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Kelger

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Ability Schools

Celerity ★★★★★★
Combat ★★★★★★
Ninja ★★★★★★
Thief ★★★★

Hero Abilities

NameSchoolTypeElementTimeSBEffects
Lupine Fang (HA1) Ninja PHY Earth 0.83 80 3/5/7 single attacks (1.00 each) if the user has [Physical Blink 0/1/2], grants [Physical Blink 1] and [Physical Blink Stacking 2] to the user

Legend Materia (6)

NameLensableEffect
Detester of Evil (LM1) Increases Earth damage dealt by 10%
  • Quick Cast 3 (3 turns) Cast speed x2.00
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Dying Breath (LMR3) 25% chance to dualcast Ninja abilities
Bravery: Kelger (Earth) (LMR++1) Earth Damage +10%; Quick ATB 1 & Brave Crystal's Might at the start of battle Brave Crystal’s Might: Once per battle and after using 3 Earth abilities, grants ATK & DEF +25% to user and chases Ninja abilities with 4 single-target Earth/NE physical attacks

Soul Breaks (27)

NameTierTypeMultiplierElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Earth Damage Cap +20000 (Tactical) Increases the damage/healing cap for Earth attacks by 20000, removed if the user hasn't [Tactical Awoken Mode]
  • Earth Ability DEF and RES 30% Piercing (Tactical)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Instant Cast 1 (1 turn) Instant cast speed
  • Earth Ability +50% Boost (Tactical) Earth abilities deal 50% more damage, removed if the character hasn't [Tactical Awoken Mode]
  • Earth Ability Quick Cast (Tactical) Cast speed x2.00 for Earth while in Tactical Awoken Mode
  • Attach Earth 2 with Stacking (25 seconds) Increase Attach Earth Level by 2 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Soul Drive Mode (15 seconds) After the duration expires, the status is removed only after the character takes an action
  • Soul Drive Mode: Kelger Reduces the SB points cost for Soul Breaks by 250, instant cast speed for Soul Breaks, grants [Instant ATB 1] and [Instant Cast 1] after using a Soul Break, removed after triggering, removed if the character hasn't [Soul Drive Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
Destruction: Kelger Ninja PHY Single enemy Physical 5.40 Earth, NE 0.01 Six single attacks (0.90 each).
  • Buster Mode Enables Buster Soul Break's Break Arte
  • Buster Chase Mode: Kelger (15 seconds) Triggers [Destruction: Kelger] when using Earth abilities (max 5)
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Attach Earth with Secondary Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 5, up to Attach Earth 5
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
TPMAX・Kelger Ninja PHY All enemies Physical 10.00 Earth, NE 0.01 One single attack (10.00 each) capped at 199,999.
  • Tactical Awoken Mode (25 seconds) Keeps track of TP level (0~6), increases TP level by 1 when the character is hit by a damaging attack or an ally uses a damaging action, casts a certain ability when TP level reaches 6. Removed after 8 abilities.
  • Tactical Awoken Mode: Kelger Earth abilities deal 30% more damage, have +10,000 damage cap, deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, trigger 2 additional times, have zero hone cost, penetrate 20% DEF and RES; removed if the character hasn't [Tactical Awoken Mode]
  • ATK +500 (25s) (Tactical) (25 seconds) ATK +500
Continuous Flash: Kelger (Earth) II Glint++2 NAT - 0.01 Earth Damage +20%, 250 SB Points & Quick ATB 1 to user
  • Accel Mode (15 seconds) Grants Accel Mode
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Accel Mode: Kelger Earth abilities deal 15/20/25/30/50% more damage at ability rank 1/2/3/4/5, casts [Roaring Kelger] after using Earth abilities, removed if the character hasn't [Accel Mode]
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Master Mode (16 seconds) Instant cast speed and no cost for the first Soul Break cast, grants [Hero Boost] and sets the Hero Boost level to 1 when set
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Diffusion Barrier 1 Prevents elemental diffusion once
  • Hero Boost Increases damage dealt by 25/30/35/40/45/50% at Hero Boost level 1/2/3/4/5, removed if user hasn't [Master Mode]
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Awoken Ninja (15 seconds) Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time
  • Instant Cast 2 (2 turns) Instant cast speed
  • Awoken Ninja (15 seconds) Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time
Divine Might: Kelger (Earth) OZSB1 PHY - Earth 2.50 7 single-target Earth physical attacks at Conditional Cap Break & 3 single-target Earth Overflow piercing physical attacks Conditional Cap Break: Level 1/2/4 with at least 2/3/5 Earth Abilities in party, Level 5 with at least 5 Earth Abilities & 2 En-Earth members in party; Multiplier increases with each tier
  • Crystal Force Mode (15 seconds) Grants Crystal Force Mode, Replaces Attack and Defend commands with Crystal Force I & II, unlocks II after three actions
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
  • Crystal Force Mode: Kelger Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time, [DEF and RES 25% Piercing (15s)], removed if user hasn't Crystal Force Mode
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Instant Cast 1 (1 turn) Instant cast speed
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Zenith SB Abilities
NameSchoolTypeTargetElementTimeEffects
  • Blink Dummy status
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Blink Dummy status
