Water Resonance +5% Boost (15 seconds) Water abilities deal 5% more damage
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Hail to the Queen+ Black Magic BLK Single enemy Water, Poison 0.01 Five single attacks (3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses
  • MAG +30%, DEF and RES -15% (8s) (8 seconds) MAG +30%, DEF and RES -15%
Hail to the Queen+ Black Magic BLK Single enemy Water, Poison 0.01 Five single attacks (3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses
  • MAG +30%, DEF and RES -15% (8s) (8 seconds) MAG +30%, DEF and RES -15%
  • Attach Poison 3 with Stacking (25 seconds) Increase Attach Poison Level by 3 and increase Max Attach Element Level by 2, up to Attach Poison 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Quistis (Poison) Increases [Poison Infusion] damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Poison abilities trigger 1 additional time, casts Spirit Attack: Quistis (Poison) after using three Poison abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Quistis OZSB BLK Water, Poison 2.50 Seven single attacks (8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (31.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Water or Poison abilities on allies/5+ Water or Poison abilities on allies and 2+ allies have Attach Water or Poison
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Chain Force Mode: Quistis (Poison) (15 seconds) Casts Poison Guidance: Quistis after using a Poison ability, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Water with Stacking (25 seconds) Increase Attach Water Level by 1 and increase Max Attach Element Level by 2, up to Attach Water 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Quistis (Water) Increases [Water Infusion] damage bonus by 20%, casts Spirit Attack: Quistis (Water) after using three Water abilities (max 1), cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Water abilities trigger 1 additional time, Hero Abilities have zero hone cost, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Woven Bond: Quistis (Water) LBC BLK Water, NE 0.01 10 single-target Water/NE magic attacks at Cap Break Level 1, activates Water Chain (150 or +25) & +10 Chain Count to all targets, Chain Force Mode & Instant ATB 1 to user Chain Force Mode: After using a Water ability, grants Instant Cast 1 to party (max 1 chase)
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Switch Draw Mode II (Water, Poison) (1 turn) Grants [Attach Water with Stacking]/[Attach Poison with Stacking] after using a Water/Poison ability
  • Switch Draw Mode II (Water, Poison) (1 turn) Grants [Attach Water with Stacking]/[Attach Poison with Stacking] after using a Water/Poison ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
  • Attach Poison with Stacking (25 seconds) Increase Attach Poison Level by 1 and increase Max Attach Element Level by 2, up to Attach Poison 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Quistis (Poison) Poison abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Poison abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Roaring Poisonous Master ASB BLK Poison, NE 0.01 5 single-target magic attacks (2.60 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Poison Ability High Boost & chases Poison abilities with 4 single-target Poison/NE magic attacks (1.50 each) + minor Imperil Poison for 5 seconds
Dual Shift
TypeElementTimeEffects
NAT 0.01 Instant ATB 1 & Dual Awoken Instructor Mode II to user Dual Awoken Instructor Mode II: Water/Poison Ability Boost, Instant Water/Poison & chases a Water/Poison ability with Water/Poison Ability Damage +30% for 3 turns to party
Starry Triple Triad King MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Water/NE magic attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Water/NE magic attack at True Cap Break Level 1, [Cap Break Level 9, Dualcast Water & Hero Boost +50%] for 1 turn to user, removes Master Mode
Roaring Bubble Breath ASB BLK 0.01 5 single attacks, Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Water Ability High Boost & chases 1/2/3+ Water abilities with Water Ability Damage +10/20/30% to user
Soul Drive: Quistis LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost & Instant SB Cast; Grants Instant ATB 1 & Instant Cast 1 to user after casting SB, removes Soul Drive Mode
War-Awoken Doomtrain TASB NAT 0.01 Tactical Awoken Mode & +500 MAG to user Tactical Awoken Mode: Bio Ability Boost, Triplecast Bio, Unlimited Bio Hones, Cap Break Level 1 to Bio Abilities, Bio Ability Damage +30% & 20% DEF/RES Pierce to Bio Abilities; Ends after using 8 Bio abilities TP Max: AOE Bio/NE magic attack at True Cap Break Level 1
War-Awoken Doomtrain (Weapon Skill) TASB BLK 0.01 Single-target Bio/NE piercing magic attack at True Cap Break Level 1, Instant ATB 1 & Instant Cast 1 to user; During Tactical Awoken Mode, Cap Break Level 2 & 30% DEF/RES Pierce to Bio Abilities, and Weapon Skill Blue/Gold with at least Lv.0/2 En-Bio WS Blue: Lv.2 En-Bio Stack to user WS Gold: During Tactical Awoken Mode, Bio Ability Damage +50% & Quick Bio to user
Starry Degenerator MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Bio/NE magic attacks + minor DeShell for 5 seconds, Hero Boost +30/35/40/45/50% to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Bio/NE magic attack at True Cap Break Level 1 + DeShell 30% for 5 seconds, Instant Cast 1 to user, removes Master Mode
Super Flash (Quistis) LBG+ NAT 0.01 Ultra Flash & Instant ATB 1 to user, +1 LB Gauge Ultra Flash: After using a Water or Bio ability, grants Water or Bio Ability Damage +30% for 3 turns to user (max 1 chase)