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Red XIII

VII

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Ability Schools

Black Magic ★★★★
Combat ★★★
Support ★★★★★★
White Magic

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Earth Rave (HA1) Black Magic BLK Earth 1.65 90 Five single attacks (3.50 each), causes [Imperil Earth 10% (5s)]

Legend Materia (6)

NameLensableEffect
Dire Fang (LM1) Support abilities deal 15% more damage
Proud Warrior (LM2) Increases the duration of stat buffs by 40%
Hero's Son (LMR1) Increases the duration of stat debuffs by 30%
Elder Race (LMR2) 25% chance to dualcast Black Magic abilities
  • Quick Cast (15 seconds) Cast speed x2.00
  • Lingering Spirit (25 seconds) MAG +30%, RES -30%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast (15 seconds) Cast speed x2.00

Soul Breaks (31)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Soul Drive Mode: Red XIII Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, grants [Instant ATB 1] and [Instant Cast 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Destruction: Red XIII Black Magic BLK Single enemy Magical 18.30 Earth, NE 0.01 Six single attacks (3.05 each).
  • Buster Mode Enables Buster Soul Break's Break Arte
  • Buster Chase Mode: Red XIII (15 seconds) Triggers [Destruction: Red XIII] when using Earth abilities (max 5)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Earth with Secondary Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 5, up to Attach Earth 5
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Earth Damage Cap +20000 (Tactical) Increases the damage/healing cap for Earth attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Earth Ability DEF and RES 30% Piercing (Tactical)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Soul Break Gauge +500 Grants 500 SB points when set
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode: Red XIII Earth abilities deal 30% more damage, have +10,000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times, have zero hone cost, penetrate 20% DEF and RES; removed if the character hasn't [Tactical Awoken Mode]
  • MAG +500 (25s) (Tactical) (25 seconds) Mag +500
  • Accel Mode (15 seconds) Grants Accel Mode
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode: Red XIII Earth abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, casts [Roaring Red XIII] after using Earth abilities, removed if the character hasn't [Accel Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant Cast 3 (3 turns) Instant cast speed
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode: Red XIII Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Earth 10% (5s) (5 seconds) Earth Resistance -10%, cumulable
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Earth 10% (5s) (5 seconds) Increases Earth damage dealt by 10%, cumulable
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode: Red XIII Increases Earth Infusion damage bonus by 20%, cast speed x1.10 for BLK, WHT, BLU, SUM or NAT attacks that deal magical damage, Earth abilities trigger 1 additional time, casts Spirit Attack: Red XIII after using a Earth ability (max 3), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • MAG and RES -50% (25s) (25 seconds) MAG and RES -50%
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Awoken Earth (15 seconds) Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Heir of Seto Mode (15 seconds) Grants [Buff Earth 10% (15s)] and [40% Damage Reduction Barrier 1] to all allies after using Earth abilities, removed after triggering three times
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Red XIII Keeps track of the number of uses of Cosmo Memory (0~2), removed after using Cosmo Memory two times
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Red XIII Keeps track of the number of uses of Cosmo Memory (0~2), removed after using Cosmo Memory two times
  • Cosmo Memory Damage Tracker Increases Cosmo Memory level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Red XIII]
  • Cosmo Memory Level Keeps track of Cosmo Memory level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Red XIII]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Earth Mode II (Red XIII) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time, grants [Buff Earth 10% (15s)] to all allies after using Earth abilities, grants [Quick Cast 1] to all allies in the character's row after using Earth abilities
  • Dual Awoken Earth Mode I (Red XIII) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, casts Dual Earth Lower after using Earth abilities (max 1)
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Instant Cast 3 (3 turns) Instant cast speed
  • MAG and MND +50% (25s) (25 seconds) MAG and MND +50%
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Earth Mode I (Red XIII) (15 seconds) Earth abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 2 additional times, casts Dual Earth Lower after using Earth abilities (max 1)
  • Earth Resonance +5% Boost (15 seconds) Earth abilities deal 5% more damage
Comet Soar LBO1 BLK 120.00 Earth 2.50 Five single attacks (3.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores RES
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Grand Fang Black Magic Earth BLK Single enemy Earth, NE 1.65 Six single attacks (3.05 each)
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Earth +30% Boost 1 (1 turn) Earth attacks deal 30% more damage
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 200% ATB (15 seconds) Increase ATB charge speed by x2.00
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Stardust Shot AOSB1 BLK 79.50 Earth 2.50 Three single attacks (26.50 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Howling Stone Black Magic BLK Single enemy Magical 16.62 Earth, NE 0.01 Six single attacks (2.77 each)
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Awoken Earth (15 seconds) Earth abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Earth abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • High Quick Cast (15 seconds) Cast speed x3.00
  • Howling Stone Follow-Up (15 seconds) Casts Howling Stone after using two Earth abilities
  • Earth Radiant Shield: 75% (30 seconds) Returns 75% of the damage taken to the attacker as Earth damage capped at 9999
  • Instant Cast 1 (1 turn) Instant cast speed
  • MAG +50% (25 seconds) MAG +50%
  • ATK, DEF and RES +30% (25 seconds) ATK, DEF and RES +30%
  • Haste ATB speed x2.00
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Steelbreak Howl Support PHY Single enemy - 0.83 One single attack (2.00), [DEF -40%] for 15 seconds
  • RES -50% (15 seconds) RES -50%
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • ATK, DEF and MND +30% (25 seconds) ATK, DEF and MND +30%
  • Shell RES +100% (ignoring the buff stacking caps)
Howling Moon SB3 WHT - 2.50 Restores 1 consumed ability use
Trine SB2 BLK 7.17 Lightning 3.00 One group attack (7.17)
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
Sled Fang Default PHY 1.50 - 3.00 One single attack (1.50)