Login

Register

← All Characters

Reno

VII

Party Full

Choose a character to replace:

Ability Schools

Black Magic ★★★★★★
Celerity ★★★★★★
Combat ★★★★
Machinist ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Pyramid (HA1) Machinist NAT Lightning, NE 1.65 90 Six single hybrid ranged attacks (1.10 or 3.50 each), removes [Haste] every second activation
Plasma Light (HA2) Machinist NAT Lightning 1.65 90 Five single ranged hybrid attacks (1.10 or 3.50 each), causes [Imperil Lightning 10% (5s)]

Legend Materia (5)

NameLensableEffect
Master of Lightning (LM1) Increases Lightning damage dealt by 10%
Finishing Business (LM2) 35% chance to dualcast abilities that deal Lightning damage
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
Refinement (Reno) (LMR+1) Increases Lightning damage dealt by 25%
Bravery: Reno (LMR++1) 100% chance to Dualcast every 3rd Lightning ability & Lightning Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (30)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Charge ATK +200%
  • Imperil Lightning 20% (15s) (15 seconds) Lightning Resistance -20%, cumulable
  • Instant Cast 1 (1 turn) Instant cast speed
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Soul Break Gauge +500 Grants 500 SB points when set
Electro-Rod Chain CSB2 NAT - 0.01 Activates Lightning Chain (max 150, field +30%), [ATK +30% (25s)] or [MAG +30% (25s)] depending on whether the user's ATK or MAG is higher
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Lightning 10% (15s) (15 seconds) Lightning Resistance -10%, cumulable
  • Lightning +30% Boost 1 (1 turn) Lightning attacks deal 30% more damage
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Electromagnetic Rush Follow-Up (15 seconds) Casts Electromagnetic Rush after using a Lightning abiliity
  • Awoken Lightning (15 seconds) Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Haste ATB speed x2.00
  • Imperil Lightning 10% (5s) (5 seconds) Lightning Resistance -10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Lightning +10% Boost 5 (5 turns) Lightning abilities deal 10% more damage
  • Lightning +30% Boost 5 (5 turns) Lightning abilities deal 30% more damage
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Reno Increases [Lightning Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Lightning abilities trigger 1 additional time, casts Spirit Attack: Reno after using a Lightning ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Arcane Dyad Finisher
TypeElementTimeEffects
  • Pyramid Arrests ATB charge rate, prevents from acting, resets ATB when set, removed upon taking damage by PHY attacks, counts towards Game Over
  • Arcane Dyad Empowered: Reno Keeps track of the number of uses of Apex Pyramid (0~2), removed after using Apex Pyramid two times
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Reno Keeps track of the number of uses of Apex Pyramid (0~2), removed after using Apex Pyramid two times
  • Apex Pyramid Damage Tracker Increases Apex Pyramid level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Reno]
  • Apex Pyramid Level Keeps track of Apex Pyramid level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Reno]
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Lightning Ability +30% Boost 1 (1 turn) Lightning abilities deal 30% more damage
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Awoken Scarlet Specialist Mode (15 seconds) Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts EM Shot after using after using Lightning abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Lightning Mode II (Reno) (1 turn) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Lightning abilities, grants [Lightning Ability +30% Boost 3]/[Lightning Ability +30% Boost 3] and [Damage Cap +10000 3]/[Lightning Ability +50% Boost 3], [Instant Cast 3] and [Damage Cap +20000 3] to the user if 0/1/2 of Rude and Elena are alive after using Lightning abilities
  • Critical Chance +50% (25s) (25 seconds) Critical chance +50% (additive with other critical chance sources)
  • MAG and RES +30% (25s) (25 seconds) MAG and RES +30%
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Lightning Mode I (Reno) (15 seconds) Lightning abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Lightning abilities after casting 1/2/3+ Lightning abilities
  • Lightning Resonance +5% Boost (15 seconds) Lightning abilities deal 5% more damage
  • Attach Lightning with Stacking (25 seconds) Increase Attach Lightning Level by 1 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Overflow Lightning Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Lightning damage capped at 99999
  • Awoken Lightning (15 seconds) Lightning abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Lightning abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
  • Electrostatic Mode (15 seconds) Grants [Overflow Lightning Radiant Shield: 125%]/[Overflow Lightning Radiant Shield: 200%]/[Overflow Lightning Radiant Shield: 300%] after using 1/2/3+ Lightning attacks
  • ATK and MAG -50% (8s) (8 seconds) ATK and MAG -50%
  • 50% Damage Reduction Barrier 1 Reduces damage taken by 50% for the next attack
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Lightning Ability +50% Boost 1 (1 turn) Lightning abilities deal 50% more damage
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Damage Cap +80000 1 (1 turn) Increases the damage cap by 80000
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Lightning 3 with Stacking (25 seconds) Increase Attach Lightning Level by 3 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Chain of Thunder CSB1 NAT - 2.50 Activates Lightning Chain (max 99, field +20%)
Overpowered Rod AOSB1 NAT - Lightning 2.50 Three single hybrid ranged attacks (8.00 or 26.50 each) capped at 99999
Brave Command: Spark Rod
Condition: Lightning | School: Special
LevelTypeTargetElementTimeEffects
0 NAT Single enemy Lightning 1.65 One single hybrid ranged attack (1.92 or 7.92)
1 NAT Single enemy Lightning 1.65 One single hybrid ranged attack (3.25 or 12.00) capped at 99999
2 NAT Single enemy Lightning 1.65 One single hybrid ranged attack (6.50 or 20.80) capped at 99999
3 NAT Single enemy Lightning 1.65 One single hybrid ranged attack (10.15 or 35.00) capped at 99999
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Black Magic, Machinist +30% Boost (15s) (15 seconds) Black Magic or Machinist abilities deal 30% more damage
  • Brave Mode (15 seconds) Replaces the Attack command
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • DEF and MAG +30% (25 seconds) DEF and MAG +30%
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Lightning Quick Cycle (15 seconds) Grants [Quick Cast 1] after using a Lightning ability
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Stun (1 second) Resets ATB when set
  • Trine Combo Uses (25 seconds) Keeps track of the number of uses of Trine Combo (0~7)
  • Haste ATB speed x2.00
  • Attach Lightning (25 seconds) Replaces Attack command, increases Lightning damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Lightning resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Silence (20 seconds) Disables BLK, WHT, BLU and SUM actions, persists after battle
  • Sleep (30 seconds) Arrests ATB charge rate, prevents from acting, removed upon taking damage by PHY attacks
  • Silence (20 seconds) Disables BLK, WHT, BLU and SUM actions, persists after battle
  • Stop (6 seconds) Arrests ATB charge rate, prevents from acting
  • Paralyze (15 seconds) Prevents from acting
  • Stop (6 seconds) Arrests ATB charge rate, prevents from acting