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Celes

VI

Ability Schools

Black Magic ★★★★
Combat ★★★
Knight ★★★★★★
Spellblade ★★★★★★
White Magic ★★★★

Hero Abilities

NameSchoolTypeElementEffects
Spinning Edge (HA1) Spellblade PHY Ice, Holy Five group ranged attacks (0.92~1.10 scaling with targets)
Spinning Luce (HA2) Spellblade PHY Ice, Holy Six single attacks (1.10 each)

Soul Breaks (47)

NameTierTypeElementTimeEffects
  • RES +50% (25 seconds) RES +50%
  • Runic (25 seconds) Taunts single-target BLK attacks, absorbs BLK attacks to restore 1 consumed ability use
Spinning Edge SB PHY Wind 2.75 Three single attacks (1.70 each)
  • High Runic (25 seconds) Taunts single-target BLK and WHT attacks, absorbs BLK and WHT attacks to restore 1 consumed ability use
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Ardent Blade Spellblade PHY Single enemy Holy, Fire 1.65 Four single attacks (0.54 each)
Frigid Blade Spellblade PHY Single enemy Holy, Ice 1.65 Four single attacks (0.54 each)
  • ATK and MAG +30% (25 seconds) ATK and MAG +30%
  • Haste ATB speed x2.00
  • Attach Holy (25 seconds) Replaces Attack command, increases Holy damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Holy resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Blade Unbound OSB PHY Holy, Wind 2.50 One single attack (11.00/12.00/13.00/14.00) capped at 99999 if the user took 5/12/20 WHT, BLK, BLU or SUM hits
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • Spellblade +15% Boost 2 (2 turns) Spellblade abilities deal 15% more damage
  • Dark Bargain (20 seconds) ATK +30%, DEF -30%
  • ATK and DEF +35% (25 seconds) ATK and DEF +35%
  • Haste ATB speed x2.00
  • High Runic (25 seconds) Taunts single-target BLK and WHT attacks, absorbs BLK and WHT attacks to restore 1 consumed ability use
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
  • High Runic (25 seconds) Taunts single-target BLK and WHT attacks, absorbs BLK and WHT attacks to restore 1 consumed ability use
  • Spellblade +30% Boost (15s) (15 seconds) Spellblade abilities deal 30% more damage
  • Spellblade Double (15 seconds) Spellblade abilities trigger 1 additional time consuming an extra ability use if able
Glorious Blade AOSB PHY Ice, Wind, Holy 2.50 Three single attacks (8.00 each) capped at 99999
  • 100% Critical 2 (2 turns) Critical chance =100%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
  • ATK +50% (25 seconds) ATK +50%
  • Attach Ice (25 seconds) Replaces Attack command, increases Ice damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Ice resistance +20%
  • High Runic (25 seconds) Taunts single-target BLK and WHT attacks, absorbs BLK and WHT attacks to restore 1 consumed ability use
  • Arcane Blade (15 seconds) Grants [Physical High Quick Cast 1] to all allies in the front row after using a Ice ability
  • Magical Blink 1 Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
  • Buff Ice 30% (15s) (15 seconds) Increases Ice damage dealt by 30%, cumulable
  • Buff Holy 30% (15s) (15 seconds) Increases Holy damage dealt by 30%, cumulable
  • Awoken Invincible General (15 seconds) Holy and Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy and Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Awoken Runic Blade Follow-Up (15 seconds) Casts Awoken Runic Blade after using two Ice or Holy abilities
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Achromatic Blade Spellblade Ice PHY Single enemy Ice, NE 1.65 Six single attacks (0.87/0.93 each) if user has Magical Blink 0/1+
  • Spellblade +30% Boost 3 (3 turns) Spellblade abilities deal 30% more damage
  • Magical Blink 1 Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Magical Blink 2 Evades the next 2 non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
  • Love Barrier Follow-Up (15 seconds) Casts Love Barrier after using three of Achromatic Blade or Azure Arc Blade
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Ice, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Spinning Edge level 0/1/2, removes Arcane Dyad Empowered: Celes (Ice) from the user
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Celes (Ice) Keeps track of the number of uses of Apex Spinning Edge (0~2), removed after using Apex Spinning Edge two times
  • Apex Spinning Edge Ability Tracker Increases Apex Spinning Edge level by 1 after using 5 or 8 Ice abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Celes (Ice)]
  • Apex Spinning Edge Level Keeps track of Apex Spinning Edge level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Celes (Ice)]
  • Awoken Invincible General (15 seconds) Holy and Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy and Ice abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Twin Element Mode (Ice, Holy) (1 turn) Grants [Attach Ice]/[Attach Holy] after using a Ice/Holy ability
