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Rude

VII

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Ability Schools

Black Magic ★★★★★★
Combat ★★★★★★
Monk ★★★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Grand Spark (HA1) Monk NAT Earth, Lightning 1.65 90 Five single ranged hybrid attacks (1.10 or 3.50 each)
Quake Fist (HA2) Monk NAT Earth, Lightning 1.65 90 Four single ranged hybrid attacks (1.10 or 3.60 each), causes [Imperil Earth 10% (5s)] and [Imperil Lightning 10% (5s)] to the target

Legend Materia (4)

NameLensableEffect
Humorous Disposition (LM1) Increases Earth damage dealt by 10%
Business First (LM2) 35% chance to dualcast abilities that deal Earth damage
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Bravery: Rude (LMR++1) PHY/BLK Damage +20% with Fist equipped; Quick ATB 1 at the start of battle

Soul Breaks (26)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • ATK +50% (25s) (25 seconds) ATK +50%
  • MAG +50% (25s) (25 seconds) MAG +50%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Imperil Prismatic 10% (5s) Causes [Imperil Fire 10% (5s)], [Imperil Ice 10% (5s)], [Imperil Lightning 10% (5s)], [Imperil Earth 10% (5s)], [Imperil Wind 10% (5s)], [Imperil Water 10% (5s)], [Imperil Holy 10% (5s)], [Imperil Dark 10% (5s)] and [Imperil Poison 10% (5s)]
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant Cast (15 seconds) Instant cast speed
  • Instant Cast 1 (1 turn) Instant cast speed
  • Damage Cap +10000 1 (1 turn) Increases the damage/healing cap by 10000
  • DEF and RES 50% Piercing 1 (1 turn) Ignores 50% of the target's DEF and RES
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Linked Materia Mode II (Lightning, Earth) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Earth with Stacking] after using a Lightning/Earth ability
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Weakness +9% Boost (15s) (15 seconds) Increases damage dealt by 9% when exploiting elemental weaknesses
  • Quick Cast (15 seconds) Cast speed x2.00
  • Weakness +30% Boost (15s) (15 seconds) Increases damage dealt by 30% when exploiting elemental weaknesses
  • ATK and MAG +15%, DEF and RES +25% (8s) (8 seconds) ATK and MAG +15%, DEF and RES +25%
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Stoic Sunglasses (15 seconds) Unlimited Earth and Lightning hones, Earth and Lightining abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth and Lightning abilities trigger 1 additional time
  • Linked Materia Mode II (Lightning, Earth) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Earth with Stacking] after using a Lightning/Earth ability
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Chain Force Mode: Rude (15 seconds) Casts Kindred Guidance: Rude after using a Lightning or Earth ability, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Divine Might: Rude OZSB1 NAT - Earth/Lightning 2.50 Seven single ranged hybrid attacks (2.6/2.8/2.9/3.0 or 8.60/9.30/9.65/10.00 each) capped at 19999/29999/49999/59999, followed by three single ranged hybrid piercing attacks (11.0 or 31.0 each) capped at 99999. Multiplier/cap requirements: 0-1/2-3/4/5 Monk or VII allies
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Grand Spark+ Monk NAT Single enemy Earth, Lightning 1.65 Five single ranged hybrid attacks (1.20/1.25 or 3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses
  • Imperil Earth 10% (5s) (5 seconds) Earth Resistance -10%, cumulable
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Prismatic 10% (15s) Causes [Imperil Fire 10% (15s)], [Imperil Ice 10% (15s)], [Imperil Lightning 10% (15s)], [Imperil Earth 10% (15s)], [Imperil Wind 10% (15s)], [Imperil Water 10% (15s)], [Imperil Holy 10% (15s)], [Imperil Dark 10% (15s)] and [Imperil Poison 10% (15s)]
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
  • Damage +30% Boost 2 (2 turns) Increases damage dealt by 30%
  • Attach Earth 2 with Stacking (25 seconds) Increase Attach Earth Level by 2 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Rude Increases [Lightning/Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks and BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Lightning or Earth abilities trigger 1 additional time, casts Spirit Attack: Rude after using a Lightning or Earth ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Rising Cleave Monk Earth, Lightning NAT Single enemy Earth, Lightning, NE 1.65 Six single ranged hybrid attacks (0.90/1.00/1.15 or 3.05/3.40/3.90 each) capped at 9999/19999/29999 if the user has Pro Mentality level 0/1/2+, causes Pro Mentality -1/-2 to the user if the user has Pro Mentality level 1/2+
