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Aerith

VII

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Ability Schools

Black Magic ★★★
Summoning ★★★★★★
Support ★★
White Magic ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Healing Wind (HA1) White Magic WHT 2.10 100 Restores HP (25)
Refreshing Breeze (HA2) White Magic WHT 1.65 100 Restores 1500 HP, grants [Refreshing Breeze ATK +5/10/20/30%], grants [Breeze 1/2/3/3] to the user if the user has [Breeze 0/1/2/3]

Legend Materia (4)

NameLensableEffect
Daughter of the Ancients (LM1) WHT abilities restore 15% more HP
Motherly Protector (LM2) 35% chance to cast an ability (WHT: group, restores HP (25)) after using a White Magic ability, can trigger on dualcasts
Flower of the Slums (LMR1) 25% chance to dualcast White Magic abilities
Bravery: Aerith (LMR++1) White Magic Healing Up(Small), Start with ATB1 and chases 3 White magic with 250 SB Points(Max chase 1)

Soul Breaks (23)

NameTierTypeMultiplierElementTimeEffects
  • ATK, MAG and MND +30% (25 seconds) ATK, MAG and MND +30%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Imperil Prismatic Lowers Fire, Ice, Lightning, Earth, Wind, Water, Holy, Dark, and Poison resistance.
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • ATK and MND +30%, DEF +25% (25s) (25 seconds) ATK and MND +30%, DEF +25%
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Empower Healing 30% (15 seconds) Increases HP restored by healing by 30% (cumulative)
  • Crystal Force Mode: Aerith White Magic abilities don't consume uses, cast speed x2.00 for Magic abilities, removed if user hasn't Crystal Force Mode
  • ATK and MND +30%, DEF +25% (25s) (25 seconds) ATK and MND +30%, DEF +25%
  • Quick Cast 2 (2 turns) Cast speed x2.00
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
Refreshing Breeze+ White Magic WHT All allies ? Restores 2500 HP, grants [??? ATK +5%/10%/20%/30%], grants [??? 1/2/3/3] to the user if the user has ??? 0/1/2/3
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Spirit Attack: Aerith White Magic WHT All allies 0.01 Restores HP (25) to all allies
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Haste ATB speed x2.00
  • Physical Instant Cast 1 (1 turn) Instant cast speed for PHY attacks
  • Natural Cure: Aerith (15 seconds) Grants [HP Stock (6000)] when HP fall below 20%, removed after triggering
  • Quick Cast (15 seconds) Cast speed x2.00
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Aerith Cast speed x1.10 for WHT actions, White Magic abilities trigger 1 additional time, casts Spirit Attack: Aerith after using a White Magic ability, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Savior Mode II (Aerith) (1 turn) Instant cast speed for White Magic abilities, restores HP (55) to all allies after using White Magic abilities, grants [Physical Instant Cast 1] and [Last Stand] to all allies after using White Magic abilities
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Haste ATB speed x2.00
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • Physical High Quick Cast 3 (3 turns) Cast speed x3.00 for PHY attacks
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Savior Mode I (Aerith) (15 seconds) Cast speed x2.00 White Magic abilities, grants [HP Stock (500)]/[HP Stock (1000)]/[HP Stock (1500)]/[HP Stock (2000)]/[HP Stock (3000)] to all allies after using White Magic abilities at rank 1/2/3/4/5
  • White Magic Healing Resonance Boost +5% (15 seconds) White Magic abilities restore 5% more HP
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Prayer to Gaia White Magic WHT All allies 0.01 Restores HP (25), smart ether 1 every third cast
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Haste ATB speed x2.00
  • Regenga (4 seconds) Restores 2000 HP every 2.00 seconds
  • Physical Quick Cast (15 seconds) Cast speed x2.00 for PHY attacks
  • Awoken Cetra Strength (15 seconds) White Magic abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for White Magic abilities at ability rank 1/2/3/4/5, casts Prayer to Gaia after using White Magic abilities
  • HP Stock (3000) Automatically restores HP, up to 3000 HP, removed when that amount is reached
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • HP Stock (3000) Automatically restores HP, up to 3000 HP, removed when that amount is reached
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Physical High Quick Cast 3 (3 turns) Cast speed x3.00 for PHY attacks
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Holy Wave White Magic WHT All allies 0.01 Grants [HP Stock (500/1000/1500/2000/3000)] at rank 1/2/3/4/5 of the triggering ability
  • KO Automatically set when HP reaches 0, prevents from acting, counts towards Game Over, persists after battle
  • Raise: 100% Removes KO (100% HP)
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Physical High Quick Cast 3 (3 turns) Cast speed x3.00 for PHY attacks
  • Haste ATB speed x2.00
  • Awoken Savior (15 seconds) White Magic abilities don't consume uses, cast speed x3.00 for White Magic abilities, casts Holy Wave after using White Magic abilities
  • Last Stand If HP reaches 0, prevents [KO] restoring HP for 1% maximum HP, removed after triggering
  • Physical High Quick Cast 3 (3 turns) Cast speed x3.00 for PHY attacks
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Breath of the Planet White Magic WHT Single ally Holy 0.01 Restores HP (105), damages undeads
  • ATK and RES +30% (20 seconds) ATK and RES +30%
  • High Regen (35 seconds) Heals for 5% maximum HP every 2.50 seconds
  • Resist Dark 10% (15s) (15 seconds) Dark Resistance +10%, cumulable
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Shell RES +100% (ignoring the buff stacking caps)
  • HP Stock (2000) Automatically restores HP, up to 2000 HP, removed when that amount is reached
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • MND +30% (25 seconds) MND +30%
Paean to Gaia White Magic WHT All allies Holy 1.65 Restores HP (25), damages undeads
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Magical Blink 1 (25 seconds) Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
  • Reraise: 40% Automatically removes KO (40% HP), removed after triggering
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • ATK +50% (25 seconds) ATK +50%
  • Silence (20 seconds) Disables BLK, WHT, BLU and SUM actions, persists after battle
  • Stop (6 seconds) Arrests ATB charge rate, prevents from acting
Healing Wind (VII) SB1 WHT - 2.50 Restores HP (56)