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Squall

VIII

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Ability Schools

Black Magic ★★
Celerity ★★★
Combat ★★★★★★
Spellblade ★★★★★★
White Magic ★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Renzokuken (HA1) Spellblade PHY Fire, Ice 1.65 90 Five group attacks (0.92~1.10 scaling with targets)
Lion Flurry (HA2) Combat PHY Fire, Ice 3.30 90 Six single attacks (1.10 each), cast time 3.30/2.75/2.20/1.65 scaling with [Lion Flurry Uses]

Legend Materia (7)

NameLensableEffect
Heart of the Lion (LM1) Spellblade abilities deal 15% more damage
Legendary SeeD (LM2) 35% chance to dualcast Spellblade abilities
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast (15 seconds) Cast speed x2.00
  • Haste ATB speed x2.00

Soul Breaks (51)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Switch Draw Mode II (Fire, Ice) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking] after using a Fire/Ice ability
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 2 (2 turns) Instant cast speed
  • Instant Cast (15 seconds) Instant cast speed
  • Instant Cast 2 (2 turns) Instant cast speed
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
Divine Might: Squall (Fire) OZSB2 PHY - Fire 2.50 7 single-target Fire physical attacks at Conditional Cap Break & 3 single-target Fire Overflow piercing physical attacks Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Fire Abilities in party, Level 5 with at least 5 Fire Abilities & 2 En-Fire members in party; Multiplier increases with each tier
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Squall (Fire) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Renzokuken+II Spellblade PHY Single enemy Fire, Ice 1.65 Six group attacks (1.20)
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • (Ice/Fire) Ability +30% Boost 1 (1 turn) Ice or Fire Abilities deal 30% more damage
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Squall Increases [Fire or Ice Infusion] damage bonus by 20%, Fire or Ice abilities trigger 1 additional time, casts Spirit Attack: Squall after using a Fire or Ice ability (max 5), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Squall (Ice) Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Ice Guidance: Squall Spellblade PHY Single enemy Physical 1.28 Ice, NE 0.01 Four single attacks (0.32 each)
  • Chain Force Mode: Squall (Ice) (15 seconds) Casts Ice Guidance: Squall after using a Ice ability, removed after triggering three times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Divine Might: Squall (Ice) OZSB1 PHY 51.20 Ice 2.50 Seven single ranged attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single ranged piercing attacks (11.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Ice abilities on allies/5+ Ice abilities on allies and 2+ FFVIII allies are alive.
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lion Mode II (1 turn) Instant cast speed
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Switch Draw Mode II (Fire, Ice) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking] after using a Fire/Ice ability
  • Dual Awoken Lion Mode I (15 seconds) Fire/Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire and Ice abilities trigger 2 additional times, instant cast speed
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Renzokuken+ Spellblade PHY Single enemy Fire, Ice 1.65 Five group attacks (1.20) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Spirit Attack: Squall (Ice) Spellblade PHY Single enemy Physical 6.00 Ice, NE 0.01 Ten single attacks (0.60 each) capped at 19999 with 100% critical rate
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • ATK +30%, DEF +25% (25s) (25 seconds) ATK +30%, DEF +25%
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Squall (Ice) Increases [Ice Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ice abilities trigger 1 additional time, casts Spirit Attack: Squall (Ice) when the status is removed, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Fire Mode II (Squall) Instant cast speed, grants [Quick Cast 3] after using a Soul Break or Limit Break
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Fire Mode I (Squall) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, Fire abilities deal 20%/30%/50%/70% more damage after casting 1/2/3/4+ Fire abilities
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Renzokuken+ Spellblade PHY Single enemy Fire, Ice 1.65 Five group attacks (1.20) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Spirit Attack: Squall (Fire) Spellblade PHY Single Enemy Physical 4.80 Fire, NE 0.01 Six single attacks (0.80), 0.90 if exploiting Fire weakness, capped at 19999
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Squall (Fire) Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for attacks that deal physical damage, Fire abilities trigger 1 additional time, casts Spirit Attack: Squall (Fire) after using two Fire abilities (max 3), removed if the character hasn’t Zenith Mode
