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Setzer

VI

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Ability Schools

Celerity ★★★
Combat ★★★
Machinist ★★★★★★
Sharpshooter ★★★★★★
Support ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Red Card (HA1) Sharpshooter PHY Dark 1.65 90 Four single ranged attacks (1.00 each), causes [Imperil Dark 10% (5s)], grants [Sharpshooter Quick Cast 2] (50% chance)/restores 1000 HP to the lowest HP% ally and removes [Poison], [Blind] and [Sleep] from lowest HP% ally (50% chance)
Dealer Shuffle (HA2) Sharpshooter PHY Dark 1.65 90 Six single ranged attacks (1.10 each)

Legend Materia (6)

NameLensableEffect
Taking Wing (LM1) Support abilities deal 15% more damage
Fate-Defying Bet (LM2) 30% chance to cast an ability (PHY: single, 0.25 physical, ATK, MAG and MND -30% (15s)) after dealing damage with a Support ability
Second Chance (LMR1) Increases the duration of stat debuffs by 30%
  • Instant Cast 1 (1 turn) Instant cast speed
Realized Dreams (LMR3) 25% chance to dualcast abilities that deal Dark damage
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable

Soul Breaks (29)

NameTierTypeMultiplierElementTimeEffects
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Quick Cast (15 seconds) Cast speed x2.00
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Instant Cast 1 (1 turn) Instant cast speed
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 (5 seconds) Prevents elemental diffusion once
  • Hero Boost (5 seconds) Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Instant Cast 1 (1 turn) Instant cast speed
  • Haste ATB speed x2.00
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Card Throwing Dark ? ?
Cheating Secret Dark ? ?
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Defend Reduces all damage taken by 50%, removed upon taking any action
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
  • Sharpshooter Quick Cast 2 (2 turns) Cast speed x2.00 for Sharpshooter abilities
  • Blind (60 seconds) ACC -50%, reduces hit rate by 75%, persists after battle, base duration is 30 seconds for characters
  • Sleep (30 seconds) Arrests ATB charge rate, prevents from acting, removed upon taking damage by PHY attacks
Dealer Shuffle+ Sharpshooter ? Single enemy Dark ? Six single ranged attacks (?/? each) capped at 9999/19999 after 0-2/3+ uses
  • Dualcast Sharpshooter (15 seconds) Sharpshooter abilities trigger 1 additional time
  • Astra (25 seconds) Prevents Poison, Silence, Paralyze, Confuse, Slow, Stop, Blind, Sleep, Petrify, Berserk, Sap and Stun once
  • Dualcast Sharpshooter (15 seconds) Sharpshooter abilities trigger 1 additional time
  • Instant Cast (15 seconds) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Dark +50% Boost 1 (1 turn) Dark attacks deal 50% more damage
  • Imperil Dark 20% (25s) (25 seconds) Dark Resistance -20%, cumulable
  • Awoken High Roller Mode (15 seconds) Support and Sharpshooter abilities don't consume uses, cast speed x2.00/2.25/2.50/2.75/3.00 for Support and Sharpshooter abilities at ability rank 1/2/3/4/5, casts Gamer Awakening Mode after casting Support or Sharpshooter abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ton 80 Follow-Up (15 seconds) Casts Ton 80 after using three Support or Sharpshooter abilities
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
  • Sharpshooter Quick Cast 2 (2 turns) Cast speed x2.00 for Sharpshooter abilities
  • Blind (60 seconds) ACC -50%, reduces hit rate by 75%, persists after battle, base duration is 30 seconds for characters
  • Sleep (30 seconds) Arrests ATB charge rate, prevents from acting, removed upon taking damage by PHY attacks
Dealer Shuffle+ Sharpshooter ? Single enemy Dark ? Six single ranged attacks (?/? each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • ATK, DEF, MAG and RES -30% (8s) (8 seconds) ATK, DEF, MAG and RES -30%
  • 100% Critical (25 seconds) Critical chance =100%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Setzer (Support) Cast speed x1.10 for Support or Sharpshooter abilities, Sharpshooter abilities trigger 1 additional time, casts Spirit Attack: Setzer (Support) after using three Support or Sharpshooter abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Setzer Keeps track of the number of uses of Apex Red Card (0~2), removed after using Apex Red Card two times
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • SB Gauge +25% Boost 3 (3 turns) Abilities grant 25% more SB points
  • Arcane Dyad Empowered: Setzer Keeps track of the number of uses of Apex Red Card (0~2), removed after using Apex Red Card two times
  • Apex Red Card Ability Tracker Increases Apex Red Card level by 1 after using 7 Support or Sharpshooter abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Setzer]
  • Apex Red Card Level Keeps track of Apex Red Card level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Setzer]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Gambler Mode II (Setzer) (3/3/2/1/0 turns (Dual Shift)) Sharpshooter abilities trigger 1 additional time, instant cast speed for Support and Sharpshooter abilities, causes [Imperil Dark 10% (15s)] after using Support abilities, grants [Quick Cast 1] to all allies after using Support abilities, grants [Sharpshooter +30% Boost 1] and [Quick Cast 1] to all allies after using Sharpshooter abilities
