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Rufus

VII

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Ability Schools

Combat ★★★★
Darkness ★★★★★★
Sharpshooter ★★★★★★
Support ★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Mako Barrage (HA1) Darkness PHY Dark 1.65 90 Five single ranged attacks (1.10 each), causes [Imperil Dark 10% (5s)]
President's Shot (HA2) Sharpshooter PHY Dark 1.65 90 Seven single ranged attacks (0.85 each)

Legend Materia (6)

NameLensableEffect
Shinra Scion (LM1) PHY attacks deal 10% more damage when equipping a gun
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • Quick Cast 1 (1 turn) Cast speed x2.00
Presidential Prerogative (LMR2) 25% chance to dualcast Dark abilities
  • Quick Cast (15 seconds) Cast speed x2.00
  • Mako Duet Follow-Up (15 seconds) Casts Mako Duet after using a Dark ability
  • Quick Cast 3 (3 turns) Cast speed x2.00

Soul Breaks (24)

NameTierTypeMultiplierElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
Continuous Flash: Rufus (Dark) II Glint++2 NAT - 0.01 En-Dark, En-Dark Stack, 250 SB Points & Quick ATB 1 to user
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Rufus (Dark) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Imperil Dark 20% (25s) (25 seconds) Dark Resistance -20%, cumulable
  • Instant Cast 1 (1 turn) Instant cast speed
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Chain Force Mode: Rufus (Dark) (15 seconds) Casts Dark Guidance: Rufus after using a Dark ability, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Buff Dark 10% (5s) (5 seconds) Increases Dark damage dealt by 10%, cumulable
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Dark Ability +30% Boost 1 (1 turn) Dark abilities deal 30% more damage
  • Dark Quick Cast 1 (1 turn) Cast time x2.00 for Dark attacks
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Shadow Authoritarian Mode Casts Bonus Increase after using Dark Abilities (max 3), removed if user hasn't [Synchro Mode]
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
President's Shot+ Sharpshooter ? Single enemy Dark ? Seven single ranged attacks (? each)
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Dark 10% (15s) (15 seconds) Increases Dark damage dealt by 10%, cumulable
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Rufus (Dark) Increases [Dark Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Dark abilities trigger 1 additional time, casts Spirit Attack: Rufus (Dark) after using two Dark abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Critical Ray Sharpshooter PHY Single enemy Physical 4.24 Dark, NE 0.01 Eight single ranged attacks (0.53 each), 100% hit rate, 100% additional critical chance
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • ATK, DEF, MAG and RES +30% (8s) (8 seconds) ATK, DEF, MAG and RES +30%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Awoken Charismatic Ambition (15 seconds) Dark abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Dark abilities at ability rank 1/2/3/4/5, casts Critical Ray after using Dark abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Rufus Keeps track of the number of uses of Apex Mako Cannon (0~2), removed after using Apex Mako Cannon two times
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Rufus Keeps track of the number of uses of Apex Mako Cannon (0~2), removed after using Apex Mako Cannon two times
  • Apex Mako Cannon Damage Tracker Increases Apex Mako Cannon level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Rufus]
  • Apex Mako Cannon Level Keeps track of Apex Mako Cannon level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Rufus]
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Kindred Guidance: Rufus Sharpshooter PHY Single enemy Physical 1.28 Dark, NE 0.01 Four single ranged attacks (0.32 each)
  • Chain Force Mode: Rufus (15 seconds) Casts Kindred Guidance: Rufus after another VII ally uses an ability, removed after triggering three times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Dark Mode II (Rufus) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time, instant cast speed for Dark abilities, critical chance =100%
  • Dual Awoken Dark Mode I (Rufus) (15 seconds) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 2 additional times, casts Dual Dark Shot after using equipped Dark abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Dark Mode I (Rufus) (15 seconds) Dark abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 2 additional times, casts Dual Dark Shot after using equipped Dark abilities
  • Dark Resonance +5% Boost (15 seconds) Dark abilities deal 5% more damage
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • Attach Dark 3 with Stacking (25 seconds) Increase Attach Dark Level by 3 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Reign of Terror Glint1 PHY 2.64 Dark, NE 0.01 Six group ranged attacks (0.44 each), [MAG -50%] for 15 seconds, removes positive effects
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Dark Ray Sharpshooter PHY Single enemy Physical 1.80 Dark, NE 0.01 One single ranged attack (1.80), causes [Imperil Dark 10%] for 15 seconds
  • Dark Ray Follow-Up (15 seconds) Casts Dark Ray after using two Dark abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Ground Dive Sharpshooter PHY Single enemy Physical 3.68 Dark, NE 0.01 Eight single ranged attacks (0.46 each)
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Dark (15 seconds) Dark abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Dark abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ground Dive Follow-Up (15 seconds) Casts Ground Dive after using two Dark abilities
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Quick Cast 2 (2 turns) Cast speed x2.00
President's Gambit Sharpshooter PHY All enemies Dark, NE 1.65 Two group ranged attacks (0.50 each), 20% chance to cause [Imperil Dark 10%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
Mako Barrage SSB1 PHY 7.74 Dark, NE 2.50 Six group ranged attacks (0.78~1.29 each scaling with targets), causes [Imperil Dark 20%] for 25 seconds