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Cid (VII)

VII

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Ability Schools

Celerity ★★★
Combat ★★★★
Dragoon ★★★★★★
Machinist ★★★★★★
Support ★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Boost Jump (HA1) Dragoon PHY Wind 1.65 90 Six single ranged jump attacks (1.10 each)
Dragon Dive (HA2) Dragoon PHY Wind 1.65 90 Five single ranged jump attacks (1.10 each), causes [Imperil Wind 10% (5s)]

Legend Materia (5)

NameLensableEffect
Captain's Habit (LM1) Increases Wind damage dealt by 10%
Air Supremacy (LM2) ATK +2% for each hit dealt with PHY attacks that deal Wind damage, up to +50%
Champion of the Skies (LMR1) Jump attacks deal 20% more damage when equipping a spear
  • Haste ATB speed x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
Re-action (Cid (VII)) (LMR+1) 100% chance to dualcast every third Dragoon ability

Soul Breaks (33)

NameTierTypeMultiplierElementTimeEffects
  • Attach Wind Stacking (25 seconds) Allow to stack Attach Wind, up to Attach Wind 3
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
Smoking Dive AOSB1 PHY 24.00 Wind 2.50 Three single ranged jump attacks (8.00 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Rocket Dive Dragoon PHY Single enemy Physical 6.00 Wind, Fire, NE 0.01 One single ranged attack (6.00) capped at 99999, 100% additional critical chance, 100% hit rate
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Awoken Wind (15 seconds) Wind abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Flight of Intrigue Mode (15 seconds) Casts Rocket Dive after using four Wind abilities
  • Dream of Space (15 seconds) Grants [Dragoon +30% Boost 1] to all allies in the character's row after using a Dragoon ability
  • Haste (25 seconds) ATB speed x2.00
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • ATK and MND +15%, DEF and RES +25% (8s) (8 seconds) ATK and MND +15%, DEF and RES +25%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant Cast 1 (1 turn) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Wind, NE 2.50 20 single-target Wind/NE jump attacks (1.20 each) & single-target Wind/NE Overflow jump attack (12.0), removes True Arcane Augment Mode
  • Instant Cast (15 seconds) Instant cast speed
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Awoken Dragoon (15 seconds) Dragoon abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Jump attacks
  • Instant Cast (15 seconds) Instant cast speed
  • Awoken Dragoon (15 seconds) Dragoon abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Jump attacks
  • Instant Cast (15 seconds) Instant cast speed
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Wind Ability Quick Cast 2 (2 turns) Cast speed x2.00 for Wind abilities
  • Chain Force Mode: Cid (VII) (15 seconds) Casts Kindred Guidance: Cid (VII) after a VII Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Boost Jump+ Dragoon PHY Single enemy Wind 1.65 Six single ranged jump attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Wind Ability +30% Boost 3 (3 turns) Wind abilities deal 30% more damage
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Cid (VII) (Wind) Increases [Wind Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Wind abilities trigger 1 additional time, casts Spirit Attack: Cid (VII) (Wind) after using two Wind abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Wind 10% (15s) (15 seconds) Wind Resistance -10%, cumulable
  • Buff Wind 10% (15s) (15 seconds) Increases Wind damage dealt by 10%, cumulable
  • Jump +50% Boost 1 (1 turn) Jump attacks deal 50% more damage
  • Wind Ability +50% Boost 1 (1 turn) Wind abilities deal 50% more damage
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Awoken Dragoon (15 seconds) Dragoon abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Jump attacks
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Steadfast Pilot Mode (15 seconds) Casts Aero Descent after another ally casts a Wind ability, removed after triggering three times, casts High Climb when removed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Imperil Wind 10% (5s) (5 seconds) Wind Resistance -10%, cumulable
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Wind Ability +30% Boost 3 (3 turns) Wind abilities deal 30% more damage
  • ATK, DEF, MAG and RES +30% (25s) (25 seconds) ATK, DEF, MAG and RES +30%
  • Attach Wind 3 with Stacking (25 seconds) Increase Attach Wind Level by 3 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Wind Mode II (Cid (VII)) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 1 additional time, casts Dual Wind Jump after using Wind abilities
  • Dual Awoken Wind Mode I (Cid (VII)) (15 seconds) Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Wind abilities after casting 1/2/3+ Wind abilities
  • Attach Wind with Stacking (25 seconds) Increase Attach Wind Level by 1 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Wind Mode I (Cid (VII)) (15 seconds) Wind abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Wind abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Wind abilities after casting 1/2/3+ Wind abilities
  • Wind Resonance +5% Boost (15 seconds) Wind abilities deal 5% more damage
  • ATK and DEF +30% (25 seconds) ATK and DEF +30%
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Jump Instant Cast (15 seconds) Instant cast speed for Jump attacks
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Aeroboost Combat PHY Single enemy Wind 1.65 Four single attacks (0.52 each), five attacks if exploiting elemental weakness
Wind Force Combat PHY All enemies Wind 1.65 Two group attacks (0.63 each), three attacks if exploiting elemental weakness
  • Haste ATB speed x2.00
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Haste (25 seconds) ATB speed x2.00
  • ATK +50% (25 seconds) ATK +50%
  • No Air Time 3 (3 turns) Changes air time to 0.01 seconds
Dragon SB3 PHY 5.16 Wind 2.50 Four single ranged attacks (1.29 each), causes [Imperil Wind 20%] for 25 seconds
  • Haste (25 seconds) ATB speed x2.00
  • ATK and DEF +35% (25 seconds) ATK and DEF +35%
Dynamite SB1 PHY 3.20 - 2.50 One group attack (3.20), [ATK -50%] for 25 seconds
Boost Jump Default PHY 1.50 - 2.75 One single ranged jump attack (1.50)