  • Dual Awoken Gambler Mode I (Setzer) (15 seconds) Sharpshooter abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Sharpshooter abilities trigger 2 additional times, instant cast speed for equipped Support abilities, grants [Physical Quick Cast 1] to all allies after using Support or Sharpshooter abilities
  • ATK and MAG -15%, DEF -70% (25s) (25 seconds) ATK and MAG -15%, DEF -70%
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Gambler Mode I (Setzer) (15 seconds) Sharpshooter abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Sharpshooter abilities trigger 2 additional times, instant cast speed for equipped Support abilities, grants [Physical Quick Cast 1] to all allies after using Support or Sharpshooter abilities
  • Sharpshooter Resonance +5% Boost (15 seconds) Sharpshooter abilities deal 5% more damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Imperil Dark 10% (5s) (5 seconds) Dark Resistance -10%, cumulable
  • Soul Break Gauge +180 Grants 180 SB points when set
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • ATK and DEF -50% (8s) (8 seconds) ATK and DEF -50%
  • MAG and RES -50% (8s) (8 seconds) MAG and RES -50%
  • DEF, RES and MND -50% (8s) (8 seconds) DEF, RES and MND -50%
  • Dark Ability +30% Boost 2 (2 turns) Dark abilities deal 30% more damage
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Dark Trick Follow-Up (15 seconds) Casts Dark Trick after using Black Solitaire or Rigged Coin
  • Attach Dark with Stacking (25 seconds) Increase Attach Dark Level by 1 and increase Max Attach Element Level by 2, up to Attach Dark 3
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Random Bet Sharpshooter PHY Single enemy Physical - Dark, NE 0.01 Randomly deals one (50%) or fifteen (50%) single ranged attacks (0.33 each), 100% hit rate
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Quick Cast (15 seconds) Cast speed x2.00
  • Random Bet Follow-Up (15 seconds) Casts Random Bet after using two Support or Sharpshooter abilities
Hat-Trick AOSB1 PHY 24.00 Dark 2.50 Three single ranged attacks (8.00 each) capped at 99999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Imperil Dark 10% (15s) (15 seconds) Dark Resistance -10%, cumulable
  • Attach Dark (25 seconds) Replaces Attack command, increases Dark damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Dark resistance +20%
  • Awoken Gambler (15 seconds) Sharpshooter and Support abilities don't consume uses, cast speed x3.00 for Sharpshooter and Support abilities, casts Double Down after using a Sharpshooter or Support ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Darkness Card 1 Support PHY Single enemy Physical 1.71 Dark, NE 0.01 Three single ranged attacks (0.57 each), [ATK -40%] for 15 seconds, 100% hit rate
Darkness Card 2 Support PHY Single enemy Physical 1.71 Dark, NE 0.01 Three single ranged attacks (0.57 each), [MAG -50%] for 15 seconds, 100% hit rate
Darkness Card 3 Support PHY Single enemy Physical 1.71 Dark, NE 0.01 Three single ranged attacks (0.57 each), [DEF -40%] for 15 seconds, 100% hit rate
  • RES -50% (15 seconds) RES -50%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Darkness Card Follow-Up (15 seconds) Casts Darkness Card 1/2/3/4 after using 1/2/3/4+4n damaging Support abilities
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Deadly Spade Support PHY Single enemy Physical 0.50 - 0.01 Two single ranged attacks (0.25 each), [ATK -40%] for 15 seconds
Deadly Club Support PHY Single enemy Physical 0.50 - 0.01 Two single ranged attacks (0.25 each), [DEF -40%] for 15 seconds
Deadly Diamond Support PHY Single enemy Physical 0.50 - 0.01 Two single ranged attacks (0.25 each), [MAG -50%] for 15 seconds
  • RES -50% (15 seconds) RES -50%
  • Gambling Break (15 seconds) Grants [High Quick Cast 1] and randomly casts Deadly Spade/Club/Diamond/Heart after using a Support ability
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Card Trick Support PHY Single enemy - 1.65 One single ranged attack (2.10), [ATK and DEF -20%] for 15 seconds
Magic Mystique Support PHY Single enemy - 1.65 One single ranged attack (2.10), [MAG and RES -20%] for 15 seconds
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Red Card SSB2 PHY - - 2.50 Randomly deals seven (80%) or fourteen (20%) random ranged attacks (0.97 each), [ATK, DEF, MAG and RES -40%] for 25 seconds
Fixed Dice SSB1 NAT - 2.50 Randomly deals one, two, three, four, five or six attacks that deal 3333 damage each, [ATK and RES -40%] for 25 seconds
Prismatic Flash SB2 PHY 4.20 - 2.50 Three group ranged attacks (1.40 each), [ATK and MAG -40%] for 25 seconds
Dice (VI) Default NAT - 2.50 Randomly deals 1, 22, 33, 444, 555 or 6666 damage
  • Blind (60 seconds) ACC -50%, reduces hit rate by 75%, persists after battle, base duration is 30 seconds for characters