  • Unleashed Runic Blade Follow-Up (15 seconds) Casts Unleashed Runic Blade after using two Ice or Holy abilities
  • Weakness SB Gauge +25% Boost (15s) (15 seconds) Attacks that exploit an elemental weakness grant 25% more SB points
  • Magical Blink 1 Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Spellblade +30% Boost 1 (1 turn) Spellblade abilities deal 30% more damage
Spellblade Tranquility Spellblade Holy PHY Single enemy Holy, NE 1.65 One single attack (6.00) capped at 99999
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Aria Mode (15 seconds) Grants [Instant ATB 2] after using four Spellblade abilities, removed after triggering
  • More the Merrier Mode (15 seconds) Casts Metamorphosis after using Spellblade Tranquility, removed after triggering
Awoken Blade LBO PHY Ice, Holy 2.50 Four single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Instant Cast 1 (1 turn) Instant cast speed
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Magical Blink 1 Evades the next non-PHY, non-NIN attack that deals magical, fractional or missing HP damage
  • Twin Element Mode III (Ice, Holy) (1 turn) Grants [Attach Ice 2 with Stacking]/[Attach Holy 2 with Stacking] after using a Ice/Holy ability
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Rebel Rune Knight Mode Keeps track of the number of Ice or Holy abilities used (0~4), grants [Rebel Rune Knight Critical] to the user after using a Ice or Holy ability, grants [Ice, Holy Ability +50% Boost 1] to the user after using two Ice or Holy abilities, removed if the character hasn't [Synchro Mode]
Dual Shift
TypeElementTimeEffects
  • 50% Critical (25s) (25 seconds) Critical chance =50%
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Invincible General Mode II (Celes - Holy) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 1 additional time, grants [Dual Unleashed Runic Blade 60% Critical]/[Dual Unleashed Runic Blade 80% Critical]/[Dual Unleashed Runic Blade 100% Critical] to all allies after using 1/2/3+ Holy abilities
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Invincible General Mode I (Celes - Holy) (15 seconds) Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 2 additional times, cast speed x2.00 for equipped Holy abilities, casts Dual Divine End after using equipped Holy abilities
  • Holy Resonance +5% Boost (15 seconds) Holy abilities deal 5% more damage
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Holy, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Holy Runic Blade level 0/1/2, removes Arcane Dyad Empowered: Celes (Holy) from the user
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Celes (Holy) Keeps track of the number of uses of Holy Runic Blade (0~2), removed after using Holy Runic Blade two times
  • Holy Runic Blade Damage Tracker Increases Holy Runic Blade level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Celes (Holy)]
  • Holy Runic Blade Level Keeps track of Holy Runic Blade level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Celes (Holy)]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Invincible General Mode II (Celes - Ice) (1 turn) Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Ice abilities, grants [Quick Cast 2] to all allies after using Ice abilities, grants [Instant ATB 1] to the user after using Ice abilities
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Invincible General Mode I (Celes - Ice) (15 seconds) Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Ice abilities after casting 1/2/3+ Ice abilities
  • Ice Resonance +5% Boost (15 seconds) Ice abilities deal 5% more damage
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Soul Break Gauge +250 Grants 250 SB points when set
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Awoken Rune Knight (15 seconds) Ice abilities don't consume uses, Ice abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Splendid Sword after using Ice abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Glaciate Edge (15 seconds) Grants [Quick Cast 1] to all allies in the front row after using Ice abilities
  • ATK +50% (25s) (25 seconds) ATK +50%
  • Haste ATB speed x2.00
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Spinning Edge+ Spellblade PHY All enemies Ice, Holy 1.65 Five group attacks (1.20 each) capped at 9999/19999 after 0-2/3+ uses
  • Attach Holy 3 with Stacking (25 seconds) Increase Attach Holy Level by 3 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Celes (Holy) Increases [Holy Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Holy abilities trigger 1 additional time, casts Spirit Attack: Celes after using three Holy abilities (max 1), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Celes OZSB PHY Ice/Holy 2.50 Seven single attacks (2.6/2.8/2.9/3.0 each) capped at 19999/29999/49999/59999, followed by three single attacks (11.0 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Ice or Holy abilities on allies/5+ Ice or Holy abilities on allies and 2+ allies with Attach Ice or Holy
