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Umaro

VI

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Ability Schools

Combat ★★★★★★
Monk ★★★★★★
Sharpshooter ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Icestorm (HA1) Monk PHY Ice 1.65 90 One single attack (7.10) capped at 99999
Furious Tackle (HA2) Monk PHY Ice 1.65 90 Six single attacks (1.10 each)

Legend Materia (5)

NameLensableEffect
Yeti of Narshe (LM1) Increases Ice damage dealt by 10%
Furry Sidekick (LM2) 35% chance to dualcast abilities that deal Ice damage
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
Onslaught (Umaro) (LMR+1) 35% chance to cast Snow Play (50%) or Icicle Play (50%) after using Monk or Sharpshooter abilities
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast (15 seconds) Cast speed x2.00

Soul Breaks (23)

NameTierTypeMultiplierElementTimeEffects
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Boss Bomber AOSB1 PHY 24.00 Ice 2.50 Three single ranged attacks (8.00 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Explosive Fury Mode (15 seconds) Cast speed x2.00, Ice attacks deal 30% more damage, casts Beat Down after using five Ice abilities
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Awoken Ice (15 seconds) Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ability Berserk (15 seconds) Forces a random available action excluding Defend, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), Berserk, Confuse, Paralyze, Stop are prioritized
  • Explosive Fury Mode (15 seconds) Cast speed x2.00, Ice attacks deal 30% more damage, casts Beat Down after using five Ice abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Snowball Toss Sharpshooter PHY Single enemy Physical 2.00 Ice, NE 0.01 Five single ranged attacks (0.40 each), 50% additional critical chance if Mog is alive, 100% hit rate
  • ATK and RES +30% (25 seconds) ATK and RES +30%
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Snowball Toss Follow-Up (15 seconds) Casts Snowball Toss after using a Ice ability
Furious Rush Default PHY 1.50 - 2.50 Two single attacks (1.50 each)
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Instant Cast (15 seconds) Instant cast speed
  • Damage Cap +20000 1 (1 turn) Increases the damage/healing cap by 20000
  • Ice Ability +50% Boost 1 (1 turn) Ice abilities deal 50% more damage
  • Dualcast Ice 1 (1 turn) Ice abilities trigger 1 additional time
  • DEF and RES 50% Piercing 1 (1 turn) Ignores 50% of the target's DEF and RES
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Critical Damage +50% (25 seconds) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Awoken Yeti Mode (15 seconds) Unlimited Ice abilities hones, cast speed x2.00/2.25/2.50/2.75/3.00 for Ice abilities at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Soul Break Gauge +500 Grants 500 SB points when set
  • Instant Cast 1 (1 turn) Instant cast speed
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Icestorm+ Monk PHY Single enemy Ice 1.20 One single attack (7.50) capped at 99999
Furious Tackle+ Monk PHY Single enemy Ice 1.65 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Ice Ability Quick Cast 1 (1 turn) Cast speed x2.00 for Ice abilities
  • 10% Damage Reduction Barrier 1 Reduces damage taken by 10% for the next attack
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • 10% Damage Reduction Barrier 1 Reduces damage taken by 10% for the next attack
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Umaro Increases [Ice Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ice abilities trigger 1 additional time, casts Spirit Attack: Umaro when any Damage Reduction Barrier is removed (max 5), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Awoken Ice (15 seconds) Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 100% Critical (25 seconds) Critical chance =100%
  • Dualcast Ice 1 (1 turn) Ice abilities trigger 1 additional time
  • Dualcast Ice 3 (3 turns) Ice abilities trigger 1 additional time
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Umaro Keeps track of the number of uses of Avalanche Mog (0~2), removed after using Avalanche Mog two times
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Umaro Keeps track of the number of uses of Avalanche Mog (0~2), removed after using Avalanche Mog two times
  • Avalanche Mog Damage Tracker Increases Avalanche Mog level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Umaro]
  • Avalanche Mog Level Keeps track of Avalanche Mog level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Umaro]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Ice Mode II (Umaro) (1 turn) Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Ice abilities, grants [100% Critical (15s)], [Raging Yeti Mode] and [ATK +50%, DEF and RES -30% (8s)] to the user after using Ice abilities
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Ice Mode I (Umaro) (15 seconds) Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 2 additional times, cast speed x2.00 for equipped Ice abilities
  • Ice Resonance +5% Boost (15 seconds) Ice abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Me Join You Mode Grants [Yeti Mode]/[Super Yeti Mode]/[Mightiest Yeti Mode] to the user after using two of Insight or Big Avalanche if the user has Boss's Tip level 0/1/2, removed after triggering, removed if the character hasn't [Synchro Mode]
  • Green Cherry Glutton Mode ATK +150%, DEF -50%, critical chance =100%, critical hits deal 50% more damage (additive with the base critical coefficient), removed if the character hasn't [Synchro Mode]
Big Avalanche Monk Ice PHY Single enemy Ice, NE 1.65 One single attack (6.00) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Intense Cold Monk PHY Single enemy Physical 5.28 Ice, NE 0.01 One single attack (5.28) capped at 99999, 100% hit rate
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ability Berserk (15 seconds) Forces a random available action excluding Defend, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), Berserk, Confuse, Paralyze, Stop are prioritized
  • Me Join You Mode Grants [Yeti Mode]/[Super Yeti Mode]/[Mightiest Yeti Mode] to the user after using two of Insight or Big Avalanche if the user has Boss's Tip level 0/1/2, removed after triggering, removed if the character hasn't [Synchro Mode]
  • Intense Cold Follow-Up (15 seconds) Casts Intense Cold after using Big Avalanche three times
  • Green Cherry ATK +150%, DEF -50%, forces a specified action, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), resets ATB when removed
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Instant Cast 1 (1 turn) Instant cast speed
  • Hailstorm (20 seconds) ATK +30%, RES -30%
  • Haste ATB speed x2.00
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%