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Zenith Mode (15 seconds) Replaces certain Hero Abilities, certain Hero Abilities don't consume uses, after the duration the status only expires after the character takes an action
  • Zenith Mode: Kelger (Earth) Increases [Earth Infusion] damage bonus by 20%, cast speed x1.10 for PHY attacks, Earth abilities trigger 1 additional time, casts Spirit Attack: Kelger (Earth) after using two Earth abilities (max 2), maximum HP +1500, grants [Astra] after taking the next action, removed if the character hasn't [Zenith Mode]
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
Dual Shift
TypeElementTimeEffects
  • Instant ATB 1 (1 turn) Increase ATB charge speed by x9999999
  • Dual Awoken Ninja Mode II (Kelger) (3/3/2/1/0 turns (Dual Shift)) Increases the damage/healing cap by 10000, Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time, critical chance =100%, instant cast speed for Ninja abilities, casts Dual Lupine Shock after using Ninja abilities
  • Dual Awoken Ninja Mode I (Kelger) (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Ninja abilities after casting 1/2/3+ Ninja abilities
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Dual Awoken Ninja Mode I (Kelger) (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 2 additional times, cast speed x2.00/x2.50/x3.00 and critical chance =50%/75%/100% for equipped Ninja abilities after casting 1/2/3+ Ninja abilities
  • Ninja Resonance +5% Boost (15 seconds) Ninja abilities deal 5% more damage
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Buff Earth 10% (15s) (15 seconds) Increases Earth damage dealt by 10%, cumulable
  • Physical Blink 2 Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Awoken Alpha Wolf (15 seconds) Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, casts Lupine Illusion after using Ninja abilities
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Physical Blink Stacking 2 (15 seconds) Allows to stack Physical Blink, up to Physical Blink 2
  • Physical Blink 2 Evades the next 2 PHY attacks that deal physical, missing HP or fixed damage or NAT attacks that deal physical or fractional damage
  • Quick Cast 2 (2 turns) Cast speed x2.00
Synchro Abilities
NameSchoolConditionTypeTargetElementTimeEffects
Lupine Rush Ninja Ninja PHY Single enemy Earth, NE 0.83 Six single attacks (0.80 each)
  • Ninja +30% Boost 3 (3 turns) Ninja abilities deal 30% more damage
  • Attach Earth 3 with Stacking (25 seconds) Increase Attach Earth Level by 3 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Synchro Mode (15 seconds) Replaces the Attack and Defend commands
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Instant ATB 3 (3 turns) Increase ATB charge speed by x9999999
  • Instant Cast 3 (3 turns) Instant cast speed
Arcane Dyad Finisher
TypeElementTimeEffects
  • Arcane Dyad Empowered: Kelger Keeps track of the number of uses of Apex Lupine Attack (0~2), removed after using Apex Lupine Attack two times
  • Attach Earth with Stacking (25 seconds) Increase Attach Earth Level by 1 and increase Max Attach Element Level by 2, up to Attach Earth 3
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Arcane Dyad Empowered: Kelger Keeps track of the number of uses of Apex Lupine Attack (0~2), removed after using Apex Lupine Attack two times
  • Apex Lupine Attack Damage Tracker Increases Apex Lupine Attack level by 1 after dealing 100001 or 300001 total damage during the status, removed if the character hasn't [Arcane Dyad Empowered: Kelger]
  • Apex Lupine Attack Level Keeps track of Apex Lupine Attack level (0~2), removed if the character hasn't [Arcane Dyad Empowered: Kelger]
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Instant Cast 1 (1 turn) Instant cast speed
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Blink Dummy status
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Awoken Ninja (15 seconds) Ninja abilities don't consume uses and deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5, Ninja abilities trigger 1 additional time
  • Damage Cap +10000 (15 seconds) Increases the damage/healing cap by 10000
  • Lupine Pulse Follow-Up (15 seconds) Casts Lupine Pulse after using two Ninja abilities
  • Attach Earth Stacking (25 seconds) Allow to stack Attach Earth, up to Attach Earth 3
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
Lupine Boost AOSB1 PHY 19.00 Earth 2.50 Twenty single attacks (0.55 each), followed by one single attack (8.00) capped at 99999
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
Burst Commands
NameSchoolTypeTargetElementTimeEffects
Lupine Claw Ninja PHY Single enemy Earth, Wind 0.83 Four single attacks (0.47 each)
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Haste ATB speed x2.00
  • Attach Earth (25 seconds) Replaces Attack command, increases Earth damage dealt by 50/80/120% (abilities) or 80/100/120% (Soul Breaks), Earth resistance +20%
  • Burst Mode Replaces the Attack and Defend commands, ATK, DEF, MAG, RES, MND, ACC and EVA +20%, SPD +10%
Trigger Abilities
NameSchoolTypeTargetFormulaMultiplierElementTimeEffects
  • Blink Dummy status
  • Physical Blink 1 Evades the next PHY attack that deals physical, missing HP or fixed damage or NAT attack that deals physical or fractional damage
  • Ninja Rank Boost (15 seconds) Ninja abilities deal 5/10/15/20/30% more damage at ability rank 1/2/3/4/5
  • Lupine Chase Follow-Up (15 seconds) Casts Lupine Chase after using a Earth ability
Dawn Guidance LBO1 PHY 40.00 Earth 2.50 Five single attacks (1.00 each scaling with LB gauge and LB honing level) capped at 99999, ignores DEF, 100% additional critical chance