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Locke

VI

Ability Schools

Celerity ★★★★★★
Combat ★★★★
Sharpshooter ★★★★★★
Support ★★★
Thief ★★★★★★

Hero Abilities

NameSchoolTypeElementEffects
Mirage Raid (HA1) Thief PHY Fire Four single attacks (1.00 each), causes [ATK and DEF -50% (8s)], grants [ATK and DEF +50%] for 8 seconds to the user
Burning Spirit (HA2) Thief PHY Fire Six single attacks (1.10 each)

Soul Breaks (34)

NameTierTypeElementTimeEffects
Sneak Attack Default PHY - 2.50 One single ranged attack (1.50)
  • Slow (20 seconds) ATB speed x0.50
Phoenix Plunder SB PHY Fire 2.50 One group attack (3.30), restores HP (40) to all allies
Valiant Strike SSB PHY - 2.50 Eight single attacks (1.00 each), ATK increases as HP decreases
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • ATK and MAG +20% (20 seconds) ATK and MAG +20%
Phoenix Buffet Thief PHY Single enemy Fire, Holy 1.20 Four single attacks (0.54 each)
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Miracle of Kohlingen OSB PHY Fire, Holy 1.25 One single ranged attack (10.00) capped at 99999
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Atomic Dive CSB PHY Fire 2.50 Activates Fire Chain (max 99, field +20%), eleven single attacks (0.72 each), [DEF and RES -50%] for 25 seconds
  • Flame Hunt Follow-Up (15 seconds) Casts Flame Hunt after using a Fire ability
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Brave the Heat Thief PHY Single enemy Fire, NE 0.83 Four single ranged attacks (0.47 each)
  • ATK +50% (20 seconds) ATK +50%
  • Haste ATB speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Blade of the Phoenix AOSB PHY Fire 2.50 Twenty single ranged attacks (0.55 each), followed by one single ranged attack (8.00) capped at 99999
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Adventurer EX Mode (15 seconds) ATK +30%, casts Valiant Flame after using a Fire ability
  • Attach Fire Stacking (25 seconds) Allow to stack Attach Fire, up to Attach Fire 3
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Brave Command: Burning Mirage
Condition: Thief | School: Thief
LevelTypeTargetElementTimeEffects
0 PHY Single enemy Fire 1.20 One single attack (1.81)
1 PHY Single enemy Fire 1.20 One single attack (3.06) capped at 99999
2 PHY Single enemy Fire 1.20 One single attack (6.11) capped at 99999
3 PHY Single enemy Fire 1.20 One single attack (9.55) capped at 99999
  • Thief +30% Boost (15s) (15 seconds) Thief abilities deal 30% more damage
  • Brave Mode (15 seconds) Replaces the Attack command
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Flame Chaser Follow-Up (15 seconds) Casts Flame Chaser after using three Fire abilities
Heat Slicer Glint+ PHY Fire, NE 0.01 Six single attacks (0.52 each), causes [Imperil Fire 20%] for 15 seconds
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Hunter's Edge Uses Keeps track of the number of uses of Hunter's Edge (0~2), removed if user hasn't [Synchro Mode]
  • ATK and DEF -50% (8s) (8 seconds) ATK and DEF -50%
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Arcane Dyad Finisher
TypeElementTimeEffects
PHY Fire, NE 2.50 Twenty single attacks (1.00/1.10/1.20 each) capped at 9999/19999/29999, followed by one single attack (10.00/11.00/12.00) capped at 99999 at Apex Mirage Dive level 0/1/2, removes Arcane Dyad Empowered: Locke from the user
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Locke Keeps track of the number of uses of Apex Mirage Dive (0~2), removed after using Apex Mirage Dive two times
  • Apex Mirage Dive Ability Tracker Increases Apex Mirage Dive level by 1 after using 5 or 8 Fire abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Locke]
  • Apex Mirage Dive Level Keeps track of Apex Mirage Dive level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Locke]
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Crimson Dagger Thief Fire PHY Single enemy Fire, NE 0.83 Six single attacks (0.80 each)
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 200% ATB (Synchro) Increase ATB charge speed by x2.00, removed if user hasn't Synchro Mode
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Soul Break Gauge +250 Grants 250 SB points when set
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Linked Burst Mode: VI (15 seconds) Grants [Buff Prismatic 10% (15s)] to all allies after a VI ally uses an elemental attack, triggers only once per element, removed after triggering three times
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Fire Ability Instant Cast (15s) (15 seconds) Instant cast speed for Fire abilities
  • Slash & Soar (15 seconds) Grants [Fire Ability +30% Boost 1] to the user after using two Fire abilities
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Fire Mode II (Locke) (1 turn) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Fire abilities, grants [Buff Fire 30% (5s)] and [Instant Cast 3] to the user after using Fire abilities
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Fire Mode I (Locke) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, critical chance =25%/50%/75%/100% after casting 1/2/3/4+ Fire abilities
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Mirage Passion LBO PHY Fire 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • ATK and DEF -50% (8s) (8 seconds) ATK and DEF -50%
Burning Spirit+ Thief PHY Single enemy Fire 1.20 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Locke (Fire) Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire abilities trigger 1 additional time, casts Spirit Attack: Locke after using a Fire ability (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Divine Might: Locke OZSB PHY Fire 2.50 Seven single attacks (2.60/2.80/2.90/3.00 each) capped at 19999/29999/49999/59999, followed by three single piercing attacks (11.00 each) capped at 99999. Multiplier/cap requirements: 0-2/3-4/5+ Fire abilities equipped on allies/5+ Fire abilities equipped on allies and 2+ allies with Attach Fire
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
Radiant Adventure Awaits CASB PHY Fire, NE 2.50 7 single-target physical attacks (0.90 each) capped at 19999, En-Fire, En-Fire Stack, Cap Break Level 1, Locke Trance & Crystal Mode to user Crystal Mode: Fire Ability Boost, Dualcast Fire, Zero Hone Cost to Fire Abilities & 25% DEF/RES Pierce Crystal Force I/II: 4 single-target Fire/NE physical attacks (2.00 each) capped at 19999, Instant Cast, [Cap Break Level 1, PHY Damage +30% & 50% DEF/RES Pierce] for 2 turns & Quick ATB 1 to user Locke Trance: ATK +35% & Quick Cast
Roaring Crimson Dagger ASB PHY Fire, NE 0.01 5 single-target physical attacks (0.80 each), Cap Break Level 1, Accel Mode & Instant ATB 1 to user Accel Mode: Fire Ability High Boost & chases Fire abilities with 8 single-target Fire/NE physical attacks (0.60 each)
Starry Soul Flame MASB NAT 0.01 Master Mode, Instant ATB 1 & Diffusion Barrier 1 to user Master Mode: Cap Break Level 2, Hero Boost +25%, Zero SB Cost 1 & Instant SB/LB Cast 1 Interval Chase: 10 single-target Fire/NE physical attacks, Hero Boost +30/35/40/45/50% & Cap Break Level 3/4/5/6/7 to user after 1/2/3/4/5 chases (max 5 chases) Master Chase: Single-target Fire/NE physical attack at True Cap Break Level 1, [Cap Break Level 9, Deadly Strikes +30%, Instant Cast & Hero Boost +50%] for 1 turn to user, removes Master Mode
Soul Drive: Locke LBSD NAT 0.01 Soul Drive Mode & Instant ATB 1 to user Soul Drive Mode: -1 SB Gauge Cost, Instant SB Cast, Cap Break Level 1 to SB & SB Damage +50%; Grants Instant ATB 1 to user after casting SB, removes Soul Drive Mode