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Locke

VI

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Ability Schools

Celerity ★★★★★★
Combat ★★★★
Sharpshooter ★★★★★★
Support ★★★
Thief ★★★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Mirage Raid (HA1) Thief PHY Fire 1.20 80 Four single attacks (1.00 each), causes [ATK and DEF -50% (8s)], grants [ATK and DEF +50%] for 8 seconds to the user
Burning Spirit (HA2) Thief PHY Fire 1.20 80 Six single attacks (1.10 each)

Legend Materia (5)

NameLensableEffect
Ardent Adventurer (LM1) Increases Fire damage dealt by 10%
  • Phoenix Mode (25 seconds) ATK +35%, cast speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
On the Rebound (LMR2) 25% chance to dualcast abilities that deal Fire damage
  • Quick Cast (15 seconds) Cast speed x2.00

Soul Breaks (38)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Fire Damage Cap +20000 (Tactical) Increases the damage/healing cap for Fire attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Fire Ability DEF and RES 30% Piercing (Tactical)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Fire Ability +60% Boost (Tactical) Fire abilities deal 60% more damage, removed if the character hasn't [Tactical Awoken Mode]
  • Attach Fire 2 with Stacking (25 seconds) Increase Attach Fire Level by 2 and increase Max Attach Element Level by 2, up to Attach Fire 3
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Destruction: Locke Thief PHY Single enemy Physical 5.40 Fire, NE 0.01 Six single attacks (0.90 each).
  • Buster Mode Enables Buster Soul Break's Break Arte
  • Buster Chase Mode: Locke (15 seconds) Triggers [Destruction: Locke] when using Fire abilities (max 5)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Fire with Secondary Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 5, up to Attach Fire 5
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
TPMAX・Locke Thief PHY All enemies Physical 10.00 Fire, NE 0.01 One single attack (10.00 each) capped at 199,999.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode: Locke Fire abilities deal 30% more damage, have +10,000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times, have zero hone cost, penetrate 20% DEF and RES; removed if the character hasn't [Tactical Awoken Mode]
  • ATK +500 (25s) (Tactical) (25 seconds) ATK +500
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
  • Accel Mode (15 seconds) Grants Accel Mode
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast (15 seconds) Instant cast speed
  • Quick Cast (15 seconds) Cast speed x2.00
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • ATK and DEF -50% (8s) (8 seconds) ATK and DEF -50%
Burning Spirit+ Thief PHY Single enemy Fire 1.20 Six single attacks (1.20/1.25 each) capped at 9999/19999 after 0-2/3+ uses
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Spirit Attack: Locke Thief PHY Single enemy Physical 6.00 Fire, NE 0.01 Ten single attacks (0.60 each)
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Locke (Fire) Increases [Fire Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Fire abilities trigger 1 additional time, casts Spirit Attack: Locke after using a Fire ability (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
Mirage Passion LBO1 PHY 40.00 Fire 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Fire Mode II (Locke) (1 turn) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, instant cast speed for Fire abilities, grants [Buff Fire 30% (5s)] and [Instant Cast 3] to the user after using Fire abilities
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Fire Mode I (Locke) (15 seconds) Fire abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 2 additional times, critical chance =25%/50%/75%/100% after casting 1/2/3/4+ Fire abilities
  • Fire Resonance +5% Boost (15 seconds) Fire abilities deal 5% more damage
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Fire Ability Instant Cast (15s) (15 seconds) Instant cast speed for Fire abilities
  • Slash & Soar (15 seconds) Grants [Fire Ability +30% Boost 1] to the user after using two Fire abilities
  • ATK and MAG +30% (25s) (25 seconds) ATK and MAG +30%
  • Quick Cast 1 (1 turn) Cast speed x2.00
  • Linked Burst Mode: VI (15 seconds) Grants [Buff Prismatic 10% (15s)] to all allies after a VI ally uses an elemental attack, triggers only once per element, removed after triggering three times
  • Instant Cast 1 (1 turn) Instant cast speed
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Soul Break Gauge +250 Grants 250 SB points when set
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Crimson Dagger Thief Fire PHY Single enemy Fire, NE 0.83 Six single attacks (0.80 each)
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Buff Fire 10% (15s) (15 seconds) Increases Fire damage dealt by 10%, cumulable