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Ice Ability Quick Cast 2 (2 turns) Cast speed x2.00 for Ice abilities
  • Chain Force Mode: Squall (15 seconds) Casts Kindred Guidance: Squall after a VIII Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Ice Mode II: Squall (1 turn) Instant cast speed for Ice abilities, grants [100% Critical 1] and [Damage Cap +10000 1]/[100% Critical 1], [Damage Cap +20000 1], [Deadly Strikes +20% 1] and [Ice Ability +30% Boost 1] to the user after using Ice abilities if the user has Lion's Savvy level 0-1/2
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Dual Renzokuken Icebreaker Spellblade PHY Single enemy Physical 2.13 Ice, NE 0.01 Three single attacks (0.64/0.67/0.71 each) if the user has Lion's Teachings level 0/1/2, 0%/50%/100% additional critical chance if the user has Lion's Savvy level 0/1/2, grants Lion's Savvy +1 to the user, 100% hit rate
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Ice Mode I: Squall (15 seconds) Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 2 additional times, casts Dual Renzokuken Icebreaker after casting Ice abilities
  • Ice Resonance +5% Boost (15 seconds) Ice abilities deal 5% more damage
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Linked Burst Mode: VIII (15 seconds) Grants [Buff Prismatic 10% (15s)] to all allies after a VIII ally uses an elemental attack, triggers only once per element, removed after triggering three times
  • Instant Cast 1 (1 turn) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Squall (Fire) Keeps track of the number of uses of Apex Draw & Junction (0~2), removed after using Apex Draw & Junction two times
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Squall (Fire) Keeps track of the number of uses of Apex Draw & Junction (0~2), removed after using Apex Draw & Junction two times
  • Apex Draw & Junction Damage Tracker Increases Apex Draw & Junction level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Squall (Fire)]
  • Apex Draw & Junction Level Keeps track of Apex Draw & Junction level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Squall (Fire)]
Renzokuken Iceflame LBO1 PHY 32.00 Ice, Fire 2.50 Four single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Ice 10% (15s) (15 seconds) Increases Ice damage dealt by 10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • ATK and DEF +30% (25s) (25 seconds) ATK and DEF +30%
  • Switch Draw Mode II (Fire, Ice) (1 turn) Grants [Attach Fire with Stacking]/[Attach Ice with Stacking] after using a Fire/Ice ability
  • Awoken Lion (15 seconds) Ice and Fire abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Ice and Fire abilities at ability rank 1/2/3/4/5, casts Draw & Stock after using two Ice or Fire abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Spellblade +30% Boost (15s) (15 seconds) Spellblade abilities deal 30% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Renzokuken Frostfire Spellblade Spellblade PHY Single enemy Ice, Fire, NE 1.65 5/6/7/8 single attacks (0.90 each) if the user has Weapon Mod level 0/1/2/3
Custom Revolver Spellblade Spellblade PHY Single enemy Ice, Fire, NE 0.01 Three single attacks (0.80 each), grants Weapon Mod +1 to the user
  • Switch Draw Mode III (Fire, Ice) (1 turn) Grants [Attach Fire 2 with Stacking]/[Attach Ice 2 with Stacking] after using a Fire/Ice ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Junk Shop Mode Cast speed x2.00, keeps track of the number of uses of Custom Revolver (0~3), grants [Junk Shop Critical] after using Custom Revolver, removed if the character hasn't [Synchro Mode]
  • Draw Revolver Mode Grants [Soul Break Gauge +250] and [Instant Cast 1] to the user after using a Spellblade ability, removed after triggering, removed if the character hasn't [Synchro Mode]
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Squall (Ice) Keeps track of the number of uses of Lion Heart (0~2), removed after using Lion Heart two times
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Squall (Ice) Keeps track of the number of uses of Lion Heart (0~2), removed after using Lion Heart two times
  • Lion Heart Damage Tracker Increases Lion Heart level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Squall (Ice)]
  • Lion Heart Level Keeps track of Lion Heart level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Squall (Ice)]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Fire Ability +50% Boost 1 (1 turn) Fire abilities deal 50% more damage
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Revived Lion's Soul (15 seconds) Grants [Instant ATB 1], [Instant Cast 1] and Red Aura +1 to the user when the user's HP fall below 20%, removed after triggering
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Fated Burn Spellblade PHY Single enemy Physical 12.40 Fire, NE 0.01 Ten single attacks (0.67 each) followed by one group attack (5.70) capped at 99999, 100% hit rate
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
  • Buff Fire 30% (15s) (15 seconds) Increases Fire damage dealt by 30%, cumulable
