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Vincent

VII

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Ability Schools

Black Magic ★★★★★★
Darkness ★★★★★★
Machinist ★★★★★★
Sharpshooter ★★★★★★
Summoning ★★★★
Support ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Beast Flare (HA1) Machinist NAT Fire 1.65 90 Six single hybrid ranged attacks (1.10 or 3.50 each)

Legend Materia (5)

NameLensableEffect
Turk Among Turks (LM1) Increases Fire damage dealt by 10%
  • Beast Mode (25 seconds) ATK, DEF, MAG, RES, MND, ACC and EVA +20%, cast speed x2.00
Seeing Red (LMR1) 25% chance to dualcast abilities that deal Fire damage
  • Quick Cast 3 (3 turns) Cast speed x2.00
Bravery: Vincent (Fire) (LMR++1) 100% chance to Dualcast every 3rd Fire ability & Fire Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (32)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Soul Drive Mode: Vincent Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, grants [200% ATB 1] after using a Soul Break, grants [Attach Fire] to all allies without any Infusion or with [Fire Infusion] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Beast Flare+ Machinist NAT Single enemy Fire 1.65 Six single hybrid ranged attacks (1.20/1.25 or 3.80/3.95 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Fire 20% (5s) (5 seconds) Fire Resistance -20%, cumulable
  • Buff Fire 20% (5s) (5 seconds) Increases Fire damage dealt by 20%, cumulable
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Vincent (Fire) Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks and BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Fire abilities trigger 1 additional time, casts Spirit Attack: Vincent after using three Fire abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Imperil Fire 20% (15s) (15 seconds) Fire Resistance -20%, cumulable
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Fire Mode II (Vincent) (1 turn) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Fire abilities, grants [Chaos Form MAG Boost] if the user's MAG >= ATK after using Fire abilities, grants [Chaos Form ATK Boost] if the user's MAG < ATK after using Fire abilities
  • ATK and MND +50% (25s) (25 seconds) ATK and MND +50%
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Fire Mode I (Vincent) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 for equipped Fire abilities after casting 1/2/3+ Fire abilities
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Quick Cast (15 seconds) Cast speed x2.00
  • Galian Saber (15 seconds) Grants [Fire +50% Boost 1] to the user after using two Fire abilities
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Rapid Fire DoC Black Magic Fire NAT Single enemy Fire, NE 1.65 Six single ranged hybrid attacks (0.90 or 3.05 each), followed by one single ranged hybrid attack (6.00 or 16.40) capped at 99999 if the user has Sniper Scopes level 1+, causes Sniper Scopes -1 to the user
  • Chaos Form ATK Boost (8 seconds) ATK, DEF and RES +50%, increases the damage/healing cap by 10000, instant cast speed
  • Chaos Form MAG Boost (8 seconds) MAG, DEF and RES +50%, increases the damage/healing cap by 10000, instant cast speed
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Imperil Prismatic 30% (15s) Causes [Imperil Fire 30% (15s)], [Imperil Ice 30% (15s)], [Imperil Lightning 30% (15s)], [Imperil Earth 30% (15s)], [Imperil Wind 30% (15s)], [Imperil Water 30% (15s)], [Imperil Holy 30% (15s)], [Imperil Dark 30% (15s)] and [Imperil Poison 30% (15s)]
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Vincent Keeps track of the number of uses of Satan Slam (0~2), removed after using Satan Slam two times
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Vincent Keeps track of the number of uses of Satan Slam (0~2), removed after using Satan Slam two times
  • Satan Slam Damage Tracker Increases Satan Slam level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Vincent]
  • Satan Slam Level Keeps track of Satan Slam level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Vincent]
Galian Scratch LBO1 NAT - Fire 2.50 Four single hybrid ranged attacks (1.00 or 3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF and RES, 100% additional critical chance
  • Soul Break Gauge +500 Grants 500 SB points when set
  • Fire Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Fire damage capped at 9999
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Magic Sniper Mode (15 seconds) Grants [Quick Cast 1] to all allies in the character's row after using a Fire ability
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Fire Ability +30% Boost 2 (2 turns) Fire abilities deal 30% more damage
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Beast Mode (25 seconds) ATK, DEF, MAG, RES, MND, ACC and EVA +20%, cast speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Beast Mode (25 seconds) ATK, DEF, MAG, RES, MND, ACC and EVA +20%, cast speed x2.00
  • Attach Fire Stacking (25 seconds) Allow to stack Attach Fire, up to Attach Fire 3
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Brave Command: Beast Shot
Condition: Fire | School: Special
LevelTypeTargetElementTimeEffects
0 NAT Single enemy Fire 1.65 One single hybrid ranged attack (1.92 or 7.92)
1 NAT Single enemy Fire 1.65 One single hybrid ranged attack (3.25 or 12.00) capped at 99999
2 NAT Single enemy Fire 1.65 One single hybrid ranged attack (6.50 or 20.80) capped at 99999
3 NAT Single enemy Fire 1.65 One single hybrid ranged attack (10.15 or 35.00) capped at 99999
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Brave Mode (15 seconds) Replaces the Attack command
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Brimming Chaos Darkness NAT Single enemy Fire, NE 1.65 Four single hybrid ranged attacks (0.67 or 2.63 each)
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • Fire Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Fire damage capped at 9999
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • MAG +50% (25 seconds) MAG +50%
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Hellhound EX Mode (15 seconds) Grants [Quick Cast 1] after using a Fire ability
  • Hellhound ATK +30% (15 seconds) ATK +30%
  • Hellhound MAG +30% (15 seconds) MAG +30%
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Doom Causes [KO] when a timer reaches 0
  • Doom Causes [KO] when a timer reaches 0
  • Radiant Shield: 100% (30 seconds) Returns 100% of the damage taken to the attacker
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • MAG +20% (25 seconds) MAG +20%
  • ATK and MAG +35% (25 seconds) ATK and MAG +35%
Head Shot Default PHY 1.52 - 3.00 Four single ranged attacks (0.38 each)