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Gau

VI

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Ability Schools

Celerity ★★★★★★
Combat ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Rage (HA1) Celerity PHY Wind, Lightning 1.20 80 Six single attacks (1.10 each), damages the user for 25%/25%/15%/15%/5% max HP scaling with 0/1/2/3/4+ uses

Legend Materia (5)

NameLensableEffect
Dried Meat Connoisseur (LM1) PHY attacks deal 10% more damage
Natural Instincts (LM2) 35% chance to dualcast Combat or Celerity abilities
  • Extended Quick Cast (25 seconds) Cast speed x2.00
Refinement (Gau) (LMR+1) PHY attacks deal 25% more damage
Bravery: Gau (LMR++1) 100% chance to Dualcast every 3rd Wind/Lightning ability & Wind/Lightning Damage +10%; Quick ATB 1 at the start of battle

Soul Breaks (26)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Haste ATB speed x2.00
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Soul Break Gauge +250 Grants 250 SB points when set
  • DEF, RES and MND -70% (8s) (8 seconds) DEF, RES and MND -70%
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 3 (3 turns) Instant cast speed
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Twin Element Mode III (Lightning, Wind) (1 turn) Grants [Attach Lightning 2 with Stacking]/[Attach Wind 2 with Stacking] after using a Lightning/Wind ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Your Friend Mode Increases Feral Awakening level by 1 after an ally uses a Lightning or Wind ability, removed after triggering 6 times
  • Rampage Mode Grants [Instant ATB 1] and decreases Feral Awakening level by 1 after using Rampage if the character's Feral Awakening level is 1 or greater
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Wind Guidance: Gau Uses Keeps track of the number of uses of Wind Guidance: Gau (0~2), removed after reaching 2
  • Wind Ability Quick Cast 2 (2 turns) Cast speed x2.00 for Wind abilities
  • Chain Force Mode: Gau (Wind) (15 seconds) Casts Wind Guidance: Gau after a Wind Chain reaches a count of 50 or 100, removed after triggering two times
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Rage+ Celerity PHY Single enemy Wind, Lightning 1.20 Six single attacks (1.20 each) capped at 9999/19999 after 0-2/3+ uses (no recoil damage)
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • PHY +30% Boost 3 (3 turns) PHY attacks deal 30% more damage
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Attach Wind 2 with Stacking (25 seconds) Increase Attach Wind Level by 2 and increase Max Attach Element Level by 2, up to Attach Wind 3
  • Attach Lightning 2 with Stacking (25 seconds) Increase Attach Lightning Level by 2 and increase Max Attach Element Level by 2, up to Attach Lightning 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Gau Increases [Lightning/Wind Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Lightning or Wind abilities trigger 1 additional time, casts Spirit Attack: Gau after using a Lightning or Wind ability (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Arcane Dyad Finisher
TypeElementTimeEffects
  • Rage Forces a specified action, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), resets ATB when removed
  • Arcane Dyad Empowered: Gau Keeps track of the number of uses of Apex Rage (0~2), removed after using Apex Rage two times
  • Twin Element Mode (Lightning, Wind) (1 turn) Grants [Attach Lightning/Wind] after using a Lightning/Wind ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Gau Keeps track of the number of uses of Apex Rage (0~2), removed after using Apex Rage two times
  • Apex Rage Damage Tracker Increases Apex Rage level by 1 after dealing 100001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Gau]
  • Apex Rage Level Keeps track of Apex Rage level (0~1), removed if the character hasn't [Arcane Dyad Empowered: Gau]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Bestial Power Mode II (Gau) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 20000, Combat and Celerity abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Combat and Celerity abilities trigger 1 additional time, instant cast speed for Celerity and Combat abilities, critical chance =100%
  • Dual Awoken Bestial Power Mode I (Gau) (15 seconds) Combat and Celerity abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Celerity and Combat abilities trigger 2 additional times
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Damage Cap +10000 2 (2 turns) Increases the damage/healing cap by 10000
  • Combat, Celerity +30% Boost 2 (2 turns) Combat or Celerity abilities deal 30% more damage