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • 200% ATB (Synchro) Increase ATB charge speed by x2.00, removed if user hasn't Synchro Mode
  • Protect DEF +100% (ignoring the buff stacking caps)
  • Shell RES +100% (ignoring the buff stacking caps)
  • Haste ATB speed x2.00
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • DEF and RES +200% (25s) (25 seconds) DEF and RES +200%
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +20000 (15 seconds) Increases the damage/healing cap by 20000
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Locke Keeps track of the number of uses of Apex Mirage Dive (0~2), removed after using Apex Mirage Dive two times
  • Attach Fire with Stacking (25 seconds) Increase Attach Fire Level by 1 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Locke Keeps track of the number of uses of Apex Mirage Dive (0~2), removed after using Apex Mirage Dive two times
  • Apex Mirage Dive Ability Tracker Increases Apex Mirage Dive level by 1 after using 5 or 8 Fire abilities during the status, removed if the character hasn't [Arcane Dyad Empowered: Locke]
  • Apex Mirage Dive Level Keeps track of Apex Mirage Dive level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Locke]
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
  • Hunter's Edge Uses Keeps track of the number of uses of Hunter's Edge (0~2), removed if user hasn't [Synchro Mode]
  • ATK and DEF -50% (8s) (8 seconds) ATK and DEF -50%
  • Imperil Fire 10% (15s) (15 seconds) Fire Resistance -10%, cumulable
  • Attach Fire 3 with Stacking (25 seconds) Increase Attach Fire Level by 3 and increase Max Attach Element Level by 2, up to Attach Fire 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
Heat Slicer Glint+1 PHY 3.12 Fire, NE 0.01 Six single attacks (0.52 each), causes [Imperil Fire 20%] for 15 seconds
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Flame Chaser Thief PHY Single enemy Physical 5.30 Fire, NE 0.01 Ten single attacks (0.53 each)
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Awoken Fire (15 seconds) Fire abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Fire abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Flame Chaser Follow-Up (15 seconds) Casts Flame Chaser after using three Fire abilities
Brave Command: Burning Mirage
Condition: Thief | School: Thief
LevelTypeTargetElementTimeEffects
0 PHY Single enemy Fire 1.20 One single attack (1.81)
1 PHY Single enemy Fire 1.20 One single attack (3.06) capped at 99999
2 PHY Single enemy Fire 1.20 One single attack (6.11) capped at 99999
3 PHY Single enemy Fire 1.20 One single attack (9.55) capped at 99999
  • Thief +30% Boost (15s) (15 seconds) Thief abilities deal 30% more damage
  • Brave Mode (15 seconds) Replaces the Attack command
  • Attach Fire Stacking (25 seconds) Allow to stack Attach Fire, up to Attach Fire 3
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • High Quick Cast 2 (2 turns) Cast speed x3.00
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Valiant Flame Thief PHY Single enemy Physical 1.40 Fire, NE 0.01 4/5/6/7/8 single ranged attacks (0.35 each) if the user's HP is below 100/80/60/40/20%, 100% hit rate
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
  • Adventurer EX Mode (15 seconds) ATK +30%, casts Valiant Flame after using a Fire ability
Blade of the Phoenix AOSB1 PHY 19.00 Fire 2.50 Twenty single ranged attacks (0.55 each), followed by one single ranged attack (8.00) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Brave the Heat Thief PHY Single enemy Fire, NE 0.83 Four single ranged attacks (0.47 each)
  • ATK +50% (20 seconds) ATK +50%
  • Haste ATB speed x2.00
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Flame Hunt Thief PHY Single enemy Physical 1.20 Fire, NE 0.01 One single attack (1.20), 35% chance to cause [Imperil Fire 10%] for 15 seconds
  • Flame Hunt Follow-Up (15 seconds) Casts Flame Hunt after using a Fire ability
Atomic Dive CSB1 PHY 7.92 Fire 2.50 Activates Fire Chain (max 99, field +20%), eleven single attacks (0.72 each), [DEF and RES -50%] for 25 seconds
  • Attach Fire (25 seconds) Replaces Attack command, increases Fire damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Fire resistance +20%
Miracle of Kohlingen OSB1 PHY 10.00 Fire, Holy 1.25 One single ranged attack (10.00) capped at 99999
Burst Commands
NameSchoolTypeTargetElementTimeEffects
  • ATK and MAG +20% (20 seconds) ATK and MAG +20%
Phoenix Buffet Thief PHY Single enemy Fire, Holy 1.20 Four single attacks (0.54 each)
  • Haste ATB speed x2.00
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Valiant Strike SSB1 PHY 8.00 - 2.50 Eight single attacks (1.00 each), ATK increases as HP decreases
Phoenix Plunder SB2 PHY 3.30 Fire 2.50 One group attack (3.30), restores HP (40) to all allies
  • Slow (20 seconds) ATB speed x0.50
Sneak Attack Default PHY 1.50 - 2.50 One single ranged attack (1.50)