  • Buff Earth 10% (15s) (15 seconds) Increases Earth damage dealt by 10%, cumulable
  • Buff Lightning 10% (15s) (15 seconds) Increases Lightning damage dealt by 10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Charged Bolt Monk NAT Single enemy Hybrid - Earth, Lightning, NE 0.01 One single ranged hybrid attack (0.50 or 2.42), grants Pro Mentality +1 (max 10) to the user
  • Linked Materia Mode III (Lightning, Earth) (1 turn) Grants [Attach Lightning 2 with Stacking]/[Attach Earth 2 with Stacking] after using a Lightning/Earth ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dynamite Duo Mode (15 seconds) Casts Charged Bolt after another ally uses an Earth or Lightning ability, removed after triggering ten times
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Rude Keeps track of the number of uses of Apex Grand Spark (0~2), removed after using Apex Grand Spark two times
  • Linked Materia Mode (Lightning, Earth) (1 turn) Grants [Attach Lightning]/[Attach Earth] after using a Lightning/Earth ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Rude Keeps track of the number of uses of Apex Grand Spark (0~2), removed after using Apex Grand Spark two times
  • Apex Grand Spark Damage Tracker Increases Apex Grand Spark level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Rude]
  • Apex Grand Spark Level Keeps track of Apex Grand Spark level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Rude]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Stoic Sunglasses Mode II (Rude) (1 turn) Earth and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, grants [Fire/Earth/Lightning +50% Boost 1] and [Damage Cap +10000 1] to the user after using an Earth and Lightning abilities, grants [Fire/Earth/Lightning +50% Boost 1] to Reno and Elena if 1+ of Reno and Elena are alive after using Earth and Lightning abilities
  • Critical Chance +50% (25s) (25 seconds) Critical chance +50% (additive with other critical chance sources)
  • MAG and RES +30% (25s) (25 seconds) MAG and RES +30%
  • Linked Materia Mode II (Lightning, Earth) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Earth with Stacking] after using a Lightning/Earth ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Stoic Sunglasses Mode I (Rude) (15 seconds) Earth and Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth and Lightning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Earth and Lightning abilities after casting 1/2/3+ Earth or Lightning abilities
  • Earth/Lightning Resonance +5% Boost (15 seconds) Earth and Lightning abilities deal 5% more damage
  • Linked Materia Mode II (Lightning, Earth) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Earth with Stacking] after using a Lightning/Earth ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Rising Headbutt AOSB1 NAT - Earth, Lightning 2.50 Three single hybrid ranged attacks (8.00 or 26.50 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • BLK +30% Boost 1 (1 turn) BLK attacks deal 30% more damage
  • BLK +50% Boost 1 (1 turn) BLK attacks deal 50% more damage
  • PHY +30% Boost 1 (1 turn) PHY attacks deal 30% more damage
  • PHY +50% Boost 1 (1 turn) PHY attacks deal 50% more damage
  • Awoken Stoic Sunglasses (15 seconds) Unlimited Earth and Lightning hones, Earth and Lightining abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth and Lightning abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Linked Materia Mode II (Lightning, Earth) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Earth with Stacking] after using a Lightning/Earth ability
  • Deeds Not Words Mode (15 seconds) Casts Let's Get to Work (Lightning/Earth) after using two Earth or Lightning abilities if the triggering ability deals Lightning/Earth damage
Chain of Stone CSB1 NAT - 2.50 Activates Earth Chain (max 99, field +20%)
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • High Quick Cast (15 seconds) Cast speed x3.00
  • Chain Grand Spark (15 seconds) Grants [Stoneskin: 30%] to all allies after using three Earth abilities
Grand Spark Default NAT 2.00 - 2.50 One single attack (2.00)
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Ground Surge Special NAT Single enemy Earth, NE 1.65 Four single hybrid attacks (0.63 or 2.62 each)
  • Stitch in Time (20 seconds) ATK and MAG +30%, DEF -30%
  • Haste ATB speed x2.00
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%