  • Twin Element Mode II (Lightning, Wind) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Wind with Stacking] after using a Lightning/Wind ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Bestial Power Mode I (Gau) (15 seconds) Combat and Celerity abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Celerity and Combat abilities trigger 2 additional times
  • Dual Wildling Life Mode Randomly casts Dual Barbarity, Dual Explosive Thrust or Dual Scratch after using a Combat or Celerity ability, removed after triggering three times, removed if the character hasn't [Dual Awoken Bestial Power Mode I (Gau)]
  • Celerity/Combat Resonance +5% Boost (15 seconds) Celerity and Combat abilities deal 5% more damage
  • Twin Element Mode II (Lightning, Wind) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Wind with Stacking] after using a Lightning/Wind ability
  • High Quick Cast 1 (1 turn) Cast speed x3.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Storm Claws Celerity PHY Single enemy Physical 4.56 Wind, Lightning, NE 0.01 Six single attacks (0.24/0.37/0.45/0.63/0.76 each) at rank 1/2/3/4/5 of the triggering ability, 100% hit rate
  • Twin Element Mode II (Lightning, Wind) (1 turn) Grants [Attach Lightning with Stacking]/[Attach Wind with Stacking] after using a Lightning/Wind ability
  • Awoken Bestial Power (15 seconds) Celerity and Combat abilities don't consume uses, Celerity and Combat abilities trigger 1 additional time, casts Storm Claws after using a Celerity or Combat ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Storm Claws (15 seconds) Grants [Attach Lightning]/[Attach Wind] after using three Lightning or Wind abilities if the triggering ability deals Lightning/Wind damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Rugged Claws (Bestial Awakening 0) Celerity Celerity, Combat PHY Single enemy Wind, Lightning, NE 1.20 Six single attacks (0.80 each), grants Voracious Carnivore +1 to the user
Rugged Claws (Bestial Awakening 1) Celerity Celerity, Combat PHY Single enemy Wind, Lightning, NE 1.20 Ten single attacks (0.80 each), 100% additional critical chance, causes Bestial Awakening -1 to the user
Slaying Blow (Voracious Carnivore 0) Celerity Celerity, Combat PHY Single enemy Wind, Lightning, NE 1.20 One single attack (5.40) capped at 99999, grants Bestial Awakening +1 to the user
  • Instant Cast 1 (1 turn) Instant cast speed
  • Twin Element Mode III (Lightning, Wind) (1 turn) Grants [Attach Lightning 2 with Stacking]/[Attach Wind 2 with Stacking] after using a Lightning/Wind ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Ability Berserk (15 seconds) Forces a random available action excluding Defend, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), Berserk, Confuse, Paralyze, Stop are prioritized
  • Wildling Mode (15 seconds) Grants [Wildling Lightning Ability +15/30/50% Boost]/[Wildling Wind Ability +15/30/50% Boost] after using 1/2/3+ Lightning or Wind abilities if the triggering ability deals Lightning/Wind damage
  • Attach Wind Stacking (25 seconds) Allow to stack Attach Wind, up to Attach Wind 3
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • 100% Critical 1 (1 turn) Critical chance =100%
  • Critical Damage +50% 1 (1 turn) Critical hits deal 50% more damage (additive with the base critical coefficient)
  • Instant Cast 1 (1 turn) Instant cast speed
Feral Friends AOSB1 PHY 19.00 Wind, Lightning 2.50 Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999
  • Attach Wind (25 seconds) Replaces Attack command, increases Wind damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Wind resistance +20%
  • Awoken Beast (15 seconds) Combat and Celerity abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Combat and Celerity abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Combat Instant Cast (15 seconds) Instant cast speed for Combat abilities
  • Celerity Instant Cast (15 seconds) Instant cast speed for Celerity abilities
  • 100% Critical (25 seconds) Critical chance =100%
  • Combat/Celerity Double (15 seconds) Combat or Celerity abilities trigger 1 additional time consuming an extra ability use if able
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Rage Forces a specified action, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), resets ATB when removed
  • Rage Forces a specified action, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), resets ATB when removed
  • Dark Bargain (25 seconds) ATK +30%, DEF -30%
  • Haste ATB speed x2.00
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • Rage Forces a specified action, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), resets ATB when removed
  • Rage Forces a specified action, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), resets ATB when removed
  • Rage Forces a specified action, affects targeting (single: random enemy/ally; group: all enemies/allies if the action's auto-target group is enemies/allies), resets ATB when removed