  • Fated Burn Finisher Casts Fated Burn when removed, removed if user hasn't Awoken Fire
  • Attach Ice Stacking (25 seconds) Allow to stack Attach Ice, up to Attach Ice 3
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Spellblade +30% Boost 1 (1 turn) Spellblade abilities deal 30% more damage
  • Spellblade +30% Boost 1 (1 turn) Spellblade abilities deal 30% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Spellblade High Quick Cast 1 (1 turn) Cast speed x3.00 for Spellblade abilities
  • Spellblade High Quick Cast 1 (1 turn) Cast speed x3.00 for Spellblade abilities
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Chase Blade Follow-Up (15 seconds) Casts Tsuigekiken Ice Rift/Tsuigekiken Iceberg after using two of Renzokuken Ice Strike/Renzokuken Ice Wave if the triggering ability is Renzokuken Ice Strike/Renzokuken Ice Wave
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Blasting Frost Spellblade PHY Single enemy Physical 16.00 Ice, NE 0.01 Ten single attacks (0.96 each), 10/30/50% additional critical chance if the user used 0/5/9 Ice attacks during the status. Additional one single attack (6.40) capped at 99999 if the user used 9 Ice attacks during the status
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Awoken Ice (15 seconds) Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
  • Blasting Frost Finisher Casts Blasting Frost when removed, removed if the character hasn't [Awoken Ice]
  • Attach Fire Stacking (25 seconds) Allow to stack Attach Fire, up to Attach Fire 3
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Brave Command: Dual Fang
Condition: Spellblade | School: Spellblade
LevelTypeTargetElementTimeEffects
0 PHY Single enemy Ice, Fire 1.65 One single attack (1.92)
1 PHY Single enemy Ice, Fire 1.65 One single attack (3.20) capped at 99999
2 PHY Single enemy Ice, Fire 1.65 One single attack (6.40) capped at 99999
3 PHY Single enemy Ice, Fire 1.65 One single attack (10.00) capped at 99999
  • High Quick Cast (15 seconds) Cast speed x3.00
  • Double Junction (15 seconds) Spellblade abilities deal 30/35/40/45/50/55/60/65/70% more damage after using 0/1/2/3/4/5/6/7/8 Fire or Ice Spellblade abilities
  • Brave Mode (15 seconds) Replaces the Attack command
Revolver Overdrive AOSB2 PHY 24.00 Fire 2.50 Three single attacks (8.00 each) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Draw & Triple J Spellblade PHY Single enemy Fire, NE 1.65 Two single attacks (0.40 each)
  • Draw & Triple J Uses Keeps track of the number of uses of Draw & Triple J (0~3), removed if the character hasn't [Burst Mode], reset upon refreshing [Burst Mode]
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Renzokuken Fire Fang Spellblade PHY Single enemy Physical 2.00 Fire, NE 0.01 Five single attacks (0.40 each), 100% hit rate
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Heart of the Lion EX Mode (15 seconds) Casts Renzokuken Fire Fang after using a Spellblade ability
  • Lionheart 0 (15 seconds) Grants [Lionheart 1] after using a Spellblade ability, removed if the character hasn't [Heart of the Lion EX Mode]
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Renzokuken Ice Fang Spellblade PHY Single enemy Physical 1.12 Ice, NE 0.01 4/5/6/7/8 single attacks (0.28/0.30/0.32/0.34/0.36 each) scaling with uses, 20/25/30/35/40% additional critical chance
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Lion EX Mode (15 seconds) ATK +30%, casts Renzokuken Ice Fang after using a Spellblade ability
  • Attach Ice Stacking (25 seconds) Allow to stack Attach Ice, up to Attach Ice 3
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Blasting Drive AOSB1 PHY 24.00 Ice 2.50 Three single attacks (8.00 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Shattering Finish Combat PHY All enemies Physical 2.60 Ice, NE 0.01 Four group attacks (0.65 each), 100% hit rate
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • SeeD EX Mode (15 seconds) Casts Shattering Finish after using two Spellblade abilities
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Draw & Junction Spellblade PHY Single enemy Ice, NE 1.65 Two single attacks (0.40 each)
  • Draw & Junction Uses Keeps track of the number of uses of Draw & Junction (0~3), removed if the character hasn't [Burst Mode], reset upon refreshing [Burst Mode]
  • Haste ATB speed x2.00
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Sub-Zero Blast OSB1 PHY 12.00 Ice, NE 2.50 One single attack (12.00) capped at 99999
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Renzokuken Flame Combat PHY Single enemy Fire, NE 1.65 Four single attacks (0.63 each)
Renzokuken Wind Combat PHY Single enemy Wind, NE 1.65 Four single attacks (0.63 each)
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Blasting Zone SSB1 PHY 8.00 - 2.50 Four single ranged attacks (2.00 each)
Fated Circle SB2 PHY 4.65 - 3.00 Three single attacks (0.85 each), followed by one group ranged attack (2.10)
Rough Divide SB1 PHY 4.80 - 3.00 One single attack (4.80)
Blade Flurry Default PHY 1.80 - 2.75 Three single attacks (0.60 each)