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Invincible General Mode II (Celes) (1 turn) Ice/Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Ice/Holy abilities, casts Dual Morale of the Generals after using Ice/Holy ability
  • Twin Element Mode (Ice, Holy) (1 turn) Grants [Attach Ice]/[Attach Holy] after using a Ice/Holy ability
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Invincible General Mode I (Celes) (15 seconds) Ice/Holy abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice and Holy abilities trigger 2 additional times, cast speed x2.00 for equipped Ice/Holy abilities
  • (Ice/Holy) Resonance +5% Boost (15 seconds) Ice and Holy abilities deal 5% more damage
  • ATK +50% (25 seconds) ATK +50%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Spinning Edge+ Spellblade PHY All enemies Ice, Holy 1.65 Five group attacks (1.20 each) capped at 9999/19999 after 0-2/3+ uses
  • 100% Critical (25s) (25 seconds) Critical chance =100%
  • Attach Ice 3 with Stacking (25 seconds) Increase Attach Ice Level by 3 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Celes (Ice) Increases [Ice Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ice abilities trigger 1 additional time, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant Cast 2 (2 turns) Instant cast speed
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Celes (Holy) Holy abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Holy abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if the user hasn't Crystal Force Mode
  • Attach Holy with Stacking (25 seconds) Increase Attach Holy Level by 1 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • 200% ATB 1 (1 turn) Increase ATB charge speed by x2.00
  • Attach Ice with Stacking (25 seconds) Increase Attach Ice Level by 1 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Crystal Force Mode: Celes (Ice) Ice abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ice abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if the user hasn't Crystal Force Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode (15 seconds) Grants Accel Mode
  • Accel Mode: Celes (Ice) Ice abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, casts Roaring Celes (Ice) after using Ice abilities, removed if the character hasn't [Accel Mode]
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
Spinning Edge+ II Spellblade PHY All enemies Ice, Holy 1.65 Six group attacks (1.20 each)
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Attach Holy 2 with Stacking (25 seconds) Increase Attach Holy Level by 2 and increase Max Attach Element Level by 2, up to Attach Holy 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Celes (Ice/Holy) Increases [Ice/Holy Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Ice or Holy abilities trigger 1 additional time, casts Spirit Attack: Celes after using Ice or Holy abilities, maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Starry Brilliant Blade MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Holy/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Holy/NE physical attack at True Cap Break Level 1, [True Cap Break Level 1, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode (15 seconds) Grants Accel Mode
  • Accel Mode: Celes (Holy) Holy abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, and instant cast speed for Holy abilities, removed if the character hasn't [Accel Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Master Mode: Celes (Ice)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Soul Drive Mode: Celes Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, grants [Instant ATB 1] and [Instant Cast 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6
  • Tactical Awoken Mode: Celes (Ice) Ice abilities deal 30% more damage, have +10000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times and don't consume ability uses, grants [111% ATB (Tactical)] after using Ice abilities, keeps track of the number of Ice abilities used, removes [Tactical Awoken Mode] after using 8 Ice abilities, removed if the user hasn't [Tactical Awoken Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Ice Damage Cap +20000 (Tactical) Increases the damage/healing cap for Ice attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Attach Ice 2 with Stacking (25 seconds) Increase Attach Ice Level by 2 and increase Max Attach Element Level by 2, up to Attach Ice 3
  • Ice Ability +50% Boost (Tactical) Ice abilities deal 50% more damage, removed if the character hasn't [Tactical Awoken Mode]
  • Ice Quick Cast (Tactical) Cast speed x2.00 for Ice while in Tactical Awoken Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions